I'm pondering the existence of some sort of anti-humanity anti-civilization force, an Adversary that may have had many faces across history, a single being or force that was Loki, Hissi, Set, Eris, the Serpent in Eden and so on.
I'm mostly saying that, in this world? I'm pretty sure it wasn't Loki. The marks of this adversary really don't feel like Loki-marks.

...though, admittedly, the idea that Loki started out cool, but later got corrupted...? That might fit.

Maybe the Enemy's presence explains the 8000 years added to the timeline. 🤔
That... would make sense. Having some Power that's actively eroding any efforts at development as a species would slow down the inexorable march of history, yes.

Bit morbid, but you need to remember remove mother from relationships.
We'd also lose her training dice, if that hasn't been done.

Probably?
 
Ooof,, I guess we're getting recoil off of those great rolls for Reinforce-Shield earlier.
 
Ooof,, I guess we're getting recoil off of those great rolls for Reinforce-Shield earlier.

Sten's training bonus should mean we get +1 success on the Crafting stuff anyway (since a bad roll with a +1 success still makes for a single success), so it's not as bad as it could be. That was all we needed on Artcraft, for example.
 
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...though, admittedly, the idea that Loki started out cool, but later got corrupted...? That might fit.
Mmm, there is a theory that Loki's depiction changed over time to become more of a Satan-analogue as Christianization happened and myths cross-pollinated over time.

That... would make sense. Having some Power that's actively eroding any efforts at development as a species would slow down the inexorable march of history, yes.
Mmm, and both Hissi and the Serpent in the Garden fit in the mold of 'fucking with human development', apparently...

Interestingly, in Greek myth, Zeus tends to be the ones fucking with humans - Pandora, Arachne, and the fact that Prometheus had to get humans both fire and the ability to eat the edible parts of animal sacrifices. But the destruction of Troy, which is probably also a setback for humanity given how much it got hyped up in Roman myth, was due in part to Eris, another trickster figure...
 
What is going to happen to Asveig's soul?
I'm not familiar with the lore about the souls of those who didn't die in battle.
Is there a Norse equivalent to ghosts, or some kind of ancestor worship that might justify keeping her relationship with us?
 
What is going to happen to Asveig's soul?
I'm not familiar with the lore about the souls of those who didn't die in battle.
Is there a Norse equivalent to ghosts, or some kind of ancestor worship that might justify keeping her relationship with us?

Accounts differ depending on which source you look at, but the 'died in battle' thing is probably ahistorical being based purely on Snorri Sturluson who was Christian writing things down after the fact and tried to systematize a lot of things that, uh, weren't in the actual religion.

Those chosen by the Valkyries go to Valhalla (or Folkvangr, Freya's hall) but for Valhalla the criteria was probably more 'great warrior' than 'died in battle'...everyone else goes to Hel, which isn't so bad in many places (being much like the living world). There's also mention of reincarnation ala what we have going on with Hallr, ancestor spirits, and certainly ghosts in some sources...so who knows, really.
 
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Progress Update: finished writing research results and logging number improvements, moving on to socialization. I expect an hour until completion, perhaps two if needed.
 
(Vibrates with greater intensity)

Man, I hope we get some Cool Stuff from our research.
 
Uh...Tool Trick is done? We have that. And our uncompleted Household Skill Trick is being worked on.

In terms of Armorcraft and Weaponcraft...tricks are certainly nice, but right now we wouldn't reliably make Good quality weapons or armor with them, which is something of a non-starter on getting them for me. They also aren't urgent...our weapon and armor are fine for now. We certainly want them eventually, but with Sten's bonus it only takes 3d6 over three rounds to get them, on average, and we don't need them that urgently. Like, we do not need to have those in three or four turns, so taking them yet is unneeded, IMO.



Teaching Trick is on there...and we aren't gonna be teaching them anything before we complete it. Like, at 1d6 per turn we will have it before they are a year old...we're not making use of any teaching skills when they're less than a year old.
Would probably be good to get back into smithing stuff to get chances for the incomplete-smith-boon to count up.


Not immediately, but we could consider teaching friends. Maybe help out Halfdan training his kids with the understanding that he helps with our kids. Probably should see who all we can get involved with that (there probably aren't enough people for class sizes to get unreasonable).
Also may see if Aki is interested in learning poetry. Making good poems is a way for him to get recognition -> Orthstirr.
 
Would probably be good to get back into smithing stuff to get chances for the incomplete-smith-boon to count up.

