Attempting to Fulfill the Plan MNKh Edition

Voted best in category in the Users' Choice awards.
Non-Canon Omake: Dancing through the raindrops
Dancing through the raindrops

It was a cold, rainy day in Moscow. People hurried through the street, attempting to find shelter as they ran their various errands. A normally busy city made even more frantic as everyone sped up in an attempt to avoid getting too wet.

"-won't be reaching the deadline. Those lazy idiots, I shall send the repo-"
"Bazarov?! Bazarov get back here! BAZAROV!!"

Just like the city it found itself in, the VSNKh headquarters rarely had a quiet moment. Overseeing the growth of all the different sectors of the Union's economy was a lot of work. The telephones were constantly ringing, the papers were shuffled, organized and filed and the hallways were rarely empty.

"Someone stop that madman! You, err, Stepnov and Yuri, grab him! NOW!"
"-when they find out about this maybe they'll finally fire all those stu- hey what ar-"
"Grab him!" "I got him. Hold, ho-" "Get off of m-" "I got his legs!"

Today things were a bit more chaotic than usual though. Several very important deadlines to be held, political considerations to be kept in mind. What is worse, if one had a pessimistic mindset one might come to the conclusion that some of the deadlines might've been a tad bit… optimistic.

"-it won't be completed! It is IMPORTANT that the correct information-"
"There is no way- I am ORDERING you to drop it, what don't you understand?"

That wouldn't do. The big man himself said it would be completed, after all. You wouldn't want to make him a liar, would you?

"Comrade Mikoyan, sir! Comrade Stalin is on the line, he wants to know how Magnitogorsk is coming along!"
"Alright, alright, you two drag Bazarov to his office and make absolutely sure he doesn't leave. I'll deal with this shortly, just let me-"

You know what they say. 'When it rains…'

"Comrade Mikoyan, the NKVD is at the front door! They want to 'discuss the current situation' with you!"
"...Shit."

'It pours'.
 
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Turn 23(1939 1st Half): To Have More, we Must Produce More Results
Turn 23(1939 1st Half): To Have More, we Must Produce More Results
Resources per turn 735+10+30+10+5+ULAG=790+ULAG with 5 in storage
Party Support 35-5+10+5=45
Current Status of ULAG:

Population: 1,084,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -82.5 Resources Per Turn
Guard State: Intensive Monitoring, -27.5 Resources Per Turn
Resource Income: Construction focused, 165 Resources Per Turn, Additional Actions

Infrastructure

Create Trolly Lines:
With the current expansion of bus-transit in many urban areas, it will be prudent to start the expansion of a massive electric trolly system all over the Union. While this will take a fair degree of electric power, it will allow workers to move around cities far easier. Simultaneously, the bulk of this effort will be focused on Moscow, renovating the home of the revolution to a new standard in ease of movement and quality of life. These will be all-electric and should also help to reduce the amount of smog inside of cities. (15 Resources per dice (236/300))

Despite the effort allocated to the construction and the truly massive number of laborers transferred into cities to construct additional tracks, multiple technical challenges have delayed the project. The new first attempts at electrification have raised many technical issues with numerous different proposals made to solve them. A simple over-head wire is adopted for the trolly's due to ease of manufacture and an improvement of line safety in cities. Still, the construction has been delayed as many new technological problems had to be solved on a massive scale before the lines could be constructed.

Heavy Industry

Magnitogorsk Barracks:
Due to the multiple rushed components of the Magnitogorsk city complex and the current lack of housing for the workers, it is prudent to rapidly finish out proper apartment blocks. While these will need some bulldozing and creative budgeting to fit into the budget, they are functional and will at least allow everyone working at the plant to have a heated apartment. (-5 Party Influence) (203/100) (Completed)

Most of the planners saw the construction of the barracks as an effort that just was not needed for an already completed project, still, with some minor bureaucratic pushes and a bit of a diversion towards the construction of more apartments in the city. These new apartments are constructed far in excess of the minimal requirements, providing a large amount of habitation to families moving into the city. The building programs also include some new amenities with multiple new hospitals constructed and a large pool and a series of football fields.

After I lost two fingers, the party man finally called my name to move me into a new apartment. After freezing my ass off for almost two months in a tent, how could I not take the offer? There's now central heating, an electric stove, and even an electric washing machine downstairs. Whenever you come to visit, maybe move over here? The place is nice, growing, and perfect for a family.
-Letter, Vsevolod Kozlov

Zlatoust Planned City(Stage 4): While the initial stages of the Zlatoust industrial city have been fully completed, there is still a considerable amount of progress that can be done. For this step of the plan, an additional mass of infrastructure needs to be constructed, but nothing needs to be rebuilt due to good planning. With these large industrial expansions, a considerably more significant amount of new alloys can be transferred to multiple industries. The most notable of these will be the production and processing of Tungsten, as the metal is critical for a large quantity of industrial machinery, and more is always in need. (10 Party Influence) (671+10(Omake Bonus)/700) (Close Enough, Completed) (+30 Resources Per Turn)

The six months' shock construction effort is almost exclusively focused on completing a single project as fast as it can be completed. Sixty-four NKPS labor divisions and many engineering attachments are directed towards expanding the new mining and metal processing center. Most of the actual industrial effort needed is focused on the city itself, increasing the number of small scale smelters and electrolyzers to ensure the steady production and refinement of rarer metals that are now needed all over the Union. However, the bulk of the labor goes into the mines to construct and dig out the massive mine-shafts for easy access to the great Siberian mineral bed. The work is done in the middle of the bitter cold and deep underground, but the pace does not let up. By the start of the spring, most mining networks are already well dug into the earth, and by June, the first large shipments of ore are delivered by train to the large central facility. Worker casualties have so far been considerable and higher than most other projects, but infrastructure has been constructed for easy use by future far more valuable work crews.

As we all found out we were going to Zlatoust, there was almost a palpable sense of relief amongst the crew. At least we were building in a city this time. Such gains in morale rapidly fell away as the train passed the city and went deeper into the cold mountains. The engineers told us that there was tungsten under us, and it was our duty to the Union to dig it out. Fucking bastards all of them. Still, we got our winter coats and our old worn picks and started digging. Despite the cave-ins, despite the cold, despite the constant shitty dynamite, all I lost was a few fingers from frostbite. Half of my friends weren't so lucky. Those poor, poor bastards lost in the dark and cold.
-Journal, Sergei Mikhailov

I am loyal, I support Stalin, I'm not a Trotskyite, please, I was forced to confess.
-Confession of Inmate Found Guilty of Evading his Duty, Shot

Mine construction casualties have been notable despite warm clothing and the utilization of anti-biotic medications. Most of the losses have been from replaceable, unskilled categories of prisoners. Only minimal manpower additions are needed towards the competition of the mining projects. Categorization of prisoners has proven to be the greatest asset in proper labor usage, as those that are unskilled can be assigned to specialized units representing their capabilities.
-NKPS Engineering Comisariat Report (Classified)

Kuznetsk Basin Mine Expansion(Stage 4): With the current mining expansion stage, a further ramp-up of open-pit mines is necessary to significantly increase the amount of coal pulled from the earth. While such an expansion will only take a bit more labor, it will substantially increase diesel use in the coal mines due to heavy transportation and mining equipment. Still, progress must be made, and with the constant mechanization effort, far more coal can be extracted per worker. (578/500, Stage 4 Completed) (78/600 Stage 5) (+10 Resources Per Turn)

Expansion of the basin occurs rapidly, with the rest of the enormous open-pit mines dug out one after another. Despite the general lack of construction equipment, the thousands of laborers with shovels and trucks dig deeply into the earth. The bulk of these workers are only there to dig out the mines themselves, with bulldozers made for supporting actual mining steadily arriving and helping to speed up construction. Due to this, the project goals are finished slightly before the deadline, allowing some time to construct shaft mines. Despite the equipment being slightly sub-optimal for their construction, a fair few tentative shafts are dug into the earth.

Light and Chemical Industry

High Octane Experiments:
The current fuel production in the Union is of a decidedly lower octane than fuel made from other sources. While there is currently a lack of specific industrial and chemical processes to improve the octane beyond adding tetraethyl lead, there have to be other additives capable of enhancing the anti-knocking effect of fuel. While the results from such an attempt are unlikely to be dramatic, it should allow an increase in engine compression ratios. (180/100) (Completed)

Progress on improving fuel octane number goes reasonably well with new additives tested and pioneered. The use of Alkylites in fuel has so far shown great promise, as when combined with tetraethyl lead, almost 100 octanes could be achieved in the lab. Without additives, though, other alternative methods are also pioneered and obtained from many published US patents. So far, the catalytic processing of oil seems to be a highly promising methodology for the production of yet higher octane fuels that can also be combined with additives to further raise octane numbers. However, such improvements will take a considerable amount of resources and necessitate the re-construction of the refineries.

Large Scale Synthetic Rubber: Given the great success and progress that has occurred with the initial synthetic rubber experiments, a larger follow-on facility is recommended. While this plant will not substitute the entirety of the Union's rubber use, it will considerably reduce the dependence on foreign imports. This plant will use a considerable amount of feedstock, but that is unavoidable when ensuring independence from the vulnerable rubber trade. (5 Party Influence) (230+10 (Omake Bonus)/250) (Close Enough, Completed) (+10 Resources per Turn)

The new plants for the mass production of synthetic rubber have outlived their original creator by a few years, but still, the plants have opened domestic rubber production. While so far, these plants are only producing some of the rubber needed by the Union, a considerable amount of progress has been made on the technology, allowing further plants to be constructed with more efficient catalysts. The bulk of this new rubber is going to the production of trucks, but even with current production, the domestic supply is barely enough to maintain current levels of military production alone. Necessitating far more production of rubber.

Bakelite Production(Army): The army has a desperate need to produce more resin for various applications. With the construction of an additional number of bakelite plants, this need can be easily met. While no concrete applications for light plastic have yet made themselves evident, some engineers are already suggesting using it heavily in aircraft and personnel army devices. However, the quantity of the material needed has caused some delays as the future needs seem to be quite massive. (391/300) (Nat 100) (Completed) (91/300 PVC Production)

The production of the remaining bakelizers has gone well, with the factory complex entering full production towards the summer. The bulk of these new plastics have replaced the old covers for radios, multiple parts for aircraft, uniforms, and personal items. The field of polymer chemistry has never before seen such progress, however, as many new resins are made viable through the use of novel additives. While the bulk of long strand plastics have been known for decades, with new additives, they have become feasible for production and incorporation into the industrial and military framework of the Union.

Agriculture

Banana Farming Cooperatives:
With the banana tree's caloric yields and the multitude of good climatic zones for its cultivation, it would be prudent to start new large cooperatives growing it. While these installations will provide a good amount of fruit for the Union, the bulk of the product will be treated as a luxury good and supplied as a bonus for well-performing workers. Simultaneously, the plant's sweet flavor can be used in other ways as a viable addition to flavor dishes. (156/150) (Completed) (+5 Resources per Turn)

With the large quantity of land capable of plantain cultivation located in Kazhakstan, the Caucus republics, and multiple areas to the South of Rostov, it is prudent to start the mass cultivation. Numerous new cooperatives are set up for the farming of many imported banana trees. While it will take some time for the trees to fully grow, the climate is compatible with them, and food yields should significantly improve the utilization of previously marginal land. Given the number of calories produced by these crops per acre, the plantains should be viable as both a luxury and food good in the Union's warmer zones.

Services

Nursing Academies:
With the current need for nurses all over the Union and in the army, a new cadre of Nurses needs to be trained far faster to allow for them to fill the roles needed. Despite the far shorter training time than full doctors, there is still an inadequate supply of trained nurses, necessitating a large scale program to improve personnel supply. The majority of these nurses will likely need multiple years to gain experience in the field under more senior practitioners, but they should provide decent care for most. (297/250) (Completed)

With a bit of additional effort, many instructors are moved into the newly constructed schools. It will take a few years before the first classes of new nurses graduate, but now actually experienced nurses with standardized training can be trained and put to work. With time, further expansions may allow for proper and more extensive staff for many hospitals to minimize the work required of far more costly to train doctors.

