Attempting to Fulfill the Plan MNKh Edition

Voted best in category in the Users' Choice awards.
We really need omake to finish Magnitigorsk, otherwise cost reductions will be delayed.
Actually, I'm not sure we actually have the spare labor to support a completed Magnitigorsk. It really depends on the precise rounding which we don't know.

Assuming perfect numbers, it'd just barely start eating into our prison labor and I'm not sure if we're allowed to put them on non-megaprojects (and we don't have much labor there anyway since most of them are already being spent on megaprojects)
 
Cannon Omake: Visionary
Visionary

"Launch in T-Minus Five Minutes."

Cigarette smoke hovered heavy in the air, swirling amidst the gaggle of men standing in the observation bunker. Military uniforms, scientific labcoats, and the business suits of party men and bureaucrats shuffled about. A low murmur of conversation accompanied frequent glances out through a reinforced slit-window.

One of the uniformed men, younger than the rest, stood apart. He felt nervous among all the older, higher ranked individuals. And he couldn't take his eyes off the center of attention, beyond the window. A rocket, perched clear and bright in the launchpad. The sun gleamed off it's nose-cone.

He wasn't sure why he had accepted this assignment when offered. Sure, rockets were intriguing, but it meant he couldn't fly jets any more. Being grounded was the ache of any fighter pilot. Yet he had accepted it, for reasons he couldn't puzzle out.

A hand clamped down on his shoulder, pulling him out of his reverie. "Enjoying the view, comrade?"

The young man glanced over his shoulder to see one of the scientists had moved up to him. He shuffled nervously, not sure whether to speak for a moment. Sure, it had been six years since Stalin had passed. "Yes." He finally answered, looking back. "I've never seen such a big rocket in my life."

"It's the biggest one we've developed yet too!" The scientist chuckled. "First launch?"

Again, the young man hesitated for a moment, before relenting. There was no harm admitting it. "Yes."

"Well, all sorts of hopes and dreams are stuffed into that." The scientist nodded out, across the launch pad. "Even if it's an intermediate step, it's an important one!" He nodded towards the generals. "They hope to build-upon it to threaten the imperialists, so there will be no more war. We hope to use it to better understand the universe, for the benefit of socialism and all mankind." He looked at him. "What about yourself? Do you have any hopes in that?"

The young man stared at the scientist, then his eyes drifted back to the rocket. "I don't know."

"T-Minus one minute."

"Well, perhaps you'll have an answer after the launch." The scientist said, already turning away. "The first time is always quite an experience!"

And then he was alone, again with his thoughts. Shaking his head, the young man returned his attention through the window, towards the rocket. The anticipation in the room was growing now as the intercom counted down. With the launch so near, the occupants were bustling and jockeying for a better position.

"Five… Four… Three… Two… One…"

The Earth shook. Fire, bright and glaring even at this distance, equipped from the rocket's engines, almost blinding the officer. When he blinked the after spots away, he saw the rocket accelerating up, upon an immense column of flame and soot upon which it sailed into the crystal blue sky.

He watched it go, his mouth hanging open in dumb founded amazement, watched until the rocket became but a pinprick in the sky. And still, the vision stuck with him. He barely registered the announcement that the second-stage had fired off as planned. Of the cheers going up around him among the scientists and officers. Someone had already produced a bottle of vodka and was offering toasts, but the young man didn't pay any mind to that.

He was too busy reeling from his realization.

Now the man knew what he wanted to do. Now he knew why he had accepted this position. Now he knew the answer to the scientist's question, what hopes he had.

"Just all of you watch." He thought, as he stared at the empty pad, the immense smoke trail the main sign of its existence. "One day, I'll fly one of those."
 
i will continue to create increasingly cursed mikonyan images until my demands are met

OH SNAP didn't think we'd actually get official unofficial Mikonyan art. Is this modified from an existing Fate sprite?

Also, since we've apparently tied Anastasia from Idolmaster into this lore, is there any song she can sing in that game that would work as a lullaby for singing someone to sleep? Asking for a potential story idea.
 
Non-Cannon Omake F/GO Mikoyan Fanart
And now, the complete collection of FGO Mikoyan portraits.

@Blackstar

Assassin
Caster
Rider
Ruler
 
I'm unfamiliar with the source material, but I'm pretty sure new!Russia (or new!USSR, whatever) is basically old!Russia only slightly more swole, slightly more mellow, and slightly less intoxicated.
"Everyone knows general winter saved me from France, and that frozen lake saved me from the Teutonic knights. Germany, winter will only make it more painful for you this time."
 
