Our first raid was in Frisia, but we fought only Carolingian Cultivators not Frisian Cultivators.

Maybe if we stayed longer, and the Errants catched up with us, we would have met a Frisian Cultivator.

Or maybe the Knight had external Frisian Cultivation and internal Carolingian Cultivation?
 
Our first raid was in Frisia, but we fought only Carolingian Cultivators not Frisian Cultivators.

Maybe if we stayed longer, and the Errants catched up with us, we would have met a Frisian Cultivator.

Almost certainly, yeah.

Or maybe the Knight had external Frisian Cultivation and internal Carolingian Cultivation?

Nah, I think even then we would have recognized something off/different about them if that were the case. The Squire and Knight felt the same way Gabriel did and the Priest felt like Jerasmus only indefinably lesser.
 
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Can we use those texts to learn French? Since we have the translation from English it could help.

And also, does Abjorn and other members of our Household already know English or should we teach them?

We should absolutely teach English to our children, it can be useful to them in the future.
 
Can we use those texts to learn French? Since we have the translation from English it could help.

We could maybe learn to read French, but not speak it...and even reading it seems iffy.

And also, does Abjorn and other members of our Household already know English or should we teach them?

They do not. We could set up classes if they're interested, though I'm not sure it's a high priority.

We should absolutely teach English to our children, it can be useful to them in the future.

We should, though whoever gets Blackhand does also get all our knowledge of languages for free. Which is nice.
 
oh! i forgot!!!!

@Imperial Fister
"Hey,Blackhand! i got questions to you, but let's go in order:
Any idea why Odin is guiding us to meet the cousins with your shards?
And on that note! do you know which shard Hallvar has? Or thats still part of the "when one learns, the other forgets" deal you mentioned?
Apparently he is a good singer, so... did you learned anything about being a Skald?
Also, Heljarskinn is gonna invade Agder, and he is out for blood.... i know you would just kick them on their ass, but do you have any advice when two steelfathers clash?"
 
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[X] Unlock Fortify as a Vague Trick
[X] A Treatise on Frisian Cultivation, by Archibald Lachapelle

Exciting conclusion!

Also, I'll be rolling to see if Vagn Wheel-Drifter and/or Harold Hugehands suffer True Death (35% chance each for them to Truly Die). If you'd like to spend Reward Dice to improve the odds of survival, now is the time to do so.

Very good! An excellent expedition where everyone is wealthier!

Anyway, just heads up, 7 Reward Dice to guarantee each survivor. Vagn especially we want to live, but it'd probably be better for our Rep to have Harold make it through as well.

EDIT: Deadman committed 1 and Skippy committed 3 to Vagn, he needs 3 more to Guarantee Survival and is at present dead on a 15 or lower. Hugehands is still unhelped as of this edit.

EDIT 2: Shard has committed 3 more Reward Dice to Vagn. Vagn Is Safe! Hugehands is not safe but if anyone has points to burn, helping him survive would probably look really good for us.

EDIT 3: I reached down and whipped a Negaverse out of my arse, Hugehands has 3 dice committed to rig for him, and needs 4 more to eliminate all risk.
I will be spending 1 Reward Die to ensure Vagn's survival, and Skippy said he'd invest 3 into making our crew survive as well, so those would likely also go to Vagn

I may have committed six actually - assuming that Patreon Reward Dice stack up month to month, and I don't think I spent them in anything in July.

@Imperial Fister will know, and I trust you or Deadman on where to put them.
 
I may have committed six actually - assuming that Patreon Reward Dice stack up month to month, and I don't think I spent them in anything in July.

@Imperial Fister will know, and I trust you or Deadman on where to put them.

Without any Reward Dice from you at all, we're only 5 Reward Dice away from having both people assured to survive, so you'd max out at spending 5 on this even if you have 6. If that's true, though, then we're maxed out on our people surviving and you'd have a Reward Die left over.
 
They do not. We could set up classes if they're interested, though I'm not sure it's a high priority.

I mean, its something useful to know if you need to travel. Or ask a Knight to surrender.

Stigr should be more interested than others, since he has wanderlust.

We should, though whoever gets Blackhand does also get all our knowledge of languages for free. Which is nice.

Yeah, our successor will know. But i would like to help our other children too. No reason not to.
 
I mean, its something useful to know if you need to travel. Or ask a Knight to surrender.

Stigr should be more interested than others, since he has wanderlust.

I'm not against teaching it, but I don't think it's worth spending Training Dice on it.

Yeah, our successor will know. But i would like to help our other children too. No reason not to.

Oh certainly, it'll be part of the curriculum, though we'll have to see what that actually means.
 
