Shard
One and Many
- Location
- Malaysia
I think we should soften uo the spirit a little first. Zap it with a couple of more powerful attacks and Probes, then we can chat from a position of power.
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... Wait. Are you guys not even trying to fight the spirit at all? Are we really skipping the 'aggressive' part of aggressive diplomacy?
[X] Moderately Beat
Goal: Turn the spirit into an ally, or at least make it more cooperative
General Plan: Wear down the spirit and it's mental strength enough that it know it's beaten, then talk to it from a position of power.
Offence: One or two Probe attacks to start with, then follow up with a few Overwhelms and Pierce Stitches to break through it's initial defences.
Defence: Augment our cloak of flames with magic to rebuff the ice attacks. We've got way more firepower, we can use it.
===
... Wait. Are you guys not even trying to fight the spirit at all? Are we really skipping the 'aggressive' part of aggressive diplomacy?
[X] Moderately Beat
Goal: Turn the spirit into an ally, or at least make it more cooperative
General Plan: Wear down the spirit and it's mental strength enough that it know it's beaten, then talk to it from a position of power.
Offence: One or two Probe attacks to start with, then follow up with a few Overwhelms and Pierce Stitches to break through it's initial defences.
Defence: Augment our cloak of flames with magic to rebuff the ice attacks. We've got way more firepower, we can use it.
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