Leverage tricks we should try to see if Ajborn can execute:

1. Throw trick, use leverage to throw like a javelin (as in this update) really really hard. Or throw really heavy things. Straightforward and powerful. We could have started this fight with Abjorn throwing a bunch of Boulders at the castle. Boudlers are even a raid trial contest man.
2. Can he make a Glima trick using leverage to throw people really far, or even really high into the sky? That would be stuck helpless, or just take raw damage.
3. Leverage might also be suable to make regular attacks hit even harder. Especially against armored targets. Or strike very fast, against less armor targets.
4. Literally every mixed martial arts where you throw someone.

Christian thoughts:

1. It looks like they (peasants) have no Hamingja at all. Perhaps because they gave up their gods and had their bloodlines extinguished?
a. In fact, I wonder if taking Christian magic items is negative Hamingja because Hamingja is really divine favor and the Norns/Gods hate Christians.
b. Can we get more Hamingja by being really devout to our own gods, and sacrificing good shit at a Blot?

2. The continuous combat training that pages/squires/knights go through - What are the downsides? Aside from being really bad at noncombat activity.
a. What's the source of the Christian 'Focus'? It seems even Pages would have it, and it works even when shackled, so it seems like a very fundamental concept to have.

3. Would knight monofocus on combat training make them weak to Seidr mindblasts? I suspect they have a lot of Hamr but not so much Hugr, like 6 vs 3 instead of a Norseman 5 vs 4 kind of thing. Hugr also doesn't have that many combat uses compared to Hamr.
a. Knights monofocus on combat also seems like it would make them very vulnerable to political machinations, or priests who focus on Hugr. This makes the Christian society very 'stable', but also means that someone very sneaky (not very Norse) could deal a lot of damage.

4. Priests have good Hugr, but they're unlikely to deal well with a sudden physical attack either. Christian society is very specialized, and extremely good when they can act in a prepared + organized manner. Norse society can't deal with this due to their honesty - An ambush is a straightforward event, not a shenanigans event.
a. They're vulnerable to rot from within, however. Especially from priests, who have no checks whatsoever.

5. If we can capture a suit of Christian Armor, we might be able to take it apart and get insights into how the entire Christian Cultivation structure works at all. This would be pretty good. Especially since it doesn't seem to incur negative Hamingja.

Other thoughts:

1. Sagaseeker had Orthsirr we can tap. How does this come to be? Can be make our other items, Fylgja or buildings give us tappable Orthsirr? That would be incredibly powerful.
a. In general, because our Orthsirr always 'regenerates', it might be a good idea to find a way to use up or store our Orthsirr for rainy days.
2. Making masterpieces and selling or gifting them to people in exchange for honoring our name sounds like a good way to get riskless Orthsirr going forward. Poetry too.
3. We should also consider hunting for monsters, which seems like another 'low risk' way of getting Orthsirr and Drengskapr.
a. We might be able to get Orthsirr for our children by bringing them on guided monster slaying adventures.
4. Can 'The Fight of My Life' extra 5d6 be added to a *damage* roll? Just.. a thought. Seems unlikely but..
 
Leverage tricks we should try to see if Ajborn can execute:

1. Throw trick, use leverage to throw like a javelin (as in this update) really really hard. Or throw really heavy things. Straightforward and powerful. We could have started this fight with Abjorn throwing a bunch of Boulders at the castle. Boudlers are even a raid trial contest man.
2. Can he make a Glima trick using leverage to throw people really far, or even really high into the sky? That would be stuck helpless, or just take raw damage.
3. Leverage might also be suable to make regular attacks hit even harder. Especially against armored targets. Or strike very fast, against less armor targets.
4. Literally every mixed martial arts where you throw someone.

There's also using leverage to break someone's arm or spine while grappling. I'm a particular fan of that one, as well as #3 above.

Christian thoughts:

1. It looks like they (peasants) have no Hamingja at all. Perhaps because they gave up their gods and had their bloodlines extinguished?
a. In fact, I wonder if taking Christian magic items is negative Hamingja because Hamingja is really divine favor and the Norns/Gods hate Christians.
b. Can we get more Hamingja by being really devout to our own gods, and sacrificing good shit at a Blot?

I'm not sure any Christians have Hamingja, I think that's part of Norse cultivation specifically, though they may have some equivalent (and, if so, I think peasants have as much of it as any other stat...which is to say, like, a 2 at most but not none). And yes, nice sacrifices seem likely to help it.

