I strongly disagree. Productive, enjoyable activity that results in saving lives, undertaken together with people who understand her and whom she likes can't possibly be bad for mental health. If anything, it'll be therapeutic.

Sure, except for the bits where her allies and wingmen get murdered by Antagonists right within her sensory envelope.


... Character/Plot Relevance is our win condition. It matters plenty.

Also there are more ways to increase plot relevance than clinging desperately to the MC. :rolleyes:

We'd still need screen time, and for that to happen we need to be associated with the flight at minimum. Otherwise the entire thing becomes a terrible plotline snarl that no writer wants to get involved in.

After the first season climax it might become possible to separate Anna from the flight, but that's many updates to come.
 
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... Character/Plot Relevance is our win condition. It matters plenty.
It's the journey and not the destination blahblahblah I'm sure you've heard that a thousand times before, but seriously, why try and rush to 'finish' something like this? We're moving at our own pace, and we all know that the traumatized warrior girl gets a sudden boost in popularity once their entire life's history is espoused, at length, in the span of three or so episodes in order to deliver some sort of message to the MC, we've got, ohh, until the tail-end of this tournament arc for that to happen or, if it only serves to show to the MC the gulf in power between him and his dreams, an episode after some sort of permanent injury is inflicted on him*, if that's the case, then we've probably got until he meets an insurmountable foe, there's some overlap there.
*This can range from a missing arm to a bad-ass scar, being a Valk leaves you open to a lot of damage without much real impairment.
 
... Character/Plot Relevance is our win condition. It matters plenty.

I think it's safe to say that people arguing for going off and fighting the Antagonists are aiming for the "Save the world" victory condition:
Your goal is to become a main character and star in your own series.

How you do this is up to you, win the main characters affections, get popular enough to be labelled 'best girl' or save the world, anything goes.
 
Not necessarily. We're just aiming for the spin-off where they show what we did.

I think it's safe to say that people arguing for going off and fighting the Antagonists are aiming for the "Save the world" victory condition:

If it's boring we won't get such a spin off while we've also lost our ability to get screen time in Project Valkyrie Core's main plotline due to turning ourselves into a minor plot point at best.

We're moving at our own pace, and we all know that the traumatized warrior girl gets a sudden boost in popularity once their entire life's history is espoused, at length, in the span of three or so episodes in order to deliver some sort of message to the MC, we've got, ohh, until the tail-end of this tournament arc for that to happen or, if it only serves to show to the MC the gulf in power between him and his dreams, an episode after some sort of permanent injury is inflicted on him*, if that's the case, then we've probably got until he meets an insurmountable foe, there's some overlap there.

... Or we can wait with showing our tragic backstory until we're closer to our popularity victory condition and get a similar boost at a more effective moment in time.
 
Sure, except for the bits where her allies and wingmen get murdered by Antagonists right within her sensory envelope.
First of all, that won't happen during waveforce/impeller/Higgs training spree which is what was described as therapeutic. Second, she's not an idiot, and realization that her inaction leads to more deaths would hit her just as hard. That's assuming that it's even possible to keep her away from fighting. We need to get started on reducing or, ideally, eliminating future casualties right now through excessive preparation, not put it off till it hits us all at once.
... Character/Plot Relevance is our win condition. It matters plenty.
Doesn't matter. In my eyes anime overplot is a massive detriment to Anna's story, so I'm ignoring it, and anything related to it has no weight when it comes to decision making. Plot relevance and screen time may as well drop to zero and nothing of worth will be lost.
 
If it's boring we won't get such a spin off while we've also lost our ability to get screen time in Project Valkyrie Core's main plotline due to turning ourselves into a minor plot point at best.



... Or we can wait with showing our tragic backstory until we're closer to our popularity victory condition and get a similar boost at a more effective moment in time.
Well then it'd just be less effective.
Can't just start talking about your tragic past during breakfast, can you?
 
Doesn't matter. In my eyes anime overplot is a massive detriment to Anna's story, so I'm ignoring it, and anything related to it has no weight when it comes to decision making. Plot relevance and screen time may as well drop to zero and nothing of worth will be lost.

