I think we're going too big and letting our fear of the Wound (as reasonable as it is) blind us a bit to the more immediate problem.

Our GM already told us that the main thing keeping the assassination chances low is that fact that even if we have amassed extremely powerful individuals (likedly the best we'll find) we've put no effort into actually crafting an assassination plan.

When will we trigger it?
Where will we trigger it?
What kind of defenses does Palpatine's office have? Can we move it away from there and try killing him somewhere else?
What is his schedule for the next month? Are there any opening that we can exploit?
What does his personal guard look like?

Lets answer those questions first and then lets panic over Palpi returning as an immortal ghost that will possess us.
 
I had a thought; How does crashing a ship through the Chancellor's office window sound as an entrance plan for the assassination? (Note: I do not actually expect us to do this, I just thought it was a cool idea. Probably not a practical one, though.)
 
I had a thought; How does crashing a ship through the Chancellor's office window sound as an entrance plan for the assassination? (Note: I do not actually expect us to do this, I just thought it was a cool idea. Probably not a practical one, though.)
If we dont want him to just snatch it out of the air we'll need to load it up with taozins and ysalamiris so he doesnt feel it.

I dont think that the idea is that bad. Big and loud but it will be fast, and speed is something we need to maintain to stop Palpatine from triggering any of his many, many failsafes.

I do believe that any plan that has a single point of failure isnt a good one, though, so maybe aim multiple ships at him. Or drop-pods.
 
I had a thought; How does crashing a ship through the Chancellor's office window sound as an entrance plan for the assassination? (Note: I do not actually expect us to do this, I just thought it was a cool idea. Probably not a practical one, though.)
Just land SD on him and work from that. :)
If I had a nickel for every time in Legends canon someone was killed by being hit with a massive orbital platform (to my knowledge) I'd have two nickels ... which isn't a lot but it's odd that it's happened twice.
I think we're going too big and letting our fear of the Wound (as reasonable as it is) blind us a bit to the more immediate problem.

Our GM already told us that the main thing keeping the assassination chances low is that fact that even if we have amassed extremely powerful individuals (likedly the best we'll find) we've put no effort into actually crafting an assassination plan.

When will we trigger it?
Where will we trigger it?
What kind of defenses does Palpatine's office have? Can we move it away from there and try killing him somewhere else?
What is his schedule for the next month? Are there any opening that we can exploit?
What does his personal guard look like?

Lets answer those questions first and then lets panic over Palpi returning as an immortal ghost that will possess us.
I mean, we run multiple galaxy-spanning enterprises: we can multitask.

To that point, unless more pressing/tempting options are presented when Turn 30 is published, I personally advocate for the martial Team-Building Exercise option, offing at least one (if not more) of Palpatine's remaining inner circle, and putting at least two (if not several) actions and/or hero units into Wound research/negation.

I'm tempted to game out the optimal arrangements for that based off of Turn 29's options, but post-COVID I dunno if my brain has the RAM for it anymore 😕
 
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To that point, unless more pressing/tempting options are presented when Turn 30 is published, I personally advocate for the martial Team-Building Exercise option, offing at least one (if not more) of Palpatine's remaining inner circle, and putting at least two (if not several) actions and/or hero units into Wound research/negation.
I agree with this but we also need to scout the senate, Palpatine's office, Palpatine's apartment, and any other place he frequents.

With droids covered in taozin juice so they aren't detected.
 
How easy/difficult would it be to lure Spicy Sheev away from the palace, or possibly even Coruscant altogether, to try and arrange a simpler assassination elsewhere?

Dooku might work as a good way to pull this off; I doubt anyone besides Sidious could kill Dooku that's actually on Sidious' side anymore (there's no way in hell Barriss could pull it off) so if Dooku challenged him or something it might be enough to tempt Sidious out to kill him himself and run straight into an ambush.
 
If I had a nickel for every time in Legends canon someone was killed by being hit with a massive orbital platform (to my knowledge) I'd have two nickels ... which isn't a lot but it's odd that it's happened twice.
The thought of throwing a ship at Palpatine isn't anything new either.
... There exists an official 'What-if' comic where Yoda kills Palpatine by ramming the Death Star into the Imperial Palace. Its about as ridiculous as it sounds.
 
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The thought of throwing a ship at Palpatine isn't anything new either.
... There exists an official 'What-if' comic where Yoda kills Palpatine by ramming the Death Star into the Imperial Palace. Its about as ridiculous as it sounds.
I had forgotten all about the OT Infinities stories until you reminded me just now! Their Empire is kinda bleak but their IV and VI are just batshit, and I love them for it
 
To that point, unless more pressing/tempting options are presented when Turn 30 is published, I personally advocate for the martial Team-Building Exercise option, offing at least one (if not more) of Palpatine's remaining inner circle, and putting at least two (if not several) actions and/or hero units into Wound research/negation.

