Honestly I realize the endstage of that saga is the incredibly wealthy shapecrafter gets murdered by a random viking staring at his 2 million silver hoard.
Shapecrafting is a powerful art. Finally after this discussion I understand why it truly must be balanced out with insanity: true and complete and isolating insanity.
It's because otherwise every shapecrafter would be the hottest piece of ass in the village, stealing everyone's wife/husband.
Honestly I realize the endstage of that saga is the incredibly wealthy shapecrafter gets murdered by a random viking staring at his 2 million silver hoard.
For funsies:
All 17 shapeshift slots cost around 2 600 740 ounces of silver in total. Thats about 74 metric tons of silver.
Forget getting the silver. I fear the logistics of organising the payment.
Is it possible to get extra nerves? For faster reaction times at the cost of greater pain, maybe something like lowlight vision or more in character for Halla heat vision. Also, speaking of heat vision, can we create sone kind of laser eyes trick?
Did you find it a bit weird that no other Hallrs ended up on Skane, and instead went with the more scattered parts of our extended family? Brimir implied that you were the 'first' Hallr he met after your death.
When I got Sundersight, did you also get the ability to use Sundersight? Or anything similar.
I am reading a log of an Exalted Infernals game. And the main character at one point developed the power to manifest mouths and tongues anywhere on her body much to her girlfriends delight. Eventually the girlfriend figured out the trick as well.
I am reading a log of an Exalted Infernals game. And the main character at one point developed the power to manifest mouths and tongues anywhere on her body much to her girlfriends delight. Eventually the girlfriend figured out the trick as well.
Did you find it a bit weird that no other Hallrs ended up on Skane, and instead went with the more scattered parts of our extended family? Brimir implied that you were the 'first' Hallr he met after your death.
Oh i never reposted this after the update for it to count in the vote:
[X] Plan The bear can have little an agency. as a treat
-[X] 5 Shapeshift Slots for Halla (620 oz. silver)
--[X] All 5 into High-Twitch Muscles
-[X] 5 Shapeshift Slots for Abjorn (620oz. silver)
--[X] His choice (if he absolutely insists that we choose, then all into Thickened Skin)
-[X] 4 Shapeshift slots for Stigmar (300 oz. silver)
--[X] His choice, if he asks then suggest High-Twitch Muscles
Scheduled vote count started by Imperial Fister on Dec 1, 2023 at 3:36 PM, finished with 174 posts and 16 votes.
[X] Plan The bear can have little an agency. as a treat
-[X] 5 Shapeshift Slots for Halla (620 oz. silver)
--[X] All 5 into High-Twitch Muscles
-[X] 5 Shapeshift Slots for Abjorn (620oz. silver)
--[X] His choice (if he absolutely insists that we choose, then all into Thickened Skin)
-[X] 4 Shapeshift slots for Stigmar (300 oz. silver)
--[X] His choice, if he asks then suggest High-Twitch Muscles
[X] Plan Play To Our Strengths
-[X] 5 Shapeshift Slots for Halla (620 oz. silver)
--[X] All 5 into High-Twitch Muscles
-[X] 5 Shapeshift Slots for Abjorn (620oz. silver)
--[X] All 5 into Thickened Skin
-[X] 4 Shapeshift slots for Stigmar (300 oz. silver)
--[X] All 4 into High-Twitch Muscles
[X] Plan: Improve our Basics
-[X] 6 Shapecrafts (Total Cost: 1,260 Silver)
-[X] 3x Offensively-Tuned Reflexes, 3x Defensively-Tuned Reflexes
-[X] Abjorn can have 5 Slots (Total Cost: 620 Silver)
--[X] His Choice (But if he absolutely refuses to pick even if he'll get it, 5x Thickened Skin)
-[X] Stigmar can have 4 Slots (Total Cost: 300 Silver)
--[X] His Choice.
