Pamela's trait is very minor. +0.1 to coop score with a random hero doesn't mean much. And we need her have better result than Luthor, it will happen less than 50% of the time meaning that is roughly +0.05 coop per action. Her colntributing to Luthor's action with 1.55 coop score will likely add more than 0.05 score.
If Lex is doing learning or diplomacy we need a good reason to not have Pamela with him.
Getting Ivo to 1.0 won't be easy and we have better ways of getting additional actions.
One important thing that many players seem to miss... Not only hero units influence missions, but missions influence heroes, too. Remember how we got the first big boost to Pam's and Lex coop? We made them working together on intrigue action and Pamela's contribution was something like +2.
Two other times when we tried similar things (Mercy+Ivo n security and Katherine+Pamela on planting plants) we got unlucky, but with good rolls it would be different.
Also, numerical bonus is not everything. Let's say Karl, he is not a stewardship specialist, but should we use him to build a hospital it will be a very different hospital comparing to what he could be otherwise.
You have a very OOC thinking here. 0.5 coop represents not only what Ivo thinks about Lex but also what Lex thinks about Ivo. Coop score between them may go down because Lex may become so annoyed working with this jerk that their coop score will collapse. Also, what makes you think that Pheromone is even an option?
If Lex is doing learning or diplomacy we need a good reason to not have Pamela with him.
Getting Ivo to 1.0 won't be easy and we have better ways of getting additional actions.
One important thing that many players seem to miss... Not only hero units influence missions, but missions influence heroes, too. Remember how we got the first big boost to Pam's and Lex coop? We made them working together on intrigue action and Pamela's contribution was something like +2.
Two other times when we tried similar things (Mercy+Ivo n security and Katherine+Pamela on planting plants) we got unlucky, but with good rolls it would be different.
Also, numerical bonus is not everything. Let's say Karl, he is not a stewardship specialist, but should we use him to build a hospital it will be a very different hospital comparing to what he could be otherwise.
I think with the pheromones and our 29 diplomacy, we have a pretty good shot at getting him to appreciate us helping him get over something blocking his progress.
You have a very OOC thinking here. 0.5 coop represents not only what Ivo thinks about Lex but also what Lex thinks about Ivo. Coop score between them may go down because Lex may become so annoyed working with this jerk that their coop score will collapse. Also, what makes you think that Pheromone is even an option?