Military
(Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information)

Trial New Armored Cars: Due to the light tank program's failure, some form of land-based scouting assets is still needed. These designs' focus will be a simple light car with MG or autocannon and enough armor to protect against small arms. Another focus of the design is creating a new periscope system to allow for the commander inside of the armored car to see all around. With these combined features and a simple suspension system, the cars should be able to provide a cheap and viable scouting asset. (42/40) (Completed) (Military Roll: 22)

The new armored car trials are done at a reasonably slow pace, as no one wants to repeat what happened to the scouting tank. Despite this, a mostly acceptable design does manage to get through and into production. It's a simple armored car based on the design of a 4x4 chassis with enough armor to be generally resistant to rifle caliber rounds. It also has a crew of three people, a driver, a commander, and a gunner. In terms of armament and recon, though, the relatively heavy car falls short, only mounting a single Berezin and a rotating periscope to allow the commander to easily view the situation outside. While fuel consumption is high, and the engine does have problems on hills, the design is still approved for production due to the need for land recon assets.

New Actions
Kulebaki Automotive Plant (20 Resources per Dice 0/100)

Trial New Medium Tanks:
With the failures in the light tanks' production and the considerable successes demonstrated in the heavy tank trials, it will be highly prudent to trial a new mid-weight tank. The bulk of these designs will be based on a simplified suspension system incorporated from the BT-7 for the cheapness of production and a simple single plate cast plate from the KV. So far, due to the lack of better guns for selection, the venerable 76mm AA gun will be requested as standard to ensure the commonality of shells with the KV series of tanks. (55/40) (Completed) (Military Roll: 60)

With the success of heavier armor and the current manufacturing issues of the larger KV tanks, the military considered it prudent to open up the trials for the next generation of medium weight armor. The gun and turret selection is already obvious even as the trial begins, as the KV based turret is well-liked by crews, and far more importantly, is already in production. A standard three-man turret with an S-54 gun( M1931 AA) is mounted onto a christie suspension based hull with a heavily sloped 45mm frontal plate. While the tank itself is a divergence from the two previously made types of tanks, it does represent a massive leap in capability. Though, the conversions needed to enter full production are considerable, as it is an altogether new design.

New Actions
Stalingrad Plant Re-tooling (25 Resources per Dice 0/100)
Kharkiv Plant Re-tooling (25 Resources per Dice 0/100)
Gorky Tank Plant (25 Resources per Dice 0/200)
Nizhniy Tagil Plant (25 Resources per Dice 0/200)

Leningrad Tank Plant:
The new KV tank's production necessitates the large scale construction of novel tank factories. The tank's size and the new methods needed to make such a large turret have necessitated whole new factory lines to be constructed to produce it quickly and efficiently. While the supply of 76mm guns lasts, the production will be a good amount cheaper, as there is an enormous surplus of cheap guns. This new plant will also be able to more easily link into the Western networks and have more experienced staff as multiple local metal casting plants can be tapped for workers. (302/200) (Completed) (Military Roll: 25)

The construction of the new tank plant suffers a few delays as the production of thick cast armored plates encounters many issues. Despite the plates' relative industrial simplicity, the molds needed and the methods to harden them are mostly in engineers' minds, creating a constant stream of problems for the inexperienced work crews. Still, though, the workers persevere, starting production of the tanks as rapidly as possible. While these early tanks will have armor hardening issues and be a bit more vulnerable, they are still an order of magnitude of improvement over the protection of the old T28 series of tanks.

Chelyabinsk Tank Plant: The new KV tank's production necessitates the large scale construction of novel tank factories. The tank's size and the new methods needed to make such a large turret have necessitated whole new factory lines to be constructed to produce it quickly and efficiently. While the supply of 76mm guns lasts, the production will be a good amount cheaper, as there is an enormous surplus of cheap guns. This new plant will also acquire far less expensive steel due to the close proximity to the center of the Union's steel and machinery production, allowing the tanks that are made to be more affordable. (358/200) (Completed) (Military Roll: 18)

The next tank plant's construction suffers similar issues with casting, with the staff experienced in the production of the plates few and far between. Despite this, and constant problems with improper welds though, the lines start-up by the end of the season, producing a steady stream of tanks for the military. While the Chelyabinsk plant's tanks get a poor reputation with the units they are issued due to a mixture of superstition and the far less comfortable seats used, they perform acceptably in exercises.

Expand Degtyaryov Arms Plant: With the need for the SMG expressed by a multitude of light infantry and sapper units, it would be prudent to produce a good quantity to equip them. While the general army does not necessitate a large number of these guns, there are multiple proposals to equip entire companies with SMGs for assault duty. For all of these, though, the production of thousands of guns will be necessary. (97/100) (Close Enough, Completed) (Military Roll: 46)

The new standard Soviet SMG production goes well, with the plants starting the gun's production as rapidly as possible. There are some minor issues with fitting magazines to guns that they are not precisely designed for. So far, such problems are minimal, and production is already enough to equip multiple units of sappers with the weapons. In exercises, the bulk of the weapon's value has come from urban fighting rather than fighting in the field. Still, already a multitude of upgrades are in trials to improve accuracy and reduce recoil.

Bureaucracy

No Options Taken

Current Economic Issues:

Rail: Meeting Demand
Coal: Major Surplus
Aluminum: Major Surplus
Steel: Major Surplus
Energy: Minor Shortage (Large Surplus on the Angara)
Food: Major Surplus
Labor: Meeting Demand
 
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Turn 24(1939 2nd Half): The Anvil of Labor
Turn 24(1939 2nd Half): The Anvil of Labor
Resources per turn 790+ULAG with 5 in storage
Party Support 45
Current Status of ULAG:

Population: 1,084,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -82.5 Resources Per Turn
Guard State: Intensive Monitoring, -27.5 Resources Per Turn
Resource Income: Construction focused, 165 Resources Per Turn, Additional Actions

Foreign Policy Overview: June 1939
A moderately sized battle has begun as multiple small scale harassing actions have been undertaken in a region near Mongolia. So far, the casualties have been relatively low as harassing forces have continued to harras each other. Still, with the developing pace of operations, many air and armored units are being transported to the region. While the battle will likely be won against the under-equipped Japanese army, the degree of victory will determine the number of claims that can be enforced.

The German occupation of the rest of the invaded lands of Chekoslovakia has concluded.. With the so-called allied powers continuing to be utterly powerless about the situation. While the events there is just a portent of what is likely to come, this has demonstrated that the democracies are either unwilling or unable to act. This unwillingness to act can best be utilized through many new diplomatic opportunities, as clearly the leaders in the West have lost their nerve.

In terms of news in Europe broadly, the British have guaranteed the independence of Poland. A declaration that, given previous experience, should not be believed in the slightest. Still, while broad-scale moves are currently impossible, the formation of connections with the powers around the Union must be exploited to ensure that too much territory does not go to the Germans. I would recommend a general mobilization of troops on the border of the Baltic states and of Poland to ensure that land does not unduly go into German hands.

In the northern approaches of Europe, territorial negotiations with the Fins are currently going decently well. This may result in a treaty to peacefully secure the territory needed to protect Leningrad. While there are many concessions and arguments in the treaty itself, it should be passable as long as relations are maintained. On the other hand, the Nordic armies are small, and in the case that Finland refuses alternative action must be pursued.

Free dice to allocate: 4 Dice
Infrastructure 8 Dice

[]Regional Interlinked Grids:
The construction of a full regional scale grid is necessary to ensure that every city and town can be connected to the central network of electrical capacity. While such an effort would be a massive arduous undertaking, progress will allow an enormous leap forward in the workers' comfort and quality of life. Such measures would also enable the expansion of new types of an industry exploiting the production of electric power. (Select a region from: Far East and Siberia) (15 Resources per dice (0/300))

[]Expand Western Rail Networks: With the current state of rail all over the Union, a general expansion would be prudent to ensure that every one of the small lines fully links into towns and factories. These new lines will significantly ease the areas of densest traffic on the network and will allow a steady stream of goods to flow all over the region. Still, such an effort will be a relatively large undertaking as the new lines to be laid down will be based on concrete ties and new superior grades of steel. Hopefully, resulting in a railway network that is far lower maintenance than the old wood-based ones. (20 Resources per dice (0/250))

[]Road Programs(Stage 4): The construction of additional gravel roads in the countryside along with the leveling of multiple dirt roads, will ensure the continued access of trucks into the farming interior. These road programs will be far broader in scope than the previous ones, but also far less involved per road, as the priority will be creating a stable route into and out of the countryside. As an added bonus, these routes will significantly improve the integration of the rural areas into the union and easily purchase supplies from cities. (15 Resources per dice (70/500))

[]Create Trolly Lines: With the current expansion of bus-transit in many urban areas, it will be prudent to start the expansion of a massive electric trolly system all over the Union. While this will take a fair degree of electric power, it will allow workers to move around cities far easier. Simultaneously, the bulk of this effort will be focused on Moscow, renovating the home of the revolution to a new standard in ease of movement and quality of life. These will be all-electric and should also help to reduce the amount of smog inside of cities. (15 Resources per dice (236/300))

[]White Sea-Baltic Canal: There has always been a need to connect the white sea to the baltic sea. Now, with a single large scale canal construction effort, such an endeavor will be possible. While the project itself will be challenging due to the cold and distance, it should be reasonably light on resources, only necessitating a large quantity of manpower. With heated trains and some limited heating for tents, the workforce casualties will also be kept to acceptable levels. (5 Party Influence upon completion, 10 Resources per dice (0/200))

Heavy Industry 12 Dice

[]Stoylenskoye Planned City(Stage 1):
The infrastructure base's construction to tap a new large deposit of iron for its production to steel is a critical step in further expanding Steel production in the Union. The deposits in the Kursk region are the highest in any place outside of Magnitogorsk. They are also fairly easily accessible, making the site a perfect one to construct a planned city. While the city itself will also be focused on Steel production, many of the early lessons learned during the construction of Magnitogorsk will be taken into account to optimize higher-quality steel production. (20 Resources per dice (0/100))

[]Donbas Coal Basin Mine Expansion(Stage 4): The expansion of the basin any further will be an impractical endeavor as the bulk of the easily reachable coal is already under utilization. Still, further efforts can be invested to produce more coal yet from the region. However, such material will be far harder to ship to the Urals, where the bulk of the coal use occurs. (15 Resources per dice (65/400))

[]Kuznetsk Basin Mine Expansion(Stage 5): With the current deposit almost fully exploited, just one final push is needed towards its total exploitation. The current effort has dug at the near-surface deposits, but more manpower is necessary to dig out the coal. Thus, with the expansion of the effort to deep shaft mining, more coal can be dug out of the earth rapidly. While such mining efforts are likely to be costly towards manpower, they will secure a supply of coal that will not run out in the course of our lifetimes. (15 Resources per dice (78/600))

[]Gorky Machine-building Plant(Stage 4): Now that the plant is in full production and can quickly meet the goals set out for it, the planned future expansion can be attempted. This expansion will massively expand the city. It is built-in along with considerably ramping up production. Such heavy machinery production will cause a massive amount of steel and coal use and allow mechanisms to be issued to construction crews. While this will make many construction efforts more expensive, it will considerably speed up constructive effort all over the Union and free up a considerable amount of manpower. (10 Party Influence upon completion, 35 Resources per dice (2/600))

[]Power Production Campaigns(Stage 4): The next step is constructing yet more thermal power stations to power the Union. This stage of the effort will build a truly massive number of electric stations and use a similarly enormous quantity of coal. It will allow a good amount of grid redundancy and the introduction of central electric heating, as no longer will power under-production be able to cause people to freeze. This stage of the program will also ensure that most towns and segments of the grid have a similar redundancy level, hopefully relegating full blackouts to the past. (20 Resources per dice (52/500))

[]Civilian Truck Plants: With the constant need to transport goods from the railhead towards and away from farms, the production of an additional number of civilian trucks is a prudent endeavor. These large scale plants will be focused on the production of a version of the military ZiS-6 truck. While these trucks will be built towards a slightly lower standard than the military models, they should be a good amount cheaper. They will allow many citizens of the Union to transport grain and livestock far more efficiently than before. As an added benefit, the far greater stocking speed will ensure that industrial products made in distant regions can reach remote towns. (20 Resources per dice (0/300))

Light and Chemical Industry 6 Dice

[]Oil Prospecting:
With the current Baku fields already tapped by as much as possible, new areas need to be found. There are multiple promising field developments in Siberia, but these are mostly of a heavier oil type and will require multiple refining improvements. While these sources will also yield far fewer gasoline products, a far greater yield of diesel and fuel oil can be made from a similar quantity of oil feed-stock. These fields will represent a significant industrial investment, but a truly massive oil and gas amount will be made with them. (10 Resources per dice (0/100))

