- Pronouns
- He/Him
@Imperial Fister important question for Capacity reasons: For Determination From Defeat do we need to have the Muna 'slotted' during the fight we lose, or just during the turn we gain the dice?
Oooh, hard nope-ing all emotional manipulation effects. Closes a situational gap in our defenses.(O) Banish the Night - You banished the Empty Night with the power of the sun, which allows you to emit enough light to illuminate a room at will. This light also strips emotional manipulation effects from all it bathes.
Searching for other Underhouses in the hills (Hamingja: 6x2, 5x2, 4x4, 2x5, 1x3) Neutral Outcomes = 1 Success
Looks looks like the dice think we have had enough fun for now.Owl Gacha (Do you get anything? 1/20) Looks like you don't get anything this time around
Could we ask the Seeress If it would be ok If we ask a shapecrafter (probably limpwrist) to teach us about the body related Odr uses she refuses to teach us because of her dislike for blood? (Intending to get the shapecrafting lessons in winter)
Should we really try to use glue in explosive charms?--[X] Experiment with using glue from the sealwood trees in our Explosive Charms. If we can do it as part of the same research, also try and use Hearthroot Oil in the same charms and make what amounts to magic napalm grenades 1d6 (Refund)
I wonder if there is a reason why visiting the witch is still an option
To look for loot perhaps?
Could we ask the Seeress If it would be ok If we ask a shapecrafter (probably limpwrist) to teach us about the body related Odr uses she refuses to teach us because of her dislike for blood? (Intending to get the shapecrafting lessons in winter)
Should we really try to use glue in explosive charms?
Sounds like trying to use theglue in making our usual charms.
Wouldn't it make more sense to try making explosive pottery pots for the glue/superheated oil?
Maybe for what to swap out
Separately, a Trick idea in Gale
An aura like Heat-shroud and Mire-ward that slows/stops arrows and other physical projectiles like how Dead Air stops sound over a large area. So its maybe a vortex type thing that knocks them off course or just wind that blows into them to slow/stop them in the air
Capacity:
-[X] (Capacity Slots)
--[X] Assign Banish The Night, Identify Concept, and Banishing Rebuke
--[X] Unassign Vows of Love, Fireside Barrage, and Forceful Lever
Skill tricks don't take general capacity, instead each skill has capacity= skill ranksAlmost anything in Armour and Weaponcraft unless we need them for maintenance reasons (is that a thing?)
Jewellerycraft under Artcraft
Skill tricks don't take general capacity, instead each skill has capacity= skill ranks
Does it?That requires us to become a Shapecrafter, which makes you crazy.
Its part of being a Seeress, Solrun is just not teaching it because of her hemophobia.
Ugh, right Jurgdby.He's in Jurgby, and we can't go there in Winter without the Fjord trying to kill us, so this is basically not an option.
So, two things. One does we actually want to make our trading expedition a food run? The valley got a bunch of food so I'm not sure how much more we'll actually need and while we might want or still need to buy food depending on how much we actually need/want we could probably go to a palace that has less of it and more of something else.
Also, should we not take an action to settle the heart question or are we waiting on the thing to become available for that?
Could we try teaching Shadeclaw how to use Reinforce-Shield, and also try to teach Sagaseeker how to use Long-Lunge?
Has Drifa finished the combat curriculum enough that we can start teaching her the actually fun tricks?-[X] (Drifa) Teach Drifa some of your tricks
--[X] Continue our basic combat curriculum 1d6
Could we try building a Sauna with Sten's Help?
Spam Identify Concept!