Okay, since the vote closed, I'll start discussing what I've been chewing on since I'm pretty useless at D&D combat. So our current plan for mass steel production involves Iron+Coal+Viserys's breath weapon. This has the downside of eating up important Viserys time.

Given the amount of fire spells we have, shouldn't we be able to come up with some sort of magical ever-burning flame to smelt the stuff with? Slightly higher costs up front, but it would let us turn iron into steel without direct PC supervision.
 
Okay, since the vote closed, I'll start discussing what I've been chewing on since I'm pretty useless at D&D combat. So our current plan for mass steel production involves Iron+Coal+Viserys's breath weapon. This has the downside of eating up important Viserys time.

Given the amount of fire spells we have, shouldn't we be able to come up with some sort of magical ever-burning flame to smelt the stuff with? Slightly higher costs up front, but it would let us turn iron into steel without direct PC supervision.
Perhaps with an upscaled version of Heat Metal as base spell, and some animate object thrown in?
 
Okay, since the vote closed, I'll start discussing what I've been chewing on since I'm pretty useless at D&D combat. So our current plan for mass steel production involves Iron+Coal+Viserys's breath weapon. This has the downside of eating up important Viserys time.

Given the amount of fire spells we have, shouldn't we be able to come up with some sort of magical ever-burning flame to smelt the stuff with? Slightly higher costs up front, but it would let us turn iron into steel without direct PC supervision.
Yeah at this point its probably cheaper to just buy steel than making it ourselves considering the opportunity cost for us. Time we use smelting steel is time we aren't using to loot stuff.
 
Okay, since the vote closed, I'll start discussing what I've been chewing on since I'm pretty useless at D&D combat. So our current plan for mass steel production involves Iron+Coal+Viserys's breath weapon. This has the downside of eating up important Viserys time.

Given the amount of fire spells we have, shouldn't we be able to come up with some sort of magical ever-burning flame to smelt the stuff with? Slightly higher costs up front, but it would let us turn iron into steel without direct PC supervision.
There's no reason we couldn't do it eventually, but right now that route is barred to us until we fully equip the party and have revved our trade companies in full. Also, we probably need to get TNE's scheme for mass steel production up and running and prove that it actually works properly before we can justify to our party that we need to craft an expensive heat source for it.

But yes, agreed. At some point we should craft that heat source.
 
There's no reason we couldn't do it eventually, but right now that route is barred to us until we fully equip the party and have revved our trade companies in full. Also, we probably need to get TNE's scheme for mass steel production up and running and prove that it actually works properly before we can justify to our party that we need to craft an expensive heat source for it.

But yes, agreed. At some point we should craft that heat source.
Could we set up something like the mind flayers did, maybe take advantage of a connection to the plane of fire for energy and heat?
 
Could we set up something like the mind flayers did, maybe take advantage of a connection to the plane of fire for energy and heat?
A full portal to the Plane of Fire is not only ridiculously dangerous for us to set up, but the costs of setting it up are downright unholy. It'd be a huge resource sink. That's actually the major reason we decided to use it to blow up the Mindflayer fortress--that portal was the furthest thing from an easily-replaceable asset, and they're probably set back by decades because we destroyed it.
 
Perhaps with an upscaled version of Heat Metal as base spell, and some animate object thrown in?

Heat Metal doesn't get hot enough, I don't think. We need the stuff to melt, not just burn people holding it.

Yeah at this point its probably cheaper to just buy steel than making it ourselves considering the opportunity cost for us. Time we use smelting steel is time we aren't using to loot stuff.

We're pursuing it because of the fact that with the Xorn we can buy iron at dirt cheap prices. Literally. And we're short on cash (which will likely continue to be the case) so something that saves us money that doesn't risk our lives is always welcome.

There's no reason we couldn't do it eventually, but right now that route is barred to us until we fully equip the party and have revved our trade companies in full. Also, we probably need to get TNE's scheme for mass steel production up and running and prove that it actually works properly before we can justify to our party that we need to craft an expensive heat source for it.

But yes, agreed. At some point we should craft that heat source.

Yeah, we probably should test it once or twice to work the kinks out. If it works, the magic fire would be an investment since steel is also a valuable trade good. Or masterwork weapons and armor once our troops are equipped, since it only takes Lya a few minutes a day to use fabricate twice. It's pretty much a 5 minute chore for her. Though, that would make blacksmiths unhappy with us, and we'd probably not want to sell any to our enemies. Sell to Braavos, perhaps?
 
Yeah, we probably should test it once or twice to work the kinks out. If it works, the magic fire would be an investment since steel is also a valuable trade good. Or masterwork weapons and armor once our troops are equipped, since it only takes Lya a few minutes a day to use fabricate twice. It's pretty much a 5 minute chore for her. Though, that would make blacksmiths unhappy with us, and we'd probably not want to sell any to our enemies. Sell to Braavos, perhaps?
Our blacksmiths--the ones that matter--have the ability to make +1 enchanted weapons and armor. There's still going to be an eager market for those since Lya can't mass-produce that with Fabricate. Wealthy nobles will definitely be commissioning from them.

