[X] Plan By Your Powers Combined
-[X] (Crafting) Try to make something (Free Action)
--[X] Fix the Runes on our Work Knife from last turn (+16 successes fromTools/Workshop)
--[X] "May using me teach how to use a blade." - Hopefully a TrainingItem for Pierce and Slash
--[X] Try and place the Experience of working alongside Abjorn on the farm into the item
-[X] (Underhouse) What would you like to use the Underhouse for?
--[X] Try and find a way to unlock the Dwarven ledger we found in the Underhouse.
--[X] Specifically, attempt to work out the password for the ledger using Frenzy if possible to better predict what password would work
--[X] If we don't seem to be getting anywhere, then contact Toki to see if the Dwarves can help, but be cautious. Feel him out first around the subject before revealing what we found.
-[X] Write A Book
–[X] Our first book will be an almanac on the Norse farm intended for prospective farmers, covering a diverse array of subjects from plants, animal husbandry, the correct way to lay out a field and farm buildings, and of course comprehensive information on Norse cultivation, including the meaning of Aspects, Orthstirr, Tricks, Hugareida, Styles, and so on. Also included will be information on the other prerequisites of Odr cultivation like needlebinding and weaving.
--[X[ Interspersed with these will be stories from folklore and poems. These are common in books of this type, but an attentive reader will begin to notice repeated odd resonances and repeated themes throughout all the stories and poems; the image of magic gates and through which rivers or monsters can pour, countless repeated versions of the story of how Odin or various Odin-like heroes steal the mead of poetry, and tales where cunning heroes overcome their foes through weaving.
--[X] Through poetic allusion and the rich oral tradition of the Norse with its bountiful supply of double-meanings, rather than through plain speech, the hidden message of our book will be revealed. The true secret of Odr cultivation, and the means to survive its first pitfalls.
-[X] (Personal) Spend time with...
--[X] Halfdan
--[X] Check in with him if he and his family are really alright after the events of the raid and see how everyone is doing
--[X] Talk to him about why Reidar Swordfury was after him and his situation with regards to Vestfold
-[X] [Social] Erect a Runestone for Steinarr honoring his life and accomplishments
-[X] (Exploration) Go on a walk through...
--[X] The hills!
---[X] (Optional) Range further from your home
---[X] (Optional)Send your fylgja in your place (Does not cost an action)
-[X] Special Note: On all Crafting add the following if possible unless otherwise specified:
--[X] For metal items have Heat Hold available just in case
--[X] Using Sundersight (+1d3 Successes)
--[X] Stoking Frami, Virthing, and Saemd (for +1 Success each, +3 successes total) to enhance the crafting process
Training:
-[X] (Research)
--[X] Work on learning how to undo needlebinding more quickly and easily by experimenting with different styles of weaving and knots and taking advantage of our newly increased Hugr to multitask better –1 Research
--[X] Work on teaching Bjorney Eyespeech – 1 Research
--[X] Try and Infuse 1 Odr into the chicken in our soulscape's Hamr, see if we can apply that process to other people –1 Research
---[X] If it still seems hungry afterwards, feed it
--[X] Take the burl of an ash tree and attempt to infuse the experience of an open field on our farm into it. Then punch a hole trough it. – 1 Research
--[X] Attempting to recruit the half-formed spirit-wisps in our soulscape –1 Research
--[X] Continue our research on uncovering the parent Style of Time Stands Still. Keep focussing on controlling and rationing our breath as we were doing before, so that the Stopped Time "stutters" in and out of existence as we move rather than being continuous. Try to visualise our breath as a store of energy, similar to our Stoker State, and experiment with how it speeds to our movements and eventually, strikes. Perhaps this is a kind of... Stutter Step? – 1 Research
-[X] (Training) Hamr (255 successes to rank up)
--[X] Train Chop 12xp (6xp)
--[X] Train Thermic Reckoning 36xp (18xp)
--[X] Train Brazier Bomb 4xp (2xp)
-[X] (Training) Hugr (255 successes to rank up)
--[X] Train Contested Movement 28xp (14xp)
--[X] Train Silver-Tongue 12xp (6xp)
--[X] Train Light-Touch 6xp (3xp)
--[X] Train Contention-Connection 6xp (3xp)
--[X] Train Effort Gauge 28xp (14xp)
-[X] (Training) Fylgja (102 successes to rank up)
--[X] Train a Fylgja Trick for improving spiritual perception and especially spiritual overwatch 3 xp
-[X] (Work Dice Usage)
--[X] Buildings, Resources, and Livestock: 2 Living Space, 2 Storage, otherwise maxed out (65 Total)
--[X] Construction: Put 19 into Workshop (19 Total)
--[X] Conversion: Spend for 6 Research Dice (12 Total)
-[X] (Incidentals)
--[X] Infuse 64 Odr into Hugr
---[X] Take our normal precautions for Infusing Hugr
---[X] Place the new Frenzy in 3 empty Pockets
--[X] Adding Taafl Board Capacity Gains to: Abjorn, Hallbjorn,
--[X] Receiving Metal from Dwarves: 24 oz Forged Iron, 6 oz Storm Iron
--[X] infuse 1 Odr to the following skills:Strike ,Bash, Slash, Pierce, Throw, Shoot, Dodge, Labor, Overland, Barb-Tongue, Design, Artcraft, Housecraft, Armorcraft, Wildcraft, Management, Sailing, for a total of 17 Odr.
---[X] take all the precautions we normally take when infusing Hugr.
Alloys:
-[X] (Alloy Slots)
--[X] Assign ???
Capacity:
-[X] (Capacity Slots)
--[X] Assign Beaconlight, and Vows of Love.
Fylgja:
-[X] (Standing Orders)
--[X] Assign our Fylgja's remaining standing order to providing spiritual overwatch for us.