[]High Octane Refineries: With the newly obtained breakthroughs in the catalytic cracking of oil into more optimal petrochemical products, the construction of a new series of refineries is needed. The bulk of these new systems' output will almost exclusively go towards the ever-growing VVS, but some additional production will be left over for extended equipment trials. As these are the first systems constructed, the process will be inefficient and require further development by their very nature. The Soviet Union, however, is up to the task. (20 Resources Per dice (0/200))

[]Irkutsk Synthetic Rubber Plant: With the increase in both military and civilian usage of rubber, additional synthetic rubber plants are necessary. This plant will allow for a near-total decoupling of the internal rubber industry from that of the outside world, enabling true independence. Still, these plants will need further expansion if trucks and aircraft production is expanded to a massive extent. The technology can now be considered mature, with this plant set to have a considerably larger output than the previously constructed one. (5 Party Influence upon completion, 30 Resources per dice (0/250))

[]Expanded Radio Plants Further: Given the significant coordination issues of military units in Spain, further radio production is needed. This current proposal for improving radio access will be targeted towards the company level, with a new standardized truck mounting a large scale radio unit made. The advantage of such a setup is that the truck can power its own radio-unit and haul the fuel needed to run the generator while providing a mobile platform for coordinating the infantry. The production of such a quantity of radio, especially with the degree of mobilization, will pose a massive challenge, but the challenge can be overcome with time and labor. (25 Resources per dice (131/400))

[]PVC Production: With the multitude of discoveries involving additives that can be added to known forms of polymers, a considerable breakthrough in capability is possible to be achieved. These new efforts will first focus on the far more rigid and industrially useful materials. Still, with time and investment, it should be possible to extend the discoveries to making plastics a common sight all over the Union. These factories will consume a good number of oil side-products and electricity but should result in a whole new series of hard materials that can be used in many applications. (25 Resources per dice (91/300))

Agriculture 4 Dice

[]Fruit Tree Cultivation:
Many fruiting trees can be grown in regions where conventional agricultural practices have proven to have poor results. While the food produced from these will likely be fairly minimal, additional luxury fruits will allow the workers to receive far more luxuries. Simultaneously, the production of fruits will allow for some export outside of the Union, producing a relatively decent quantity of resources. (15 Resources per dice (0/200))

[]Fish Farming Ponds: With many new methodologies developed towards the keeping and feeding of animals in captivity and some improvements cataloged from previous fish farming efforts, the first fish farms can be made. New fish food granules developed in earlier experiments with antibiotics have so far delivered incredibly promising results when used in river habitats for fish. With these innovations, pike can start to be farmed in mass, allowing far cheaper protein to be produced for the workers, and ensure that all can have fish. (20 Resources per dice (0/150))

[]Working Farmer Initiatives: With the proliferation of buses and transportation to the cities, it will be prudent to encourage farmers to work in urban plants. During the seasons that are not the harvest or the planting, a large quantity of the farmers' time is reasonably free to do other tasks, not on the households. Thus, by offering considerable benefits to those going into Urban centers to work factory jobs, more manpower can be transferred to industrial plants. (10 Resources per dice (0/250))

Services 4 Dice

[]Polytechnic Universities(Stage 4):
With the steady introduction of more experienced professors from initial university efforts, it would be prudent to further increase the number of schools. While much of the faculty in these new institutions would be reasonably low in experience, they have confidence and updated knowledge of the world. Simultaneously, an expanded number of slots will ensure that most graduates from lower education can have a chance at receiving a far better one and being far more productive workers. (10 Resources per dice (0/400))

[]Expand Medical Schooling: Medical schools have always provided a hard limit on the number of new experienced doctors and nurses available. While the current system produces a steady stream of graduates, large parts of the medical force are retiring. As it would be a shame to lose their experience and expertise, a further large series of medical schools can be constructed to ensure that the pipeline of doctors continues to remain strong. (15 Resources per dice (0/200))

[]Pharmacy Systems: With the newly available amount of medications that need to be distributed to workers all over the Union, the creation of a separate pharmacy system can enable far easier access. While the bulk of the pharmacies will be operated by newly trained nurses, they should shorten the amount of time the population needs to get medications. Simultaneously, the standardization of medication quality will allow a truly scientific approach to dosages and medicine. (10 Resources per dice (0/150))

Military 8 Dice
(Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information)

[]Trial New Fighters: Despite the performance of the new I-180 aircraft, more fighters are needed for the Union, and there is also a new 14 cylinder engine that can easily be utilized. There are currently many bids from three separate OKB's necessitating extensive trails, but all of the models should be viable and possible to put into production. These new planes will also represent the actual second generation of airframes to secure air supremacy, featuring more advanced features and far more range and durability. (25 Resources per dice (0/40))

[]New Moscow Aviation Plant: With the new I-180 aircraft set to enter service, and the technical testing of the design proving it as sound, full production should rapidly start. While it would be relatively simple to convert the old plants making the I-16 to new standards, a new plant's construction will allow a new and dedicated factory to be made. Such a plant will also allow a dedicated manufacturing plant to be assigned to the Polycarpov OKB. With such a plant, future designs will be considerably improved (30 Resources per Dice 0/150)

[]Kulebaki Automotive Plant: The production of armored cars is necessary as they pose one of the only viable ground scouting assets. Despite the minor problems in the current chassis, it should be quick and cheap to rush into production so as to ensure that most units can be equipped with at least a scouting company of the cars. Any problems with the reliability of the cars can likely be fixed in later production as they can be replaced by far more updated models. (20 Resources per Dice 0/100)

[]Stalingrad Plant Retooling: Due to the massive improvements in the new T34 tank's performance over the old models of T28, a production shift is needed to secure enough tanks. The machinery for the construction and casting of turrets and internal systems is already there at the plant, easing conversion pressure. Instead, all that is needed to be built wholesale is the new suspension production line to ensure that a steady output of the new tank can be secured. (25 Resources per Dice 0/100)

[]Kharkiv Plant Retooling: With the notable improvement in both armor and firepower of the T34 over the BT series of tanks, a conversion of this plant will allow for the rapid construction of more modern armored assets. The plant is already equipped with the infrastructure to construct the suspension systems for the tanks. The plant's issue is that it is currently unused to cast large armor plates, possibly creating multiple manufacturing problems. (25 Resources per Dice 0/100)

[]Gorky Tank Plant: With the steady growth of the planned city through the months, there is now the city's population towards constructing another industrial complex. While the expertise is not there for the immediate full-scale production of the tank at the new factory, high-quality production can be initiated relatively rapidly through the breaking up of factory crews from the other plants. (25 Resources per Dice 0/200)

[]Nizhny Tagil Tank Plant: As the city is near a multitude of heavy industry and steel supplies, the construction of a new large military plant is the perfect addition to the location to properly utilize the manpower there. While the expertise is not there for the immediate full-scale production of the tank at the new factory, high-quality production can be initiated relatively rapidly through the breaking up of factory crews from the other plants. (25 Resources per Dice 0/200)

[]Barricade Arms Plant Expansion(Stalingrad): The production of additional howitzers is a critical aspect of the army militarization program. While the bulk of the guns will be transferred into support units and attached at the army levels, there has been some talk of the formation of dedicated artillery divisions. Still, such formations have a massive need for many new long guns to ensure that enemy batteries can be quickly suppressed. (30 Resources per Dice (0/100))

Bureaucracy 2 Dice

[]Trial Production Staff:
The poor state of military production must have someone be at fault for the disrepair and low standards. While they were likely supplied with poorly made domestic machinery older than a portion of the workers, that is no excuse for the degree of slack exhibited. Thus, with a large trial of the personnel, a considerable amount of progress can be made. (15 Party Support if completed, DC 20)

[]Introduce Statistical Planning: The massive policy change that Bazarov has been advocating for all of this time. With the use of statistics and means in planning, a fair amount more progress could be made. While cooking the books will become far harder, this should allow for greater coordination and action through the plan, at the minor cost of necessitating an education to really get into planning aspects. (-10 Party Support if Attempted, DC 60)

[]Transfer Personnel: Many bureaucratic personnel are needed to ensure that the shock capacity of the NKPS can be retained. Due to the previous unfortunate incidents in personnel allocation, a good amount of the capacity has been lost to trials and time. Thus, a new cadre of experts must be hired and transferred into the command. These transfers will cause significant issues with other departments, but they are necessary to ensure the smooth functioning of the VSNKh. (-20 Party Support if completed, DC 40)

[]Propagandize Towards Female Workers: With the current lack of industrial labor in many factories and the shortage of men for both the army and the factories, the recruitment of masses of women will be a prudent reform. A larger industrial workforce is needed at nearly any cost to maintain the levels of production necessary. While such an initiative may cause minor grumbling in the party and in the factories, more labor is needed, and this is one of the cheapest ways to obtain it. (-5 Party Support if completed, DC 40)

Moratorium 4 Hours
 
Turn 24(1939 2nd Half): The Anvil of Labor Results
Turn 24(1939 2nd Half): The Anvil of Labor Results
Resources per turn 790+ULAG with 5 in storage
Party Support 45+5-10=40
Current Status of ULAG:

Population: 1,131,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -82.5 Resources Per Turn
Guard State: Intensive Monitoring, -27.5 Resources Per Turn
Resource Income: Construction focused, 165 Resources Per Turn, Additional Actions

Infrastructure

Regional Interlinked Grids(Siberia):
The construction of a full regional scale grid is necessary to ensure that every city and town can be connected to the central network of electrical capacity. While such an effort would be a massive arduous undertaking, progress will allow an enormous leap forward in the workers' comfort and quality of life. Such measures would also enable the expansion of new types of an industry exploiting the production of electric power. (331/300) (Nat 100) (Completed)

The construction of the grid sees multiple new innovations deployed for constructing the large cross-linking lines. While previously, these large and heavy lines have just relied upon extremely high voltages to function, with advances in technology and the development of DC substations, power transmission efficiency can be raised considerably. While this change has only been applied across the Siberian region, with a reasonably costly project, all of the other networks can be updated with the technology, allowing power to be truly transmitted across the Union. The weather for most of the effort is also fairly nice, as the summer in Siberia, while cold, is still entirely survivable with a good amount of warm clothes.

White Sea-Baltic Canal: There has always been a need to connect the white sea to the baltic sea. Now, with a single large scale canal construction effort, such an endeavor will be possible. While the project itself will be challenging due to the cold and distance, it should be reasonably light on resources, only necessitating a large quantity of manpower. With heated trains and some limited heating for tents, the workforce casualties will also be kept to acceptable levels. (5 Party Influence) (266/200) (Completed)

Despite the cold weather and the geological problems in constructing the large canal network, progress is made rapidly as more than a dozen NKPS divisions are transferred to the site and told to dig as rapidly as possible. The work is hard and grueling as the earth is still mostly firm and necessitates constant back-breaking effort to break up the soil's rocks. As November starts, the canal is dug out and ready to take on water and transfer shallow hulled ships, greatly expanding the degree of trade in the region and allowing for more development.

Heavy Industry

Gorky Machine-building Plant(Stage 4):
Now that the plant is in full production and can quickly meet the goals set out for it, the planned future expansion can be attempted. This expansion will massively expand the city. It is built-in along with considerably ramping up production. Such heavy machinery production will cause a massive amount of steel and coal use and allow mechanisms to be issued to construction crews. While this will make many construction efforts more expensive, it will considerably speed up constructive effort all over the Union and free up a considerable amount of manpower. (10 Party Influence upon completion, 35 Resources per dice (126/600))

The first small scale construction efforts for the new plant occur during the summer, with a new large housing complex made for the workers soon to be in the plant's machinery section. The new apartments can be considered a steady improvement in both quality and comfort, as more and more cheap insulation and appliances are made available. While the new rooms are, on average, more electrically intensive to operate, the drop in coal demand for cities has allowed considerable logistical savings. Still, there is a newly expanded quarter of the city with a bus network and a new massive city built, just needing the accompanying industrial plant to be constructed.

Power Production Campaigns(Stage 4): The next step is constructing yet more thermal power stations to power the Union. This stage of the effort will build a truly massive number of electric stations and use a similarly enormous quantity of coal. It will allow a good amount of grid redundancy and the introduction of central electric heating, as no longer will power under-production be able to cause people to freeze. This stage of the program will also ensure that most towns and segments of the grid have a similar redundancy level, hopefully relegating full blackouts to the past. (20 Resources per dice (386/500))

The first twenty thermal power stations are constructed at an accelerated pace as many new turbines and boilers are sent out as pre-assemblies for later construction. The bulk of the effort around the plants themselves is the cooling towers needed to turn the steam back to the water, necessitating large crews of local labor and constructing the infrastructure to supply them with coal. With enough NKPS units, the construction goes acceptably well, managing to massively improve power supplies throughout the Union and even manage to start on an additional series of twenty plants.

