I.F. Ister
Fortifying The Thread
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- He/They
I'm going to need 2 Silver-Tongue rolls (27 dice), please, as well as that silly Bad Luck roll of yours (d100)
I'm going to need 2 Silver-Tongue rolls (27 dice), please, as well as that silly Bad Luck roll of yours (d100)
Playing with fire there Kitty, but I think it still shook out to 10 even with all those horrifying 1s and 2s?
Are you? It doesn't say so in the plan.These should be 21 dice. We are using 2 shapeshifts on these...also, is our roll from last time just wasted?
Ah, my apologies, I hadn't checked that in a few turns. So yes, it would applyThey're part of our 'always on' standard shapeshifting layout we keep on all the time. I think that should mean they apply to everything?
Ah, my apologies, I hadn't checked that in a few turns. So yes, it would apply
I'll just keep your rolls.Alright, I guess I'll add the two dice to each roll, if that works? If that's not cool, just ignore these rolls.
Oh you're right, it is Smoulder Sword? Given that it's what, 1 or 2 Training Dice for us to get it to the point where we can practice messing around with it, it might be worth it?Tinder Blades is actually not sword conjuration. That's Smolder Sword. Also, we actually lack Smolder Sword (and Tinder Blades, for that matter). Making our weapon flaming is certainly cool and I'm down with trying to figure out how but this method may not be our best bet...too many steps from here to there.
This seems valid to experiment with for our anti-army needs, yeah.
This would be nice if it works. Hmmm. I dunno if we can do at-will remote triggering, but we might be able to use runes as, effectively, a fuse, with the pigment preventing a fire from lighting the incendiary and then it going off when the pigment wears off...
My thoughts on Halla and inheritance and next main characters:
I'd prefer Halla to die, for a myriad of reasons.
The first one is simple: Charred Soul, the basis of the quest and main character status was always advertised as being based on death. It Makes sense for the passing of the Charred Soul and the status of one of her children as heirs to it still follows that. The quest was advertised in its first posts as 'you will continue after death with the knowledge passing down', after all.
The second is more about primacy: I don't really want Halla around stealing heat with how cool she is. Because she is really cool, she's really talented and strong, and one of the best smith's on the planet as far as we know. She's making strides in making new cultivation technology. I wouldn't want to have her pause all that and retire to be like Steinnar, only showing up a couple times to be badass, because I don't feel it fits. But I also wouldn't want her around making strides off screen.
The third is more personal: I think her death will be more interesting and impactful if it comes while she is still Our character. If we die in an epic battle while we control her that will be a really cool scene and a fun time. If she dies once she's a side character I feel like it'd be less cool. I want us to be in control when she makes the final fight that ends her life.
And the fourth is most simple, kind of building off number 2: I don't really want her around as a safety net for people to vote to go rely on for help if things get bad. I mean I'm sure we can all agree the best parts of Boruto are when the Naruto era characters all show up to throw down and solve every problem by being OP, but I don't think it'd be cool as a MC thing for us to be doing.
The fifth is simplest: Halla dying to someone or something is great motivation. Built in.
Can I quickly point out our Armoury Pocket, where we can stick Sagaseeker and then just pull him out in a panic, and we can also stick Ashen Kiss and Burning Caress in our Fylgia and replace a few of the shield spam slots. Yeah, we wouldn't have Emberguard, but we can expand the Armoury Pocket with our free end-of-year orth at some point and then do it
Smoulder Sword might generally come in handy anyway as an option if we're ever disarmed/having to travel incognito. Although it's hardly a priority.
Yeah, something with pigments or other ways ways of conditionally imprinting runes could be really clever.
Like, if it comes to it, for a lot of Tricks we can probably just invent a Seidr spell which does the same thing and is remotely triggerable, because Seidr has already a lot of stuff with conditionals/remote triggering and it should be relatively easy to jury-rig a magical fuse, tripwire, or remote detonator.
But being able to actually have a more general-purpose solution for storing Tricks and remotely triggering them would be neat in terms of the sheer options it would open up, and taking advantage of our existing array of Hugareida. One to ponder.
So, I agree with a lot of this, but I think the issue is about timing?