[X] You've got a few ideas
-[X] The last of them gave you some information as weregild, that someone masterminded this and called them to strike at Steinarr. You've also been tested for being a doppelganger twice in the lead-up to this attack, including by Dwarves when you negotiated for the metal for Dorri's commission, and they're aloof from human politics. Someone's meddling, and you get a feeling that he's being set-up, since you don't see what anyone involved in the current political mess gains from Father's death that would be worth gold enough to move the elite of a Warband. You're going to do some digging to track the mastermind, and that'll require finishing your training with Solrun, but you should both be on guard for the possibility of a third party wearing other's faces in your searches.
 
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Unfortunately, it seems that the prisoners weren't aware that anything was targeted at Steinarr in specifics. They also wouldn't know who had their Final Day and who didn't.

We would have just asked about the group of 40 who 'stayed with the ships' since we know that's the same group. Or 'the leader and his men' since we also know that bit. That wouldn't give us who'd had their Final Days, but it should get us those 40 people. Or as many as they remembered anyway.

"If that lets me keep the cattle," yeah, you're being greedy, but so what? It's not like they wouldn't, after all, "then it's acceptable."

Huh? The livestock were explicitly separate in the plan? We'd get some if they're all his wealth, but the idea was definitely for more of them to go to Steinkell and Sterki to make up for them getting less other stuff.

Weren't we also dividing the prestige? (I was under the impression that it was splitting the Stainer Orthstirr?)

I was also under this impression.

This seems fine:

[X] You've got a few ideas
-[X] The last of them gave you some information as weregild, that someone masterminded this and called them to strike at Steinarr. You've also been tested for being a doppelganger twice in the lead-up to this attack, including by Dwarves when you negotiated for the metal for Dorri's commission, and they're aloof from human politics. Someone's meddling, and you get a feeling that he's being set-up, since you don't see what anyone involved in the current political mess gains from Father's death that would be worth gold enough to move the elite of a Warband. You're going to do some digging to track the mastermind, and that'll require finishing your training with Solrun, but you should both be on guard for the possibility of a third party wearing other's faces in your searches.
 
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Weren't we also dividing the prestige? (I was under the impression that it was splitting the Stainer Orthstirr?)
forgor, fixing

I'll say that you get, oh, around 150 from it
Huh? The livestock were explicitly separate in the plan? We'd get some if they're all his wealth, but the idea was definitely for more of them to go to Steinkell and Sterki to make up for them getting less other stuff.
Livestock would've been part of wealth, given that wealth is directly tied to how many cows you have
 
Guess there's a little bit of (not entirely unexpected) resentment on Sten and Eric's part about Halla being Steinarr's favorite. Although maybe resentment is too strong a word. I guess when your father is so friendly and generous it's harder to feel like you yourself are special to him, and makes the attention he pays to his favorite child sting a little more.

Been thinking about this on and off as I've been rereading the story, but I think Eric might be the most similar to Steinarr, or at least he has a lot of parallels. Steinarr probably would've been happier sticking to mostly being a farmer if circumstances hadn't made him undertake a decade long vengeance quest. Eric has had an extra decade to be a person for lack of a better term, and if my math is right he's the same age Steinarr was when he lost Horra in Persia. But because Eric both can't and I think doesn't want to put his entire life on hold for a decade for his vengeance, I think this will be a (somewhat) less life defining thing for him. Although I also think this might be a kick in the ass for him to really up his combat skills, and Crowfeeder is a good companion for that.
 
The current plan looks good, but we do have some relevant Seidr (Divination and maybe contact Fylgjakonna) that we could add to the intelligence gathering efforts
 
The current plan looks good, but we do have some relevant Seidr (Divination and maybe contact Fylgjakonna) that we could add to the intelligence gathering efforts

Yeah, that's part of it, we're telling them "We're going to start working the angle of identifying the Mastermind, and part of that is me finishing my training as a Seer--but I'm wary about the possibility that we've got a third party stirring shit up with how two completely disconnected groups both checked me for being a doppelganger in the lead-up to this attack, so be on guard for the possibility that there's someone wearing other people's faces meddling."
 
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The bastard dares to dirty Abjorns Name?!
The people who tortured me were Helhunding
Looks like some dogs will be send to hel.



[X] You've got a few ideas
-[X] The last of them gave you some information as weregild, that someone masterminded this and called them to strike at Steinarr. You've also been tested for being a doppelganger twice in the lead-up to this attack, including by Dwarves when you negotiated for the metal for Dorri's commission, and they're aloof from human politics. Someone's meddling, and you get a feeling that he's being set-up, since you don't see what anyone involved in the current political mess gains from Father's death that would be worth gold enough to move the elite of a Warband. You're going to do some digging to track the mastermind, and that'll require finishing your training with Solrun, but you should both be on guard for the possibility of a third party wearing other's faces in your searches.
Also, maybe mention that there seems to be political issues between Rattlespear & Dorri.
That might be a part of the unknowns plans. Or it may be a distraction/danger when researching the issues.
 