2. The continuous combat training that pages/squires/knights go through - What are the downsides? Aside from being really bad at noncombat activity.
a. What's the source of the Christian 'Focus'? It seems even Pages would have it, and it works even when shackled, so it seems like a very fundamental concept to have.

We know it has to do with circulating their Fervor internally. It's a cycling technique, in normal xianxia terms. Norsemen don't cycle their orthstirr at all so our ability to duplicate it is nonexistent at the moment.

3. Would knight monofocus on combat training make them weak to Seidr mindblasts? I suspect they have a lot of Hamr but not so much Hugr, like 6 vs 3 instead of a Norseman 5 vs 4 kind of thing. Hugr also doesn't have that many combat uses compared to Hamr.
a. Knights monofocus on combat also seems like it would make them very vulnerable to political machinations, or priests who focus on Hugr. This makes the Christian society very 'stable', but also means that someone very sneaky (not very Norse) could deal a lot of damage.

This makes a huge assumption that they have bad Hugr-equivalent. We have zero evidence of that, actually, and it seems quite unlikely given how useful that stat is in warfare. In fact, I suspect that while it's below their Hamr-equivalent it's perfectly average or even above by Viking standards, with decent Tactics, Strategy, and Composure to go with it, and likely Scouting as well.

Where their monofocus is gonna hurt them is in non-combat skills, where I suspect they have, uh, maybe some Management, Silver-Tongue, Barb-Tongue, and Wildcraft to go with that Scouting? And none at super high levels relative to their cultivation. And very little else. A very short skill list in other words.

Like, both stats have combat skills, so while they definitely focus on Soma (their Hamr-equivalent) a bit more, they're not gonna neglect their Hugr-equivalent any more than Norsemen (who also tend toward higher Hamr than Hugr) do. I'm pretty sure their neglect is in the combat vs. non-combat skill dichotomy.

4. Priests have good Hugr, but they're unlikely to deal well with a sudden physical attack either. Christian society is very specialized, and extremely good when they can act in a prepared + organized manner. Norse society can't deal with this due to their honesty - An ambush is a straightforward event, not a shenanigans event.
a. They're vulnerable to rot from within, however. Especially from priests, who have no checks whatsoever.

The Norse can ambush well enough to make it a problem for priests. If we hadn't called single combat on that fight, the lot of us all attacking him would've been a real bad day for him.

5. If we can capture a suit of Christian Armor, we might be able to take it apart and get insights into how the entire Christian Cultivation structure works at all. This would be pretty good. Especially since it doesn't seem to incur negative Hamingja.

The two aren't directly related. Gabriel has never even worn his armor that we've seen and he's a Christian cultivator, to say nothing of the Priest. Examining the armor will maybe tell us about the armor, but not about their cultivation otherwise.

And it may well incur negatives to steal it, the suit at home is being held for Gabriel, basically, who is its rightful owner making it a somewhat different situation.

Other thoughts:

1. Sagaseeker had Orthsirr we can tap. How does this come to be? Can be make our other items, Fylgja or buildings give us tappable Orthsirr? That would be incredibly powerful.
a. In general, because our Orthsirr always 'regenerates', it might be a good idea to find a way to use up or store our Orthsirr for rainy days.

The two questions are sort of unrelated. Sagaseeker's orthstirr pool is its own, it doesn't take from us and could be used by anyone who had it. But neither is a bad thing to investigate when we can.

2. Making masterpieces and selling or gifting them to people in exchange for honoring our name sounds like a good way to get riskless Orthsirr going forward. Poetry too.
3. We should also consider hunting for monsters, which seems like another 'low risk' way of getting Orthsirr and Drengskapr.
a. We might be able to get Orthsirr for our children by bringing them on guided monster slaying adventures.

Yeah, those are solid long term plans.

4. Can 'The Fight of My Life' extra 5d6 be added to a *damage* roll? Just.. a thought. Seems unlikely but..

Damage isn't rolled, so no.
 
Last edited:
Just for fun was looking through the management tab, the next tier of house can luckily hold 5 people maximum. Once we get back we have to compelte that to hold the kids and then we can do other things, like unlock multi crafting.
 
Just for fun was looking through the management tab, the next tier of house can luckily hold 5 people maximum. Once we get back we have to compelte that to hold the kids and then we can do other things, like unlock multi crafting.

I think we need the next tier up from that since I think Stigmar is staying with us while we get his dice. Ditto other people we pick up to help out on the farm.

Or we could build a second house, I suppose, though even then any nanny we pick up should stay in the main house with us.
 
