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I wonder if the sword is basically a heroic weapon since it was made specifically made to kill a Harpy capable of killing dragons.
 
B, C, D - parties?


Redeemed?

The problem is Lya can make 3-4 B level items easily within the time of identifying 1.

The only value they hold is the potential and the narrative, the former is too risky and the latter is becoming increasingly less important relatively speaking, and that upsets me.

I don't like making the decision on meta reasons but at this point wasting time identifying is seeming actually kind of stupid, to the point I'm convincing myself in-character that we are doing the realm a disservice by selfishly sating our curiosity about maybe-helpful trinkets.

From now on I vote sell it all, I can't miss what I never knew.

Edit: Should actually go back to Yss being the better option because he takes only fair deals as part of his nature and as Duesal pointed out he knew what the head was before sacrificing it.
 
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The fact of the matter is, while I feel extremely sympathetic for DP because he goes through the trouble of putting in neat items to be discovered and used by the party, you still have to identify it to get the most out of them, and you never know what's been cursed, so you have to act like everything is cursed as a matter of course, meaning you have to identify every magic item before using it.

The reason why people are saying "fuck it" and talking about just pawning them off as soon as we get them is because there's zero risk in taking gold from the sale, using it to buy reagents and making a magic item yourself that you know precisely what it is capable of and is tailored precisely to your current needs.

I don't want DP to stop putting in cool loot to find, but I perfectly understand the frustrated side of this argument. It's a matter of priorities, and since our growth rate hasn't been checked, and even were it to be checked, a lot of the stuff we'll come to identify will have to either be "repaired" like the Rod, or "reforged" or whatever is necessary to make the item worthwhile for our current level. And unfortunately, the biggest resource sunk into doing so would not be things like gold, ironically, it would be more time, the resource we're trying to conserve. If you put your mind to it, you can make hoards worth of gold in relatively short order, but you can't manufacture time without getting an army of Inevitables called down on your head.
 
Guys, we could ask Glyra to redeem it! Was it not by trickery and turning the sorcerers own game against himself that the twins had their justice?
 
@DragonParadox What would be involved in reforging the Dark Sun Dagger? As others have said recently, we're reaching the point where the time and resource investment involved in identifying and/or repairing items might end up swaying us to just sell most of the stuff so we can use the proceeds for our own crafting.

It wouldn't involve permanent HP sacrifice either, I hope?
 
The fact of the matter is, while I feel extremely sympathetic for DP because he goes through the trouble of putting in neat items to be discovered and used by the party, you still have to identify it to get the most out of them, and you never know what's been cursed, so you have to act like everything is cursed as a matter of course, meaning you have to identify every magic item before using it.

The reason why people are saying "fuck it" and talking about just pawning them off as soon as we get them is because there's zero risk in taking gold from the sale, using it to buy reagents and making a magic item yourself that you know precisely what it is capable of and is tailored precisely to your current needs.

I don't want DP to stop putting in cool loot to find, but I perfectly understand the frustrated side of this argument. It's a matter of priorities, and since our growth rate hasn't been checked, and even were it to be checked, a lot of the stuff we'll come to identify will have to either be "repaired" like the Rod, or "reforged" or whatever is necessary to make the item worthwhile for our current level. And unfortunately, the biggest resource sunk into doing so would not be things like gold, ironically, it would be more time, the resource we're trying to conserve. If you put your mind to it, you can make hoards worth of gold in relatively short order, but you can't manufacture time without getting an army of Inevitables called down on your head.

Pretty much this, +1.

It's realistic to have difficulties identifying these items, some of them at least, but it's equally, if not moreso realistic to make the values based decision that these items are not worth the time spent on them in face of all our other commitments.

The reason I get frustrated about this is because that results in the sacrifice of world building. It's my favourite aspect of this quest.
 
Well this is rather depressing to read.
I greatly enjoyed the tale of the sword, but I can't in good conscience ignore the logic others already argued for.

