The chance if us getting through this fight without someone dying is getting increasingly smaller.

Also, what did the horse actually do? Did it just auto-pass because it's a cultivator horse? From what I cab tell, it didn't actually use a Trick or anything.
It has armor, I assume we did damage purely to the armor since it was a cultivator/second spirit animal?
 
The chance if us getting through this fight without someone dying is getting increasingly smaller.

Also, what did the horse actually do? Did it just auto-pass because it's a cultivator horse? From what I cab tell, it didn't actually use a Trick or anything.

It said 'AH Autopass', our own autopasses are listed as 'HV Autopass' despite that being a Trick we need to use, so it could easily have been a Trick. Just an unrolled one.
 
It has armor, I assume we did damage purely to the armor since it was a cultivator/second spirit animal?

We did zero damage, though. Not even armour damage.

It said 'AH Autopass', our own autopasses are listed as 'HV Autopass' despite that being a Trick we need to use, so it could easily have been a Trick. Just an unrolled one.

Sure, but there was no indication it was a Trick at all. No outward showing of Fervor, no shield, etc. Which makes me believe that it was something other than a Trick - something automatic, maybe.
 
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Hm, fake weakness against another falcon attack while we pretend to need to protect Abjorn because of him having no more shield, then another halting vortex + a kindle spinner to the face of the bird?

So...I dunno for general tactics, but I think maybe trapping the falcon with a particularly meaty IAT seems like a good call? It doesn't have, like, ranged attacks or anything it just flies and is fast. Tripping the horse while it charges also remains a very viable IAT usage that we might want to consider (this would be devastating in real life...cultivators can likely recover better, but not enough that it wouldn't still be very good).
If he charges: IAT the lance.
Either he drops his lance (we can steal his main horse back weapon) or he holds on to it and falls off his horse (the horse charges into a 4 vs 1 (+bird) situation.
 
Sure, but there was no indication it was a Trick at all. No outward showing of Fervor, no shield, etc. Which makes me believe that it was something other than a Trick - something automatic, maybe.

AH is clearly the Armored Horse Trick!
Hm, fake weakness against another falcon attack while we pretend to need to protect Abjorn because of him having no more shield, then another halting vortex + a kindle spinner to the face of the bird?


If he charges: IAT the lance.
Either he drops his lance (we can steal his main horse back weapon) or he holds on to it and falls off his horse (the horse charges into a 4 vs 1 (+bird) situation.
yeah the lance is clearly the weak point here, its a spear not good for repeated thrust but to do alot of damage as apart of a charge and it has high stopping power, we shouldnt come to him at all, but avoid the first attack and force him into disadvantageous situation weapon wise
 
We did zero damage, though. Not even armour damage.

The same can be said of our own uses of Halting Vortex stopping the enemy's attacks.

The horse also has much better armor than us, it providing one or more 'virtual shields' to ignore Tricks a certain number of times is very possible.

Hm, fake weakness against another falcon attack while we pretend to need to protect Abjorn because of him having no more shield, then another halting vortex + a kindle spinner to the face of the bird?

Kindle Spinner is expensive and does mediocre damage compared to that cost (it does 3 damage for 5 Orthstirr, a Honed Power Chop does the same damage for 2 Orthstirr), I think we can cut the bird out of the air if we feel like it and it's attacking us (it only has melee after all).

If he charges: IAT the lance.
Either he drops his lance (we can steal his main horse back weapon) or he holds on to it and falls off his horse (the horse charges into a 4 vs 1 (+bird) situation.

Aiming for the horse's knees seems so much better, potentially doing serious damage to both of them and potentially causing broken limbs and various other shenanigans.

Voting is now open

Knightly Armor requires Power to get through.

Any hints as to what that means? Also, is it indeed one attack we're potentially subjecting the fylgja to by having it drop a shield on the way out, or what?
 
Yeah I'd rather we use IAT on the horse - since it's a cultivator warhorse, I feel like there's a decent chance it can actually fight us, and using IAT would still force the Squire off the horse and also get rid of one combatant temporarily.

The same can be said of our own uses of Halting Vortex stopping the enemy's attacks.

I mean, yeah. Except HV clearly stops an attack. The horse still took the attack, it just took no damage.
 
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My takeaway is a flat DR or ignorea weak hits entirely but takes the full brunt of a strong hit, you cant hurt it at all below a certain threshold of damage

That makes sense to some degree, but I feel like that threshold being high enough to stop Kindle Spinner cold (which is three damage) is excessive.

No specifics, but you need to put more orthstirr into your attacks in order to get through.

More than 5? That's...concerning. I don't think we even can do that, actually. Kindle Spinner is our most expensive attack. Maybe it builds up, like Endurance damage on armor? Gets saturated with energy or something...

Sorry, forgot, but yes.

Cool. That's probably worth it, then.
 
