- Pronouns
- He/Him
Definitely not worth it then. Not that Frenzy is super relevant on the TSS actions themselves, of course.
so pop out TSS, take down Rikard, then press down on Audvin till he is forced to surrender?
we have some good stoked pool rn, we should probably use it on TSS to make sure Rikard can't pull any tricks. we are pulling our ace here, we can't afford to have it fail
My understanding is that Rikard is the more dangerous of the two, but that is possibly evened out by Audwin being fresher than Rikard.The basic question is whether to focus on Audvin or Rikard first. I'm actually not sure which of those is right, here. With a little luck, TSS could take down both but we can't count on it.
My understanding is that Rikard is the more dangerous of the two, but that is possibly evened out by Audwin being fresher than Rikard.
I feel good with slamming TSS now. We have taken one out without it, so it's not as if we are using it as a desperation play to at least take out a single one.
I think we should definitely target Rikard: having our armor hit by Audvin sucks, but Rikard is the better opponent who is going blow for blow with us for the most part. All Audvin can do is play support and tilt those sort of even scales towards Rikard, as we saw here.
Do we have any good AOE moves? If we could try to bait Rikard into covering Audvin and then TSS aoe spam them down, would that work?
No. it was originally but it was argued that it wasn't compared to other things the Norse did and the Odreng was removedWould using TSS be shameful? Winning this fight isn't worth taking Odreng
If this has been addressed before then I apologize for bringing it up again.
It would have only be shameful to use if we had used it on the first turn without giving our opponents a chance to get some blows in.So... just as a question...
Would using TSS be shameful? Winning this fight isn't worth taking Odreng
My guess is that it's fine if we use it to launch the attacks all at once, but not if we actually have any of them slam home before our targets are able to defend. If we need to specify that, we should specify that, even if it's literally handing them an advantage.
If this has been addressed before then I apologize for bringing it up again.
I'm amused by the idea that Halla effectively has a combat power that she has to unlock by taking out foes.It would have only be shameful to use if we had used it on the first turn without giving our opponents a chance to get some blows in.
I'm amused by the idea that Halla effectively has a combat power that she has to unlock by taking out foes.
It isn't so much taking out, but giving them a fair chance to fight before potentially crushing them underfoot.I'm amused by the idea that Halla effectively has a combat power that she has to unlock by taking out foes.
As time slows to a crawl, you stoke your strength and send forth an atgeir of crimson power. It flies across the sky, aiming right towards its target. But, instead of the one who shot the arrow, it finds a home in Rikard Rockstrong.
(Flex Wall'd)
Only for him to let his swords dangle free as his arms curl up overhead. Biceps bulge as he strains his body and flexes so hard that a wall of force leaps into existence! Your ghostly atgeir strikes it full force, but fails to penetrate—leaving you defenseless against the bodkin arrow hurtling your way.
-[X] When first attacked immediately use Time Stands Still (-1 Aspect, 23d6+6, +4 Stoked Pool then adding all Stoked Pool to the roll, should be at least 12 dice due to EWC), avoid it, and then launch a 3Fold Fast-Stored Kindle Spinner w/Puncture targeting both if possible, Rikard if we need to pick (-14 Orthstirr, +4 Stoked Pool) and two Sharpened Lightning Charged Firebomb Strikes w/Puncture (-11 Orthstirr and +4 Stoked Pool each) in whichever order seems best, all trying to take out our remaining opponents (prioritizing Rikard, then Audvin if Rikard seems at the point where he'd need to surrender/go down). End the TSS in melee with Audvin unless Rikard is still up but on his last legs, in which case end it in melee with him.
The Fast kindle spinner is action #1, then the 2 FFCs are actions #2 and #3. Moving is free for getting between targets in TSSThis only specifies two attacks? I know it does say "end in melee", and I'm presuming this is the third action, but we could use our Fireflash Cleave to both close that distance and do damage at the same time.
Anyway yeah, I think it's TSS time.
Honestly I think this is a good time to use it, it's a Finale, and this should be the final round.
Suggestion for the plan here @DeadmanwalkingXI, before we do this, I think we should briefly take a minute and congratulate them on a fight well-fought. It will make us look cooler, it's gracious, and it makes for a really dramatic scene.
This only specifies two attacks? I know it does say "end in melee", and I'm presuming this is the third action, but we could use our Fireflash Cleave to both close that distance and do damage at the same time.
That's fair. I'll add something to that effect, though we can't spend too long on it. They're not gonna stop fighting while we talk.
The Fast kindle spinner is action #1, then the 2 FFCs are actions #2 and #3. Moving is free for getting between targets in TSS
As Aeonilluminate notes, movement is free and this is three attacks (1 Folded Kindle Spinner and 2 Firebomb Strikes).