Beautiful!

What level is Richard at this point? I'm not sure what all gear he arrived with, but there are a number of items he doesn't have yet, but will in just the next few months; Scabbard of Keen Edges, Ring of Arming (added to another ring), and a Flight Item (Dragonscale Cloak, maybe?). There are other goodies I want for him, of course, but I don't know how long it'll be before he gets them.

BTW, @Duesal, @Crake, Richard's character sheet is missing the Ring of Freedom of Movement we got from Mammon's Avatar. He's supposed to be using it in place of the Swarmbane Ring, which is going to be upgraded to slotless next turn so he can go back to wearing it, too.
We'll get to it. The only reason it isn't done already is because the charactersheets are an absolute pain in the ass to edit due to being so laggy.
 
Seems like Viserys would prefer to use Miracle to cast Mage's Magnificent Mansion as a place of residence. Completely secure, exquisitely comfortable, and an excellent place to host guests
Eh, you are falling on the adventurer mindset here. While that is true, it's also essentially being a high-power bum.

A physical location is useful, especially in the modern world. He can put a Magnificnet Mansion inside that.
A dark-grey, unadorned dagger appeared on-hand in a flash
Booty!
Yang gaped, pointing at the twitching bulk of a Deathstalker, still alive but stuck in place by its own tail, now pierced through their thick shell
Manticore Parry, bitch.
Gods damned blood-drunk sword, Richard thought scathingly. A tide of enemies couldn't do much to discourage the Knight, but worse than that, it merely encouraged Oathkeeper's thirst for further battle. And these enemies were thick and thoroughly inundated with the kind of hell-stuff that he supped upon as much as they could get it
Is he... Is he power leveling Oathkeeper?
Richard cut down one shadow-beast only to have two more take their place--which might worry almost any other sane warrior, but then he would simply switch to cutting down two at a time
10/10 Richard.
bodies. He did not fear he would be surrounded, torn apart limb from limb-
He'd just have to switch to cutting down more of them at a time, after all.

I was just going to comment that Ser Richard would be absolutely thrilled to discover the magic of heavy machine guns, but power leveling Oathkeeper? Much better.

I think that last phrase works better as "I have an idea..."

I dig it a lot, Crake.
 
Last edited:
Beautiful!

What level is Richard at this point? I'm not sure what all gear he arrived with, but there are a number of items he doesn't have yet, but will in just the next few months; Scabbard of Keen Edges, Ring of Arming (added to another ring), and a Flight Item (Dragonscale Cloak, maybe?). There are other goodies I want for him, of course, but I don't know how long it'll be before he gets them. His gloves are going to get upgraded to at least +4 Strength next turn, too.

BTW, @Duesal, @Crake, Richard's character sheet is missing the Ring of Freedom of Movement we got from Mammon's Avatar. He's supposed to be using it in place of the Swarmbane Ring, which is going to be upgraded to slotless next turn so he can go back to wearing it, too.

17 or 18 as of that Elder Brain fight. He usually trails Viserys a level... but seeing as how the threats Viserys will face are more potent in DF, I thought it wouldn't last too long. I set it there mostly to achieve what I see as the most ridiculous part of his last prestige class, enemies cannot benefit from flanking. The cloak is obliquely mentioned in both chapters I wrote. He has a +5 or +6 in every physical statistic from items.

His armor has more charges from upgrades after getting soaked in the blood of an ancient Shadow Dragon. Oathkeeper is up to +4 Enhancement bonus, and probably the same or similar. Actually, probably on the cusp of +5, since I envision it has gotten to dip into some truly outrageous shit by this point.

He also has a Bag of Holding variant and maybe some odds and ends that adventuring might find useful.
 
Well here's Wyla's character sheet. She leveled up during the Basilisk Isle conquest. I remember you offered her the Armor of twilight, right?

Name: Wyla Drekelis
Alias: The Cold One, Lady Death
Age: 22
Alignment: ???
Race: True Dhampir
Level: 13
Class: Wizard 13
Feats: Child of the Secret City, Spell-casting Prodigy, Corpse Crafter, Heighten spell(B)​, Weapon Finesse, Destructive Retribution, Merciful Spell(B)​, Tomb Born Fortitude
Flaws: Vulnerable
Class Features: Scribe Scroll, Cursed Glance
Languages Spoken: Low Valyrian (Braavos), Naathi, Hight Valyrian
Description:

HP:
108/108
AC: 10 -1 (Vulnerable) +3 (DEX) +4 (Mage Armor) = 13
Initiative: +3 (DEX)
Attack: 6 (BaB) +3 DEX + 2 (Enchantment) = +11/+1 [1d6+3]
Spell Save: 10 +7 (INT) +2 (SP) + spell level
Weapon Proficiency: Short Sword, Rapier, Hand axe
Resistances: 5 Electricity and Cold
Immunities: Possession/Mental Control
Vulnerability: Fire (50%)