I mean, that's not a secret, but just saying "I don't think either of them had anything to do with this, because I don't see what either of them have to gain that they couldn't just get without this level of complexity. Especially with the context that Steinarr was the primary target, and everything else was a distraction to isolate and strike at him."
 
I mean, that's not a secret, but just saying "I don't think either of them had anything to do with this, because I don't see what either of them have to gain that they couldn't just get without this level of complexity. Especially with the context that Steinarr was the primary target, and everything else was a distraction to isolate and strike at him."

Technically, either might have motives to do it this way, especially Corpsemaker, but it's a weird situation and someone else meddling seems more likely.
 
Actually, what does happen if a chain of people dying and passing their unfinished business on to their relatives ends up with you being obligated to take revenge on yourself?
 
Should we mention Corpsemaker's offer?

[X] You've got a few ideas
-[X] The last of them gave you some information as weregild, that someone masterminded this and called them to strike at Steinarr. You've also been tested for being a doppelganger twice in the lead-up to this attack, including by Dwarves when you negotiated for the metal for Dorri's commission, and they're aloof from human politics. Someone's meddling, and you get a feeling that he's being set-up, since you don't see what anyone involved in the current political mess gains from Father's death that would be worth gold enough to move the elite of a Warband. You're going to do some digging to track the mastermind, and that'll require finishing your training with Solrun, but you should both be on guard for the possibility of a third party wearing other's faces in your searches.
 
My guillotine of a brain just had a REVELATION about the nature of Saga Expansion, and after asking some questions, I think I just realized the general shape of Realm 1.

Realm 0 is the realm of Thralls, completely dependent on the goodwill of their masters, and this is likely why the likes of Lidrun look down on non-Odr Cultivators. You only have tiny dribbles that aren't enough to do anything of purpose.

Realm 1 then is the realm of Man. Starting with Saga Establishment--or specifically, the realm of the Karl--the Freeman who is king upon their estate. They have freedom, but also only control that parcel of land that is theirs. Their growth is building a foundation that can endure calamity.

Saga Expansion then? That's the realm of a Jarl--you reach out, you conquer land, you raise Hirdsmen to protect it, and profit from being a true Lord. Your reach is beyond merely the walls of your estate, and once the land bows to you, that is when the Realm is complete. To do this, you also have the privileges of a Lord--namely, the ability to bequeath Power onto leal servants. That's why we can control the color, shape, and texture of Odr in Saga Expansion. Because the point is using it on other people without them being Cultivators themselves.

I asked IF if Corpsemaker's Ironmasks were Cultivators, he said no, but then I asked if they had Infusions, and he said "Come to think of it, they did seem weirdly strong..." Ironmasks are the ones directly sworn to their Lord, and the one privy to their secrets, it makes sense that this makes them worthy of an investment of their Lord's power as well. In short, I think that the major benefit of Saga Expansion is the ability to Infuse the stats of others without actually making them Cultivators yourself.

If that's the case, then the final step of Realm 1 is likely the realm of a King. Where even Jarls must pay homage to you--I expect then that the final trial of Saga Expansion is defending your newborn Jarldom from invasion from without--because ultimately, a Jarl must be able to defend their land from all challengers.

EDIT: With that said, I think most Steelfathers are at 1.3, simply because Mass Disclosure hasn't happened yet, and a King needs even Jarls to bend the knee--but the thing is that a Jarl is strong enough to threaten a King, and most Steelfathers fear death too much.

And I think Ironjaw Is in Realm 2, and that's part of how he's powerful enough to claim the title of Steelfather--at the very least, I suspect Farbjorn is one of his subordinate Odr Cultivators.
 
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[X] You've got a few ideas
-[X] The last of them gave you some information as weregild, that someone masterminded this and called them to strike at Steinarr. You've also been tested for being a doppelganger twice in the lead-up to this attack, including by Dwarves when you negotiated for the metal for Dorri's commission, and they're aloof from human politics. Someone's meddling, and you get a feeling that he's being set-up, since you don't see what anyone involved in the current political mess gains from Father's death that would be worth gold enough to move the elite of a Warband. You're going to do some digging to track the mastermind, and that'll require finishing your training with Solrun, but you should both be on guard for the possibility of a third party wearing other's faces in your searches.

think that the major benefit of Saga Expansion is the ability to Infuse the stats of others without actually making them Cultivators yourself.
You're definitely onto something here. Since we could tell that Corpsemaker is at least as advanced as we are Odr wise, this might come at a later stage, but super worth investigating.
Possibly what recoloring/taste altering Odr is for: you have to match it to the Orthstirr of the person you infuse
Lmao you said that in your post I gotta pay attention
I think wilderness skills have an important part to play this stage the same way farming and houseplant did in the first.
 
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