Emigration 4.1
Sunday, March 6
"It's not funny!"
"It's kind of funny," Kurt disagrees, doing his best to contain his snickers. The rest of the Privateers' leadership isn't doing so well at that, though at least your dad looks just as embarrassed as you are. "And look at it this way: it could be worse."
You shoot him and the tablet he carries a hateful glare. Why oh why doesn't Perfect Storm know a spell to incinerate objects with just a look? "Yes, I should be happy that random people on the internet are content with just fantasizing in explicit detail about my torrid love affair with
my own father!"
Goddamn shippers. They are the
worst. Apparently, that hug you gave your dad immediately after the Simurgh fight was not quite as inconspicuous as you expected it would be after an Endbringer fight, and people there got ideas. Then some Tinker, who you will track down sooner or later, decided to post pictures. For the first time, that your Barrier Jacket makes you look a couple of years older serves as a disadvantage because no one considered that the two of you might be father and daughter. Instead, several people latched on to the idea that your relationship is a May-December romance, and then the shippers slid out of their slimy holes and started making insinuations. Insinuations and bad cape-fic and Photoshopped images. Worse, because you look like a legal adult, the rules protecting minors from being sexualized aren't being applied, and that was
before Perfect Storm found you being mentioned in the NSFW threads.
If you ever find out who XxVoid_CowboyxX is when he isn't on the Internet, you're going to feed his computer to him piece by piece with great violence.
Alexander and Margaret glance at each other and then pointedly look away, their jaws trembling as they keep their laughter contained as best they can. Your dad just sighs in resignation. "And to think, they're still not as bad as the ones setting Samantha up with literally everyone."
"I didn't think they were that bad," your shameless hussy of a Guardian Beast says. "Admittedly, I don't think Narwhal's and Ash Beast's powers would interact like that, but you have to give them points for creativity. And since I am fireproof—"
"And on that note, I'm gone before I decide I do want to die a virgin, after all."
The door swings closed behind you, and you walk down the hallway toward the stairwell. In addition to getting away from that conversation, it will be nice to go outside the hotel for a while and just fly. There are a ton of people packed in here, drawn in by the need to sleep somewhere and the significant discount – Endbringer rates, they were calling it – this hotel and others offered to anyone whose driver's license shows a Brockton Bay address, and you've been so busy keeping anyone from noticing that you dad is always off by himself or that there's a random raccoon wandering around that you haven't had any time for yourself.
These stairs lead up to the roof, and you make a note to leave some money behind in recompense for blowing up the lock that is now laying in shards and puddles on the ground. A thought wraps you in your Barrier Jacket, and then you are rocketing into the clouds. Unfortunately, your relaxing flight is soon interrupted. «
You are being contacted by Miss Militia, Mistress.»
"
Ugggh. Fine. Patch it through." The faint crackle of static fills your ears. "Calamity here. What's up, Miss Militia?"
"Not much. I just got out of a custody meeting." You hum in obvious curiosity, and after a moment, she elaborates,
"Vista's parents chose to head to Manchester. They didn't make it."
Oh. Oh, poor Vista. Most people chose one of three places to run: Dover, Manchester, or Boston. Unfortunately for everyone seeking refuge in Manchester, the stress was apparently enough that someone triggered while on the middle of the freeway. Worse, the power that cape received was one that let him or her sling out huge amounts of boiling tar. When a giant figure formed of hot pitch appeared in the middle of the road where people were already driving fifteen or twenty miles above the speed limit, the results were as tragic as they were predictable. The wrecks just kept piling up, killing several dozen people and injuring hundreds of others. The cape who started everything, labeled Tar-Baby by the media, had slipped away and could not be found.
"That's terrible. But the rest of the Wards can help her, can't they? And you got custody of her, so that's someone else she can rely on."
"For now, yes. Legally, the courts still need to decide who receives custody of her civilian identity, but I have custody of her cape identity until we get settled in Philly."
You turn to stare at the red jewel of your staff. "Philly? But I thought Armsmaster was named as the new head of the Boston branch."