Civilian Truck Plants: With the constant need to transport goods from the railhead towards and away from farms, the production of an additional number of civilian trucks is a prudent endeavor. These large scale plants will be focused on the production of a version of the military ZiS-6 truck. While these trucks will be built towards a slightly lower standard than the military models, they should be a good amount cheaper. They will allow many citizens of the Union to transport grain and livestock far more efficiently than before. As an added benefit, the far greater stocking speed will ensure that industrial products made in distant regions can reach remote towns. (307/300) (Completed)

The cheap and reliably military design for the 6x4 truck has its production further ramped up now in a civilian context. While the design is considerably simplified with a more straightforward to manufacture mostly cast engine block and multiple other cost-saving measures, it does function well. Almost immediately, the new simplified and cheaper design is rushed into production, as its mean time to failure is not appreciable more than previous truck models. A series of two new plants are also constructed from whole cloth for the assembly line manufacture of the truck to ensure that at least most farming complexes can more easily transport their produce to railway hubs. At the same time, ensuring that goods made in factories can make the final transit to far more regional distribution centers.

Light and Chemical Industry

Irkutsk Synthetic Rubber Plant:
With the increase in both military and civilian usage of rubber, additional synthetic rubber plants are necessary. This plant will allow for a near-total decoupling of the internal rubber industry from that of the outside world, enabling true independence. Still, these plants will need further expansion if trucks and aircraft production is expanded to a massive extent. The technology can now be considered mature, with this plant set to have a considerably larger output than the previously constructed one. (5 Party Influence upon completion, 30 Resources per dice (153/250))

Steady progress is made in constructing a new large scale production center for creating yet more rubber. While so far, only the core pre-processing sections of the plant and the building have been completed, construction is proceeding at a good pace. While the production of more rubber will take a few more months and need a large scale expansion of the plant, progress is being made. With the completion of the plant itself, the Union will finally be fully rubber independent, as long as another massive rubber project is not initiated.

Expanded Radio Plants Further: Given the significant coordination issues of military units in Spain, further radio production is needed. This current proposal for improving radio access will be targeted towards the company level, with a new standardized truck mounting a large scale radio unit made. The advantage of such a setup is that the truck can power its own radio-unit and haul the fuel needed to run the generator while providing a mobile platform for coordinating the infantry. The production of such a quantity of radio, especially with the degree of mobilization, will pose a massive challenge, but the challenge can be overcome with time and labor. (476/400) (Nat 100) (Completed) (Next-Generation Radar Production Trial (76/50), Completed)

With the commitment of just a bit more engineering and construction units, the primary plants for additional radios' construction are completed. While these will take a few years to fully supply the army with new radio equipment, the proliferation should allow for a good degree of command and coordination. With a good amount of technological effort dedicated to producing new radio signals and receivers, multiple breakthroughs have been made in the production and intensification of radio-detection devices. These have rapidly led to a new modernized version of the RUS-2 system now being rushed into mass production due to the leap in detection capability represented by the system.

Agriculture

Nothing Selected

Services
Nothing Selected

Military

(Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information)

Trial New Fighters: Despite the performance of the new I-180 aircraft, more fighters are needed for the Union, and there is also a new 14 cylinder engine that can easily be utilized. There are currently many bids from three separate OKB's necessitating extensive trails, but all of the models should be viable and possible to put into production. These new planes will also represent the actual second generation of airframes to secure air supremacy, featuring more advanced features and far more range and durability. (99/40) (Completed) (Military Dice: 16)

The new fighter models' trial has the new ASh-82 engine paired with many new airframes, with models made by Yakovlev, Lavochkin, and Mikoyan. While tragically, the entry made by Mikoyan fails all of the performance criteria due to the use of a far heavier aircraft design, both Yakovlev and Lavochkin make similar planes that manage to pass on most criteria. Both models are equipped with a simple metallic plate for pilot protection, a bakelite dashboard, seat, and twin up-caliber Berezins firing in 20mm. However, the big difference between the two models is their construction methods, as the Yak has a simple composite airframe made of wood with structural aluminum components allowing it to be far lighter and thus more agile than previous fighters. However, the small weight and large engine have caused some issues on take-off and landing, as the propeller torque poses a constant and significant problem. The Lavochkin, however, suffers from different issues as it uses an all wooden airframe saving a considerable amount of money. Due to the greater amount of material required for constructing the airframe and the far heavier plane, its agility is far worse than the Yak. Nevertheless, both aircraft are considered viable candidates and are ordered into service.

New Actions
Tbilisi Plant(La-1) (25 Resources Per Dice 0/100)
Leningrad Plant(La-1) (25 Resources Per Dice 0/100)
Engels Plant(Yak-1) (25 Resources Per Dice 0/150)
Saratov Plant(Yak-1) (25 Resources Per Dice 0/150)
Tatischevo Plant(Yak-1) (25 Resources Per Dice 0/150)

New Moscow Aviation Plant:
With the new I-180 aircraft set to enter service, and the technical testing of the design proving it as sound, full production should rapidly start. While it would be relatively simple to convert the old plants making the I-16 to new standards, a new plant's construction will allow a new and dedicated factory to be made. Such a plant will also allow a dedicated manufacturing plant to be assigned to the Polycarpov OKB. With such a plant, future designs will be considerably improved (185/150) (Completed) (Military Dice: 27)

The new industrial complex for the production of the new Polycarpov aircraft is constructed at a decent pace. The majority of the focus is spent on creating a large prototyping wing for the development of new fighter designs, as the other two plants are already spooled up to full production. Due to the limited transfers of experienced personnel from the other two plants, the new factory has minor issues as work crews are inexperienced and utterly green. With this lack of experience, persistent small errors are made in production, slowing down the overall orders, but by the end of June, planes are still rolling out of doors on a near-daily basis.

Kulebaki Automotive Plant: The production of armored cars is necessary as they pose one of the only viable ground scouting assets. Despite the minor problems in the current chassis, it should be quick and cheap to rush into production to ensure that most units can be equipped with at least a scouting company of the cars. Any problems with the cars' reliability can likely be fixed in later production as they can be replaced by far more updated models. (163/100) (Completed) (Military Dice: 42)

Mass production of the new armored cars starts at a decent pace as many crews experienced in casting are transferred over to the plant. Despite the equipment used benign relatively lacking and having many minor problems, the cars come out at a steady pace. The cheap and straightforward welded sheet metal for armor and the ease of gun manufacture allows hundreds to be built in a month. Given a few years, these new armored cars will form the bulk of the land recon assets of the red army, and maybe even can be upgraded to new models.

Stalingrad Plant Retooling: Due to the massive improvements in the new T34 tank's performance over the old models of T28, a production shift is needed to secure enough tanks. The machinery for the construction and casting of turrets and internal systems is already there at the plant, easing conversion pressure. Instead, all that is needed to be built wholesale is the new suspension production line to ensure that a steady output of the new tank can be secured. (25 Resources per Dice 35/100)

Minor progress is made on the Stalingrad plant's retooling, as the new suspensions system takes a considerably more considerable amount of conversions than initially expected. Due to the old system used on the T28, most of the components are not inter-compatible, causing the production line itself to entirely halt as new parts are brought in and the replacement made. Still, with a bit of additional effort, the project can remain fully on track and capable of finishing in the first few months of 1940.

Kharkiv Plant Retooling: With the notable improvement in both armor and firepower of the T34 over the BT series of tanks, a conversion of this plant will allow for the rapid construction of more modern armored assets. The plant is already equipped with the infrastructure to construct the suspension systems for the tanks. The plant's issue is that it is currently unused to cast large armor plates, possibly creating multiple manufacturing problems. (132/100) (Completed) (Military Dice: 40)

With the experience in making the BT rapidly applied to the far larger and heavier T34, the production conversions occur quickly. Despite the plant's staff's slight inexperience with making thick cast armor plates, multiple technicians from the KV plants are transferred over to teach the staff. Thus, while initial model production will have some minor issues, they will be ironed out with time and work-crew experience.

Barricade Arms Plant Expansion(Stalingrad): The production of additional howitzers is a critical aspect of the army militarization program. While the bulk of the guns will be transferred into support units and attached at the army levels, there has been some talk of the formation of dedicated artillery divisions. Still, such formations have a massive need for many new long guns to ensure that enemy batteries can be quickly suppressed. (125/100) (Completed) (Military Dice: 68)

The production of the new guns is initiated with experienced work crews coming in from other artillery plants for the construction of new heavy counterbattery guns. While so far, the production of the guns will take a few months to spool up to the level needed, already multiple new artillery units are forming to be attached to army commands so that the presence of long-range counter-battery support can be ensured. So far, another curious use of the guns has occurred with coastal installations. The weapon's range and armor penetration are far superior to old coastal artillery, driving their replacement and the liberation of more steel.

Bureaucracy

Introduce Statistical Planning:
The massive policy change that Bazarov has been advocating for all of this time. With the use of statistics and means in planning, a fair amount more progress could be made. While cooking the books will become far harder, this should allow for greater coordination and action through the plan, at the minor cost of necessitating an education to really get into planning aspects. (-10 Party Support) (DC 60/86) (Completed)

When the statisticians are spread through the Union to provide their reports on the plants' states and each institution's average production, everyone expects to see a reasonable result with only minor discrepancies. This all rapidly changes when a secretary, terrified out of his mind, goes to present in front of all departmental heads on the industry's actual state. The report is damning across many sectors with consistent fabrication and over-reporting by a multitude of plants, inefficient production of the order of mismanagement on others, and employees with less than a third of the average productivity per hour that is expected of them. The report is a death sentence for almost every person in the room, including the poor secretary who's only job was to make a presentation. After the first few pages of red figures across a multitude of plants, the room can do nothing but stay silent and look to you for some sort of direction, some kind of way to get them out of this mess.

[]Dispose of the Statisticians: There are too many lives and too much at stake for the reports to start being distributed. These will massively set back plan goals, blow a large portion of the system apart, and can even cause the falling apart of the entire system. (Nothing Happens)

[]Persevere: The report is damning across a multitude of fields, and the men in the room know that they must shape up or face a bullet. With hard work and the new statistical department, something can be salvaged from the plan, leading to as few administrative deaths as possible. There is no fortress that Bolsheviks cannot storm, and what is tackling massive structural issues in the plan but another fortress? (New Modifiers and updates to all plan indicators) (New Projects) (Good Luck)

Moratorium 2 Hours

Current Economic Issues:

Rail: Minor Surplus
Coal: Minor Surplus
Aluminum: Major Surplus
Steel: Major Surplus
Energy: Minor Surplus
Food: Major Surplus
Labor: Minor Shortage
 
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Canon Omake: The Mikoyan Speech
The Mikoyan Speech
Alternatively know as Mikoyan's first speech, The Mikoyan Speech was delivered on December 30th following the disastrous results of the 1939 Great Audit of the Soviet Economy. It is widely recognized as one of Mikoyan's greatest examples of oratory.

Background: Prior to the audit, the VSNKh was viewed as an "Agency of Miracles" and more cynically the "Department of All Things" within the Soviet Union and abroad, whose adherence to factual data and the protection of expertise was enshrined by Sergo Ordzhonikidze and bolstered by Mikoyan. While the Five Year Plans set seemingly fantastical goals just beyond reality, the USSR seemingly managed to empirically and dramatically scrape by the targets; augmenting the VSNKh statistical reports were seperate statistics from the People's Commissariat for Health on the overall health and nutrition of Soviet citizens (an agency whose medical professionals were trained in VSNKh-constructed facilities); western journalists who after repeated and seemingly less restrictive tours across the Union grudgingly conceding the standards of living had risen dramatically in a time of global economic collapse and the stunning Stalingrad Hydroelectric Station and Magnitogorsk Steel manufactories that smashed world records and made a mockery of Hoover Dam's ambitions. Nevertheless, discrepancies were suspected even within the agency itself; prior to statistical planning Bazarov was a fierce critic of Soviet methodology and it was an open secret that some corners were cut and something was off with the numbers, though as a whole they were accepted as reliable. What no one expected was the sheer scale in which corruption and book-cooking ran through the Soviet Union: factories were reporting output in excess of 60% of reality, workers that didn't existed listed on employment lists. In spite of the odds and the risk of death for himself and everyone who authored the plan, Mikoyan pushed through with the landmark reforms.