I'm tempted to game out the optimal arrangements for that based off of Turn 29's options, but post-COVID I dunno if my brain has the RAM for it anymore 😕
We'll need to spend at least one action to keep the CIS in the fight as well. The second Palpatine has those droids shutdown Order 66 is getting sent.
 
We'll need to spend at least one action to keep the CIS in the fight as well. The second Palpatine has those droids shutdown Order 66 is getting sent.
I mean, you're not wrong, so I don't want you to feel like I'm being overly bitchy with the reply of "oh, if only we had multiple Gods of War and assassins as Hero Units" - I think we can cover all our bases (proverbially; even in 2019 I didn't have the brainpower to try and literally cover all of the bases and assets we have, jfc)
 
I mean, you're not wrong, so I don't want you to feel like I'm being overly bitchy with the reply of "oh, if only we had multiple Gods of War and assassins as Hero Units" - I think we can cover all our bases (proverbially; even in 2019 I didn't have the brainpower to try and literally cover all of the bases and assets we have, jfc)
What? I know a bunch of the hero unit are awesome. You pointed out some action you would like to take I decided to mention that we should also probably take one or more of the "save the CIS" actions next turn. That's all. I honestly don't know what the Hero's being " God's of war" has to do with my post.*

*Unless it's Thrawn giving us an extra action per turn. In which case I know I've read his Hero Bio.
 
What? I know a bunch of the hero unit are awesome. You pointed out some action you would like to take I decided to mention that we should also probably take one or more of the "save the CIS" actions next turn. That's all. I honestly don't know what the Hero's being " God's of war" has to do with my post.*

*Unless it's Thrawn giving us an extra action per turn. In which case I know I've read his Hero Bio.
on a specifics level, it refers to Qymaen being ... 'canonized' isn't the right word, but whatever the appropriate word for 'elevated to the pantheon', IIRC, and that most all of our Martial-inclined Hero Units (excepting the Silencer, though a 37 is nothing to sneeze at) have a Martial score at or higher than Qymaen's.

on a mechanics level, it means that, so long as we don't need to indulge any personal quests on their end, we can assign a large number if not almost all of the tasks we're going to need done (in no particular order: 'prop up the CIS'; 'interfere with efforts to destabilize/undermine the CIS'; 'assassinate one or more of Palpatine's inner circle'; 'run wargames with the assassination squad' [name pending]; 'consider subverting Luminara Unduli's unit, because of reasons'; deep dive into Force wound research') to Hero Units, rather than being limited to the comparatively few actions we can cover on an organizational level alone (1-3 depending on the field in question).

on a tl;dr level, it's just expressing "we can almost definitely cover all of it, most likely successfully".
 
You guys think HK-47 will be able to avoid Palpy's Force senses enough to hit him with the knife? Droids aren't as easily sensed as organic beings, and if Palpy's schedule becomes known... well HK's good enough to avoid conventional detection on the way to his target.
 
Depending on who's writing, you either get Another Nihilus or the perfect Sith Corruption Academy / Sith-owned "Guantanamo Bay" (recall, the Trayus Academy) on the previous best-known geographically-oriented wound (which may be related to Barriss' joining Palpatine, if she spent considerable time on the Jedi Temple wound). (See KOTOR 2 and Traya's discussions of Darth Revan's use of those places to corrupt kidnapped Jedi).

In theory, utter destruction / disintegration of the entire area (thus, removing any recognizable structures which could evoke feelings people have about the place and things that happened there, and letting the emotions and history of the place fade) is the only known treatment for Force Wounds. Unfortunately, doing that on planets where people still live is also liable to create a brand new Force Wound (see Alderaan).

To a certain degree, Wounds in the Force are Information Hazards, operating off of the generalized definition of: "Dangers which arise from the awareness and spread of knowledge that can innately cause harm or cause people to do harm or be able to do greater harm." If nobody knows about Malachor V, what it means, what happened there...you fly through space dust, you feel a little unsteady, you call it some bad ryshcate and keep flying.

Ironically, Ciaran exploring the Malachor system with an awareness of its history is one of the things which may have led to the worsening of that Force Wound and the overall fraying of the fabric of the Force.
 
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Somebody who might be particularly useful against Palpatine is Celeste Morne, after all she is suppose to great at counter-intelligence and Palpatine has no way of knowing that she is alive and working for us.

Edit: Should she have a character sheet on the Hero Units page.

Edit the 2nd: @Dr. Snark, some of the pictures on the Hero Unit sheet are missing and thus need to be replaced.
 