[X] Plan: Biomancy
-[X] 5 Shapeshift Slots for Halla (620 oz. silver)
--[X] 1 High-Twitch Muscles, 1 Elasticized Llimbs, 1 Increased Lung Capacity, 1 Improved Liver and 1 Secondary Heart
-[X] 5 Shapeshift Slots for Abjorn (620oz. silver)
--[X] His choice (if he absolutely insists that we choose, then all into Thickened Skin)
-[X] 4 Shapeshift slots for Stigmar (300 oz. silver)
--[X] His choice, if he asks then suggest High-Twitch Muscles
[X] Plan The bear can have little an agency. as a treat
-[X] 5 Shapeshift Slots for Halla (620 oz. silver)
--[X] All 5 into High-Twitch Muscles
-[X] 5 Shapeshift Slots for Abjorn (620oz. silver)
--[X] His choice (if he absolutely _insists_ that we choose, then all into Thickened Skin)
-[X] 4 Shapeshift slots for Stigmar (300 oz. silver)
--[X] His choice, if he asks then suggest High-Twitch Muscles
[X] Plan Bring Them All
-[X] Accept all new and returning crew members.
0~0~0
You shudder as you step outside the Shapecrafter's den, thankful for the sun's warmth against your skin. Inside the house of Luthinn Limpwrist, it was cold and oddly clammy, like the feeling of clay between two fingers.
As you step outside, though, you realize that your movements are significantly bouncier, like there's something of a spring to your step. It's like this for Stigmar, too, as he follows close in your footsteps. The both of you are far faster now, the results of Shapecrafting gone well.
Abjorn, however, walks with a far heavier step. The ground seems to rattle beneath his hulking form as he strides out onto the street. His body has seen much in the way of strengthening as he towers over both you and Stigmar alike, his shadow casting the both of you in darkness. With strengthened skin and bolstered bone, there's not much that'll knock your husband down. His joints, too, seem far more flexible than before, allowing him to get both into and out of wrestling holds with much greater ease.
Regardless, you and your men make your way back towards the ships with lighter pockets and strengthened bodies. The Wavedancer awaits your return with an eager glee as its ship spirit readies to take to the seas once more, where it shall dance the waves as it always was meant to be.
Taking hold of the rudder, you gently guide the ship from the shore of Jurgdby and towards the Danish horizon.
What do you do along the way?
Current Destination:
[ ] Denmark (2 Days, 10% chance of Bad Luck)
[ ] Wolin (3 Days, 15% chance of Bad Luck)
Personal (Pick equal to days spent travelling)
[ ] Talk to a Crewmember
-[ ] Write in who and about what
[ ] Pay Close Attention to a Crewmember
-[ ] Write in
[ ] Craft or Repair
-[ ] Write in
Training (You get 30 XP per day spent travelling)
[ ] Training
-[ ] Write in
Nighttime (Number of Nights equal to days spent travelling)
[ ] Write in how many nights are spent in each
-[ ] Put to shore (+5% bad luck per night spent sleeping ashore)
-[ ] Lodge with local landowners (Silver-Tongue Check, -1 Success for every 10 crew you have, +1 Morale)
-[ ] Sleep on the ship (No XP per night spent sleeping aboard the ship)
0~0~0
AN: Not much to say here
15-minute moratorium. We'll see about having another update, but that depends on you folks
Wolin is the actual destination. Denmark would let us recruit additional people there or similar things, though. Maybe give us more time to talk to our Slavic thralls.
Wolin is where our target went missing. We should check in with the thralls we bought and ask for info, as well as freeing them, or at the very least deciding when we will and informing them.
Letting them believe they're enslaved forever when we're going to free them anyway is needlessly cruel IMO.
Wolin is where our target went missing. We should check in with the thralls we bought and ask for info, as well as freeing them, or at the very least deciding when we will and informing them.
Letting them believe they're enslaved forever when we're going to free them anyway is needlessly cruel IMO.
Wolin is where our target went missing. We should check in with the thralls we bought and ask for info, as well as freeing them, or at the very least deciding when we will and informing them.
Letting them believe they're enslaved forever when we're going to free them anyway is needlessly cruel IMO.