Ooh, I wonder who got the 100.

Also, no ones on our side at least.
Looking at last turn, the three main external issues are American politics, European Politics, and Colonial Politics, of which the latter seems, historically, to come first.

It's also an even year, so I suspect the last couple dice might be the American senatorial, congressional, and gubernatorial primary season.

So I suspect either the Americans had a very fun primary result, or they just experienced wild success with some policy or another. Otherwise it might be a European thing.
 
Because I'm crazy, I already went ahead and assembled a plan for next turn.

[]Nuker Prelim
2715 (Assumed) Resources + 30 In Storage = 2,745 Total, Dice Rolled: 46
Infrastructure, 10 Dice + 4 Free (980 R)
-[]Secondary City Metro Lines(Stage 1), 2 Dice (160 R)
-[]New Housing Developments (Stage 8), 2 Dice (120 R)
-[]Water Distribution Systems(Stage 4), 2 Dice (120 R)
-[]Western Soviet Union Double Tracking, 3 Dice (180 R)
-[]Passenger Rail Network(Western SU), 2 Dice (120 R)
-[]Construction of the Paved Road Network(Stage 3), 1 Dice (60 R)
-[]Rural Electrification Campaign(Stage 4), 2 Dice (150 R)
Heavy Industry, 10 Dice (780 R)
-[]Ordzhokinidzemash Modernization, 2 Dice (280 R)
-[]Kuznetsk Basin Coal Mines (Stage 6), 4 Dice (240 R)
-[]Automotive Plants(Volga), 1 Dice (80 R)
-[]Automotive Plants(Kirovabad), 3 Dice (240 R)
Rocketry, 4 Dice (190 R)
-[]Long Duration Storable Fuels, 1 Dice (40 R)
-[]R7M Program, 1 Dice (50 R)
-[]Sputnik-Mission Program, 1 Dice (40 R)
-[]Dnepropetrovsk Rocket Construction Plants(Stage 2), 1 Dice (60 R)
LCI, 6 Dice (550 R)
-[]Power Production Campaigns(Oil and Gas), 4 Dice (400 R)
-[]Refrigerator Plants, 1 Dice (80 R)
-[]Plastic Production(Stage 3), 1 Dice (70 R)
Agriculture, 1 Dice (50 R, 5 Idle Dice)
-[]Fish Farming(Stage 4), 1 Dice (50 R)
Services, 6 Dice (190 R)
-[]Library Programs, 2 Dice (60 R)
-[]Child-Care Systems(Stage 2), 3 Dice, (90 R)
-[]Expand Medical University Systems, 1 Dice (40 R)
[]Bureaucracy 3 Dice + 2 Free
-[]Loosen Primary Price Controls
-[]Service Cost Optimizations
-[]Scrap the Bonus System
-[]Publish Limited Health-Information
-[]Strengthen Laws around Alcoholism

- Resources Spent: 2,740, 5 Left

EXPLANATION!
Infrastructure:
With double-tracking the Western USSR at 942/1050 progress, we merely need three dice to get a 99% of finishing it. Both water stage 3 and housing is at 3/4ths chance of completion with two dice on 'em. That frees up four dice for other projects. And the most urgent on that list are rural electrification and metros. Metros because, duh, we need the workers to get around better. Rural electrification, because it's necessary for Water Stage 4 and it's actually part of the promise we made for the resource boost a few turns back. Problem is, both of those projects are more expensive, so the resource price has gone up and that's influenced the rest of this plan. OTOH, we're looking at using less labor in construction, which is... good, given that we're tight there.

HCI: Oh god, Ordz, why are you so expensive. Anything more than 2 dice on Ordz totally ruins the price ranging on this plan, so that's all I can justify. Kuznetsk Coal was started last turn and we have good reasons to finish it. First, shuts down a death pit. Second, the coal from there is cleaner and hence will help firm up the smog problems some. Third, and most importantly, it frees up a buncha workers. Then there's a dice to finish the car factory, because ya know, we need consumer goods, and to maybe finish the last one.

Oh, and if you are wondering "why not finish Mega-Mag Conversion?" Blackstar has agreed to apply my recently generated omake bonus too it.

Rocketry:
Basically, a continuation of the previously planned out stuff. Three R&D projects, including Sputnik at long last, and finishing Dnepr just in time for the R-7 (Vanilla) to finish testing, so we can mass produce and launch/test the hell out of it and it's successors.