Also, the blacksmiths will still have plenty of work because Sorcerer's Deep is a boom town. Weapons and armor aren't their only projects.

EDIT: And they'll probably be commissioned for weapon/armor repairs since Lya's time can't be wasted with that. Ultimately, though, life is pretty good for them in SD. If they get uppity and start to complain over this, we'll sit down with them and have a nice long chat.
 
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Spoiler - we get killed while stunned :p

(Not actually spoiler, I made that up. I feel bad now. Hope this goes well :))
 
Part MCCLVIII: Borrowed Time
Borrowed Time

Thirtieth Day of the Eight Month 292 AC

The creature's maddened gaze never leaves yours. It promises death and worse than death. With impossible grace it leaps towards you over Waymar's instinctive blow... but Ser Richard is not fooled again. He could not be as swift as the monster, but skill he has aplenty... Oathkeeper had already been rising in anticipation. This time it is no mere drop of blood that falls upon the cobbles, but a stream. Spell-steel slices through her upper back as she flees. Another saner adversary might have hesitated from the blow as pain begets thoughts of mortality. Alas that not a single shred of sanity can be found behind her fevered gaze.

"Kill/rend/tear" The wordless thought pressing upon your mind awakens the savagery of dragonblood... but not as she intended. Instead of mindlessly striking against Tyene, your wrath is fixed upon her. The Maenad comes close again, and for the briefest instant you can smell the intoxicating scent of blood and wild grapes... Again you feel her life-sapping caress and watch in horror as her wounds heal before your very eyes.

You take 39 Damage

You waver then, for not even the greatest strength of will can push the flesh beyond endurance... yet magic can. By the strength of the earth called forth to your aid you keep footing and you speak the words of a spell that had only once before crossed your lips. Thus do you call forth magic of a kind only used at great need even by the proud mages of the Freehold, tearing at the fabric of time itself.

The world goes unnaturally still time itself arrested for a handful of breaths. In battle such moments are sharper and more deadly than swords. Raising up the ancient ivory rod in your left hand, you unmake the unnatural vitality around the creature... its blood flows forth anew, though before the first drop can hit the ground you utter twice more the spell that had laid low her sisters. The first fails to bind her but the second at last catches hold. As time jerks into motion again, pushing your consciousness forward like a deluge, you have one final moment of satisfaction for turning a being that so vexed you with her swiftness into something as ungainly as a tortoise.

You heal 18 Damage

"How the fuck are you still alive?" Tyene's worried words and the rush of welcome healing awaken you to consciousness.

You heal 19 Damage

"Magic," you quip rather weakly. "Did someone get the bitch?"

"Azema," the Dornishwoman replies darkly. "She is very helpful when it comes to things that do not put her hide in danger."

"Well of course I am," the Alu demon interjects as she lands beside you and presents you with a furiously struggling tortoise. "You claim to appreciate me as much for my wits as my looks. Getting in arm's reach of that bloody thing would not have been at all clever."

Though you roll your eyes you cannot quite hide a tired smile. At least she is honest, a rare thing among those born the Abyss. "Come, there is still work to be done." You motion towards the manse before you, the flames still visible through the windows.

What do you do next?

On the matter of spells:

[] Heal until you are fully recovered

[] Have Tyene conserve her spells

[] Write in


On the matter of the fox and tortoises:

[] Leave then with Azema

[] Take them with you inside

[] Write in


OOC: First off, I hope you guys will forgive some dramatic rearrangement of the actions during the take down to make the scene flow better. On the matter of your enemy, she was a Fortune-Blessed QuicklingMaenad with some feats swapped like Improved Initiative for Empowered Spell-like ability (vampiric touch) and some extra spell resistance for a total of CR 13.
 
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mmm, can we quickly teleport to drop off the loot at a safe location then come back? its a really valuable sack we are carrying now.
 
So... DP told me that this Maenad only has the HD of a normal Maenad. :/

Capturing just one more for a total of six gives us a fully-upgraded Heart Tree with three secondary effects. Right now with five (one fox and four tortoises) we're stuck with two secondary effects.
 
Well despite the chaos that has come up on a trip that should have relatively simply we now literally have a bag of quality sacrifices to give to Heart tree/Yss.
mmm, can we quickly teleport to drop off the loot at a safe location then come back? its a really valuable sack we are carrying now.
Can't teleport things unwillingly.
 
OOC: First off, I hope you guys will forgive some dramatic rearrangement of the actions during the take down to make the scene flow better. On the matter of your enemy, she was a Fortune-Blessed QuicklingMaenad with some feats swapped like Improved Initiative for Empowered Spell-like ability (vampiric touch) and some extra spell resistance for a total of CR 13.
You know, when I saw the Quickling template first I wanted to ask about it for Dany, but thought "Nah, that's OP.".

Now, given these events, will it be an option for her?
 
We didn't die! Yay!

I don't think we need to be fully healed, but I'd like at least a little more HP for Viserys. One cure moderate wounds and then get to it?
 
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