- Location
- Spain
Sorry but what is the QMs statement on the matter? I cannot find it...I worry taking the "Humanitarian" options given Magoose's previous statement on the matter.
Sorry but what is the QMs statement on the matter? I cannot find it...I worry taking the "Humanitarian" options given Magoose's previous statement on the matter.
Sorry but what is the QMs statement on the matter? I cannot find it...
This is the quote I was referring too, and is for the extra action I'll do Rheanyra's action.Lets just say that dealing with them peacefully will save lives, but also cause problems later for our potential successors as Lord Commander. While killing them might do good long term, but thousands of people might die.
We are now at 9 actions.
Once there's more actions I could put it in there but the actions I currently have I feel are great synergies. The training actions go well with the portside action and getting the Septons and the Storm Singers in the same turn just kinda works out for storytelling (thinking of you QM) having Lucien train Time management up to legendary is an opportunity I just cant pass up.
if you guys create charecter sheets for say, the Lads, you will get bonuses for them.
Arnolf Stone was a stonecutter's apprentice, at least before he joined the watch to pay for his sister's safety and for his ailing mother's comfort. He wore his uniform with pride, and unlike many, he seemed to not be an absolute bastard when talking to suspects or people. He had been quiet, kind and even empathetic. That was until you learned he loved smashing skulls against the street, rubbing the shit all over them before letting them go. A boy of 15, he was the only one who did not know how to read, though he was learning from Maester Mellios.
Davos Brittlefingers was a thin, unassuming and short man that was entirely underfed. Yet despite his name, he punched hard, fast, and ruthlessly. He was quiet, and barely spoke, and you suspected that he was mute as well. Though when he did speak, it silenced people as you did. He was always with a spear or knuckles. And he always wore a red banner around his wrists. He was a boy of 14. But he knew how to read, saying that he learned from a kindly Septon who was killed in the street violence between the faiths.
Gregor Dwarfson, or known as the Halfman… A son of a dwarf, who was a dwarf himself. But instead of letting that make him worse off.. .he seemed to relish the battle and the intricacies. He was friends with Mushroom, and was entirely brilliant. He was a boy of 12, just like you… but unlike you, he gave no shits about his height. He had a battle ax to even the odds.
We are now at 10 actions
Alright folks, I've added Command and a spot for the Rheanyra action once it turns up.
(And scene. A little too short but that's what I could come up with currently. Hopefully some time in King for Emma will get a few more things in the next one. Like her reacting to court life at Kingslanding. Enjoy.)
Why not both?It got me thinking how funny it would be instead of befriending Rhaenyra she would become one of Alicent's best friends, but then again becoming closer to one of richest houses in Westeros its nothing to scoff at.
(Can I do another suggetions and have Emma play the shawm?)
Sorry for double posting but I'm going to make another one for Wendwater, does anyone else plan on doing sheets for Arnolf and Gregor?
@Magoose Now the knight!
Name: Robert Wendwater
Alias: Ser Ruby
Languages known: Westerosi common, Westerosi common (written)
Religion: The Faith of the Seven, the dominant religion of Westeros and most common in Kingslanding, the Faith is led by Septons and chafes under the rule of the Targaryens, often clashing with Valyrian faithful in the streets. They espouse common traditions such as monogamous marriage, charity and humility before the divine.
Stats:
Captain of the Ruby cloaks: You are a captain of the Ruby Cloaks, with all the authority that entails, and you bear its responsibility with pride. (+10 to command rolls)
Knight errant: when you were a boy you dreamed of tourneys, of jousting and melees, now you march the streets of the capital with all the vigour that might have been spent (+10 to all combat rolls)
Disarming and unassuming: People tend to expect little just by looking at you, but you've shown them up before. (+10 to diplomacy rolls)
Tall: You tower over your peers; this tends to make you a target. (-10 to stealth rolls)
Skills:
Horseback Riding (trained): You know how to ride a horse, all to join a tourney you never saw. (+10 to all rolls regarding horseback riding. Can teach your lessers how to ride a horse)
Tactical Command (Trained): You are a good tactical commander, and you have the ability to recognize what needs to be done to win. (+10 to all martial rolls when commanding men. Can notice events that can turn the tide of the battle.)
Sword and shield (Skilled): They taught you how to fight, and you learned how to win. (+20 to personal combat rolls while using a sword and shield)
Reading (Trained): You learned to read, taught by the Maesters of your house. (+10 to reading rolls. Is able to read without an interpreter.)
Writing (Trianed): While learning to read the Measters also taught you to write and write you can. (+10 to writing rolls. Can write a letter without help.)
Court diplomacy (Skilled): You know the ins and outs of the noble courts, and how to tur their favour. (+20 to diplomacy rolls)
Court intrigue (Skilled): They might have thought you dull for being a knight, but secrets are surprisingly esy to find and use. (+20 to intrigue rolls)
Traits:
Captain of the Ruby Cloaks: being in such a position means that what you say goes, if only where the Ruby Cloaks show.
Second to The Silent: Lucien might be your lord commander, but he's also your friend and you'd do anything for a friend like him. (+5 to actions taken with Lucien)
Honor bound: By your oaths you must do right by the realm (affects available action, being dishonorable is difficult for you)
FUCK I FORGOT JOUSTING! I'll rewrite unassuming to become wendwater scion.This looks pretty great. Not sure anything else can be added but if it can?
I'd say a Jousting skill. Probably just Trained like Horse riding.
Maybe add either a Cunning trait or something that relates to his House words? Which is basically adapt.
Maybe add either a Cunning trait or something that relates to his House words? Which is basically adapt.
That's better then my original idea, I'll be yoinking this for Wendwater. BUT AFTER THIS THE SHEETS ARE ON Y'ALL!Maybe something like:
The Turning of the Seasons: The world its on constantly change, so you must adapt lest you end crushed by its wheel. (More 10+ to unexpected situations that normaly would get someone out of their guard.)
That's better then my original idea, I'll be yoinking this for Wendwater. BUT AFTER THIS THE SHEETS ARE ON Y'ALL!
The Turning of the Seasons: The world its on constantly change, so you must adapt lest you end crushed by its wheel. (More 10+ to unexpected situations that normaly would get someone out of their guard.)
Man this Stat looks awesome. Basically good for ambushes and just things that would catch normal people off guard like a surprise social?