I for one want this ship.

We can research how it works, then melt it down and forge VS from the genuine hell-iron.
Well, we now know how to make VS, or were we merely a hairsbreath away?

If Viserys thinks it'd work, then I'm 100% for getting a few thousand tons of +2 adamantine.

If not, not really interested. Even the efreeti are liable to have saner vessels, and their toilets run on misery.
 
Imagine dude. We could make enough swords to outfit an entire Legion from one ship. Maybe more!
 
Well, we now know how to make VS, or were we merely a hairsbreath away?

If Viserys thinks it'd work, then I'm 100% for getting a few thousand tons of +2 adamantine.

If not, not really interested. Even the efreeti are liable to have saner vessels, and their toilets run on misery.
DP told us that the smith we recruited needs only a month to learn how to make VS. Enough time to get him some samples from the bucket to see if it has potential, learn what we can from it's engine and then cutting it apart.

And I sincerely doubt that we won't find a productive use for LE iron, even if for some strange reason the VS idea won't work out.
 
Imagine dude. We could make enough swords to outfit an entire Legion from one ship. Maybe more!

The first legion. :ogles:

We should actually check if the Xorn has something for sale guys. A few months since last time we did.

Edit:
First legion with VS.
Second legion has CIron.
Third legion truesilver...

Editedit:
Alright we really need to found a Smithing Academy; firstly for standardized legion logistics, secondly to make cool new alloys!
 
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Eh, could go either way regarding the ship. If figure it's all the other slaves or the Snake, the sacrificable devil weapons and the bodies galore or the ship. Fifty fifty see? Would be fitting.

Personally I'm still bummed nobody ever seems to be interested in Special Ability granting items. Two dozen pretty good ones right in front of us and nothing.
 
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Part MMCCLXXX: Upon a Sea of Flame Part Thirteen
Upon a Sea of Flame Part Thirteen

Seventh Day of the Fifth Month 293 AC

Within your mind you call for aid, not desperately not in haste for all the strength and numbers the foe has shown, but with surety and purpose. "Silence the weapons."

Thus they come amidst three thunderous detonations rippling into each other: your sister, your friends, you allies of the moment, all united in common purpose. From Dany's lips a spell is born to lull accursed magic into slumber, not once but twice, her spell arcing from one diabolic engine to the other in a blaze of shifting colors. With a shudder of twisted metal two of the weapons lie motionless once more.

Two Hellfire Belchers suppressed for 3 rounds

The final Orthon had dropped its bow and recovered its jagged iron pike, trying to reach over Ser Richard's shoulder to strike at Dany. The knight's first blow severs the weapon, the second takes the devil's arm, and the third its life, while Dany hardly seems to notice.

By contrast Rina erects a wall of ice in an instant, the flawless surface reflecting scenes of havoc lit by crimson flames even as it encircles another of the hell-forged engines, while Waymar made wise by his earlier misadventure does not direct his magic towards another, but instead meets the charge of squad of Bueroza with his own, a pair of salamanders bearing heavy dragonglass axes protecting him from being surrounded by the baatezu.

One Hellfire Belcher Bound in Ice for 14 minutes

Enchanted bronze and the skill of scores of battles against foes far mightier than these serve Waymar in good stead as he slays one devil almost single-handedly and then a second weakened fiend on the back-swing, their armor-clad forms collapsing with a clang

Waymar loses 23 Temporary Hit Points


Just as the remaining engines began to glow to life with fel sorcery, one is buried in sand by Tyene's magic, blinding its arcane gaze, and the second struck a mighty blow from Yrten's hammer as he races across the decks, using his stout stature to roll under the blows of no less than three steel devils before the fourth claimed a meager tithe of blood.

Two Hellfire Belchers disabled for the duration of the battle

The final weapon roars to life, not near so frightful now that it is alone, you narrowly swerve from its path, something within you rebelling against the unnatural acrid smell it left on the air... the echo of screams. It grow and grows: the rattle of chains the screech of tearing metal, the rasp of the dying, all these seem part of the music of the damned, yet no description you could put into words could fully describe the dreadful din.

Steel Devil Chant in effect: All spell casters on the deck must make a concentration check to cast successfully (DC+22+ spell level)

Even as five more Ortons emerge, pikes bristling from below decks, and Siduri finally shows her hand, thrusting one of the steel-clad devils away from its fellows down the hatch in a clang of metal and infernal curses. The ropes at her feet twist and coil, weaving together with deadly intent. No fiends these, but you know them just the same. Mindless, deadly, called to serve, a pair of hangmen golems rise to their masters' calls.

What do you do?

[] Burn the golems as quickly as you can

[] Kill the Steel Devils

[] Seal the hatches

[] Write in


OOC: Somehow you guys are fighting an entire ship full of devils without taking any real damage. There were no less than three crits in this round on your side (though one was Dany's caster check for suppressing an engine).
 
Eh, could go either way regarding the ship. If figure it's all the other slaves or the Snake, the sacrificable devil weapons and the bodies galore or the ship. Fifty fifty see? Would be fitting.

Personally I'm still bummed nobody ever seems to be interested in Special Ability granting items. Two dozen pretty good ones right in front of us and nothing.
Oh, you misunderstand. I'm all for making a few steel-turtles to carve that chant ability out of their soul.

If we can teach the Legion to disrupt magic by singing a good marching song...
 
DP told us that the smith we recruited needs only a month to learn how to make VS. Enough time to get him some samples from the bucket to see if it has potential, learn what we can from it's engine and then cutting it apart.

And I sincerely doubt that we won't find a productive use for LE iron, even if for some strange reason the VS idea won't work out.

I just don't see the value of LE being greater than LN iron... :(.

I am generally curious about the results though :D
 
The final Orthon had dropped its bow and recovered its jagged iron pike, trying to reach over Ser Richard's shoulder to strike at Dany. The knight's first blow severs the weapon, the second takes the devil's arm, and the third its life, while Dany hardly seems to notice.
Richard: "No."
OOC: Somehow you guys are fighting an entire ship full of devils without taking any real damage. There were no less than three crits in this round on your side (though one was Dany's caster check for suppressing an engine).
Could you tell us how high a bounty Baator is setting on our souls once this is done?
 
@DragonParadox A map might be a bit much, but how viable is a maximised searing firebreath on the devils? Going by the angles and positioning of allies? Can we get the golems too/instead?

Can we agonise-dispelling/blinding with without needing a concentration check? If we do, but fail, can our searing breath work anyway?
 
Eh, could go either way regarding the ship. If figure it's all the other slaves or the Snake, the sacrificable devil weapons and the bodies galore or the ship. Fifty fifty see? Would be fitting.

Personally I'm still bummed nobody ever seems to be interested in Special Ability granting items. Two dozen pretty good ones right in front of us and nothing.
I'm on board for the research.
Two Hellfire Belchers suppressed for 3 rounds

One Hellfire Belcher Bound in Ice for 14 minutes

Two Hellfire Belchers disabled for the duration of the battle
I liked this representation a lot. Kudos.
 
I think we should toast a bunch of the Steel Devils with our breath, which will at the very least lower the DC for everyone else, then let Richard and Waymar deal with the golems.
 
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