The Speech: While numerous versions of the speech existed due to many VSNKh employees preferring to remember it instead of writing it down so as to avoid running afowl of the authorities, the one currently accepted as fact was a typewritten paper produced as Mikoyan spoke. In his twilight years, Mikoyan admitted that the speach wasn't the spur of the moment act may in the room believed. He rehearsed two "outlines": one assuming only minor discrepancies and one assuming systematic failures.

"Comrades, I speak to you in the wake of recent reports to issue a call to reason. Let no man in this room deny the perils of our time, and let no man deny that the fate of the Union now lies within our hands and our minds."

"When Sergo Ordzhkonikidze rose to head the VSNKh, he did so without a bureaucracy to stand on, without a panel of experts to guide him, without the raw power of the GULAG labor force, without even a college education. He had the same choice standing before us today: submit to the whims of the ideologues, the partisan politicians, the wrekers; place their views beyond the truth, capitulate to pseudoscientists who would lead millions to their deaths and modify the figures so as to complete impossible plans or in pursuit of petty self interest."

"Sergo refused the clarion call of power, refused the siren's song of partisanship. He constructed an Industrial and Scientific Council of those who knew best for the betterment of all. Ensured the farmers knew practical agriculture before the history of the Union so as to end forever the cyclical famines of the tsars. Placed academic rigor at the forefront of the Pioneer Program and purified empirical sciences through a system of universities and closed cities. Sergo even went so far as to put the life of himself as well as the VSNKh on the line: It was Sergo who worked long hours alongisde his fellow technocrats, it was Sergo who purged the insane pseudoscientists, it was Sergo who led the charge against radical collectivization, it was Sergo who crushed those seeking a repeal of partimaximum."

"It was Sergo who died delivering the first five year plan to Stalin, who died building the greatest nation in the history of man. And without Sergo seeking truth from facts, comrades, none of us would be here today."

"Today, we face that same choice: to champion the truth so that the Union may light the world, or to cosign lies and leave the great work of Marx and Lenin in darkness. Everyone in this room is familiar with the bourgeois system of debt interest and how it traps the proletariat: so too do falsehoods. By their very nature, falsehoods build upon falsehoods and one false fact contaminates all: a supervisor lying on the amount of steel his shift produces, a factory overseer modifying the figures further, the regional head falsifying to the VSNKh...and the VSNKh falsifying to the Union. Individually these are all minor discrepancies upon the great proletarian engine we have forged, but imagine what would happen to the Union 50 years and 10 five year plans from now. Imagine what will happen if the falsehoods don't stop. If we do not stop this now, some of us will grow old just in time to watch the Union die."

"It is in this darkened room that we will make our stand here, comrades. The statistics stand. The fate of over 180 million Soviets and the fate of their children and their children's children hangs in the balance. We will not fail. We cannot fail."
Legacy: TO BE EDITED UPON THE CONCLUSION OF EVENTS
@Blackstar
We all talked big game about it, spool up those omake printers!
It's hypocritical framing this in part as pursuit of facts, but the winners write the history books.
[X]Persevere
 
Canon Omake: What a Fool/One More Sacrifice
What a Fool/One More Sacrifice

Ten years you've been managing the power station that straddles this dammed river. This damned river, even. It has certainly claimed enough souls.

You remember when it started. The promise of electricity on the Dnieper. Revolutionary power, to feed the people and fuel the industry of a revolutionary nation. So claimed the crews coming in with bright eyed and voices raised in cheer, as they set about their work.

What fools they all were.

Oh, the dam were built, yes. You can still hear the screams of falling men. The sight of corpses, washing down cold water. How Alexander took up the drink to keep it off his mind, back when he was still around.

You had your own poison. At least when it was done their sacrifices would not be in vain, you told yourself. The power flowed, the result truly did improve the lives of your fellow men. Sure, it never quite worked to capacity, but it was surely better than what came before, and you knew that Lenin's grand electrification would do so much for you and your countrymen. If the numbers needed to be fudged a little to make it all work, well, it was close enough.

What a fool you were.

You remember when the Party men came with the new heaters. Their bold proclamations of how the lack of coal would make the air so cleaner. Never again needing to pay for coal. How you brought your dear mother to this place, showed her its wonders, and how it and the results of their schemes would help the cough; for a time, it all seemed so perfect you could almost forget it all.

You remember hearing how she died of the cold, sacrificed so that lights in a factory in Smolensk could stay on. Never mind that they went out too anyways, just a moment later. If they had just built it properly, she never would have died.

Alexander couldn't keep his mouth shut after that. Told the Party man about the incident, the lies and lost lives because someone decided to skimp.

What a fool he was.

They could never allow the first works of the great Sergo to be so besmirched. So he was Sacrificed for the Great Builder and for ULAG. For a time you'd thought he might be too valuable an worker to just throw away, but in the end it got him anyways.

Knowing all this, of course you glare at the man from the VSNK as he comes into your office. He seems harried by something. Perhaps his boss has been looking for another body to place on the wall so he can shore up his position.

Nevertheless, you give him the reports. Years of beaten caution keep you telling the bosses what they want to hear; He reads them carefully and calls you a liar.

Well, if this is to be your death as a wrecker then so be it. Ten years too late, spite finally overrules caution. You'll take his place on the wall for this, but you refuse to die like a coward to the end. You tell him of the lives this machine has cost. Of the countless dead who fell from the walls into the river. Of the lives lost in power failure. Of those who tried to speak out and were silenced.

And...

He's horrified. Of all the absurdities. As though he and his could ever be truly ignorant of the monster they made. Even so, and with such earnest fervor in his voice, he promises you, the Party will fix all this. Set it right.

In the end, you stare at him at he goes, all the anger and spite washed out of you. One more sacrifice to the Party, to the VSNK, to the dam, walks out of your office.

What a fool he is.
 
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Turn 25(1940 1st Half): The Eternal Flame of Lenin Leads Us
Vote Called for [X]Persevere

Turn 25(1940 1st Half): The Eternal Flame of Lenin Leads Us
Resources per turn 870+ULAG with 5 in storage
Party Support 40
Current Status of ULAG:

Population: 1,131,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -82.5 Resources Per Turn
Guard State: Intensive Monitoring, -27.5 Resources Per Turn
Resource Income: Construction focused, 165 Resources Per Turn, Additional Actions

Foreign Relations Overview, January 1940
General war in Europe has been declared with the German invasion of Poland, proving that the Allies do have a minimal ability to follow through on their diplomatic promises. While the invasion for both the Poles and the Germans was characterized by constant expensive blunder after blunder, the inevitable occurred. As German forces crossed the designated line towards the city of warsaw, the Union's operations commenced as mandated by the Litmov-Ribbentrop treaty. The breakthroughs on our front occurred swiftly, with the rest of Poland brought to heel. In strange news, however, most of the Polish army and officer corps has managed to escape through Hungary, and as far as can be determined, have re-stationed themselves in France. But, the French front is quiet for now, but soon it will not be.

In terms of the newly signed treaty itself, many economic and territorial clauses have been added to ensure the temporary stability of the new border. The Germans are desperate for both Grain and natural resources, and it would be a shame not to utilize that to the fullest. Massive advance payment has been requested in both technologies and in industrial products for near literal pittances of grain and oil to ensure that their economy and war effort does not collapse. While they were indignant on such a deal, what choice did they have but to accept? (+100 Resources per turn, -20 Resources per Turn for Poland)

However, in other Soviet affairs, the Baltic nations' rapid occupation has occurred as per plan, with military garrisons rapidly ensuring order. While the countries will eventually be transferred to economic planning control, the military must first ensure stability. In terms of Finland, however, a real diplomatic victory came about. The requests for Leningrad's security were made to the Fins to prevent a war. These were then sent back and accepted with only a few minor diplomatic requests in return. The large dagger towards the home of the revolution has been effectively neutralized for just a few signatures on some paper.

Against the Japanese, a new attack was attempted by them towards positions at Khalkin Gol. Despite the moderately poor performance on both sides, the VVS and accompanying artillery batteries carried the day, as concentration after concentration of poorly protected troops was destroyed from the air. Still, the battle demonstrated the inaccuracy and issues with old models of air to ground ordinance, causing multiple orders for new weapons.

Free dice to allocate: 4 Dice
Infrastructure 8 Dice

[]Regional Interlinked Grids(Far East):
The construction of a full regional scale grid is necessary to ensure that every city and town can be connected to the central network of electrical capacity. While such an effort would be a massive arduous undertaking, progress will allow an enormous leap forward in the workers' comfort and quality of life. Such measures would also enable the expansion of new types of an industry exploiting the production of electric power. (15 Resources per dice 0/300)

[]Regional Interlinked Grid Modernization: The new discoveries in superior methods of power transmission need a considerable amount of resources and funding to be applied to the grid as a whole. While the effort will just focus on constructing additional sub-stations, these stations will be reasonably large electrical facilities due to the conversions necessary and the voltages. But, after such improvements, electricity will fully be able to be sent across the Union without losing more than half of the power. (20 Resources per dice 0/200)

[]Rail Line Replacements(Stage 1): With the current far heavier and more intense use of a multitude of aging rail lines, the total replacement of entire sections of track is a regretfully necessary endeavor. While this will cause a massive degree of strain on the network itself, such improvements will finally allow trains to reach their full speeds, even with heavy cargo loads. While this project may not even be done in a generation, its completion will signal that the steam train and wood ties' era is truly over, entirely replaced by far higher speed diesel trains and concrete ties. (10 Resources per dice 0/300)

[]Expand Western Rail Networks: With the current state of rail all over the Union, a general expansion would be prudent to ensure that every one of the small lines fully links into towns and factories. These new lines will significantly ease the areas of densest traffic on the network and will allow a steady stream of goods to flow all over the region. Still, such an effort will be a relatively large undertaking as the new lines to be laid down will be based on concrete ties and new superior grades of steel. Hopefully, resulting in a railway network that is far lower maintenance than the old wood-based ones. (20 Resources per dice 0/250)

[]Road Programs(Stage 4): The construction of additional gravel roads in the countryside along with the leveling of multiple dirt roads, will ensure the continued access of trucks into the farming interior. These road programs will be far broader in scope than the previous ones, but also far less involved per road, as the priority will be creating a stable route into and out of the countryside. As an added bonus, these routes will significantly improve the integration of the rural areas into the union and allow them to easily purchase supplies from cities. (15 Resources per dice 70/500)

[]Create Trolly Lines: With the current expansion of bus-transit in many urban areas, it will be prudent to start developing a massive electric trolly system all over the Union. While this will take a fair degree of electric power, it will allow workers to move around cities far easier. Simultaneously, the bulk of this effort will be focused on Moscow, renovating the home of the revolution to a new standard in ease of movement and quality of life. These will be all-electric and should also help to reduce the amount of smog inside of cities. (15 Resources per dice 236/300)

Heavy Industry 12 Dice

[]Stoylenskoye Planned City(Stage 1):
The infrastructure base's construction to tap a new large deposit of iron for its production to steel is a critical step in further expanding Steel production in the Union. The deposits in the Kursk region are the highest in any place outside of Magnitogorsk. They are also fairly easily accessible, making the site a perfect one to construct a planned city. While the city itself will also be focused on Steel production, many of the early lessons learned during the construction of Magnitogorsk will be taken into account to optimize higher-quality steel production. 20 Resources per dice (0/100)

[]Donbas Coal Basin Mine Expansion(Stage 4): The expansion of the basin any further will be an impractical endeavor as the bulk of the easily reachable coal is already under utilization. Still, further efforts can be invested to produce more coal yet from the region. However, such material will be far harder to ship to the Urals, where the bulk of the coal use occurs. (15 Resources per dice 65/400)

[]Kuznetsk Basin Mine Expansion(Stage 5): With the current deposit almost fully exploited, just one final push is needed towards its total exploitation. The current effort has dug at the near-surface deposits, but more manpower is necessary to dig out the coal. Thus, with the expansion of the effort to deep shaft mining, more coal can be dug out of the earth rapidly. While such mining efforts are likely to be costly towards manpower, they will secure a supply of coal that will not run out in the course of our lifetimes. (15 Resources per dice 78/600)