This is actually something I've been wondering; How many people here actually care about the anime plot aspect of the quest?

As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?
 
I find it interesting and part of the reason I tried to vote that Anna narates every match was because I thought it would give people on Faux chan a reason to yell Robot Anna when she commentated every match.
 
I think it's safe to say that people arguing for going off and fighting the Antagonists are aiming for the "Save the world" victory condition:
Or go for all of them.
Doesn't matter. In my eyes anime overplot is a massive detriment to Anna's story, so I'm ignoring it, and anything related to it has no weight when it comes to decision making. Plot relevance and screen time may as well drop to zero and nothing of worth will be lost.
I'm fairly sure that if Relevance drops too low, it's game over.

Also, not everyone sees it that way.
This is actually something I've been wondering; How many people here actually care about the anime plot aspect of the quest?

As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?
It feels under-utilised in my opinion. To me, it's an additional, if some-what artificial challenge to get what I see as a "Golden Ending".
 
If we get our Relevance to 20, that's it. The quest ends, we get an epilogue. Maxing out character relevance does not get us a spin-off.

Saving the world would get us a spin-off, getting labeled "Best Girl" might do the same.


All things told though, the vast majority of us have disregarded most of the 'pandering to the anime' aspects of the early quest. We're much more focused on the life and times of Anna, not the overarching fictional setting she's supposed to exist inside. I know that a significant portion of the questers here (myself included) would view "Anna is mentally stable and happy" as a much more significant win condition than any other.
 
I started reading this around the time of update 10, and to me it's always been a sci-fi epos of humanity vs aliums with Anna as legendary warrior protagonist. Interludes and worldbuilding snips further enhanced this feeling. From that viewpoint, Perth Academy is but one stage of many, and Kojirou&Co - side characters that won't necessarily remain relevant as the tale goes on. So I'm generally eager to go out into the big world, accomplish epic feats and meet new, interesting people, especially among other Aces and UN elite. Sticking to school days slice of life is kind of stiffling.
 
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As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?

I find it useful as a contrast to Anna's life, and a good way to get the setting right.

I find it interesting and part of the reason I tried to vote that Anna narates every match was because I thought it would give people on Faux chan a reason to yell Robot Anna when she commentated every match.

We could get that by commentating from the stands to the rest of the flight too.

If we get our Relevance to 20, that's it. The quest ends, we get an epilogue. Maxing out character relevance does not get us a spin-off.

... Yes it does. In universe, which is the entire point of the quest, becoming so popular we are the waifu.

I know that a significant portion of the questers here (myself included) would view "Anna is mentally stable and happy" as a much more significant win condition than any other.

I am among them, but that doesn't mean I don't want to see character relevance rise too.
 
If we get our Relevance to 20, that's it. The quest ends, we get an epilogue. Maxing out character relevance does not get us a spin-off.

Saving the world would get us a spin-off, getting labeled "Best Girl" might do the same.

Ah no. All three are explicitly listed as resulting in a spin-off since that is the "win" condition for the game:
Your goal is to become a main character and star in your own series.

How you do this is up to you, win the main characters affections, get popular enough to be labelled 'best girl' or save the world, anything goes.

The problem, from my perspective at least, is they result in a spin-off for Valkyrie Core Earth not our Earth. For us it's just "Roll Credits" and epilogue time.
 
If we get our Relevance to 20, that's it. The quest ends, we get an epilogue. Maxing out character relevance does not get us a spin-off.

Saving the world would get us a spin-off, getting labeled "Best Girl" might do the same.
Incorrect:
Character Relevance is a measure of how important your character is in the MC's story. You can gain it by following the MC around or by causing events of significance plot-wise. If you gain enough, you become a main character of your spinoff work and you 'win'.
Same result no matter what happens, epilogue and quest ends. Previous statements suggest that the hypothetical spin-off will not be used in a new quest.

If that's not what you were saying, my apologies for misunderstanding.
 