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More than 5? That's...concerning. I don't think we even can do that, actually. Kindle Spinner is our most expensive attack.
Well, you can put more orthstirr into any trick you do. That's always been a mechanic. Try putting an extra one or two orthstirr into Kindle-Spinner (for a total cost of 6 or 7).
If Halla took the shield out of the fylgja and gave it to Abjorn, would it still be open to attack?
Yeah? It would still be out and about
 
Our condition's actually pretty good, Those ranged attacks were extremely powerful, and we got through without losing anything serious, remember that Halting Vortex is cheaper than IAT after all. We also identified that the horse and the Knight Armor has a "You must be this tall to matter" clause on them, which was a good find.

I think... Bait the falcon out by having our Fylgja toss Abjorn the backup shield, then IAT it as it tries to strike. While pinned, hit it very hard and see if we can either take it out of the fight or convince it to retreat. We've got one less combatant either way.
 
We could try to use our owl as bait and then have Audrikr Fishfighter use his winged spear against the falcon (hopefully he can hit it instead of our owl).
Depending on where we are, invading the manor or looking for somewhere the horse would have trouble moving might be a good idea (like the balcony).
There might be something Abjorn can achieve with his Leverage, but I can't think of anything now...
Fabvir might have a Wind Hugareida, which could help taking down the falcon.
 
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Importantly, this guy's apparently a Water Cultivator, we absolutely want to avoid taking hits from him given our weakness.

The more we learn, the more it was such a fucking good idea not to charge in solo.
 
So...I think here's my plan:

[X] Plan Breaking Charges And Slaying Falcons
-[X] Stoke Virthing (+42 Orthstirr)
-[X] 14d6 Attack (all tricks)
-[X] 1d6 Defense
-[X] 22d6 Intercept (all tricks)
-[X] As soon as the falcon is trapped or, if it escape the trap, when it comes in range, make two 7d6 (8d6 w/Hugareida) Firebomb Strike Attacks (-4 Orthstirr each) to try and finish it off. If it dies or flees, we have one left, and the opportunity is there we'll throw it at the squire putting in an extra 3 Orthstirr (-3 Orthstirr...7 total on the attack).
-[X] Prepare two Inertia-Arresting-Throws (-6 Orthstirr each) one at 10d6 (12d6 w/Hugareida) and the other at 12d6 (14d6 w/Hugareida, 19d6 with our +5d6 Muna, which we spend here) to use under the following circumstances: If the falcon attacks, especially going for our fylgja before it leaves, try and snare it in the 12d6 one. When the Squire and Horse charge, toss the 19d6 one at the horse's knees, hopefully bringing the charge to a stop (ideally in catastrophic fashion). We do these before any relevant Halting Vortex uses but will still use Halting Vortex if they don't work.
-[X] In response to any Trick Attack directly targeting us use Halting Vortex (-4 Orthstirr)...if an attack somehow gets through that or we have IAT up and running attempt to Sidestep (-4 Orthstirr) if possible. If our fylgja is attacked and the IAT for the falcon doesn't work withdraw it and use Halting Vortex no matter what (-4 Orthstirr). If we can also shield Abjorn on top of us and our Fylgja (or the Fylgja has fled) and IAT is not currently active use Halting Vortex to defend him as well if it looks like his own defenses have failed (-4 Orthstirr).
-[X] Tactics – First, have our fylgja give Abjorn a new shield while we defend it, then have it leave the material world. While doing that, tell everyone about needing to pour on more orthstirr to get through the armor. If the falcon attacks or the Squire charges during this, use our planned IAT options. Other than that, wait for the opportunity to use those (the squire charging and the falcon attacking both seem near certain) and target the falcon. If we have to choose between the falcon and the squire with IAT due to timing, we prioritize the squire (using Sidestep against the falcon) as long as our fylgja is gone by then (we will not use IAT on the squire until the fylgja is gone) and hit the falcon with IAT whenever the squire is no longer under it. If the falcon gets trapped, try and get the others to also attack it at the same time as us before it gets away, assuming they can. If the horse gets trapped, suggest people surround them.

Does that look workable to everyone? It's a little reactive, but I think it's a solid way to remove one of the squire's advantages (mobility and charging) and hopefully take out the falcon.

EDIT: Just remembered our never used '+5d6 once per combat' Muna. I think halting the squire's charge is the time.
 
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That would involve risking our fylgja.
Our "if it dies we die" fylgja.
Our unprotected "if it dies we die" fylgja.

We're doing a little bit of using it as bait in my plan, but only inasmuch as it's sticking around and we're prepared to counterattack if anyone attacks it (or protect it like last turn). Sending it out as bait does indeed seem like a bad call.
 
Oh, that's really interesting! I think knights (and squires) have a beast-taming ability. Might even be spirit beasts due to selective breeding.
[X] Plan Breaking Charges And Slaying Falcons
 
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