This month we had Lya craft what? 5 items and 4 constructs?
In the same time Glyra and Maelor did nothing but identifying and only managed 2.

Aside from the mechanical opportunity cost (where I could argue at length about value deposition and sunken costs) I see a strong narrative opportunity cost.
I would greatly love for Maelor and Glyra to get out of the tower now and then and do something else then identifying stuff, but right now I don't see that as feasible unless we sell unidentified loot just to get rid of it.
 
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I greatly enjoyed the tale of the sword, but I can't in good conscience ignore the logic others already argued for.

This month we had Lya craft what? 5 items and 4 constructs?
In the same time Glyra and Maelor did nothing but identifying and only managed 2.

Aside from the mechanical opportunity cost (where I could argue at length about value deposition and sunken costs) I see a strong narrative opportunity cost.
I would greatly love for Maelor and Glyra to get out of the tower now and then and do something else then identifying stuff, but right now I don't see that as feasible unless we sell unidentified loot just to get rid of it.

It's also worth mentioning that Maelor and Glyra both have extremely high UMD skill checks and could easily be Imbued with Divine Insight to add +15 on top of that. We should be doing that as a matter of course.

How high are the actual identification DCs anyway?
 
@DragonParadox What would be involved in reforging the Dark Sun Dagger? As others have said recently, we're reaching the point where the time and resource investment involved in identifying and/or repairing items might end up swaying us to just sell most of the stuff so we can use the proceeds for our own crafting.

It wouldn't involve permanent HP sacrifice either, I hope?

Since they were working on the dagger and the ring (some of the hardest times on the list because of their rather nature) the DCs were quite high.
 
Part MCCLXIV: Conqueror's Dilemma
A Conqueror's Dilemma

Thirty-First Day of the Eight Month 292 AC

Finding someone who can rule the broken town of Westheaven proves far more difficult than you might have hoped, not from any lingering hostility, which proves almost disturbingly easy to dismiss, but because the deaths and the fires at the admiral's manse have ripped the heart out of the previous mechanisms of rule. You have documents, some of them at least, but no one who can read the "system" Jaelcar's dead purser used, you have plenty of soldiers that could serve in keeping order, but a distinct lack of officers that you would trust to lead them, most having been from a better class of men and thus currently either dead or too scared by the night's events to take up their former positions. Ruefully you begin to regret the greedy opportunism of the Deep. At least there you had no trouble finding people who could lead well enough to get by, however dishonestly.

The sense that your presence alone is all that is keeping the town from finishing what the previous night had begun and ripping itself apart is oppressive and unwelcome, yet you cannot deny the truth of it. Freemen and former slaves, even the pitiful remnants of what passed for the local aristocracy, are all looking towards you to save them while at the same time eyeing their fellows with suspicion born of the night where men preyed upon their fellows like beasts.

Fortunately Dany is having more luck than you in her own more straightforward task, having opened the harbor and let the local fishing boats out to look for their catch. Still, even there trouble brews, for the fish can only fill a fraction of the town's needs. Much of the fortress' supplies having come by ship from Tyrosh. Upon hearing that, Ser Richard had looked like a man about to pray for patience at the folly all around him, and you had not been far behind. What manner of fortress dies without supplies delivered by sea? Though pirate-infested waters no less. It is as if the Tyroshi expected this place to fall to a stiff wind... Considering the number of exiles sent here, that thought may not be as far from the truth as you would like.

What do you do about the mess of Westheaven's future governance?

[] Stay here a a month and untangle it yourself

[] Set one of your companions to rule it
-[] Dany
-[] Tyene
-[] Waymar
-[] Garin

[] Write in


OOC: You rolled a nat 1 on finding someone to rule the island.
 
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Can't we just shift our HQ to Westhaven for a month and carry on as usual here? We have transposition magic. That gives extreme flexibility in our options. In fact, we only need to show our face enough to reassure people here we're not abandoning them, and anything that requires us to be in SD that day wouldn't pose any obstacle.

