Barondoctor
The things I chase come to me.
- Location
- The other side of the mirror
- Pronouns
- He/His/Him
Alternative Plan
Martial:
[] Militia Standardization
[] Paramilitary Support
-[] Grievous
(Standardization helps our neutrality have teeth; Paramilitary support gives it a skeleton--some assorted 'trainers' from a number of different organizations would give it a lot of different capabilities. Sending Grievous to add to our martial bonuses seems like a good call. Maybe help him make some better friends than Jar-Jar. Among other options, the Antarian Rangers are at full strength.)
Diplomacy:
[] Shards Encased In Iron (CNS)
[] Negotiating With "The Negotiator"
[] Taming A Lone Wolf
-[] Silas Cata
-[] 6 Watcher teams
[] The Burning Rain
-[] Personal Attention
-[] 1 Watcher team
[] Between the Light and Dark
-[] Tython Jedi Order
(Shards are cool. Obi-Wan is free. Vos needs to be talked to. The Tython Jedi Order action largely exists because of my omakes and I'm inclined to seize it, if just to fuel more omakes. Speaking of omake fuel, a humanitarian aid effort to Honoghr definitely also qualifies for Riphath. Due to the question marks, it also qualifies for Ciaran)
Stewardship:
[] Sienar Custom Vessel
-[] Interdictor Vessel
-[] Salvage Vessels
[] The Revolution Will Be Televised
[] Oust Shu Mai
-[] PR-1
-[] Talesan Fry
(Interdictors are Thrawn's thing; I'm intrigued at the Salvage vessels because they would likely grant bonuses to their thing; Medical "Battlefleet" could perhaps more aptly be renamed Medical "Motorcade" and isn't as good as it might initially sound. We need to expand our propaganda efforts and displace Palpatine; Shu Mai needs to go and it's going to be tricky.)
Intrigue:
[] Autonomous Hunter-Seeker Teams
[] Strike Palpatine's Inner Circle
-[] Armand Isard
-[] Jango Fett
-[] 1 Watcher Team
[] Real Bad Moon Over Coruscant
-[] The Silencer
(More actions is go; blinding the enemy is a good first step to killing them, as it taking out their backup plans. Silencer is good at get in, get out, go boom; Jango will know what to do about Isard)
Lore:
[] Research Alternative Force Schools
-[] Disciples of Twilight
[] Archaeological Expeditions
-[] Aliston Nor
-[] Cheriss Sair
[] The Hunt For The Jebble Box
-[] Asajj Ventress
(If I have to go Panory for the Disciples of Twilight? Look, I can and I will, okay?
Aliston Nor is home of the Ancient Lego Jedi. If that doesn't scream Cheriss, I don't know what does.
and the Jebble Box is something that needs to go into full lockdown so it doesn't get found. Throw it in a black hole for all I care, but we need to make sure Palpatine can't go full Zombie Apocalypse as a last stand)
Learning:
[] Non-Human Genemods
[] Anti-Force Research: Chance of Success: 50% Cost: 200 Reward: Anti-Force subject researched [Takes 2 turns]
-[] Taozin
-[] Galen Erso
(Non-Human Genemods lets us get full benefit of mass genemodding when we take it next turn. Anti-Force takes longer and we need it. I had initially gone for the one-turn shot of it, but being able to figure out how Palpatine hides will let us be less blind to him.)
Personal:
[] Annoy Padme
[] Lava Blaster
[] Force Training
-[] Blazing Chains (Advanced)
[] Personal Attention
-[] The Burning Rain
(Bonus boss shenanigans are go; Honoghr is a big question mark.)
[] Under The Knife
-[] Choose 1 Hero Unit:
--[] Thrawn
-[] Choose 1 Genemod:
--[] Voss
[] Thrawn - Unravelling The Spider's Web
[] HK-47 - Write the Book
[] Mungo Baobab - Mergers And Acquisitions
-[] Hoersch-Kessel Drive
(Thrawn getting Force expansion of his ability to out-think things is a terrifying thought. Terrifying to Trench, that is. Starting to learn how to beat Force users without the Force is a good thing. Also, I was debating between having Baobab contact HK-Drive or the Mon Cal Shipyaards, but a properly armed Lucrehulk spewing out X-Wings (which we would develop next turn) would be pretty much unbeatable.)
Free Action: +1 Diplomacy
(We need the things)
Hero Support:
PR-1: [] Oust Shu Mai
The Silencer: [] Bad Moon Over Coruscant
Silas Cata: [] Taming A Lone Wolf
Cheriss Sair: [] Archaeological Expeditions: Aliston Nor
Thrawn: [] Unravelling The Spider's Web
Grievous: [] Paramilitary Support
Asajj Ventress: [] The Hunt For The Jebble Box
HK-47: [] Write the Book
Jango Fett: [] Strike Palpatine's Inner Circle: Armand Isard
Talesan Fry: [] Oust Shu Mai
Galen Erso: [] Anti-Force Research: Taozin
Mungo Baobab: [] Mergers And Acquisitions: Hoersch-Kessel Drive
Watcher Support (20 teams available, 1 Point per assigned team):
[] 8 teams assigned
-[] Taming A Lone Wolf
[] 1 team assigned
-[] The Burning Rain
[] 1 team assigned
-[] Strike Palpatine's Inner Circle: Armand Isard
Differences from Publicola's Plan:
Force Order: Tython over Ysanna/Almas; This is a personal preference. It would also lend a degree of credence, credibility, and legitimacy to Riphath's "pseudo-embassy-thing".
Sienar regular action: Salvage vessels over medical first response
Lore: Disciples of Twilight over Corellian Jedi. Twilight is more our style and their abilities are just cooler.
