Bold of you to assume I remembered Sharkmouth's fight at all. 😅
Honestly I'd completely forgotten about him until people started talking about him like a guy we should have remembered, as which point I was like "Yeah, that guy.".
Fair enough. I think the most relevant part to remember about him is that he was definitely more badass than Tryggr and Trausti by a fair bit. So are we these days, but he's not gonna be an easy fight.
if we are fighting Hooknails though we probably want to discuss strategy early. the guy is not only very strong, but knows a lot of our tricks and abilities, and is very good at predicting our moves. he's by no means an unbeatable foe, Halla is far stronger than she was with the dwarves, but it will be a fight we need to be very smart about
Hooknails knows a surprisingly small selection of our abilities since the fight was very short. All he saw were Flashfire Cleave, Heated Shroud, Slipstream, Ember-Wing Cloak, Sparkbomb, Inertia-Arresting Throw, Contested Movement, and us inventing Semi-Halting Vortex (which we should assume means he knows about Halting Vortex). Plus Punching Up and Puncture.
That's actually pretty far from our whole arsenal. He may have heard more from Lars (Knee-Groin Trick and Kindle Spinner would be the ones he heard of there, plus definitely Halting Vortex), and Songbird may have mentioned our exploits against the Thanes (I don't think those involved anything not on the above list), but that still leaves a fair amount of stuff he won't have seen. Basically all of Stoker State for one thing. He might know its general stuff from Songbird, but something like Threadcutter would likely still come as a surprise.
Anyway yeah, we probably do want to strategize a bit. I think the rough idea is to use Devouring Blaze to clear through his spears and and try some close-in attacks for round one, and then use a Finale in Round 3? Either Time Stands Still (which given the new mechanics we will want to really work up or Stoked meter or have all our FoYL uses saved for, given he's a Shapecrafter and likely has high Hamr and might have his own ways of adding dice), or maybe we finally get to use the FTB.
Agreed entirely on Devouring Blaze. We want to burn for full Slowing Slog in this fight as well...we've seen no evidence Hooknails has super high damage, favoring multiple lower damage attacks, which Slowing Slog is very useful against. He probably does have some high damage stuff, but it's not his strong suit from what we saw.
I also don't think we should commit to using a Finale at all. Finales are situational...if we use one in a fight, it should be based on the specific situation, not decided in advance. We may well need one on Hooknails and should be ready to bust one out if needed, but which and when are very dependent on the specific situation.
I would be more concerned about the other people they have. I doubt they're down for 1v1s as opposed to, say, 8v1s.
I mean...we outnumber them 6 or 7 to 1. Why would we agree to that? Sure they have hostages, but letting them kill us doesn't help the hostages and that's what giving them those odds would be. They are negotiating from a position of weakness and know it...they'll take single combat if they can get it because it's a huge improvement for them.