Last edited:
We are raiding a manor right? that means they have the farming tools we will need!
the real question is, though, do we take the books if they have any or no?
 
We are raiding a manor right? that means they have the farming tools we will need!
the real question is, though, do we take the books if they have any or no?

I suspect the farming tools are kept out at the farms, not in the manor house. The money, however, would be kept here. I think we get cash and valuables, maybe weapons, but probably not tools. A pot from the kitchen seems plausible, though.
 
I think we need the next tier up from that since I think Stigmar is staying with us while we get his dice. Ditto other people we pick up to help out on the farm.

Or we could build a second house, I suppose, though even then any nanny we pick up should stay in the main house with us.
I took it as stigmar was not staying with us bu stops by and helps out every once in a while, so we do not get all of his dice but some
 
We are raiding a manor right? that means they have the farming tools we will need!
the real question is, though, do we take the books if they have any or no?
latin was the written language of the times if i am not mistaken, even in wessex the books would unreadable unless we are taught which I doubt the trhalls would be willing if they are capable
 
I took it as stigmar was not staying with us bu stops by and helps out every once in a while, so we do not get all of his dice but some

We're feeding him (our food consumption went from 2 to 3), so I think he's living with us. The lower dice are because this is not his area of specialty (he has, like, Labor 4 and that's it for skills that add to Management...or maybe Farmwork 2 and Labor 2, something like that anyway), and/or maybe a die penalty for being ready to fight at a moment's notice.

latin was the written language of the times if i am not mistaken, even in wessex the books would unreadable unless we are taught which I doubt the trhalls would be willing if they are capable

We have a 9/10 rep with Jerasmus, and while that won't get him to do anything he believes is wrong, I'm pretty sure he'll teach us Latin if we ask him to.
 
Last edited:
We have a 9/10 rep with Jerasmus, and while that won't get him to do anything he believes is wrong, I'm pretty sure he'll teach us Latin if we ask him to.
He seemed afraid to let us near the armor, which has Latin inscribed on it, so teaching Latin might not be something he think is morally right. He does not want our father or us using his OP armor.
 
He seemed afraid to let us near the armor, which has Latin inscribed on it, so teaching Latin might not be something he think is morally right. He does not want our father or us using his OP armor.

Uh...he didn't care about the armor (or at least didn't show he cared), that was Gabriel. What he stopped was Gabriel spilling cultivation details to us, and that was when he liked us significantly less than he does now.
 
To be honest our best shot at nabbing Christian Cultivation details is probably grabbing a Page. They probably have the loosest tongue, even if it's still really tough.
 
Been thinking on the 'something missing' that the priest we fought didn't have compared to Jerasmus. Jerasmus's title (kenning?) is a Mendicant. 'Mendicant' means beggar, and also refers to several mendicant orders such as the Franciscans. The mendicant orders weren't founded until the 13th century, though there could have been less 'official' orders at this time I suppose.

I think Jerasmus likely derives power/Fervour from oaths of poverty and perhaps others. It may allow him to substitute for lack of a church and/or relics. He might also gain power from the secret teachings of a mendicant order (something equivalent to a warband like the Skirvikingr or a sect in other xianxia) or might not.
 
Jerasmus is also much more humble and nice compared to that priest, who was much more asshole (incl magically compelling the peasants to suicide to deal injuries).
 
Been thinking on the 'something missing' that the priest we fought didn't have compared to Jerasmus. Jerasmus's title (kenning?) is a Mendicant. 'Mendicant' means beggar, and also refers to several mendicant orders such as the Franciscans. The mendicant orders weren't founded until the 13th century, though there could have been less 'official' orders at this time I suppose.

I think Jerasmus likely derives power/Fervour from oaths of poverty and perhaps others. It may allow him to substitute for lack of a church and/or relics. He might also gain power from the secret teachings of a mendicant order (something equivalent to a warband like the Skirvikingr or a sect in other xianxia) or might not.
Also these Christian animals seem a lot more useful than our animal. They get more, they are also armored unlike ours and do not seem to deprive the squire of tricks. Realistically it could be oaths, spirit animal, armor/equipment, the 7 virtues, or something else. The priest while not sinful was not virtuous, he lacked humility and patience (underestimated us and wanted the fight to end asap, resulting in his death). The 7 virtues were put to writing in the 5th century, the version we know today is from the 6th century.
 