I mean, we stop off in Winchester for some shopping and then...plans depend. I bet we can buy more Food there, in which case we head home, but if we're still down Food we may need to go elsewhere for more.

Isn't the up to 1/3 of the proceeds from the whetstones that we earmarked to be given in kind as food already more than our ship's cargo capacity?

Without any Reward Dice from you at all, we're only 5 Reward Dice away from having both people assured to survive, so you'd max out at spending 5 on this even if you have 6. If that's true, though, then we're maxed out on our people surviving and you'd have a Reward Die left over.

Woo! One reward dice! I have a good idea for what to spend it on, too.
 
Isn't the up to 1/3 of the proceeds from the whetstones that we earmarked to be given in kind as food already more than our ship's cargo capacity?

No. Food is apparently more expensive than expected. We only got 850 instead of the, like, 4000 expected (which, y'know, fair enough...food prices vary a lot). We did get another 300 for the castle assault, so we're at 1150 and 'enough' now (we needed 1000), but in terms of our personal Food gains while that's sufficient (it gives us 61 Food or so, combining our share and Abjorn's when we only needed around 8), it's not enough to make extravagant sacrifices or some of the other stuff we'd like to do and still have some saved up (which we do want). Buying more is potentially valid, depending on prices.

Also, that was written before we knew about the 300 from the castle. Without that we would actively need more (as we were at only 850/1000).
 
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We only got 850 instead of the, like, 4000 expected (which, y'know, fair enough...food prices vary a lot).

Logically, food would be more expensive the more we purchased.

After all, each crate of food we take home with us is one less in the local's dwindling stockpile. Given medieval agriculture, I'd charge quite differently for the same amount of food if I had ten times its amount in storage than if I had far less.
 
No. Food is apparently more expensive than expected. We only got 850 instead of the, like, 4000 expected (which, y'know, fair enough...food prices vary a lot). We did get another 300 for the castle assault, so we're at 1150 and 'enough' now (we needed 1000), but in terms of our personal Food gains while that's sufficient (it gives us 61 Food or so, combining our share and Abjorn's when we only needed around 8), it's not enough to make extravagant sacrifices or some of the other stuff we'd like to do and still have some saved up (which we do want). Buying more is potentially valid, depending on prices.

Also, that was written before we knew about the 300 from the castle. Without that we would actively need more (as we were at only 850/1000).

*nods*

Fair enough!

Honestly I thought the 12 Food = 1oz Silver exchange rate from that one time in Asvir would probably not survive contact with us getting over two thousand silver. 😅
 
Logically, food would be more expensive the more we purchased.

After all, each crate of food we take home with us is one less in the local's dwindling stockpile. Given medieval agriculture, I'd charge quite differently for the same amount of food if I had ten times its amount in storage than if I had far less.

Totally fair, yeah. I didn't expect it to have quite this much if an effect, but you'll note I never actually complained about it.

*nods*

Fair enough!

Honestly I thought the 12 Food = 1oz Silver exchange rate from that one time in Asvir would probably not survive contact with us getting over two thousand silver. 😅

I like Shine's explanation above: In a time of plenty, you probably could get Food that cheap if all you're buying is 12 Food. Prices escalate from there or become completely unavailable. And I suspect that, given the famine and the looming war, buying food in Agder is gonna be basically not an option for the foreseeable future. Not in quantity anyway. Which is another reason to buy some now if we can and it's not prodigiously expensive, of course.
 
Totally fair, yeah. I didn't expect it to have quite this much if an effect, but you'll note I never actually complained about it.



I like Shine's explanation above: In a time of plenty, you probably could get Food that cheap if all you're buying is 12 Food. Prices escalate from there or become completely unavailable. And I suspect that, given the famine and the looming war, buying food in Agder is gonna be basically not an option for the foreseeable future. Not in quantity anyway. Which is another reason to buy some now if we can and it's not prodigiously expensive, of course.

It doesn't really jive with grain explicitly being a cheap trade good in Agder, however, especially as we're talking about an order of magnitude increase.

But keeping prices consistent in games is notoriously difficult, and that was much earlier in the quest so... I'm not hugely fussed.
 
It doesn't really jive with grain explicitly being a cheap trade good in Agder, however, especially as we're talking about an order of magnitude increase.

But keeping prices consistent in games is notoriously difficult, and that was much earlier in the quest so... I'm not hugely fussed.

I mean, the other cheap thing in Wessex is explicitly silver itself. So the cash numbers might also be lower to Alfred than they look to us. We might get a better exchange rate if we buy with gold, but that wasn't happening when he was the one paying us. But yeah, I'm not wildly worried about it all things considered.
 
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