Lex Sedet In Vertice: A Supervillain in the DCU CK2 quest

What sort of tone should I shoot for with this Quest?

  • Go as crack fueled as you can we want Ambush Bug, Snowflame and Duckseid

    Votes: 30 7.7%
  • Go for something silly but keep a little bit of reason

    Votes: 31 7.9%
  • Adam West Camp

    Votes: 27 6.9%
  • Balanced as all things should be

    Votes: 195 50.0%
  • Mostly serious but not self-involvedly so

    Votes: 73 18.7%
  • Dark and brooding but with light at the end of the tunnel

    Votes: 12 3.1%
  • We're evil and we don't want anyone to be happy

    Votes: 22 5.6%

  • Total voters
    390
  • Poll closed .
Yeah sorry, talking about putting forcefield on a spaceship.
Well, protecting spaceships (or for that matter buildings) with force fields is reasonable and I'm sure lots of people do it if they have force fields to do it with.

It's just a very different scope of project from the previous discussion of putting a whole planet under a bubble shield. I imagine that there are very few worlds that have that. I imagine that most of them also fall under one of three categories:

1) Super-isolationist worlds that desire no interaction and thus have no objection to being walled off from the universe.

2) Quarantined/besieged worlds where the force field is being maintained by an outside power that wants to isolate something or someone on the surface. Takron-Galtos might be an example, where the force field bubble would just be one more layer of security around the prison planet. Hypothetically.

3) Worlds that have such a defensive system but don't activate it normally, except when under some kind of threatening attack from outer space.
 
@King crimson something I was wondering, would building new servers lower the DC for improving our various apps and websites?
Yes, that is something that would do it.
Super-isolationist worlds that desire no interaction and thus have no objection to being walled off from the universe.
This generally isn't a thing simply because it's not practical. Boom Tubes and Zeta Beams simply invalidate the strategy of using forcefields as a wall to cut yourself off from the world and it also does nothing to effectively defend against being conquered by a foreign power if you do not have some other defensive measure (which would rely on having capabilities/resources beyond just one planet) in order to really be effective. Even people like the Daxamites, who have had members so isolationist they refuse to breathe the same unfiltered air as other species, are forced to bend to practicality and interact with others in order to effectively defend themselves from interstellar threats.
Takron-Galtos might be an example
Biot is probably a better hypothetical example. Takron-Galtos requires too much movement of materials (the whole planet is a prison so it needs to get all of its resources like food, fuel, uniforms and more sourced from other planets which means even beyond prisoner intake and exiting Takron-Galtos can't keep the planet cut off for very long and remain effective at doing it's job. Biot on the other hand is a world that's very much intended to be cut off from everything and nobody would move stuff onto or off of the planet anymore.
 
This generally isn't a thing simply because it's not practical. Boom Tubes and Zeta Beams simply invalidate the strategy of using forcefields as a wall to cut yourself off from the world...
True. Though there is at least one Elseworlds setting in which we see a force field surrounding Earth that is proven to block zeta beams in the most brutally direct manner possible- someone finds Adam Strange's dessicated corpse in Earth orbit, where the force field intercepted his transportation. Poor bastard.

and it also does nothing to effectively defend against being conquered by a foreign power if you do not have some other defensive measure (which would rely on having capabilities/resources beyond just one planet) in order to really be effective. Even people like the Daxamites, who have had members so isolationist they refuse to breathe the same unfiltered air as other species, are forced to bend to practicality and interact with others in order to effectively defend themselves from interstellar threats.
True, but this is a bit like saying that a city gains nothing from being defended by walls and forts if it doesn't have an army to garrison it.

For example, as I recall, the Daxamites have the powers of Superman but a disastrously serious lead allergy/vulnerability. They would gain some major advantages from being able to keep up some kind of planetary barrier shield that prevents an enemy with FTL spacecraft from just warping in, dumping millions of tons of lead birdshot all over the place, and warping back out. A planet with more conventional inhabitants still, in principle, needs to worry about problems along the general lines of "a drive-by shooting, with nukes."