Oh, while wandering around Wikipedia looking at Christian theology, found this: https://www.amazon.com/Interior-Castle-Dover-Thrift-Editions/dp/0486461459

The Interior Castle, or The Mansions, (Spanish: El Castillo Interior or Las Moradas) was written in 1577, and published in 1588.[25][26] It contained the basis for what she felt should be the ideal journey of faith, comparing the contemplative soul to a castle with seven successive interior courts, or chambers, analogous to the seven mansions. The work was inspired by her vision of the soul as a diamond in the shape of a castle containing seven mansions, which she interpreted as the journey of faith through seven stages, ending with union with God.[27] Fray Diego, one of Teresa's former confessors wrote that God revealed to Teresa:


...a most beautiful crystal globe, made in the shape of a castle, and containing seven mansions, in the seventh and innermost of which was the King of Glory, in the greatest splendour, illumining and beautifying them all. The nearer one got to the centre, the stronger was the light; outside the palace limits everything was foul, dark and infested with toads, vipers and other venomous creatures."[28]




Christia Mercer, Columbia University philosophy professor, claims that the seventeenth-century Frenchman René Descartes lifted some of his most influential ideas from Teresa of Ávila, who, fifty years before Descartes, wrote popular books about the role of philosophical reflection in intellectual growth.[29] She describes a number of striking similarities between Descartes's seminal work Meditations on First Philosophy and Teresa's Interior Castle.[web
An 'interior castle' entered by prayer as a metaphor for a spiritual journey. Sounds like it might be a direct inspiration for Christian cultivation.
 

I wouldn't say he lacked patience. Being a Christian cultivator with a replenishing pool, he could afford to go all-out with his attacks, especially with a shield protecting him. Not to mention he seemed to always keep enough Fervor for him to teleport whenever he needed to.

Also these Christian animals seem a lot more useful than our animal. They get more, they are also armored unlike ours and do not seem to deprive the squire of tricks.

Eh, I don't think armour is exclusive to these Christian animals - although I could be wrong there. And even then, there's probably an upgrade that'd let a fylga wear armour if there's an upgrade that allows them to wield shields.

Also, now that I think about it, a viking whose fylgja is a bear would be fucking awesome. Imagine riding your bear into battle, decked out in a bunch of armour?

I'm not actually sure if these animals are bonded to the Squire are not. However I think it's a safe enough assumption to say that these animals likely aren't as intertwined as a fylgja is with a viking. This means that there's a chance that while they don't share tricks, they likely need to actually train the animal in the use of tricks, which takes much longer to do. Following the same line of logic, they'd need to also train the animal for it to perform adequately in combat in the first place, since they can't control their animal like a viking can (this isn't directed at you, I'm just comparing the two right now).

Had we actually taken a different fylgja, like a wolf or a bear, our fylgja would actually be capable of helping us in combat. And it wouldn't need training like an ordinary animal would, too.

Granted, I'm making a lot of guesses about how Christian animals work right now. I could be entirely wrong, and Christian cultivator's are bonded to their animal, can control their animals, etc.
 
Last edited:
Yeah our fylgja's usefulness is directly proportionate to how much effort we put into developing it, and we haven't done much about that. Understandably people have been very reluctant to put our current defensive tricks into it since we've needed Reinforce, IAT and HV to survive ourselves. But because we don't have a defensive Trick to protect it, we haven't been putting any *offensive* stuff in it either, so it's just kind of there. The wizard-gacha is nice, though.
 
There's also the fact that our fylgja's orthstirr pool is most likely tied to our own, and our offensive hugareida are expensive enough that our fylgja most likely wouldn't be using them all too often, which would mean that it doesn't really have a reliable method of dealing damage.
 
We aren't really willing to put out Fylgja into combat or pick Combat Fylgja upgrades, and we probably will go more into utility, to be honest.

e: Or from another perspective, imagine if our Fylgja could talk and do management things!
 
Last edited:
We aren't really willing to put out Fylgja into combat or pick Combat Fylgja upgrades, and we probably will go more into utility, to be honest.

e: Or from another perspective, imagine if our Fylgja could talk and do management things!

Yeah, I agree. We will never really be able to use our fylgja in combat like the Squire's horse and falcon can be used. Our fylgja's main boon is the amount of hugareida slots we get. The wizard gacha was a bonus. We had the chance to get a shield for our fylgja, but we didn't take it.
 
Our Fylgja form is suppsoed to be for Seidr anyways. I bet wolf form would have an easier time in combat but ours can fly so it might be good for Seidr casting
 
Back
Top