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So I was chatting with @Publicola about some of the silliness on Cularin, including the Darkstaff.

We thought about why Cularin hopped a decade forward in time and if that might be good to use to move Coruscant to get its wound "forgotten about"
So then we collected what's known about the Darkstaff.

Barondoctor said:
It's a light-bending black hole, drain Force from people and objects, no-Force bubble, Force Immunity, Lightsaber Immunity, teleportation (restricted by Eye of the Sun)...possesses people, dominate creatures, create sithspawn and sith zombie-dark-side-users (say what now), corrupt wounds, impair concentration, insanity, making Sith Battle-Lords, cloak-of-shadows, cannot be disarmed, may restrict Force-Use by a trained user...
interaction with dark side energy leads to warping spacetime including Multiverse duplicates; hyperspace wormhole generation allowing for warping a user across time and space, environment alteration including self-reconstruction...and technology distortion.

"shoot, that's pretty much a D&D staff of instant evil archwizard, which, considering WotC had the Star Wars license at the time..."

Its only weakness is that it does not understand compassion, altruism, or self-sacrifice.

oh, right, yes, did I mention it's sentient?

Darth Rivan notably wanted to try to destroy the Darkstaff, because it was a bridge too far.

he also notably avoided looking for it because he wanted it contained to Cularin.
naturally, it eventually found him, robbed him of his army, and then dropped him hundreds of years later, Forceless, in front of a bunch of Jedi who gleefully slew him.

The Eye of the Sun exists solely to negate the Darkstaff as much as possible.
"the dark side of Force still wanted to destroy the staff; in an attempt to obliterate the artifact, it fired a burst of dark side energy out of Darth Rivan's fortress on Almas, generating a kilometers-long bolt of Force lightning that emerged from the fortress and struck the Darkstaff.[10] The bolt cracked the Darkstaff, weakening the Sith artifact,[13] and the interaction between the staff and the dark side energy created a time vortex that engulfed the entire Cularin system. "
... the dark side hates that thing
and the Dark Side's attempt to destroy it is what led to the Cularin system getting launched 10 years hence
um. Remember my mention of the Jedi recently getting kidnapped and ending up dead? That was someone trying to use the Darkstaff and the Darkstaff deciding "y'know what, y'all look tasty, I'ma just munch on all of you, but I can't do it directly so I'm going to imprison you in this pyramid and then gradually eat you out of the rock"

Its only weakness being compassion, altrusim, and self-sacrifice includes someone voluntarily sacrificing themselves to depower it.
The feedback loop / bad-food-energy is what causes the problem.
that is how it gets destroyed. Someone full of the light side leaps at the thing and feeds themselves to it.
literally everyone bands together to get rid of the thing, Nirama included.
like, if you're even getting criminal fringers on-side to destroy it?

...pretty sure if Riphath got wind of the whole history of it? "Do not use the Darkstaff" would be right up there with "Do Not Engage Anzati"
"Or, hell, give the Darkstaff to an Anzati and throw the galaxy to ruin. See if I care."
So, no, attempting to use the Darkstaff as a means of throwing Coruscant into the future to get it forgotten and make it stop being a Wound in the Force...not replicable, really lousy idea...like, the best thing you could do with it is cover a droid in taozin and have it holding the Eye of the Sun, have it plot some kind of shuttle on an autopilot into the closest star, and just destroy everything there.

Publicola said:
Yeah okay, that makes sense. 'Use the Darkstaff to fix a Wound in the Force' is about as dumb as one of my student's suggestions of 'fixing' the problem with the Yellowstone supervolcano by nuking it to relieve the buildup of pressure
 
Somebody who might be particularly useful against Palpatine is Celeste Morne, after all she is suppose to great at counter-intelligence and Palpatine has no way of knowing that she is alive and working for us.

Edit: Should she have a character sheet on the Hero Units page.

Edit the 2nd: @Dr. Snark, some of the pictures on the Hero Unit sheet are missing and thus need to be replaced.

Yeah, the images getting borked was an accident on my end. I'll get that fixed once the Rumor Mill comes up. Re: Celeste:

I don't think she becomes a hero until after this turn. Because she needed a turn to adjust to the times.

That right there.

What he's trying to say, is that the Darkstaff belongs in the SCP catalog. Seriously, after learning more, I'd treat it as comparable to Mnggal-Mnggal. Certainly, the Darkstaff is less likely to eat the galaxy, but exactly as much 'hands off no touching' eldritch abomination.

Look, I never said the time displacement idea was a good one. Not even Vec said it was a good idea - even in-universe he will freely admit that he's basically grasping at straws.
 
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