Having a planetary shield, even if you only raise it when intruders threaten your planet, or perhaps especially in that case, has its appeal.

Biot is probably a better hypothetical example. Takron-Galtos requires too much movement of materials (the whole planet is a prison so it needs to get all of its resources like food, fuel, uniforms and more sourced from other planets which means even beyond prisoner intake and exiting Takron-Galtos can't keep the planet cut off for very long and remain effective at doing it's job. Biot on the other hand is a world that's very much intended to be cut off from everything and nobody would move stuff onto or off of the planet anymore.
Given that Takron-Galtos is an entire planet, you probably could use automation or prison labor to produce most basic consumables like food and fuel. Supply deliveries for things like uniforms and weapons that you really don't want sourced on-planet would be less frequent, then.

But you're not wrong, and of course there are always downsides to that sort of thing, and I'm not saying that you're wrong to say what you do about Takron-Galtos.
 
This generally isn't a thing simply because it's not practical. Boom Tubes and Zeta Beams simply invalidate the strategy of using forcefields as a wall to cut yourself off from the world
Those Technlogies are actually quite rare. The only ones with Zeta Beam technology are Rann and occasionally Earth(depending on the version) and Boom Tubes are restricted to New Gods and people who have New God technology(Mother Boxes and Fater Boxes). It's not like just anyone has access to them.

and it also does nothing to effectively defend against being conquered by a foreign power if you do not have some other defensive measure (which would rely on having capabilities/resources beyond just one planet) in order to really be effective.
Eh... have you ever heard of a planet from the Vega System known as Euphorix? Their primary method of preventing the Citadel from conquering them is a giant planetary shield.
 
Eh... have you ever heard of a planet from the Vega System known as Euphorix? Their primary method of preventing the Citadel from conquering them is a giant planetary shield.
Yes, I have. Euphorix did not use a planetary shield as their primary method of preventing the Citadel from conquering them (IMO). In fact, IIRC, the Citadel succeeded in turning off the planetary shield even if they weren't able to properly capitalize and make use of this opportunity. The actual thing that kept the Citadel from conquering Euphorix was the fact that there were other planets to conquer first (notably the Citadel didn't start off attacking Euphorix, Euphorix actively preemptively entered the war against them in order to prevent them from consolidating their position via conquering the rest of the Vega system) and the fact that they actively aided rebel forces that were weakening the Citadel like the Omega Men and even then they needed to make a last ditch effort to destroy the Citadel's communications/command center to prevent them from conquering the Vega system. The shield was not the primary method of keeping them from being conquered, it was a defensive measure that delayed the Citadel's ability to conquer them long enough so that the Citadel empire could be destroyed via outside forces.

The shield was very effective at dealing with the remnants of the Citadel but that's not at all the same thing as taking on the entire unified thing. If the planetary shield could so effectively deal with a united Citadel, then there was no reason for Euphorix's monarchs to actively go out of their way to destroy the Citadel empire.

TLDR: The planetary shield was Euphorix's primary defensive measure but at the same time when you're actively leading uprisings and destroying the empire fighting against you, I wouldn't call it the "primary" method of preventing conquest because you're doing something else to prevent them from figuring out how to get past the shield (which they likely eventually would).

Edit: my point is that Euphorix didn't just sit behind a shield and take no other action to prevent invasion, they actively destroyed the Citadel empire which while not a defensive measure in the traditional sense is still something they needed to do to prevent conquest besides raising the shield.

Thus my initial statement of "it does nothing if you do not have some other defensive measure/resource (which would rely on having capabilities/resources beyond just one planet) in order to really be effective" because the Omega Men leading an uprising against the Citadel is something else that uses resources not found on Euphorix in order to prevent the Citadel from conquering them.