LCI:
Oil and Gas is needed for the electricity. Unfortunately it's also pricey as fuuuuuuck and absorbs practically all of our dice to get 80% odds of completion. Beyond that, we only need one dice to finish fridges. With nothing else out there, I put a dice just to get some progress on oil cracking, because that's useful, but let's face it: it's numero dos to be cut if resource intake is lower than expected.

Agriculture:
My main resource sink. Though admittedly, this is because we don't have anything (fully known) left there at the moment except fish and appliances and the thread has already agreed that rural electrification plus the consumer goods production will resolve that. So all that's left is a little bit more progress on the fish. And that may get cut if next turns resource intake is lower than assumed. Fortunately, we've probably secured this plans food quota. If not... well, then this whole plan is probably gonna have to be torn up at the roots.

Service:
Largely finishing off what we were aiming for last turn. Child-Care is needed for the extra workers. Medical Universities are a dice from completion anyway. And libraries... have been begun.

Bureaucracy:
Publishing Limited Health-Information will put pressure on the SupSov to continue backing reforms, while alcohol laws help strengthen support because it's popular. IDK what economic reforms to put in there.

EDIT: On Discord suggestion, swapped cracking out to continue making progress on Plastics 3. Chances of finishing are still non-existant, but meh, it'll help in the next plan. I also incorporated a economics reform package using the additional free dice Notgreat pointed out I have, though I don't know how well the SupSov will react to us trying to push five reforms through.
 
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Should we maybe get a bus factory going before starting yet another car factory? That would probably be better for helping workers on their commute and would help develop our public transportation system.
 
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Should we maybe get a bus factory going before starting yet another car factory? That would probably be better for helping workers on their commute and would help develop our public transportation system.

If we didn't still have a consumer goods quota to meet, maybe.

Also, if our food quota isn't met next turn, we'll probably switch dice off of Sergomash and over to Mechanizing Donbass, thereby freeing up the resources for what agricultural investments we need.
 
The fertiliser factory is an appealing agricultural capstone for this plan considering there's still not enough to go around and we now have actual safety standards to lower the chance of it turning into a handsome crater.
 
I think a big part of that is the idea that socialism and communism are treated as revolutionary. Most capitalist societies don't assume they can fix all societal ills or inherently have the immediate solution, don't get me wrong- they probably feel like they have the best handle on the situation but how many times does socialism and communism come to power with the expectation its going to fix things and resolve some glaring problems? 'Fixing' a society is always going to be hard and painful, the fact the government who is trying to do the fixing is coming into a disadvantageous situation to begin with probably makes things worse.

But I'm just talking from my armchair here with minimal context so I'll ask a genuine question for anyone here: how often can you get away with admitting mistakes or acknowledging you don't know or fully understand the problem in a revolutionary ideology? How does having to present your position as a potential panacea impact your ability to introduce good policy or shift away from bad policy?

Yep

Capitalism only promises one thing

>numbers go up on the economy

Everything else (good and bad social effects) is a corolary outcomw rather than a main goal,so its social succed and failure are judged less harshly because it has never been its main purpose

Where socialist leaning policies have usually as focus welfare of the population and trying to achieve utopia (tm)

So of course socialist experiments are judged harshly given the expectives it sets for itself are much higher (improving over capitalism and achieving better welfare of the population)

Socialism in order to replace capitalism needs not only to match but be objectively better in results both for economy and life standards in order to fulfill its promises
 
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From the last update:

Current Economic States:
Coal: ------ and ----- (Trade -30 RpT, CMEA Import)
Aluminum: +++++ (Trade 40 RpT, CMEA Export)
Steel: +++++++ (Trade 40 RpT, Partial CMEA Export)
Electricity: +++++++ (Insufficient Infra for Trade)
Food: Massive Surplus (0 RpT, Domestic Subsidies, CMEA Export)
Gold: Reserve re-accumulating, set to be at acceptable levels by 1955
Oil: (Trade, 135 RpT, CMEA Export)
Medications: (Subsidized Export, 60 RpT, CMEA Export)
Consumer Goods: (Net Import, -70 RpT, CMEA Import)

So, we're importing coal (mostly from Germany, I gather) and consumer goods (probably of a wide variety of types).

Correspondingly, we're exporting aluminum, sometimes steel, lots of subsidized food probably to other CMEA members, lots of oil for GLORIOUS PETRORUBLES, and medications probably to other poorer CMEA countries (e.g. China and India).
 
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