Edit: To be clear, this means I want to grab someone to run the day-to-day minutia from SD, set them to task, and if anyone questions them, pop up behind their shoulder and go "is there going to be a problem? I am basically a moment away at any given moment, I hope you realize?"

It's not even an overt threat, just an implied one. If you give our administrators trouble, we will come up out of nowhere and bring you to account.
 
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You can, the problem would be getting the locals to listen to them, without supernatural charisma and the threat of magical retribution to fall back on.
Wouldn't our word that they answer to us and act as our voice not be good enough? If not Garin might be our best decision for now since he has noble training and more familiar with how people from Free Cities act.
 
Can't we just shift our HQ to Westhaven for a month and carry on as usual here? We have transposition magic. That gives extreme flexibility in our options. In fact, we only need to show our face enough to reassure people here we're not abandoning them, and anything that requires us to be in SD that day wouldn't pose any obstacle.

That is what the first option given represents.
 
I would let this entire island sink beneath the waves and the surviving populace go to feed shark people rather than invest a month of Viserys' time here.

[X] Set one of your companions to rule it
-[X] Request that Garin take temporary governance of Westhaven for the next month or so, to get the place settled and functional. Selyse would be welcome to join him. We could also detach a dozen trained Minotaurs as additional muscle and Imbue him with a Sending spell in order to contact us if he needed emergency assistance.
-[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.
 
Plan has been withdrawn after lengthy discussion.
Adhoc vote count started by Crake on Sep 19, 2017 at 6:16 AM, finished with 9 posts and 2 votes.

  • [X] Set one of your companions to rule it
    -[X] Request that Garin take temporary governance of Westhaven for the next month or so, to get the place settled and functional. Selyse would be welcome to join him. We could also detach a dozen trained Minotaurs as additional muscle and Imbue him with a Sending spell in order to contact us if he needed emergency assistance.
    -[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.
    [X] Stay here a a month and untangle it yourself
    -[X] The party will run operations from Westhaven for the next month. Some capable administrators and guards will be placed in control of the town and get comfortable carrying out daily tasks, to which we expect them to continue these duties when we finally leave.
    -[X] Call a meeting with all the who's whos and busybodies, the important people of Westhaven who haven't been killed off, and display our ability to come and go at any time via teleportation. Make no secret that those who attempt to sow discontent between the people living here and our subordinates will experience our displeasure without delay.
    -[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.

Adhoc vote count started by Crake on Sep 19, 2017 at 6:18 AM, finished with 10 posts and 3 votes.

  • [X] Set one of your companions to rule it
    -[X] Request that Garin take temporary governance of Westhaven for the next month or so, to get the place settled and functional. Selyse would be welcome to join him. We could also detach a dozen trained Minotaurs as additional muscle and Imbue him with a Sending spell in order to contact us if he needed emergency assistance.
    -[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.
    [X] Stay here a a month and untangle it yourself
    -[X] The party will run operations from Westhaven for the next month. Some capable administrators and guards will be placed in control of the town and get comfortable carrying out daily tasks, to which we expect them to continue these duties when we finally leave.
    -[X] Call a meeting with all the who's whos and busybodies, the important people of Westhaven who haven't been killed off, and display our ability to come and go at any time via teleportation. Make no secret that those who attempt to sow discontent between the people living here and our subordinates will experience our displeasure without delay.
    -[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.
    [X] Crakehall
 
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[X] Crakehall

DP says we can just sleep here basically.

We should probably still have a 2IC, if we end up dealing with minor BS for a month Westhaven won't survive it.
 
[X] Set one of your companions to rule it
-[X] Request that Garin take temporary governance of Westhaven for the next month or so, to get the place settled and functional. Selyse would be welcome to join him. We could also detach a dozen trained Minotaurs as additional muscle and Imbue him with a Sending spell in order to contact us if
he needed emergency assistance.
-[X] Ask Vee how long she thinks it would take for her to make Westhaven self-sufficient if she had assistance from the Lampad.
 
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