Yes, we could afford it, but that's a huge sum of money, more than four times our entire monthly crafting budget.

...Well, I can't really justify it.

I've gotten over my earlier-in-quest obsession about library numbers.
I haven't even looked at them for over 2 months now :o

Apparently, DP uses those to roll for things like Research Actions, and stuff.

Theoretically, we can trade them to other factions like we did with Orphne for Fey lore.


So they have some use beyond nice growing numbers on a far-off corner of the quest.

This is the biggest haul around that we can practically get to for now.
How much is that worth..?
 
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...Well, I can't really justify it.

I've gotten over my earlier-in-quest obsession about library numbers.
I haven't even looked at them for over 3 months now :o

Apparently, DP uses those to roll for things like Research Actions, and stuff.

Theoretically, we can trade them to other factions like we did with Orphne for Fey lore.


So they have some use beyond nice growing numbers on a far-off corner of the quest.
We are overdue on getting the Orphne King to hand over all Feylore. I am in support of doing that.
 
We are overdue on getting the Orphne King to hand over all Feylore. I am in support of doing that.
No I ment the Fey wards lore we got for ritual spells lore.

I have no idea if they have more... or rather, if us getting more is covered by our agreement as a vassal and a Lord.

I'm not really of mind to pay fairly for all the lore Fey would have, if not.

Way too much, even compared to The Librarian - and one assumes Fey would want special lore too.
 
No I ment the Fey wards lore we got for ritual spells lore.

I have no idea if they have more... or rather, if us getting more is covered by our agreement as a vassal and a Lord.

I'm not really of mind to pay fairly for all the lore Fey would have.

Way too much, even compared to The Librarian - and one assumes Fey would want special lore too.
I know what you meant, I'm talking about lore in general that they have.

We don't have to pay for that. By swearing fealty to Viserys and the Imperium, the Orphne Court is beholden to the laws, one of which handles lore. They're obligated to give us copies of whatever they've got.

They probably have a lot on Fey and the Feywild.
 
Hey when we get the Imperial Deity set up can we give the Heralds the Herald domain spells?
What bonus can we get for making messenger services via hiring our Pegasus herd? Granted, this is probably only going to be for Sorcerer's Deep and the Stepstones, but still.
Hippogriff Rider messenders? They are sheepish and the only reason we dont have a lot more is because Drakenbeasts are better fighters. But they would be fast mail horses.
Could speed messenger service creation actions along too. What was it 250 IM a Hippogriff?
 
Hippogriff Rider messenders? They are sheepish and the only reason we dont have a lot more is because Drakenbeasts are better fighters. But they would be fast mail horses.
Could speed messenger service creation actions along too. What was it 250 IM a Hippogriff?
We'll have to put in a bulk order, but they're kind of scarce at the moment since the Djinn are buying them all for their armies.
 
So, I'm thinking of using Wild Arcana to cast Undermaster, then unloading five Earthquake spells on the mansion. That should be suitably destructive.

Any other recommendations?

If the Herald is the house then I say throw a Sultan's Tribute into the hearth and let the thing eat him from the inside out.

Otherwise using Summon Horror to plop down a Vemerak for this ability would allow the same Earthquake plan but allow for us to have readied spell effects on guard etc.

As a full-round action, a vemerak can burrow its tentacles, legs, and mouth into the ground—this action does not provoke attacks of opportunity. At the start of the next round, it creates an effect identical to an earthquake spell (CL 17th). A vemerak can maintain this zone of trembling earth indefinitely, as long as it continues to take full-round actions to maintain the effect.
 
"How can we free you if you have become one with this structure" could be something a marxist says to a "class traitor", that is someone who has become a willing cog in the oppressive machine of bourgeois society.
It could also be something you say to urge someone who supports you in words but not in actions if you want to push them towards protests or sabotage, etc.

Amusingly, it's also something an anarchist could say to a socialist or communist. Indeed, one of the common complaints anarchists have about leftists who accept the state is "your rebellion is nice, but ultimately you're just creating a sort of nicer copy of the old structure of society that you're used to, a new system of oppression with more legitimacy".

Basically it's leftist infighting all over again.
 
If the Herald is the house then I say throw a Sultan's Tribute into the hearth and let the thing eat him from the inside out.

Otherwise using Summon Horror to plop down a Vemerak for this ability would allow the same Earthquake plan but allow for us to have readied spell effects on guard etc.

As a full-round action, a vemerak can burrow its tentacles, legs, and mouth into the ground—this action does not provoke attacks of opportunity. At the start of the next round, it creates an effect identical to an earthquake spell (CL 17th). A vemerak can maintain this zone of trembling earth indefinitely, as long as it continues to take full-round actions to maintain the effect.
We already blew a 9th level spell slot to Summon a Monadic Devs that disappeared as soon as it entered the mansion's grounds. I'm wary of wasting more for no gain. I'm also worried about destroying the mansion and prematurely freeing the Herald.
Everyone has our trick now :(
The Searing Fire property is only a half measure, though. It ignores Fire Resistance and half of Fire Immunity, IIRC, but only our special Fire Mastery feat allows us to fully ignore Fire Immunity.
 
I found this gem upon a reread :D
Good thing we got rid of that disappointment :D
Your post reminded me of the Sundersteel Ritual. @Goldfish, we really should start using it as part of our pre-battle preparations.