[]Gorky Machine-building Plant(Stage 4): Now that the plant is in full production and can quickly meet the goals set out for it, the planned future expansion can be attempted. This expansion will massively expand the city. It is built-in along with considerably ramping up production. Such heavy machinery production will cause a massive amount of steel and coal use and allow mechanisms to be issued to construction crews. While this will make many construction efforts more expensive, it will considerably speed up constructive effort all over the Union and free up a considerable amount of manpower. (10 Party Influence upon completion, 35 Resources per dice 126/600)

[]Power Production Campaigns(Stage 4): The next step is constructing more thermal power stations to power the Union with a factor of redundancy. This stage of the effort will build a truly massive number of electric stations and use a similarly enormous quantity of coal. It will allow a good amount of grid redundancy and the introduction of central electric heating, as no longer will power under-production be able to cause people to freeze. This stage of the program will also ensure that most towns and segments of the grid have a similar redundancy level, hopefully relegating full blackouts to the past. (20 Resources per dice 386/500)

[]Ordzhonikidze Plant Modernization: The first plant driving forward progress in the Union has progressively gotten more old and obsolete and now can be replaced with a far more precise plant. While the output may decrease, the factory and its highly experienced staff can instead be converted into a center of high precision production. Hopefully, with time, even on the small parts level, the Union should exceed the capitalists. (30 Resources per dice 0/100)

[]Turbine Upgrade Programs: Many power plants in the Union have been using far older and far less optimal turbines. While they are mostly functional, a good bit of additional capacity can be extracted from the locations through more modern hardware and electrics. Such an effort will be costly and may cause some brown-outs, but it is necessary to improve the Union's power production capacity. (25 Resources per dice 0/150)

[]Casting Industry Refurbishment: With the current constant lack of experienced personnel and the issues with creating hard cast steel tools, a general refurbishment and upgrade of the industrial plants are needed. Due to the noticed problems with these parts and the constant defects created, a new educational and quality improvement initiative is necessary. While the current issues are relatively minor in most applications, the military has had persistent problems with improperly made bulk steel plates. (20 Resources per dice 0/200)

Light and Chemical Industry 6 Dice

[]Baku Field Upgrades:
With the large quantity of old and obsolescent equipment currently located in the oil fields, large scale upgrades are needed. While output will probably not rise significantly due to these improvements, energy efficiency will improve massively. Simultaneously, these new pumps and refineries will significantly expand how long the oil extraction will be sustainable. (15 Resources per dice 0/100)

[]Sulfa Drug Expansion: With the current demand for Sulfa drugs so massive all across the Union, it has been found that multiple managers have been reducing concentrations of the medications. There is a simple solution to fix this: reporting the managers to upper echelons and greatly expanding production to ensure that every location in the Union can receive a proper dosage of medication. (40 Resources per dice 0/100)

[]Oil Prospecting: With the current Baku fields already tapped by as much as possible, new areas need to be found. There are multiple promising field developments in Siberia, but these are mostly of a heavier oil type and will require numerous refining improvements. While these sources will also yield far fewer gasoline products, a far greater yield of diesel and fuel oil can be made from a similar quantity of oil feed-stock. These fields will represent a significant industrial investment, but a truly massive oil and gas amount will be made with them. (10 Resources per dice 0/100)

[]High Octane Refineries: With the newly obtained breakthroughs in the catalytic cracking of oil into more optimal petrochemical products, the construction of a new series of refineries is needed. The bulk of these new systems' output will almost exclusively go towards the ever-growing VVS, but some additional production will be left over for extended equipment trials. As these are the first systems constructed, the process will be inefficient and require further development by their very nature. The Soviet Union, however, is up to the task. (20 Resources Per dice 0/200)

[]Irkutsk Synthetic Rubber Plant: With the increase in both military and civilian usage of rubber, additional synthetic rubber plants are necessary. This plant will allow for a near-total decoupling of the internal rubber industry from that of the outside world, enabling true independence. Still, these plants will need further expansion if trucks and aircraft production is expanded to a massive extent. The technology can now be considered mature, with this plant set to have a considerably larger output than the previously constructed one. (5 Party Influence upon completion, 30 Resources per dice 153/250)

[]PVC Production: With the multitude of discoveries involving additives that can be added to known forms of polymers, a considerable breakthrough in capability is possible to be achieved. These new efforts will first focus on the far more rigid and industrially useful materials. Still, with time and investment, it should be possible to extend the discoveries to making plastics a common sight all over the Union. These factories will consume a good number of oil side-products and electricity but should result in a whole new series of hard materials used in many applications. (25 Resources per dice 91/300)

Agriculture 5 Dice

[]Fruit Tree Cultivation:
Many fruiting trees can be grown in regions where conventional agricultural practices have poor results. While the food produced from these will likely be reasonably minimal, additional luxury fruits will allow the workers to receive far more luxuries. Simultaneously, the production of fruits will allow for some export outside of the Union, producing a relatively decent quantity of resources. (15 Resources per dice (0/200))

[]Fish Farming Ponds: With many new methodologies developed towards the keeping and feeding animals in captivity and some improvements cataloged from previous fish farming efforts, the first fish farms can be made. New fish food granules developed in earlier experiments with antibiotics have so far delivered incredibly promising results when used in river habitats for fish. With these innovations, pike can start to be farmed in mass, allowing for far cheaper protein to be produced for the workers, and ensure that all can have fish. (20 Resources per dice (0/150))

[]Working Farmer Initiatives: With the proliferation of buses and transportation to the cities, it will be prudent to encourage farmers to work in urban plants. During the seasons that are not the harvest or the planting, a large quantity of the farmers' time is reasonably free to do other tasks, not on the households. Thus, by offering considerable benefits to those going into Urban centers to work factory jobs, more manpower can be transferred to industrial plants. (10 Resources per dice (0/250))

[]Farming Supply Programs: With the current statistical analysis of many small farming towns, multiple have been found with a lack of equipment that has been depressing their output. While soil quality maks up an essential factor when making adjusted plots by region, a good degree of yields is dependant on mechanization, and an optimal number of mechanisms has been calculated for farms. Still, the changes due to their loss are also calculated and found to be far more damaging. Thus, with the current production of tractors and trucks, the supplying of farms lagging behind should raise output considerably. (15 Resources per dice (0/250))

[]Reverse Reporting Policy: The current state policy on glorifying those that are over-performing in agriculture has been found to cause a multitude of problems due to unsustainable practices. While removing the glorification of excessive farming labor will cause some minor tension in the party, the reform is necessary to reduce pressure on farmers and improve sustainability. (-10 Party Influence upon completion, 5 Resources per dice 0/100)

Services 5 Dice

[]Expand Resources to Ailing Schools:
Multiple school districts are far behind on standardized scores and performance, creating an immediate crisis in the countryside. While the initial teachers sent out were moderately qualified, they were far from perfect, creating a cascade of issues. While this will not cost much in terms of cost to sort out, more educated personnel need to be transferred over towards education, limiting industrial development. (5 Resources per dice 0/100)

[]Closed City Expansions: With the current amount of academics that the Union is producing in all fields, multiple universities focused closed cities have become relatively cramped. As these cities are made for students and those there on their own initiative, it would be prudent to greatly expand and improve them. They may not match the grandeur of the capitalist's cities, but they will still be comfortable places to live and work to ensure the progress of science. (15 Resources per dice 0/150)

[]Polytechnic Universities(Stage 4): With the steady introduction of more experienced professors from initial university efforts, it would be prudent to further increase the number of schools. While much of the faculty in these new institutions would be reasonably low in experience, they have confidence and updated knowledge of the world. Simultaneously, an expanded number of slots will ensure that most graduates from lower education can have a chance at receiving a far better one and being far more productive workers. (10 Resources per dice 0/400)

[]Expand Medical Schooling: Medical schools have always provided a hard limit on the number of new experienced doctors and nurses available. While the current system produces a steady stream of graduates, large parts of the medical force are retiring. As it would be a shame to lose their experience and expertise, a further large series of medical schools can be constructed to ensure that the pipeline of doctors continues to remain strong. (15 Resources per dice 0/200)

[]Pharmacy Systems: With the newly available amount of medications that need to be distributed to workers all over the Union, the creation of a separate pharmacy system can enable far easier access. While the bulk of the pharmacies will be operated by newly trained nurses, they should shorten the amount of time the population needs to get medications. Simultaneously, the standardization of medication quality will allow a truly scientific approach to dosages and medicine. (10 Resources per dice 0/150)

Military 8 Dice
(Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information)

[]Trial New Fighter (Polycarpov): Despite the massive improvements made by the other fighter aircraft designers, another further leap forward is possible. The newly constructed Polykarpov OKB has managed to create a novel design centered around an M-71 engine, promising to have more horsepower than almost any other plane in service and capable of outperforming any enemy fighter. Such an aircraft is aluminum expensive, but with its reliable protection package and triple twenty-millimeter cannons, it should be a force to be reckoned with. (25 Resources per dice 0/40)

[]Trial New Twin-Engine Bomber: With the apparent age of the DB-3 design, it is a prudent endeavor to order a new type of light attack bomber. Given the close support pilots' experience in Spain and Khalkin Gol, a medium weight dive-bomber is the optimal design. To accomplish this and still maintain a decent payload, a new twin-engine bomber needs to be developed. (25 Resources per dice 0/40)

[]Trial New Close Air Support: With the steady aging of the Su-2 attacker, and the need for many improvements decisively demonstrated in both battles in Spain and against japan. There needs to be some new attacker with a considerably heavier armament in auto-cannons and with the mounting of heavier rocket-based ordinance. Assuming this program is successful, large scale rocket launchers could be mounted to the attacker along with autocannons to ensure hits on fast-moving ground targets. (25 Resources per dice 0/40)

[]Trial Divisional Guns: The production of a new model of cheaper and more reliable divisional guns is needed. With the continuous developments in better armor, and the need to direct moderate caliber shells towards a multitude of hard-points, developing a new divisional gun is a prudent endeavor. The gun's current target is the capability to deal with a tank such as a KV while also delivering an acceptable HE payload to targets. (20 Resources per dice 0/40)

[]Radar Plant: The production of new radars is a critical aspect of expanding naval and air forces' capability. While there are currently many units needing these radars, the highest priority will be those on the German border. The production of the new sets and the accompanying electronic detection development departments should eventually allow for steady miniaturization of the technology and enable its use for rangefinding. (30 Resources Per Dice 0/150)

[]Shell Plants(Stage 1): The production of more ordinance for the artillery has never before had a more apparent need, as the current output of shells is inadequate for long term fighting. As successes at Khalkhin Gol have demonstrated, the artillery component of the army rapidly depletes local stocks of shells. Despite constant shell shortages, though, the howitzers proved immensely effective against the Japanese army forces, securing a great victory over them. Still, in any major war, a large quantity of shell production will be needed. (25 Resources Per Dice 0/150)

[]La-1 Plant: The new cheap wooden fighter is a prime candidate for mass production for a low cost. Despite the lower performance and agility issues, these planes are more affordable, more straightforward, require fewer man-hours, and do not need strategic materials. Due to these, their production should be prioritized to the greatest extent to ensure that no front-line units are equipped with the currently obsolescent I-15. Production may take some time to spool up due to the utilization of beta wood, but these should become a useful framework for future fighters. (Choose from: Tbilisi and Leningrad) (25 Resources Per Dice 0/100)

[]Yak 1 Plant: The new light fighter's production represents a further large scale improvement in military capability. These fighters may be more expensive than their competitors and require some aluminum, but the gains in agility and speed are considerable. Despite multiple minor teething issues in their flight and takeoff, these currently represent the best fighter aircraft available to the Union. At expected combat altitudes should be competitive with upcoming German aircraft. (Choose from: Engels, Saratov, and Tatischevo) (25 Resources Per Dice 0/150)

[]Stalingrad Plant Retooling: Due to the massive improvements in the new T34 tank's performance over the old models of T28, a production shift is needed to secure enough tanks. The machinery for the construction and casting of turrets and internal systems is already there at the plant, easing conversion pressure. Instead, all that is needed to be built wholesale is the new suspension production line to ensure that a steady output of the new tank can be secured. (25 Resources per Dice 35/100)

[]Gorky Tank Plant: With the steady growth of the planned city through the months, there is now the city's population towards constructing another industrial complex. While the expertise is not there for the immediate full-scale production of the tank at the new factory, high-quality production can be initiated relatively rapidly through the breaking up of factory crews from the other plants. (25 Resources per Dice 0/200)