STATS:
8 (-1) Strength
18 (+3) Dexterity
14 (+2) Constitution
20 +4 = 24 (+7) Intelligence
15 (+2) Wisdom
14 (+2) Charisma

SAVES (+6 with Superior Resistence)
FORTITUDE: 4 + 2 +1 = 7
REFLEX: 4 +3 +1 = 9
WILL: 8 + 2 +1 = 11

SKILLS:
Bluff
: 16 +2 (CHA) = 18
Concentration: 16 +2 (CON) = 18
Diplomacy: 16 +2 (CHA) +2 (SIN) = 20
Knowledge (Arcana): 16 +7 (INT) = 23
Knowledge (Dungeoneering): 16 +7 (INT) = 23
Sense Motive: 16 +2 (WIS) = 18
Spellcraft: 16 +7 (INT) +2 (SIN) = 25

Spells Known (Caster Level 13):
Level 1: Cause Fear, Blade of Blood, Lesser Shivering Touch, Negative Energy Ray, Alarm, Karmic Aura, Nightshield, Protection from Good, Appraising Touch, Critical Strike, Locate City, True Casting, Disguise Self, Friendly Face, Hidden Ward, Magic Weapon, Nerveskitter,Magic Missile, Floating Disk
Level 2: Command Undead, Death Armor, Ghoul Glyph, False Life, Arcane Turmoil, Dissonant Chant,Protection from Arrows, Chain of Eyes, Spymaster's Coin, See Invisibility, Expose the Dead, Darkbolt, Darkness, Veil of Shadow, Local Tremor, Disguise Undead, Reflective Disguise, Shadow Double, Wraithstrike
Level 3: Undead Torch, Mind Poison, Lesser Animate Dead, Undead Lieutenant, Karmic Backlash, Dispel Magic, Sign of Sealing, Displacement, Illusory Script,Manyjaws, Sound Lance
Level 4: Fear, Touch of Years, Enervation, Animate Dead, Supressing Field, Dimensional Anchor, Scrying, Detect Scrying, Unluck, Wingbind, Crushing Grip, Disguise Ship, Greater Mirror Image, Celerity, Spell Enhancer
Level 5: Magic Jar, Night's Caress, Superior Resistance, Antifire Sphere, Mirage Arcana, Xorn Movement
Level 6: Revive Undead, Contingency, Arrow of Bone, Karmic Retribution
Level 7: Finger of Death, Spell Turning

Restricted Schools:
Conjuration, Enchantment

Spell-like abilities:
Detect Undead (At will)
Charm Person, Comand (1/day)

Supernatural abilities:

Cursed Glance:
When a visible enemy within 60 feet targets you with an attack or spell, you can as an immediate respond with a curse. If the enemy fails a DC 23 Will save, he takes a –2 penalty to AC and on saving throws. (7/day)

Luck of the Blade:
Reroll one roll that she just made, before the results are revealed. She must take the result of the reroll, even if it's worse than the original roll. (1/day)

Ring of Strenght Sapping:

This ring is made of black steel and is eerily cold to the touch. Once per day as a swift action, when the wearer hits a living creature with an unarmed attack, the target must succeed at a DC 20 Fortitude saving throw or take 1d4 point of Strength damage in addition to the attack's normal damage. If the target of the attack takes any Strength damage from this attack, the ring's wearer gains a +2 enhancement bonus to her Strength for 1 minute. (1/day)

Talisman of the Fallen King:
Grants +4 enchantment bonus to inteligence
Allows the Wizard to recall cast spells totaling up to 9 spell levels as a full round action that provokes attacks of opportunity

Equipped Magic Items: Amulet of Protection from Good, Luck Blade (1 Wish Remaining), Ring of Strength Sapping, Talisman of the Fallen King
Several things.

1. She's going to scribe a scroll of Spell Turning for Lya, and in return Lya's going to scribe a scroll of Lya's Magnificent Mansion for Wyla.
2. Weapon Finesse is a LOT less useful for her now that she's not a Vampire, and should be retrained soon.
3. Considering where she spends her time she should learn Junglerazer so long as she scribes a new scroll for us.
4. Boots of the Wide Earth for Wyla at some point whenever she can fit it in.
5. She needs to pick out a spot for colonization in Sothoryos soon so we can stake our claim and grow a tree there.
6. Since she has Merciful Spell, we should give her a scroll of Smoky Confinement to encourage her bringing sacrifices to us in nice and neat little bottles. Also, I'm very tempted to teach her Firebrand.
 
Also, in Unkindly Scattered, Richard has 26 Strength with that +5 item (34 when factoring just carry capacity limits due to Muleback Cords).

He is stronger than some giants at this point.
 
I just assumed Oathkeeper is using Telepathy to shout out "Come at me, bro!" at the top of its metaphysical lungs so it can suck up all that tasty Evil juice.

Oathkeeper is at this point basically steeped in so much concentrated Primordial Evil that he can literally bellow on a conceptual level "COME AT ME BRO!"

