I.F. Ister
Fortifying The Thread
- Pronouns
- He/They
You only lose the child if you die while carrying it, and not even that if the timing was right.
We aren't weak, we are just dealing with an even bigger threat.
"Dragging our feet".Then we should make a firm commitment to getting stronger. Stop dragging our feet on the Second Realm, and so on.
I wish we did.Like fundamentally, I think we made a choice to play Norse Cultivator Slice of Life Quest
Ah, so that mechanic is changed.You only lose the child if you die while carrying it, and not even that if the timing was right.
The Glue is explicitly strong enough that if you get caught in it, that shit isn't moving anymore, the only way around it is being willing to effectively tear that chunk of your body off, and that's not something you do instantly. If he actually gets a bit of himself pinned in the glue, that limits his mobility unless he eats unavoidable damage. And unlike IAT, Sealwood Glue does not go away if someone flares an Aspect or hits them.
On the one hand, this is a well argued point which presents a lot of evidence to back it up. On the other hand, I am imagining this and can't stop mentally chuckling at the idea we're going to hit him with a pot of glue like he's Tom and we're Jerry, and it is going to comically ping him back and make him hit his head on an anvil or something.
More prosaically, I expect he might have counters in the same way that Steinarr was able to break eat through Sword Guard when we were unaware that was a thing people could do. But fair enough, it's worth trying.
Throwing a pot of glue at him to stick him in place I think suffers from an issue in that he's not a Looney Tunes character.
I don't think this is really true. Like, I remember the arguments we had about this several turns ago, where the justification given for delaying was that we'd be pregnant too early, and so we didn't have time. This turned out to be completely untrue, by the way; we did not have a child on the turn that was predicted.
Not to mention actually delaying having a kid to prioritise our cultivation was never really seriously considered. This is just one example of a general pattern; there are a number of them.
It requires incredible mental gymnastics to arrive at the conclusion that delaying the Second Realm leaves us stronger. There is no reason we could not have done both the Second Realm and our various crafting projects, given it's mostly research and training dice allocation that determines how quickly we can build stuff in our soul. Given what we've seen from the First Realm, the advantages compound the longer you're in it and have the chance to tinker/infuse stuff.
Like fundamentally, I think we made a choice to play Norse Cultivator Slice of Life Quest, and while part of me would like to play a more active protagonist, ultimately I respect that. I've still enjoyed pottering around our farm and going on mini-adventures. But let's be honest, eh?
You only lose the child if you die while carrying it, and not even that if the timing was right.
More importantly, Horra explicitly considered this shit to be a significant card to play against Steinarr, the irony of it aiding his kin instead is delicious.
Wolf has Hamr 10+ for combat Shapeshifting, Hamr 13+ if it has extended that to animal shapeshifting.Growing larger and far stronger, you reckon he'll be the size of a horse by the time he's done. The real unfortunate part about this is that, with the speed he's changing at, by the time any of your tricks reach him he will have already finished.
Who here still thinks that Soloing the Wolf was a great idea still that we would win?
I just think the thread has been beyond hubristic to the point it's amazing we haven't died long ago.
This attitude is so damn aggravating. No combination of actions could have made us strong enough to fight this wolf in a 1v1. Short of bribing the Nornir.Then we should make a firm commitment to getting stronger. Stop dragging our feet on the Second Realm, and so on.
We aren't weak, we are just dealing with an even bigger threat.
"Dragging our feet".
Dude. Most of what we are doing is about becoming stronger and numbers go up.
Uh...what? Yes we did. We got pregnant exactly the turn we thought we would.
Literally the only suggestions that we delay rising to the Second Realm on Turn 1 of Year 10 are those that say we need better Fields in our Soul Realm first and Alectai's, which is based entirely on us getting our Hugr and Fylgja Infusions to 6 first because that might give us something cool in the 2nd Realm. Which is very true of cultivation fiction in general, with solid foundations allowing for greater power later.
Eh, to be fair, we're strong enough to deal with the nobodies and up and coming threats, but it recently it feels like it's becoming more and more clear that Halla isn't actually that strong in the grand scheme of things. Stronger than the average warrior? Yeah. In the grand scheme of things - hell, in the grand scheme of the Valley? No.
Remember Sagaseeker can stoke his Aspects too.
Also Halla chronically fights people stronger than her or takes on huge groups of what is essentially fodder.
Halla has been setting up for an explosion of growth for a long time so when that come, and it will relatively soon, she'll come out swinging.
...and he is unarmed...You've not encountered him in combat yet, so you don't how strong he is physically. His Combat Pool is anywhere from 150–300d6.
Yeah, this.This attitude is so damn aggravating. No combination of actions could have made us strong enough to fight this wolf in a 1v1. Short of bribing the Nornir.
And even if we were that strong that sort of attitude would have just seen us challenge proportionately stronger enemies.
i mean, Halla is monstrous for her age.Eh, to be fair, we're strong enough to deal with the nobodies and up and coming threats, but it recently it feels like it's becoming more and more clear that Halla isn't actually that strong in the grand scheme of things. Stronger than the average warrior? Yeah. In the grand scheme of things - hell, in the grand scheme of the Valley? No.
Use IATs instead, they'll buy more time and are not subject to DR (if they hit). Pinning him down for a second or so is equivalent to to slowing him down an extra second on top of free hitsies for our friends.and pepper it with up to five 3d6+5 (w/Hugareida) Kindle Spinners (-2 Orthstirr each) just to hopefully keep it needing to dodge and show we're still in the fight (if one hits and does nothing, we'll stop bothering with these, and we won't ever risk collateral damage to launch them)
Eh, to be fair, we're strong enough to deal with the nobodies and up and coming threats, but it recently it feels like it's becoming more and more clear that Halla isn't actually that strong in the grand scheme of things. Stronger than the average warrior? Yeah. In the grand scheme of things - hell, in the grand scheme of the Valley? No.
If you make me go back and get receipts then so help me god, I will do it.
The argument made at the time we were arguing about the second realm was that we were guaranteed to get pregnant the next turn anyway so there was no point. We did not get pregnant then, or for the next two or three turns.
We absolutely should. However, we're not gonna be ready in the next three turns no matter what, I don't think, and we don't want to try and advance while pregnant (which we will almost certainly spend most of next year just based on how that works). Which means, in practice, we have a minimum of 9 turns before we can try. We do not need to try and speed through the Design Tricks in order to still get that stuff done in plenty of time to do it as soon as we're recovered from giving birth.
I'm not suggesting we hit in in three turns, sorry, where did that bit come from?
I'm not talking about suggestions to delay past Turn 1 of Year 10, I'm talking about the arguments which led to us putting it off an entire year to Year 10. Although the fact that there are already new reasons being brought up to delay further kind of proves the point.
Use IATs instead, they'll buy more time and are not subject to DR (if they hit). Pinning him down for a second or so is equivalent to to slowing him down an extra second on top of free hitsies for our friends.
i mean, Halla is monstrous for her age.
but the emphasize is on "for her age".
She is climbing up the ladder, and that means dealing with the previous generations, their bullshits and whatever makes THEM shit themselves, getting to know them one step at a time...
Halla just turned 20, give her time. She's already better than the vast majority of warriors. Not just those her age but those several years older as well, and she only gets more powerful over time.