[]Nizhny Tagil Tank Plant: As the city is near a multitude of heavy industry and steel supplies, the construction of a new large military plant is the perfect addition to the location to properly utilize the manpower there. While the expertise is not there for the immediate full-scale production of the tank at the new factory, high-quality production can be initiated relatively rapidly through the breaking up of factory crews from the other plants. (25 Resources per Dice 0/200)

[]Pilot Academies: The returning veterans from both Khalkhin Gol and the Spanish civil war have brought back many new improvements to current flight doctrine. While such improvements will take time to train into the bulk of pilots, establishing official piloting classes and starting to stockpile trained aviators will significantly improve the capabilities of the VVS. These efforts, however, will cost money and time, but the climb in tactical acumen and capability should be worth it. (15 Resources per Dice 0/300)

Bureaucracy 3 Dice

[]Trial Production Staff:
With the multitude of workers goofing off on their posts and creating ongoing unplanned production issues, it would be prudent to start making examples. While most of the problems can be attributed to poor management, the presence of many of those who are attempting to cut their work-time and improve their salary must be dealt with. (10 Party Support if completed, DC 20)

[]Trial the Worst of the Misreporters: The structural problems with constant false information in the plan and the persistent problems in reporting accurate information up the chain has to be stopped somewhere. While the bulk of the personnel fabricating reports have so far done it to protect themselves, there are somewhere their errors are too egregious to be anything but sabotage. By clearing them out of the department and management while making examples, new younger blood can take their place. (10 Party Support if completed, DC 20)

[]Trial the Managers: The systems' faults do not merely lie in the functionaries but on the plant managers, too, as they have caused a tremendous amount of number fixing through their constant and persistent fabrications of numbers. Their replacement by several more educated and trained workers will ensure that the numbers sent up will match the checked statistics. (15 Party Support if completed, DC 30)

[]Trial the Bureaucrats: The party itself is also at fault for these numbers getting inflated at other phases, creating yet more stacking problems in the party. While the bulk of these cannot be easily disposed of, a slow and steady pressure on the miss reporters will allow the department to rapidly improve functionality. If the production statistics do not agree, an investigation must be launched into all that deviate significantly. (10 Party Support if completed, DC 30)

[]Transfer Personnel: Many bureaucratic personnel are needed to ensure that the shock capacity of the NKPS can be retained. Due to the previous unfortunate incidents in personnel allocation, a good amount of the capacity has been lost to trials and time. Thus, a new cadre of experts must be hired and transferred into the command. These transfers will cause significant issues with other departments, but they are necessary to ensure the smooth functioning of the VSNKh. (-20 Party Support if completed, DC 40)

[]Propagandize Towards Female Workers: With the current lack of industrial labor in many factories and the shortage of men for both the army and the factories, the recruitment of masses of women will be a prudent reform. A larger industrial workforce is needed at nearly any cost to maintain the levels of production necessary. While such an initiative may cause minor grumbling in the party and in the factories, more labor is needed, and this is one of the cheapest ways to obtain it. (-5 Party Support if completed, DC 40)

Moratorium 4 Hours
 
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Non-Canon Omake: All for some ice cream
Omake: All for some ice cream

A study In how making capitalistic Ice cream brought wide spread corruption to the union

The phenomenon started when a soviet worker went into a capitalist state and got introduced to the Corrupting substance known as ice cream. The capitalists tricked the worker into think it was just a amazing tasting food, However as this study will prove It was anything but. when brought back our glorious leaders thought it to be the perfect thing to make for rewards for the exceptional soviet, Approving of the plans unaware of the evil the had let in.

The beginning of the corruption of the soviet worker started right when the first rewards of ice cream was handed out making those who have eaten some crave it again. Unable to guarantee that they'll be able to get it again the worker's now corrupted by capitalistic influence would lie to make sure they get it again.

Examples:

Originaly this farmer was a Model soviet worker. However after getting some ice cream they started lying about how heavy there crates carrying the grain was, saying the crates were lighter then they actually were to make it look like the produced moer then they actually did. Just to get some ice cream.

However it didn't stop at the farmers, it went up the chain for ice cream Is truly insidious and any not of the strongest of wills how has consumed some ends up desiring it again.

After the Farmers their were the managers Who in the desire for More ice cream would say they produced more then they actually did just for the chance of eating Ice cream again.

This process would repeat until it finally got to someone who hasn't been corrupted, Whoever since we didn't know about the threat until know there was no way of knowing that what he actually got and what he got told he got was wrong.

In Conclusion I propose that either we get rid of all ice cream producing places in our glorious country, or we atleast successfully remove all capitalistic influences that ice cream has.



So I dont really every vote on this quest, but I love reading it so I made a quick omake that popped up in my head about high preforming workers lying about how well they did to get some ice cream. I dont even know the omake policy so yea :p.
 
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Turn 25(1940 1st Half): The Eternal Flame of Lenin Leads Us Results
Turn 25(1940 1st Half): The Eternal Flame of Lenin Leads Us Results
Resources per turn 870+80+ULAG=950+ULAG with 5 in storage
Party Support 40+10+5+10+10-20=55
Current Status of ULAG:

Population: 1,131,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -82.5 Resources Per Turn
Guard State: Intensive Monitoring, -27.5 Resources Per Turn
Resource Income: Construction focused, 165 Resources Per Turn, Additional Actions

Infrastructure

Regional Interlinked Grid Modernization:
The new discoveries in superior methods of power transmission need a considerable amount of resources and funding to be applied to the grid as a whole. While the effort will focus on constructing additional sub-stations, these stations will be reasonably large electrical facilities due to the conversions necessary and the voltages. But, after such improvements, electricity will fully be able to be sent across the Union without losing more than half of the power. (192+10(Omake Bonus)/200) (Completed)

The massive modernization effort of the old transformer stations takes a significant amount of resources, but old units are ripped out and swapped out at great speed. The old power lines are simply just refurbished, and some of the more worn-down cables are re-covered, but overall the effort progresses rapidly. While this does not mean that the total power capacity of the Union can be shifted entirely into any particular corner, it does mean that a good faction of the power usage in any one region can be supplied externally in case of interruption to supply.

Expand Western Rail Networks: With the current state of rail all over the Union, a general expansion would be prudent to ensure that every one of the small lines fully links into towns and factories. These new lines will significantly ease the areas of densest traffic on the network and will allow a steady stream of goods to flow all over the region. Still, such an effort will be a relatively large undertaking as the new lines to be laid down will be based on concrete ties and new superior grades of steel. Hopefully, resulting in a railway network that is far lower maintenance than the old wood-based ones. (296/250) (Completed)

The new railroad networks are constructed out to many small towns in the west, with a large portion of NKPS labor and trucks assigned to the effort. These lines are mostly small two-track lines focused on delivering steady streams of goods to relatively remote cities. Still, with the proliferation of trains and train stations over the Unions' populated portions, multiple new passenger lines have been created. Most of them only have a few tourists going to more southern regions for their short vacations, but traffic is steadily picking up. As a side benefit of the western rail networks, it is now possible to send a letter anywhere in the Western half of the Union and arrive within a week.

Create Trolly Lines: With the current expansion of bus-transit in many urban areas, it will be prudent to start developing a massive electric trolly system all over the Union. While this will take a fair degree of electric power, it will allow workers to move around cities far easier. Simultaneously, the bulk of this effort will be focused on Moscow, renovating the home of the revolution to a new standard in ease of movement and quality of life. These will be all-electric and should also help to reduce the amount of smog inside of cities. (344/300) (Completed)

With a bit of added effort and the proliferation of the standard trolly and power supply system all over the Union, many urban areas now have cost-effective and straightforward transport for the workers. While the trolleys are not nearly as quick as busses, they allow many people to quickly move to new industries and obtain a far greater variety of products. While so far ridership is relatively low, multiple media campaigns have been started to inform the workers about the new service and how best to utilize it causing thousands of maps of the network and easy transfer points to be printed. Using the techniques pioneered in making the trains more efficient, multiple new projects have been opened to create new subway systems, ensuring that workers can far more rapidly reach their factories.

Heavy Industry

Gorky Machine-building Plant(Stage 4):
Now that the plant is in full production and can quickly meet the goals set out for it, the planned future expansion can be attempted. This expansion will massively expand the city. It is built-in along with considerably ramping up production. Such heavy machinery production will cause a massive amount of steel and coal use and allow mechanisms to be issued to construction crews. While this will make many construction efforts more expensive, it will considerably speed up constructive effort all over the Union and free up a considerable amount of manpower. (10 Party Influence) (723/600, Stage 4 Completed) (Stage 5 123/800) (+80 Resources per Turn)

As over fifty NKPS labor units are assigned to the massive factory, and with the Union's rail and logistics network focusing on this single point, the plant's construction is assured. A large quantity of equipment is made on-site and transferred over to the new massive facilities being constructed. However, most of the effort is focused on the large-scale assembly lines for more dozers and construction equipment. These new licensed designs, once proliferated, will ensure that workers will no longer need to work doing manual labor, as progress can be made with the use of actual industrial machinery. While the bulk of the designs are licensed American projects, some minor tweaks are made towards improving their performance in worse climates. With the completion of the plant, though, and with some added time, construction all over the Union will never be done in the same way again as machinery will pick up the slack for the worker.

(Every turn, you will get the choice of what category to update with construction machinery first. For projects that are heavy on construction work, this will double the resource cost per dice and halve the target number. For industrial projects, this impact will be smaller but still reasonably notable.)

[]Infrastructure
[]Heavy Industry
[]Light Industry and Chemical Industry
[]Agriculture
[]Services
[]Military

Power Production Campaigns(Stage 4):
The next step is constructing more thermal power stations to power the Union with a factor of redundancy. This stage of the effort will build a truly massive number of electric stations and use a similarly enormous quantity of coal. It will allow a good amount of grid redundancy and the introduction of central electric heating, as no longer will power under-production be able to cause people to freeze. This stage of the program will also ensure that most towns and segments of the grid have a similar redundancy level, hopefully relegating full blackouts to the past. (20 Resources per dice 469/500)

The campaigns continue to do well, with thirty-four of the forty plants planned for this phase of expansion brought online. While so far, the coal supply has been sufficient, the power production expansions will be needed to ensure that a steady supply of fuel and power can be maintained. So far, these stations are also equipped with truly modern turbines, allowing them to attain an almost Western level of power efficiency despite multiple cost limitations. With more progress in the field, the total utilization of coal may be possible, allowing the minimization of wasted fuel.

Turbine Upgrade Programs: Many power plants in the Union have been using far older and far less optimal turbines. While they are mostly functional, additional capacity can be extracted from the locations through more modern hardware and electrics. Such an effort will be costly and may cause some brown-outs, but it is necessary to improve the Union's power production capacity. (25 Resources per dice 25/150)

Before any turbine upgrades can be carried out, a general assessment must be done of all power plants and dams. When it comes in, the report is far worse than hoped but still better than some of the worst-case projections made by the department. Overall, the power plants of the Union are under-producing by almost fifteen percent of their capability. With this survey, prospective plants have been selected for upgrades to ensure that the underutilization of capacity is minimized to only five percent.

Casting Industry Refurbishment: With the current constant lack of experienced personnel and the issues with creating hard cast steel tools, a general refurbishment and upgrade of the industrial plants are needed. Due to the noticed problems with these parts and the constant defects created, a new educational and quality improvement initiative is necessary. While the current issues are relatively minor in most applications, the military has had persistent problems with improperly made bulk steel plates. (20 Resources per dice 131/200)

Many experts are moved in from various other industrial enterprises to ensure that higher quality cast plates can be made. While these movements have caused some minor problems in other industrial plants, the new combined factory has managed to train up a full staff for making the new standard cast plates. While they are still weaker than various examples of hardened steel that have been obtained from the Germans, the massive economic benefits of casting armored plates are ensuring that more tanks can be made. There is still a lot of work to do for the plant to supplant most of the Union's production, but progress is steadily being made.

Light and Chemical Industry

Baku Field Upgrades:
With the large quantity of old and obsolescent equipment currently located in the oil fields, large scale upgrades are needed. While output will probably not rise significantly due to these improvements, energy efficiency will improve massively. Simultaneously, these new pumps and refineries will significantly expand how long the oil extraction will be sustainable. (144/100) (Completed)

The obsolescent oil extraction infrastructure constructed in the Baku oil fields has mostly served acceptable for a time. Still, with ongoing maintenance piling up and equipment failures, the time for modernization has come. The production of new modernized derricks and refinery infrastructure has been accelerated, with many of the old facilities replaced in full. While there has been a minor reduction in production due to the necessary shifts, oil production has already recovered by the end of the six months.

