EDIT: He's going to do some bind or pollen stuff with the flowers, I imagine, at the worst time for us, we can likely mitigate that with our flaming aura to create a no-flower zone. I imagine they'll just get erased with the level of heat we put out, right?
Forseti reminds me very specifically of Steinarr, who had a Plant Hugareida and couldn't be read by Frenzy due to Stone Faced. This inclines me to be very concerned about him indeed.
Using lots of fire to try and complicate Foresti using his flower-based bullshit, letting Rikard's overconfidence allow us to alpha strike him, and I think probably an Odr-powered Slowing Slog so that it stays up for the fight and provides insurance against Audvin's arrows?
Anyway, I definitely feel like we should do that Forceful-Lever trick to drag Rikard into the path of any really scary attacks that they try to pull on us. That feels like a good one that'll counter at least one ranged Scary Move.
Anyway, I'm thinking opening up with Stoking Engage, we'll get a short period of super-armor thanks to Reinforce-Shield and ERA, which we can take advantage of to get a large stack from Stoker State, and this is a good time to take advantage--and Basic Trading is to our benefit right now thanks to Frenzybane and Skyfire/Sunshine. We can use this to outpace their own setup ideally--and Rikard is dual sword, so he won't be able to use shield cheese to instant counter us, especially if we also cover ourselves with Atgeir Counter-Stab to punish him if he decides to do that.
I'm not sure that's the best play here. Any attack that gets through breaks Stoking Engage, IIRC, and we're gonna get hit here...the hope is that our defenses stop the hit from meaning much, but with three opponents we're gonna get hit.
I'm not sure Odr into Slowing Slog is worth it this fight? We're not gonna run out of Orthstirr, I don't think...that's not the main worry. We're willing to spend some Odr here, for unique effects like allowing Guards to survive a Guard Break, but I dunno about spending it in lieu of even large amounts of Orthstirr.
Anyway, I'm thinking opening up with Stoking Engage, we'll get a short period of super-armor thanks to Reinforce-Shield and ERA, which we can take advantage of to get a large stack from Stoker State, and this is a good time to take advantage--and Basic Trading is to our benefit right now thanks to Frenzybane and Skyfire/Sunshine. We can use this to outpace their own setup ideally--and Rikard is dual sword, so he won't be able to use shield cheese to instant counter us, especially if we also cover ourselves with Atgeir Counter-Stab to punish him if he decides to do that.
Against the Odds as well further lets us have a powerful benefit in basic trades, giving us a +16 to all rolls (With even more vs Rikard thanks to Frenzybane, while our defenses start at +25 thanks to our armor)
We have a lot of Odr we aren't doing a lot with at the moment, and being an Odr cultivator is one of our major advantages here. The two hundred and forty three orthstirr we'd save over three turns could go into more Guards, which would be useful given we're going to be facing multiple attacks.
In general I think a mindset where we're willing to spend small amounts of Odr for major tactical advantages is a good one to have.
Given Rikard is likely going to be on the offensive, we should cap off our Stoking Engage against him with a Contested Movement when he counter-attacks. Otherwise yea, good ideas.
I'll say that you have to give them a chance. So, round 2 of a fight@Imperial Fister when is the earliest we can use Time Stands Still without upsetting the Norns here? Just so we can plan a bit in advance. Or is it 'as soon as we start having trouble' or something like that?
Correct
There we go then Deadman, Stoking Engage isn't interrupted as long as our super armor is up and we don't take actual damage, which means the best time to use it is when everyone is probing each other.
For actual fights I agree entirely. For sparring I think we want to be a bit more conservative with our Odr spends.
There we go then Deadman, Stoking Engage isn't interrupted as long as our super armor is up and we don't take actual damage, which means the best time to use it is when everyone is probing each other.
For dealing with Forseti, what do you guys think about the trick we used on Hooknails, I.E. shooting out a million Sparkbombs and having them hang around as an aerial minefield we can throw him into/move with Sailwind?
The one issue is that Rikard probably won't give us the set-up time we'd need... so it may have to be a Round 2 thing.
Yeah this battle is ripe for CM abuseI think we should moosh the hell out of Contested Movement here.
Wining a spar is getting them to half Endurance, and if you aren't trying to kill a man then it takes putting him on negative of his Endurance to actually kill him iirc, so between their inherited Fire resistance and their armour they can eat a sparkbomb or 2With massive amounts of damage tossed around, how do people even avoid sparring accidents?
With massive amounts of damage tossed around, how do people even avoid sparring accidents?
I think we should moosh the hell out of Contested Movement here.