Martial:
[] Militia Standardization
[] Paramilitary Support
-[] Grievous
(Standardization helps our neutrality have teeth; Paramilitary support gives it a skeleton--some assorted 'trainers' from a number of different organizations would give it a lot of different capabilities. Sending Grievous to add to our martial bonuses seems like a good call. Maybe help him make some better friends than Jar-Jar. Among other options, the Antarian Rangers are at full strength.)
Diplomacy:
[] Shards Encased In Iron (CNS)
[] Negotiating With "The Negotiator"
[] Taming A Lone Wolf
-[] Silas Cata
-[] 6 Watcher teams
[] The Burning Rain
-[] Personal Attention
-[] 1 Watcher team
[] Between the Light and Dark
-[] Tython Jedi Order
(Shards are cool. Obi-Wan is free. Vos needs to be talked to. The Tython Jedi Order action largely exists because of my omakes and I'm inclined to seize it, if just to fuel more omakes. Speaking of omake fuel, a humanitarian aid effort to Honoghr definitely also qualifies for Riphath. Due to the question marks, it also qualifies for Ciaran)
Stewardship:
[] Sienar Custom Vessel
-[] Interdictor Vessel
-[] Salvage Vessels
[] The Revolution Will Be Televised
[] Oust Shu Mai
-[] PR-1
-[] Talesan Fry
(Interdictors are Thrawn's thing; I'm intrigued at the Salvage vessels because they would likely grant bonuses to their thing; Medical "Battlefleet" could perhaps more aptly be renamed Medical "Motorcade" and isn't as good as it might initially sound. We need to expand our propaganda efforts and displace Palpatine; Shu Mai needs to go and it's going to be tricky.)
Intrigue:
[] Autonomous Hunter-Seeker Teams
[] Strike Palpatine's Inner Circle
-[] Armand Isard
-[] Jango Fett
-[] 1 Watcher Team
[] Real Bad Moon Over Coruscant
-[] The Silencer
(More actions is go; blinding the enemy is a good first step to killing them, as it taking out their backup plans. Silencer is good at get in, get out, go boom; Jango will know what to do about Isard)
Lore:
[] Research Alternative Force Schools
-[] Disciples of Twilight
[] Archaeological Expeditions
-[] Aliston Nor
-[] Cheriss Sair
[] The Hunt For The Jebble Box
-[] Asajj Ventress
(If I have to go Panory for the Disciples of Twilight? Look, I can and I will, okay?
Aliston Nor is home of the Ancient Lego Jedi. If that doesn't scream Cheriss, I don't know what does.
and the Jebble Box is something that needs to go into full lockdown so it doesn't get found. Throw it in a black hole for all I care, but we need to make sure Palpatine can't go full Zombie Apocalypse as a last stand)
Learning:
[] Non-Human Genemods
[] Anti-Force Research: Chance of Success: 50% Cost: 200 Reward: Anti-Force subject researched [Takes 2 turns]
-[] Taozin
-[] Galen Erso
(Non-Human Genemods lets us get full benefit of mass genemodding when we take it next turn. Anti-Force takes longer and we need it. I had initially gone for the one-turn shot of it, but being able to figure out how Palpatine hides will let us be less blind to him.)
Personal:
[] Annoy Padme
[] Lava Blaster
[] Force Training
-[] Blazing Chains (Advanced)
[] Personal Attention
-[] The Burning Rain
(Bonus boss shenanigans are go; Honoghr is a big question mark.)
[] Under The Knife
-[] Choose 1 Hero Unit:
--[] Thrawn
-[] Choose 1 Genemod:
--[] Voss
[] Thrawn - Unravelling The Spider's Web
[] HK-47 - Write the Book
[] Mungo Baobab - Mergers And Acquisitions
-[] Hoersch-Kessel Drive
(Thrawn getting Force expansion of his ability to out-think things is a terrifying thought. Terrifying to Trench, that is. Starting to learn how to beat Force users without the Force is a good thing. Also, I was debating between having Baobab contact HK-Drive or the Mon Cal Shipyaards, but a properly armed Lucrehulk spewing out X-Wings (which we would develop next turn) would be pretty much unbeatable.)
Free Action: +1 Diplomacy
(We need the things)
Hero Support:
PR-1: [] Oust Shu Mai
The Silencer: [] Bad Moon Over Coruscant
Silas Cata: [] Taming A Lone Wolf
Cheriss Sair: [] Archaeological Expeditions: Aliston Nor
Thrawn: [] Unravelling The Spider's Web
Grievous: [] Paramilitary Support
Asajj Ventress: [] The Hunt For The Jebble Box
HK-47: [] Write the Book
Jango Fett: [] Strike Palpatine's Inner Circle: Armand Isard
Talesan Fry: [] Oust Shu Mai
Galen Erso: [] Anti-Force Research: Taozin
Mungo Baobab: [] Mergers And Acquisitions: Hoersch-Kessel Drive
Watcher Support (20 teams available, 1 Point per assigned team):
[] 8 teams assigned
-[] Taming A Lone Wolf
[] 1 team assigned
-[] The Burning Rain
[] 1 team assigned
-[] Strike Palpatine's Inner Circle: Armand Isard
Differences from Publicola's Plan:
Force Order: Tython over Ysanna/Almas; This is a personal preference. It would also lend a degree of credence, credibility, and legitimacy to Riphath's "pseudo-embassy-thing".
Sienar regular action: Salvage vessels over medical first response
Lore: Disciples of Twilight over Corellian Jedi. Twilight is more our style and their abilities are just cooler.