Edit #2: My position/argument is not "planetary shields are useless as a defensive measure" rather it's "planetary shields are not sufficient as the only defensive measure against conquest".
 
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Hey guys sorry for being the bearer of bad news with yet more delays, due to my housing situation blowing up and a friend of mine contracting a disease literally called "Devil's Grip". I am working on the update and I'll be getting it out soon. If I continue to struggle to finish it I'll cut the update into portions in order to release something this month.
 
On an unrelated note, if we really want to expand Future Construction a lot it theoretically could be beneficial to buy Queen Industries

They focus on real estate and construction, have plenty of questionable executives we could make good use of and has the lowest DC of any of the major corporations
 
On an unrelated note, if we really want to expand Future Construction a lot it theoretically could be beneficial to buy Queen Industries

They focus on real estate and construction, have plenty of questionable executives we could make good use of and has the lowest DC of any of the major corporations
That sounds like a "not in the next two turns" plan unless the DC is way lower than I think it is.

I mean, I'm not fundamentally opposed to the idea long-term. We could at least consider it. I just think we have enough immediate priorities at the moment that....
 
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In the future, I think we should get the helmet of the B'wana Beast that gives Powers like bio fusion and let you talk to animals, at Mt. Kilimanjaro.
 
That sounds like a "not in the next two turns" plan unless the DC is way lower than I think it is.

I mean, I'm not fundamentally opposed to the idea long-term. We could at least consider it. I just think we have enough immediate priorities at the moment that....
Oh absolutely, it would be a more long term goal

Iirc the DC is 62 which is easily possible but we'd almost certainly want a larger team since there would probably be opposing hero units on the roll

EDIT: @King crimson I was wondering, is Clockstoppers set in the modern day just with time travel or is it set in the future?
 
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EDIT: @King crimson I was wondering, is Clockstoppers set in the modern day just with time travel or is it set in the future?
I mean it's not really set in the modern day or in the future, it's fundamentally set in a different time period every episode (it has episodes that take place in Ancient Egypt, the American Revolutionary War, Feudal Japan, Medieval England and the far future).

The question I think you're intending to ask is if the show's "present day" is the actual in-universe contemporary present day, to which the answer is probably yes (if only to save budget). The organization the heroes are a part of might be from the future and there is likely at least one viewpoint character definitely from the present day but a lot of the specifics are deliberately left open for people to fill in the blanks however they wish within the space of omakes to fill out the tv show creative writing contest that's still ongoing.

Edit: For people looking for inspiration for some characters in the show here are some ideas I had for various characters. Not all of them are good in my opinion but at least they are still interesting and might inspire some people.
  • King English is a delusional time traveler who is convinced that he is the rightful king of England and by extension the entire world. As such after getting his hands on a time travel device, he travels back in time to make himself king and to ensure that England becomes more powerful/more dominant than it is nowadays (Preventing the American Revolutionary War, removing Joan of Arc, Providing King Henry with a perfect heir, forcibly marrying Elizabeth to Philip of France, undoing the Magna Carta etc.)
  • Ibrahim Ludd is a man who sees the excesses of the modern day and deems it all stemming from overuse of technology. He believes that if he got rid of technology humanity would be better off. When a mysterious patron gives him time travel tech, he uses it to undo various technological innovations throughout history in order to "strengthen" humanity and set them back on the right path
  • Cleopatra managed to successfully seduce a time traveler and convince him to provide her and her armies with advanced future technology allowing her to successfully fight back against Octavian and emerge as the Emperess of a now thoroughly more Egyptian Rome
  • Roxanne Sutton plays a former top agent of the same organization as the heroes. After being overlooked and overworked one time too many she snaps and decides to make history more interesting, mangling the timestream without any real goal besides having fun.
  • Lord Lynvurm is a reptilian alien from the future and one of the sole survivors of a failed future invasion of the earth. His goal is to successfully accumulate enough small changes to history to weaken humanity (as well as gather information on them) in order to turn the failed alien invasion into a successful one
  • The Paradox Shear is a monstrous inhuman figure that nobody truly knows what it is. Whenever somebody meets interacts with a past version of themselves and that version of themselves is aware they're meeting themselves from the future, the ensuing temporal energy draws out the Paradox Shear which then travels back in time and relentlessly tries to kill the past version of the individual who met themselves.
  • Nicholas Flamel, a brilliant alchemist, created the philosophers stone and became immortal. Upon living long enough through history, he became jaded at humanities lack of advancement and felt that it required his own guiding hand to shape them into their best possible form. Using his mystical abilities to time travel he then uses his magic to alter the course of history so that he is placed in power and thus can shape the course of world events.
 