And Grimm don't need much excuse to try to waste something with that much negative energy creeping out from it.
 
Also, in Unkindly Scattered, Richard has 26 Strength with that +5 item (34 when factoring just carry capacity limits due to Muleback Cords).

He is stronger than some giants at this point.
How about adding an item with Enlarge Person on command and maybe a set of Muleback Chords?

Because what's more terrifying than a murderblender like Richard? A Richard that is twice as large as normal.
 
How about adding an item with Enlarge Person on command and maybe a set of Muleback Chords?

Because what's more terrifying than a murderblender like Richard? A Richard that is twice as large as normal.

Not a bad idea, yeah. I like size enhancers in general, it's why I want Legendary Proportions so bad.

And I just mentioned he has Muleback Cords.

Also, I gave him Greater Cleave from one of his Bonus Feats from progression, just because. Just because! I did it because I could!

In general play it's a useless feat unless your DM has a habit of throwing absurd amounts of chaff at you, but here Richard is fighting the mother of all chaff, with some tougher mid-bosses thrown in. So it works out.
 
Also, @Goldfish, because it's not too out of place with all the wackiness of RWBY, you have now inspired me to have Ruby assume Richard's Semblance is growing twice as large on command. :lol
 
Also, @Goldfish, because it's not too out of place with all the wackiness of RWBY, you have now inspired me to have Ruby assume Richard's Semblance is growing twice as large on command. :lol
That's actually not too bad a Semblance, considering it also affects all of your gear. Oathkeeper suddenly has a lot more reach and hits that much harder, too.
 
@Goldfish

More Reach? Now I can kill one Grimm, and hit another right after... and another right after... and another right after... you thought you were safe?! YOU TOO, SON OF A BITCH!

Damn, I love Cleave. It is such a dumb feat, but pretty much useless in rocket tag fights.
 
Great Cleave is bad because you need can't keep moving with it, but there's a whirlwing attack equivalent maneuver so he can use that against multiple enemies.
 
And suddenly Awesome Blow becomes a bonus feat. :whistle:

DP might gimme it... but one of the prerequisites is you default have to be that size, can't be from items.

But if you're acquainted with being that size a lot, maybe the drawback could be he can only really apply it while enlarged.
 
DP might gimme it... but one of the prerequisites is you default have to be that size, can't be from items.

But if you're acquainted with being that size a lot, maybe the drawback could be he can only really apply it while enlarged.
This was pretty much what I meant. Having 25 Strength is one thing, but you still have to be bigger than Medium to qualify for Awesome Blow. It makes sense that Ser Richard would only be able to pull it off while Large.

Besides, a Semblance isn't an item. ;)
 
@Duesal He would still need an alchemical/ritual enhancement of +4 minimum to qualify. Which come to think of it would bring his Strength up to 30 (or 38 carry capacity) at level 20.

Probably worth the expense, TBH. At this point I'm tempted to say he got at least a +1 bonus from spending money on that.
 
@Duesal He would still need an alchemical/ritual enhancement of +4 minimum to qualify. Which come to think of it would bring his Strength up to 30 (or 38 carry capacity) at level 20.

Probably worth the expense, TBH. At this point I'm tempted to say he got at least a +1 bonus from spending money on that.
Wait, why would he need further enchantments?

I'm just seeing the bonus feat as tied to his semblance, the way Flyby Attack bonus feat is tied to Viserys' draconic forms.
 
@Duesal Semblance was more of a comment on Ruby just assuming he was an Awakened Huntsman? He doesn't have Aura.

I don't intend at any point for Richard to get Aura.

He's already a Richard. Anything more would be unfair. :V

Enhancing Oathkeeper with a sheath similar to Raven's is totally on the table, though.

Edit: Hypothetically, Aura would be a scaling Template, probably tied to level/racial HD, giving increased physical stats at each respective tier.

It would also give some kind of at-will/use-per-day SLA with a caveat of some sort.

But I don't think I'll do that. It's not as interesting to me.
 
Last edited:
@Duesal Semblance was more of a comment on Ruby just assuming he was an Awakened Huntsman? He doesn't have Aura.

I don't intend at any point for Richard to get Aura.

He's already a Richard. Anything more would be unfair. :V

Enhancing Oathkeeper with a sheat similar to Raven's is totally on the table, though.
Oh. :oops: I was operating under the assumption that he'd get an Aura and a Semblance to grow bigger, and thus since it's more or less an Ex then it'd be reasonable to get Awesome Blow as a bonus feat tied to that. Since that's not the case, never mind. Maneuvers are plenty good.
 
@Duesal See what I wrote on what I envisaged Aura looking like on a D&D character. But again, it's not as interesting to just stack straight-forward powerups like that onto Richard. I vastly prefer guns and Dust.
 
@Crake... will Ser Richard at any point whip out a Corpse-Ferrying Bag and stuff a dead Grimm inside? That or pull out the Conch of Restful Death.

"The Imperator and Empress will probably want samples."
 
Back
Top