Bu the way, when will we start writing our book on Norse Cultivation?

Passing on our knowledge is absolutely vital. If we can we should also try to convince other people we know to contribute to the project, i am sure Solrun knows plenty of things that would be useful to pass to future generations.
 
Bu the way, when will we start writing our book on Norse Cultivation?

Passing on our knowledge is absolutely vital. If we can we should also try to convince other people we know to contribute to the project, i am sure Solrun knows plenty of things that would be useful to pass to future generations.
The biggest hurdle I see so far is the idea of Power Requires Sacrifice, like Solrun needed us to kill Horra for her Odr-adjacent knowledge. What would we end up having to set as the challenge for the True way to Norse Cultivation. If we can't figure that out I worry the Adversary is gonna end up taking the place of challenger like he does now.
 
Bu the way, when will we start writing our book on Norse Cultivation?

Passing on our knowledge is absolutely vital. If we can we should also try to convince other people we know to contribute to the project, i am sure Solrun knows plenty of things that would be useful to pass to future generations.

We're writing at least a couple of different books. We can start on the basic one without all the secrets pretty soon, yeah.

The biggest hurdle I see so far is the idea of Power Requires Sacrifice, like Solrun needed us to kill Horra for her Odr-adjacent knowledge. What would we end up having to set as the challenge for the True way to Norse Cultivation. If we can't figure that out I worry the Adversary is gonna end up taking the place of challenger like he does now.

We can do the basic one soon...the one with secrets is gonna be a whole different thing and we need to be more concerned about.
 
Just to be clear, this vote is not a choice Halla is making in-character. It's a choice we the Questers are making about what happens...Halla just has to live with whatever choice we make. Wanting to do it because it's appropriate is totally valid, but the appropriateness if a narrative thing, not a matter of Halla avoiding anything.
I know, I know, I just think that there's a very good chance for us to win this and the possible rewards are great.

There have been situations in the quest before where being overtly cautious lead to missing out on rewards: Moonless Night turning out to be a big dumb brute, missing out on the seed for that bravery plant despite only needing to keep quiet for a bit, and getting a point of Odrengskarpr for killing the champion dishonorably. The questers saying "let's not snatch defeat from the jaws of victory" feels like more of that.

At the end of the day, Norse Cultivation is the distillation of "Fuck it, we ball". You either ball and die in battle, or you ball very hard and waste away in your old age due to the toll that being a badass takes on you. Not balling hard enough is anathema to the system. That's not to say we should be stupid or reckless, but this feels like a battle we're pretty well prepared for.
 
and getting a point of Odrengskarpr for killing the champion dishonorably.

This one has been retconned, for the record. For several reasons.

At the end of the day, Norse Cultivation is the distillation of "Fuck it, we ball". You either ball and die in battle, or you ball very hard and waste away in your old age due to the toll that being a badass takes on you. Not balling hard enough is anathema to the system. That's not to say we should be stupid or reckless, but this feels like a battle we're pretty well prepared for.

That's fair for the most part, though whether we're well prepared for it and to what degree is arguable. I just don't think talking about the thread, as opposed to Halla's, decisions in terms of things like Odrengskapr is useful.
 
While Hallas defenses remain relatively intact. And Hooknails only weapons will likely be what his Shapeshifting affords him
About this.... We have heard nothing that says berserkergang blocks or otherwise affect the use of tricks, be they hamr or hugr based, so, that's a dangerous assumption to make.

I think it's better to just think he will throw everything into killing us defense be damned, crawling into our face as much as he can....

But I do have to wonder.... Will he go after the others in the vicinity? Not recognising friend or foe means he just has more targets in his rampage...
 
Bu the way, when will we start writing our book on Norse Cultivation?

Passing on our knowledge is absolutely vital. If we can we should also try to convince other people we know to contribute to the project, i am sure Solrun knows plenty of things that would be useful to pass to future generations.
We could get the "teaching through poetry" trick (confirmed possible by IF) and start making poems to keep nuggets of wisdom and secrets.
As long as we aren't sharing them we shouldn't be risking disclosure.
We can then compile them into a book whenever.
 
This one has been retconned, for the record. For several reasons.
Ah, I didn't read far enough into the afterchapter comments to see that, thank you.

That's fair for the most part, though whether we're well prepared for it and to what degree is arguable. I just don't think talking about the thread, as opposed to Halla's, decisions in terms of things like Odrengskapr is useful.
That's fair, I didn't mean it as an attack.

Sorry but where can I find Halla's Muna? I don't see them anywhere on her character sheet.

But I do have to wonder.... Will he go after the others in the vicinity? Not recognising friend or foe means he just has more targets in his rampage...
Considering this is a Fated duel to the death overseen by Gods, I doubt it.