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King English is a delusional time traveler who is convinced that he is the rightful king of England and by extension the entire world. As such after getting his hands on a time travel device, he travels back in time to make himself king and to ensure that England becomes more powerful/more dominant than it is nowadays (Preventing the American Revolutionary War, removing Joan of Arc, Providing King Henry with a perfect heir, forcibly marrying Elizabeth to Philip of France, undoing the Magna Carta etc.)
As a Brit I have to say, that sounds like my kind of supervillain
 
It's like he's going out of his way to bring misery to England and creating the Hour of Need in which King Arthur would have to come back to clean up the mess.
 
At @King crimson how hard to make Zero-point energy, like in the Incredibles movie.
So I am not at all an expert on zero point energy or on quantum mechanics. Furthermore "zero point energy" from my understanding operates nothing like it does in the Incredibles save perhaps as a power source. Additionally from my understanding you've already one upped zero point energy with the cold engine which can be argued to be "negative point energy". Someone who knows more could clarify things if I'm wrong or misunderstanding something.

So, if your question is about the power source you've already kind of got it. If you're asking "how hard is it to replicate Syndrome's powerset?" then that's a question with no actual relation to zero point energy and in fact is entirely separate as there are multiple ways to achieve it.
 
So I am not at all an expert on zero point energy or on quantum mechanics. Furthermore "zero point energy" from my understanding operates nothing like it does in the Incredibles save perhaps as a power source. Additionally from my understanding you've already one upped zero point energy with the cold engine which can be argued to be "negative point energy". Someone who knows more could clarify things if I'm wrong or misunderstanding something.

So, if your question is about the power source you've already kind of got it. If you're asking "how hard is it to replicate Syndrome's powerset?" then that's a question with no actual relation to zero point energy and in fact is entirely separate as there are multiple ways to achieve it.
From what I understand in real science zero point energy is when a generator produces exactly as much energy as it uses, for example a hydroelectric dam that converts 100% of the kinetic energy from the water it takes in into electricity which no known generator actually does

By that definition the Cold Engine is better because it somehow creates energy from the absolute lack of anything

Also I think the closest thing we have to crating what Syndrome uses is improving our tractor beams a lot
 
From what I understand in real science zero point energy is when a generator produces exactly as much energy as it uses, for example a hydroelectric dam that converts 100% of the kinetic energy from the water it takes in into electricity which no known generator actually does
No, that's called a perpetual motion machine, because any such system can be modified into a machine that goes on powering itself forever with no external inputs.

"Zero point" energy is based on the premise that actually the entire universe's fabric of space is charged with tremendous amounts of energy, and that we could somehow tap into this energy to provide prodigious amounts of power without any fuel consumption or having to do any work.

If this sounds improbably convenient, well, it is. There are some quantum mechanical and thermodynamic reasons why I'm skeptical of the idea that this could be a thing (in a way that, for example, fusion power does NOT make me skeptical), but that's a ramble for another time.
 
I've never seen it used anywhere except as unobtanium used to justify sci-fi technobabble.

Now, that certainly doesn't exclude the possibility of using it in a game based on DC comics, but as previously noted, we already have one of those. Better to just optimize on the impossible infinite-energy solution we already have.
 
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