This is actually something I've been wondering; How many people here actually care about the anime plot aspect of the quest?

As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?
I don't stress over it nor do I actively hate it like some people do, but I do keep it in mind when voting.

Sticking to school days slice of life is kind of stiffling.
Let's agree to disagree.

I just wish you would stop banging about it as much as you do, as if you could singlehandedly change the course of the thread/plot through your force of will alone. It's annoying.
 
This is actually something I've been wondering; How many people here actually care about the anime plot aspect of the quest?

As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?

I'm actually quite interested by it, although I think the quest may have outgrown it somewhat (possibly from the moment it started).

The trouble is, the way it's set up and has been progressing, people have become terrified of getting to max character relevance before we finish anything else we want to do. Avalanche has created a setting with multiple different stories bouncing all over the place, from meta-plots to side stories, and managed to invest us in all of them. And our character relevance has skyrocketed from 6 to 12 on a scale of twenty, so if things continue as they have we run the very real risk of maxing out character relevance and ending the quest before we receive closure for anything else that we've become interested in. Personally, I think Avalanche is capable of recognizing and counteracting that by -- just a thought, here -- making the highest ranks really difficult to achieve, but I appear to be in the minority there.

That said, the system as it currently presents a "win" condition that, if achieved now, would feel like losing. There are many fascinating stories, of Anna and otherwise, within this quest, but the three or so "win" conditions that Avalanche has stipulated all only work with one of each of those stories -- character relevance wins the meta-plot, winning Coke-Zero's heart wins the harem anime, and saving Earth wins the epic warrior story. But people care about all of those things, so we lose out on a lot with any one.

The meta-plot in particular does feel like the worst, since it means that this quest is done regardless of the level of resolution achieved in any other plotline. It would have worked fine as the overarching goal of a less serious quest, but this is not that quest. We care about the story on presentation, not simply the meta-plot encompassing it. So, while I like it, I feel that its status as a "win" condition should no longer stand.
 
You know... I would like it if other people made other BAHHSQ quests that followed some of the other characters.

It would help a bit with that problem at least.
 
To be perfectly honest? The 'anime in an alternate universe' schtick is what hooked me into this quest ( and by extension, this site) in the first place. I fully understand those who do view BAHHSCQ as a straight sci-fi quest, though, and it really is a testament to Avalanche's writing and world-building skills.

The question of 'what would this be as an anime' does add a whole other layer of enjoyment that I as somebody who simply doesn't have time to watch actual anime greatly appreciates.

The thing is, though, that Valkyrie Core might be an anime that falls into the catagory of so many harem anime. The 'oh god this setting is wasted on a harem anime'. We chose to avoid the harem plot and subvert any harem tropes we come across.

I think I and my alternate universe self agree on this; this story is not a harem one. At all. It's probably better this way.
 
Rewinding to how to fit Anna into the episode. Why is everyone forgetting the proposal her club activities are in the closing credits? Just slides of her and Sandra doing hearts and minds stuff with civilians. Sandra playing with children while Anna stands awkwardly in the background. Anna using her impeller to rebuild their electrical/plumbing with kids balancing on "invisible" piping.

Second to last slide is a snapshot of the conversation on the hill. The left side and top of the screen is framed by a tree with Anna and Sandra talking. The afternoon sun between the two. They wouldn't be silhouettes, instead the scene would be full color to keep with Anna's epilogues being cheerful.

The last slide is a picture of some civilians waving as a flight of Valkyries depart a built up city. Fade to black and roll preview.
 
This is actually something I've been wondering; How many people here actually care about the anime plot aspect of the quest?

As far as I'm concerned it's only use/relevance is that it spawned the fauxchan omakes. Outside of that it just feels completely irrelevent to the story of Anna.

What does everyone else think?

It's an interesting meta-narrative that informs both the shape and cadence of the story as it is and will be. It's also kinda funny. That said, I prefer the more sci-fi kinda stuff we have immersed ourselves in here, not being that much of a fan of the harem genre myself.
 
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