Though he probably wouldn't go against any others until we're dead even if the Gods do allow it. Even if he can't distinguish friend from foe, we did just turn half his body to ash and then hit him with the equivalent of a Hellzone Grenade. He'll most definitely want to turn us to pulp.
 
Last edited:
Ah, I didn't read far enough into the afterchapter comments to see that, thank you.

No problem, happy to help.

That's fair, I didn't mean it as an attack.

Nah, it's cool, just aiming for clarity.

Sorry but where can I find Halla's Muna? I don't see them anywhere on her character sheet.

As Toboe and mythfan12 said, it's under Hugr.
 
I checked the character sheet, we have enough Odr to Infuse both Hugr and Fylgia next turn. But we would have very little Odr left after.

So we Infuse them both, or only one of them?
 
Depends on how much we'll need for the upcoming battles, whether with both Hooknails and the men at the boats or just the men at the boats. I can't see us not using some for some of the strongest fighters on this expedition.
 
I checked the character sheet, we have enough Odr to Infuse both Hugr and Fylgia next turn. But we would have very little Odr left after.

We have spent some Odr that hasn't shown up on the sheet yet, and may well spend more. I suspect we won't be at the point where we can comfortably do both next turn. One next turn and one the turn after is very doable, though.

Like, we probably will be over 128...but I don't think we'll be over 138 and going down to below 10 Odr is a risk I think we'd rather not take if we can avoid it.

So we Infuse them both, or only one of them?

We probably want to do Fylgja first so as to get another Fast to hold the Frenzy when we up Hugr. But yes, we can likely do Fylgja next turn and Hugr the turn after.
 
Actually I wonder, since we have a Cindersoot Owl, if it'd give us access to some flame based Fylgja tricks. Like my first thought is like, flaming feathers falling from the owl while they pass by overhead. Not sure how we'd go about doing that besides sticking Ignition into the owl but it's an idea.
 
A few more Fylgja Tricks aren't a bad idea, they just compete with other stuff for resources. We can probably afford to grab a few at Rough, though, yeah.

How much stuff we actual have that compete? The only big project i can think of right now is the Tournament. Everything else is either a Social Action or something we distribuite in several turns.

Actually I wonder, since we have a Cindersoot Owl, if it'd give us access to some flame based Fylgja tricks. Like my first thought is like, flaming feathers falling from the owl while they pass by overhead. Not sure how we'd go about doing that besides sticking Ignition into the owl but it's an idea.

That is a really good idea, our evolved Fylgja will absolutely give us access to better Tricks.
 
How much stuff we actual have that compete? The only big project i can think of right now is the Tournament. Everything else is either a Social Action or something we distribuite in several turns.

Action-wise we're not super unencumbered. We've got some stuff, definitely, especially the next couple of turns, but long-term we're not super busy all things considered.

XP-wise is a completely different thing. We actually have a bunch of stuff we want, including Hugr 10, finishing off a bunch of half-finished stuff, Stoker State 7, getting a Skill or two to 6 just to see if it does anything, and several other possible Tricks that have been discussed, to say nothing of Hamr 10, which we also want. Which is not to say Fylgja Tricks aren't on the list, just that so are lots of other things.

And acquiring new Tricks falls under XP, not Actions.
 
The main reason I'd be tempted to end the fight here is not the risk element per se. The bits of the quest where we're pushed into the danger zone and have to rise to the challenge are the bits I enjoy the most, and hoo boy, did Deadman and Alectai rise to the challenge like preux chevaliers last round. It's more that if this goes to a round two, it somewhat robs our victory this turn of some of its impact if he's able to keep on going? If our last attacks were survivable, it lessens their implied strength.

But on the other hand, the more formidable Hooknails is, the more beating him reflects well on Halla's own strength. And imagining this like it were the episode of an anime for a moment, one can totally imagine the rhythm and pacing of this fight, the smoke clearing, the audience thinking it was over, and then seeing him rising berserk from the crater. Being able to fight a berskergang warrior is definitely on the bucket list too, so that will be amazingly fun.

I think that if we go for Boss Phase II, which looking at the tally I think is highly likely, maybe we should carve him a runestone or use our fire to make him a cool tomb out of molten glass. He was our enemy, but I think if you look at his courage at seeing death starting him in the eyes there and not giving up, he deserves a measure of our respect.
 
I think that if we go for Boss Phase II, which looking at the tally I think is highly likely, maybe we should carve him a runestone or use our fire to make him a cool tomb out of molten glass. He was our enemy, but I think if you look at his courage at seeing death starting him in the eyes there and not giving up, he deserves a measure of our respect.
Oh we are absolutely putting a Runestone of this fight in our Soulscape. This man was a major Fated encounter and he deserves that respect at least.
 
A strong foe definitely deserves a good send-off.

Imagine if we met him on a trip to Ginnunagap though, that would be real awkward.
 
Back
Top