"He is. That doesn't mean we're all staying here. Even after… after we lost so many to the Simurgh, we're still one of the largest branches in the Northeast." She wasn't kidding about the number of casualties; the Brockton Bay Protectorate had lost five heroes in that fight. Kid Win and Velocity died when the Simurgh first unveiled her machine, Aegis when his powers were turned off and he could no longer fly, and Battery and Triumph sometime after that, probably when she turned all those people into monsters. Miss Militia takes a moment to collect herself before she continues,
"Boston is a relatively quiet town from a parahuman perspective, and between Armsmaster, Dauntless, Gallant, and what's left of New Wave, that is more than enough reinforcement to deal with any villains who choose to stay. Not that many will; the main villain in Boston is a Thinker named Accord, and he probably does a better job of running other villains out of town than the Protectorate does.
"Assault and Clockblocker are headed to Chicago. Unlike Brockton Bay, up there villains are enforcers in the gangs rather than the leaders, and the Protectorate spends a lot of time working with the police to bring in the unpowered thugs. The PRT decided my power would make the gangs too likely to escalate, but Clockblocker has the perfect skill set for making arrests, and Assault has… contacts there from before he joined the Protectorate.
"Like I said, I'm off to Philadelphia with Vista. For some reason, a lot of Case 53s have been popping up there over the last couple of months. Very powerful, very violent, and unfortunately very insane Case 53s. My powers are better suited to dealing with attacks like that."
That's most of the surviving capes, but one's missing. "What about Shadow Stalker?" You blanch. "I'm so sorry. Is she…?"
"No, she survived. We have had some… disciplinary issues with her, and Legend has an interest in troubled Wards. She's moving to New York."
"Doesn't seem like much of a punishment to me."
"In many ways, it's not. It's not supposed to be. I'm sure she will think it is, though." You can hear the smile in Miss Militia's voice.
"When the Wards first started, it was supposed to be somewhere we could sort out our issues and learn how to use our powers safely and responsibly. Legend has kept it like that for the most part. She'll receive a lot of anger management, a lot of counseling, a lot of lessons on how she should use her powers rather than just how she can use them. It'll be good for her."
"Why are you telling me all this?" you ask. Just informing you that she's leaving is one thing, but all these details, especially the stuff about Shadow Stalker? There's something going on here. "Not that I don't appreciate it, but it sounds like you have some ulterior motive besides just giving me a heads up."
"I do," she admits without a moment's hesitation.
"You, the Privateers. You want to have a positive impact on the world. You want to do something that matters. I congratulate you on that, but if you want to make a difference, I don't know that you can or should try doing it in Boston. Yes, there are still villains here, but things are stable, and most of the crimes being committed are nonviolent. Theft, embezzlement, blackmail. Crimes that should be stopped but not ones that can be blasted away. In Brockton Bay, it didn't matter; we were one step away from a gang war. In Boston, raw force will cause more problems than it solves.
"If you still want to stay, stay. I just thought you should know that there are other places you can go, places where you can find a friendly face and where I think you can do more good than you can here. And if you do decide to stay, you have my number. Feel free to call me if you ever run into any problems or just want someone to talk to."
You chat for a couple more minutes before she hangs up. You drift in the sky, wondering what you're going to do and how you're going to sell your dad on it.
I think we all know how awful shippers can be. Probably because most of us fit in that group in some way or another.
We're going to try something a little different in regards to the voting. After a request from one of your colleagues and the general tone of the discussion following the AAR, for this vote and the next couple after that I'm imposing a moratorium that will last for 24 HOURS after the chapter drops. Feel free to discuss the choices all you want until the vote actually opens, and like normal, I will answer what questions I can. I will make an announcement when you can cast your votes. If we decide we like this, we'll keep doing it; if not, it's no trouble to stop. And if anyone else has any suggestions, let me know. There are few things I'm unwilling to at least consider.
Anyway, where do you want to move?
- Boston. Stick around with Armsmaster, Dauntless, Gallant, and New Wave. Sure, it's stable, but that just means it should be easier to uproot the local villains.
- Philadelphia. Follow Miss Militia and Vista. Work with Chevalier and deal with the upsurge in "Case 53s". You just hope no one confuses Samantha for one.
- Chicago. Follow Assault and Clockblocker. You'll spend most of your time dealing with regular gang violence. Solar Wrath might not be the best spell here.
Fair warning: if Boston or Philadelphia are picked, there are going to be lots of OCs to staff the branches. More in Philly, though, since it's a larger branch and the only canon character there is Chevalier.