To be fair to Viserys, I like to imagine his workaholic tendencies are his way of fully encapsulating everything a King is, and everything Aerys was not. Literally tireless and competent in every facet, always ready to protect his subjects, always capable of doing so, and always ensuring the prosperity of his realm by seeing to its interests.

For a bit of added trauma shaping a person's personality. ;)
 
We should settle how exactly we will hand Blood Wish.

More than 1 damage per casting is utterly excessive, IMO. This method would normally deal 1 strenght damage per casting.
 
We should settle how exactly we will hand Blood Wish.

More than 1 damage per casting is utterly excessive, IMO. This method would normally deal 1 strenght damage per casting.

No, using Blood Money to provide the components for Limited Wish would inflict 3 points of Strength damage.

I would prefer Blood Wish inflicting 1 point of Charisma damage, but I'll settle for 2 points, especially if we can also learn our own version of Paragon Surge.
 
We should settle how exactly we will hand Blood Wish.

More than 1 damage per casting is utterly excessive, IMO. This method would normally deal 1 strenght damage per casting.

So like...

Blood Wish said:
This spell functions like Limited Wish, except as part of this spell's casting, you must cut one of your hands, releasing a stream of blood that causes you to take 1d6 points of damage, in addition to 1 point of Charisma Damage per casting, in lieu of normal XP Cost. When a Blood Wish duplicates a spell with a material component that costs more than 1,000 gp, you must still provide that component.

A Blood Wish lets you create nearly any type of effect. For example, a limited wish can do any of the following things.

Duplicate any sorcerer/wizard spell of 6th level or lower, provided the spell is not of a school prohibited to you.
Duplicate any other spell of 5th level or lower, provided the spell is not of a school prohibited to you.
Duplicate any sorcerer/wizard spell of 5th level or lower, even if it's of a prohibited school.
Duplicate any other spell of 4th level or lower, even if it's of a prohibited school.
Undo the harmful effects of many spells, such as geas/quest or insanity.
Produce any other effect whose power level is in line with the above effects, such as a single creature automatically hitting on its next attack or taking a -7 penalty on its next saving throw.
 
I'd be fine with the Bloodwish if it had a note that the CHA damage has to heal naturally I guess.
That way we can cast anything we want on a quiet day, but have to stay very careful about abusing it in a fight or dangerous situation.
 
Still can't go ham and cheese with it without Mindblank, even on a quiet day. That'd be the day Big Divination smacked us with the "Attack of Opportunity".
 
It's still one of three spells known of that level a sorcerer gets, and we still need to spend the slot and the action.

All to cast a lower level spell.
 
@TotallyNotEvil

I just don't trust you on the subject of balance since you made a class that combined all advantages of Fiendblooded (strong class in its own right), with those of Dragonheart Mage (not so great), took out both their disadvantages (the lost caster levels and the narrative issues with having fiendish ancestors) and then slapped on a shapechange that's vastly stronger than the normal spell (since it also raises BAB and Saves, and gives HD+6, rather than HD only and keeps your own AB and saves as Shapechange).
 
@TotallyNotEvil

I just don't trust you on the subject of balance since you made a class that combined all advantages of Fiendblooded (strong class in its own right), with those of Dragonheart Mage (not so great), took out both their disadvantages (the lost caster levels and the narrative issues with having fiendish ancestors) and then slapped on a shapechange that's vastly stronger than the normal spell (since it also raises BAB and Saves, and gives HD+6, rather than HD only and keeps your own AB and saves as Shapechange).
If you think Draconic Ascencion is stronger than Shapechange I got some bad news for ya.

Strap a better chassis to a sorcerer and it's still a sorcerer.
 
If you think Draconic Ascencion is stronger than Shapechange I got some bad news for ya.
Stronger than Shapechange into a Dragon.
I don't deny that there are monsters out there who are better per HD, but if you want to turn into a Dragon anyway your version is better in every way.

And a Dragon would have been the transformation target anyway, just as it was with Dany, despite the theoretically unlimited options.
 
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Making a Sorc a melee beatstick with all good saves doesn't change the fact that he's still, ultimately, a Sorc.

The HD+6 bit is for a marginal increase in raw statistics to make it vaguely competitive for dragoning. I ran the numbers, we are lacking roughly 1/3 of the HD which make dragons so fearsome. 6~9 HD of saves, HP and BAB and feats.

Furthermore, Shapechange is only limited by CL, while Ascencion runs on HD.

But that our tenth level capstone, which requires level 16 at the very least, has a single spell slightly edged out if you artificially restrained a famously unrestrained spell to said class' very own specialty. Of course, if you use more than a percent of the spell's power, even core-only, you'd have said class handily beaten.

Bring in spells like Aspect of Bahamut/Tiamat and Dragonshape and you are just about breaking even.

Viserys is no different than any racial-casting outsider to face. A bitch of a fight, yes, but not unbeatable.

He may be sitting at the top of Tier 2. But don't mistake him for a wizard, a cleric, a Druid of an archivist.

Don't get me wrong, it's a great class. But I stand by what I said that I'd allow any class I made thus far into my own games.
 
On the matter of Limited Wish, as is the case, I bring the counter example of Lya: as of now, she effectively has Limited Wish baked into her very self.

Because Archivist and Wizard lists with Uncanny Forethought is just that amazing.

PF uses just gold to cast it, and even has Blood Money as alternative, and it works just fine. No world's collapse by making the spell slightly better for sorcerers than it used to be, even if it's just as good for wizards.

So yeah, it wouldn't be the end of the world. But I can live with 1 charisma damage.

If you are voluntarily tanking your own casting stat, in the middle of battle, you'd better get something amazing from it. Sacrificing a 7th level spell known, slot and taking ability damage to your casting stat, when your usual enemy has SR (trat makes every shot count) and all good saves with 20+ in every stat, all to get a lower level spell effect going, doesn't count as amazing to me. But acceptable.
 
@TotallyNotEvil why are we doing harm last when it can save and be at 1 hp?
Because its supremely unlikely for that to happen. Adding Harm first doesn't really help. He will be his most debuffed for facing the Harm, too.

Waymar has a chance of killing him on his attack anyway. And then Malarys of oneshotting with recitation or even finishing him off with the leftover damage from a resisted recitation. And then Viserys has a chance of killing him with the Paindarts.

Dany is just the safety net behind the safety net.

Remember he has taken some damage from Tyene and Waymar already.
 
The way I see it, the spell should do 1 Charisma damage, and it should be heal-able through Restoration (you're going so far as to use two spells just to negate the damage you took to cast the first. Even Stevens at that point).

Those are drawbacks enough. There's a thing called action economy, so it's not "casting limited wish for free", it is giving up a seventh level spell known to cast a versatility option, which damages your casting stat. If you're at evens, you're going down by one whole enhancement bonus no matter what. And to heal it in the middle of combat, when chances are your healers have waaay too many better things to be doing at that time?

Done. No more messing with it, please. There's really no need to argue back and forth about something that is really only being taken when you account for all the Tier 1 classes in the party with vastly superior versatility. Viserys actually has to give up options just for taking versatility choices when he levels up, which don't actually cover as wide a breadth of spells as you'd think.
 
Don't know why but been thinking about canon Dany interacting with this Viserys. Just both being in their world's. The only thing I can think of at the moment is Dany realizing what Viserys is like and depending on when in time of canon of shock for Viserys. Good or bad shock depends when he sees her.
 
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