Oil Prospecting: With the current Baku fields already tapped by as much as possible, new areas need to be found. There are multiple promising field developments in Siberia, but these are mostly of a heavier oil type and will require numerous refining improvements. While these sources will also yield far fewer gasoline products, a far greater yield of diesel and fuel oil can be made from a similar quantity of oil feed-stock. These fields will represent a significant industrial investment, but a truly massive oil and gas amount will be made with them. (126/100) (Completed)

Many expeditions and trains with experimental bores are sent deep into Siberia to prospect for oil and locate new deposits. While the missions themselves mostly report uneventful drills and few results on finding oil. A single lucky expedition manages to locate multiple massive reserves of heavy oil that are not being tapped. After the find, a large number of far deeper and far spread drills are done to pinpoint the exact area of the field, finding it to be far more extensive than the previously used Baku fields and far richer in natural gas. While extraction will involve additional infrastructure construction, there is sufficient oil for literal generations of consumption.

Irkutsk Synthetic Rubber Plant: With the increase in both military and civilian usage of rubber, additional synthetic rubber plants are necessary. This plant will allow for a near-total decoupling of the internal rubber industry from that of the outside world, enabling true independence. Still, these plants will need further expansion if trucks and aircraft production is expanded to a massive extent. The technology can now be considered mature, with this plant set to have a considerably larger output than the previously constructed one. (5 Party Influence) (291/250) (Completed)

The construction of the new synthetic rubber plant has ensured that while the Soviet Union still must import rubber for civilian applications, military applications are no longer dependant on the constant import of rubber. While synthetic rubber lacks some of the qualities of all-natural rubber, it is far cheaper to use domestically for many applications. It has almost created a revolution in multiple products. Given its cheapness, the military is already aiming to utilize the material in many new boot designs to create the new modernized uniform.

Agriculture

None Selected

Services

Closed City Expansions:
With the current amount of academics that the Union is producing in all fields, multiple universities focused closed cities have become relatively cramped. As these cities are made for students and those on their own initiative, it would be prudent to greatly expand and improve them. They may not match the grandeur of the capitalist's cities, but they will still be comfortable places to live and work to ensure the progress of science. (160/150) (Completed)

Due to the multitude of new engineering staff and students attracted by the closed city program, multiple new closed cities are constructed and funded, with all of them focusing on both teaching and research. As these are the locations where most of the grant money is spent, many students seeking higher education or going into academics have relocated themselves into the cities. Thus, with these relocations, research can be far better protected from foreign espionage while at the same time offering considerable benefits in comfort to the people parking in it.

Military
(Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information)

Trial New Fighter (Polycarpov): Despite the massive improvements made by the other fighter aircraft designers, another further leap forward is possible. The newly constructed Polykarpov OKB has managed to create a novel design centered around an M-71 engine, promising to have more horsepower than almost any other plane in service and capable of outperforming any enemy fighter. Such an aircraft is aluminum expensive, but with its reliable protection package and triple twenty-millimeter cannons, it should be a force to be reckoned with. (69/40) (Completed) (Military Roll: 9)

The new fighter development appears to have an endless series of persistent issues with overheating, as the designers behind the aircraft continue to attempt to utilize far higher engine settings. Still, the development program does make a functional fighter plane with armored plates around the pilot that is capable of out-running any currently known aircraft and with a heavier armament than nearly any before it. The plane does suffer from constant overheating problems and requires landing and takeoffs to be done at high speed, managing to injure several test pilots. The production, though, is still viable, with multiple recommendations made to change over I-180 production as the I-185 is an improvement over it in all aspects.

New Actions
Gorky and Moscow Aviation Plant Modernization(I-185): (30 Resources per Dice 0/150)

Trial New Close Air Support:
With the steady aging of the Su-2 attacker, and the need for many improvements decisively demonstrated in both battles in Spain and against japan. There needs to be some new attacker with a considerably heavier armament in auto-cannons and with the mounting of heavier rocket-based ordinance. Assuming this program is successful, large scale rocket launchers could be mounted to the attacker along with autocannons to ensure hits on fast-moving ground targets. (32/40) (Rush Completed) (Military Roll: 73)

With the development of the new aircraft, a large number of lessons learned from the previous performance of the Su-2 is incorporated into the trial requirements. The new aircraft must carry at least sixteen rockets and have the capacity to transport four hundred kilograms of bombs while being armed with two high caliber autocannons. To accomplish these requirements, two slightly different approaches are taken by designers. Sukhoi has created the Su-6 featuring a large ASh-71 engine and armored plates around the pilot to protect him from enemy anti-aircraft fire along with two 37mm autocannons, with one in each wing. Ilyushin has created the il-2 with the cheaper ASh-82 engine, and while the plane is less agile, its armor is heavier, the wing spars are thicker, and it is a small amount cheaper to produce. However, it does only have twin twenty-millimeter cannons instead of the far heavier guns of the Su-6.

New Actions
Kharkov Aviation Plant(Su-6): (30 Resources per Dice 0/200)
Moscow Aviation Plant(Su-6): (30 Resources per Dice 0/200)
Voronezh Aviation Plant(Il-2): (25 Resources per Dice 0/150)
Irkutsk Aviation Plant(Il-2): (25 Resources per Dice 0/150)

Trial Divisional Guns:
The production of a new model of cheaper and more reliable divisional guns is needed. With the continuous developments in better armor, and the need to direct moderate caliber shells towards a multitude of hard-points, developing a new divisional gun is a prudent endeavor. The gun's current target is the capability to deal with a tank such as a KV while also delivering an acceptable HE payload to targets. (97/40) (Completed) (Military Roll: 64)

As the current F-22 divisional gun is utterly insufficient for dealing with tanks, a new radical solution is taken instead of producing the old gun. A new shell is needed to ensure that even with a compact barrel, a gun can have the velocity to deal with enemy heavy tanks. Thus, the gorky plant has created a new form of gun using an ultra-light carriage, muzzle brake, and utilizing the 76x558mmR shell to allow for much greater velocity. While the gun does not fully achieve the same velocity as the longer anti-aircraft gun, it is far cheaper, lighter, and easier to produce. With all of these qualities, the gun is rushed into production as fast as it can be as a direct upgrade to all current divisional guns and is considered a replacement for the old tank cannons.

New Actions
Gorky Artillery Plant Expansion: (25 Resources per Dice 0/150)

Shell Plants(Stage 1):
The production of more ordinance for the artillery has never before had a more apparent need, as the current output of shells is inadequate for long term fighting. As successes at Khalkhin Gol have demonstrated, the artillery component of the army rapidly depletes local stocks of shells. Despite constant shell shortages, though, the howitzers proved immensely effective against the Japanese army forces, securing a great victory over them. Still, in any major war, a large quantity of shell production will be needed. (151/150) (Completed) (Military Roll: 8)

The construction of the shell production plants themselves goes well as production continues to ramp up steadily all over the Union, with multiple new ordinance plants made. These factories all use a large amount of nitric acid and have hand associated factories constructed near them to ensure a steady stream of shell production. When looking into shell stocks, the plants' overview commission has uncovered a massive problem with current stocks of shells for many tanks and the new weapon systems. 76x558mmR shells' production has been barely expanded, and many tanks are issued far too much-timed fuse ammunition and far too little anti-tank ammunition. To fix these problems, a rapid buildup of more shell factories is desperately needed as, without them, the army will not be ready for war.

Stalingrad Plant Retooling: Due to the massive improvements in the new T34 tank's performance over the old models of T28, a production shift is needed to secure enough tanks. The machinery for the construction and casting of turrets and internal systems is already there at the plant, easing conversion pressure. Instead, all that is needed to be built wholesale is the new suspension production line to ensure that a steady output of the new tank can be secured. (25 Resources per Dice 55/100)

The plant's work remains slow and with a constant stream of problems as the change in transmissions continues to confound the crews. New issues have appeared as the experienced old casting specialists have been steadily being moved around towards different industrial facilities. Still, the plant is slowly expanding but is massively behind schedule and needs to be finished.

Pilot Academies: The returning veterans from both Khalkhin Gol and the Spanish civil war have brought back many new improvements to current flight doctrine. While such improvements will take time to train into the bulk of pilots, establishing official piloting classes and starting to stockpile trained aviators will significantly improve the capabilities of the VVS. These efforts, however, will cost money and time, but the climb in tactical acumen and capability should be worth it. (15 Resources per Dice 147/300)

Multiple large rear-line airbases near the Urals are massively expanded, with many experienced pilots from all over the Military transferred over to the units. While the bulk of the aircraft issued out to the locations are the older models of I-15, they are still acceptable for training. Some limited modernizations of aircraft have also been initiated to update their cabins to the new standard of cockpits appearing on the Yak-1, La-1, and I-185. The units are relatively small and not-yet prepared to train enough pilots for the air force's upsizing, but future efforts are still planned.

Bureaucracy

Trial the Worst of the Misreporters:
The structural problems with constant false information in the plan and the persistent problems in reporting accurate information up the chain has to be stopped somewhere. While the bulk of the personnel fabricating reports have so far done it to protect themselves, there are somewhere their errors are too egregious to be anything but sabotage. By clearing them out of the department and management while making examples, new younger blood can take their place. (10 Party Influence) (DC 20/104)

Those who have created a massive quantity of fake reports either out of self-preservation or seeking promotions must be tried wholesale. While there are many of them in high positions, the state services are more than willing to cut through them with the evidence against them. While a multitude professes some form of innocence and try to excuse their actions, these are the most guilty men in the department and are almost convicted to a man. Now, new empty posts are rapidly replaced by newly hired party officials and engineers to continue modernization programs.

Through the utilization of confessions in trials, many personnel have been proven guilty by their own words. The bulk of these personnel have had statistical information leading to their arrests. Still, as an admission of the information would discourage accurate reporting, it is kept secret with them confessing by their own merit.
-Statistical Commissariat, Classified Report

Trial the Bureaucrats: The party itself is also at fault for these numbers getting inflated at other phases, creating yet more stacking problems in the party. While the bulk of these cannot be easily disposed of, a slow and steady pressure on the miss reporters will allow the department to rapidly improve functionality. If the production statistics do not agree, an investigation must be launched into all that deviate significantly. (10 Party Influence) (DC 30/112)

Due to the massive number of various forgeries and problems with production and constant misreporting going up the chain, a new series of predictive statistics are made. These new master lists are easily made to calculate the average expected productivity of work-units down to single workers' shifts, analyzing them and rapidly finding several legitimate discrepancies. While some have lacked evidence and thus simply been demoted to the lower rungs, others have been found with massive production fabrications. For these cases, a simple approach is taken as examples are made of the officials that have misreported the information. Simultaneously, minor small leniencies are given to those that have underperformed and reported it accurately, as at least the department can cover for them and give them a few more resources.

I didn't do anything! I was just hired two weeks ago. I just published the last report by the previous guy, please, understand.
-Rodion Kiselev, Trial Testimony

Over one hundred officials have been tried for the massive fabrication of reports in the plan. Eighty-four have been convinced and sentenced to hard labor. The old guard positions have been replaced by more qualified personnel, but further replacements will be a challenge to obtain.
-Statistical Commissariat, Classified Report

Transfer Personnel: Many bureaucratic personnel are needed to ensure that the shock capacity of the NKPS can be retained. Due to the previous unfortunate incidents in personnel allocation, a good amount of the capacity has been lost to trials and time. Thus, a new cadre of experts must be hired and transferred into the command. These transfers will cause significant issues with other departments, but they are necessary to ensure the smooth functioning of the VSNKh. (-20 Party Influence) (DC 40/72)

With the current need for more mobilization and the desperate drive for more people to maintain the capacity of the VSNKh, multiple large scale personnel transfers are started from the other departments of the government. However, when these are not enough, many students who have before been outside the party are also hired into new roles to expand capability. While most everyone handed over and hired is green, they are at least educated.

Moratorium 2 Hours

Current Economic Issues:

Rail: Minor Surplus
Coal: Meeting Demand
Aluminum: Major Surplus
Steel: Minor Surplus
Energy: Minor Surplus
Food: Major Surplus
Labor: Moderate Shortage (May affect mobilization if more depleted)
 
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