Yeah, the intent is to try and replace some of our tools with Forged Iron ones (that's why we bought 120 oz. of it), which would be an improvement if they hit Good Quality and progress the boon. I was actually intending to do that this turn (probably the Wood Axe) in addition to talking with Gabriel and Stigandr, but then Mom died and spending time with family seemed more important.

Oh, speaking of which, @Imperial Fister our purchased 120 oz. of Forged Iron is not on our character sheet, so that still needs to be added.

Not immediately, but we could consider teaching friends. Maybe help out Halfdan training his kids with the understanding that he helps with our kids. Probably should see who all we can get involved with that (there probably aren't enough people for class sizes to get unreasonable).
Also may see if Aki is interested in learning poetry. Making good poems is a way for him to get recognition -> Orthstirr.

Once we have Teaching stuff like this likely becomes more viable, yeah.
 
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Progress Update: finished writing research results and logging number improvements, moving on to socialization. I expect an hour until completion, perhaps two if needed
Oh man I was really hoping that the update came out before I go to sleep (which is really rather late). I guess this is my punishment for living in the wrong time zone.
 
Yeah, the intent is to try and replace some of our tools with Forged Iron ones (that's why we bought 120 oz. of it), which would be an improvement if they hit Good Quality and progress the boon. I was actually intending to do that this turn[...]
Sure, the crafting tools first, then when they are upgraded the rest?
I was actually intending to do that this turn in addition to talking with Gabriel and Stigandr, but then Mom died and spending time with family seemed more important.
Full agree that moms death is more important.
 
Sure, the crafting tools first, then when they are upgraded the rest?

That's probably the correct order, yeah.

EDIT: Actually, wait, no it isn't. Good Forged Iron Tools wouldn't be any better than what we have now (which are Fine Bog Iron ones)...we need to get to the point we can make Fine Items reliably (this is an average of 16+ successes, so 12+ rolled successes...maybe a little less with the Workshop) before this is helpful. Meanwhile, even Good Forged Iron makes for an improvement for things like the Wood Axe or Scythe (and progresses the Trait).
 
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If we really want to progress in smithing, we should go visit the dwarves at some point. Sure, Norse dwarves aren't exactly D&D dwarves, but they did make some of the coolest stuff in Norse mythology, including Mjolnir, so they might have some cool stuff to teach if we can get them to part with said secrets.
 
If we really want to progress in smithing, we should go visit the dwarves at some point. Sure, Norse dwarves aren't exactly D&D dwarves, but they did make some of the coolest stuff in Norse mythology, including Mjolnir, so they might have some cool stuff to teach if we can get them to part with said secrets.

Definitely. I'd like to be more competent than we are now before we go talk with them, though.
 
EDIT: Actually, wait, no it isn't. Good Forged Iron Tools wouldn't be any better than what we have now (which are Fine Bog Iron ones)...we need to get to the point we can make Fine Items reliably (this is an average of 16+ successes, so 12+ rolled successes...maybe a little less with the Workshop) before this is helpful. Meanwhile, even Good Forged Iron makes for an improvement for things like the Wood Axe or Scythe (and progresses the Trait).
But Fine Forged Iron Tools would give another +1 to crafting, making crafting Fine Forged Iron replacements for the Good Bog Iron stuff more likely.
 
But Fine Forged Iron Tools would give another +1 to crafting, making crafting Fine Forged Iron replacements for the Good Bog Iron stuff more likely.

Sure, but how many actions are we gonna waste trying to roll 12+ successes on 11 dice (what we need to roll to achieve this)?

We want to do this as soon as it's feasible, but only once we're better at Housecraft (or have more bonuses from Workshop and similar things) so our odds are better.
 
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Sure, but how many actions are we gonna waste trying to roll 12+ successes on 11 dice (what we need to roll to achieve this)?

We want to do this as soon as it's feasible, but only once we're better at Housecraft (or have more bonuses from Workshop and similar things) so our odds are better.
Agreed on the workshop.
But remember that if our "failures" are good enough we can sell them for silver and buy more forged iron.
 
Agreed on the workshop.
But remember that if our "failures" are good enough we can sell them for silver and buy more forged iron.

Gambling on getting a particularly good roll was much more worth it when we had very little money meaning even the times we failed we could sell them for meaningful amounts...with our current cash a failure to achieve what we're aiming for lacks nearly as many redeeming features.

Like, a toolset takes 12 oz. of iron, which costs 7.5 silver, and a Good one would sell for 16 oz. of silver. That's 8.5 oz. profit...but we currently make something like 18 oz per year on cloth alone and have over 450 in the bank...spending an action to earn 8.5 more? Not a great trade.

When a 'failure' earned us around two silver when were desperately saving up to get 8 silver together, it was good. Now? Not so much.
 
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