Even the base effect is this:

Effect: ??? (Gain 12 luck re-rolls to be used as an immediate over a period of 24 hours, no more than 1 per round)

That's pretty useful imo. And costs us almost nothing now that we can mass produce Valyrian Steel. I bet the full effect is something even better.
 
Your post reminded me of the Sundersteel Ritual. @Goldfish, we really should start using it as part of our pre-battle preparations.

Even the base effect is this:

Effect: ??? (Gain 12 luck re-rolls to be used as an immediate over a period of 24 hours, no more than 1 per round)

That's pretty useful imo. And costs us almost nothing now that we can mass produce Valyrian Steel. I bet the full effect is something even better.
That's pretty much what Nine Lives already does, though.
 
Your post reminded me of the Sundersteel Ritual. @Goldfish, we really should start using it as part of our pre-battle preparations.

Even the base effect is this:

Effect: ??? (Gain 12 luck re-rolls to be used as an immediate over a period of 24 hours, no more than 1 per round)

That's pretty useful imo. And costs us almost nothing now that we can mass produce Valyrian Steel. I bet the full effect is something even better.
we should remember that that's what the ritual did in a almost "no magic"-zone.
It is likely much stronger now. Perhaps too strong. best research it before we make use of it.
 
That's pretty much what Nine Lives already does, though.
Yeah, but we can have this for all the dragonlords and/or Valyrians. This way they could be protected without the expended spellslots casting Nine Lives again and again.
we should remember that that's what the ritual did in a almost "no magic"-zone.
It is likely much stronger now. Perhaps too strong. best research it before we make use of it.
"Researching" in this case is probably going to just be a minor action and recording results. Minor divinations to confirm no I'll effects, full buffs active to see what happens, etc.
 
What do ya'll think of this route? DP has outright said the Herald likes to taunt its enemies and lord over them, and I think the option he presented at the end of the chapter is a decent enough clue as to how we can handle this.

[] Try to bluff N'Gath that you had been taken in by his threat that he may show himself in a form more convenient to capture than the whole house.
-[] "Stop, stop!" Viserys pleads, his voice seemingly that of a man on the edge of panic. "Would you consign this world to the pitiless encroachment of Winter or the infinite armies of Hell? What use would Ymeri have for it then?"
--[] While talking, Viserys uses one charge from his bracers, along with his innate ability to cast Silent spells, to cast a Silent and Stilled Blood Wish to duplicate a Surge of Fortune spell.
--[] Viserys asks Varys to Telepathically warn the rest of the group to play along as best they can manage, either outraged, afraid, angry, etc., so long as they don't give away the ruse.
-[] "What must be done to free you before too many years are spent? Surely it cannot be done while you haunt this cursed place?"
--[] Use Surge of Fortune (+20) and already active social spells (Air of Nobility, Voice of the Dragon) any other consumable buffs which might be in place (Divine Insight, Grand Destiny, etc) along with a Mythic Surge (+1d6 bonus) to convince N'Gath of our sincerity.
 
What do ya'll think of this route? DP has outright said the Herald likes to taunt its enemies and lord over them, and I think the option he presented at the end of the chapter is a decent enough clue as to how we can handle this.

[] Try to bluff N'Gath that you had been taken in by his threat that he may show himself in a form more convenient to capture than the whole house.
-[] "Stop, stop!" Viserys pleads, his voice seemingly that of a man on the edge of panic. "Would you consign this world to the pitiless encroachment of Winter or the infinite armies of Hell? What use would Ymeri have for it then?"
--[] While talking, Viserys uses one charge from his bracers, along with his innate ability to cast Silent spells, to cast a Silent and Stilled Blood Wish to duplicate a Surge of Fortune spell.
--[] Viserys asks Varys to Telepathically warn the rest of the group to play along as best they can manage, either outraged, afraid, angry, etc., so long as they don't give away the ruse.
-[] "What must be done to free you before too many years are spent? Surely it cannot be done while you haunt this cursed place?"
--[] Use Surge of Fortune (+20) and already active social spells (Air of Nobility, Voice of the Dragon) any other consumable buffs which might be in place (Divine Insight, Grand Destiny, etc) along with a Mythic Surge (+1d6 bonus) to convince N'Gath of our sincerity.

I still don't see much point in a plan where the weakest link is the only one that matters.

Whoever has the lowest socials is going to make irrelevant all of Viserys' efforts unless we don't warn them and if we don't then their weak socials mean they are going to take us at face value if we manage to convince the Herald.

It's a high risk, multi-failure plan.

Edit:
Not that I want this plan in the first place but the way to do it would be to talk to him Telepathically.

If he buys it then it makes perfect sense to keep our allies out of the loop and they don't fall for the ruse themselves.
 
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I still don't see much point in a plan where the weakest link is the only one that matters.

Whoever has the lowest socials is going to make irrelevant all of Viserys' efforts unless we don't warn them and if we don't then their weak socials mean they are going to take us at face value if we manage to convince the Herald.

It's a high risk, multi-failure plan.

Edit:
Not that I want this plan in the first place but the way to do it would be to talk to him Telepathically.

If he buys it then it makes perfect sense to keep our allies out of the loop and they don't fall for the ruse themselves.
It's hard to come up with a feasible solution to this without defaulting to KILL!MAIM!BURN! tactics. For now I'm just going to leave the simple question up. Hopefully we'll get some useful information to help us determine the best course of action.
 
It's hard to come up with a feasible solution to this without defaulting to KILL!MAIM!BURN! tactics. For now I'm just going to leave the simple question up. Hopefully we'll get some useful information to help us determine the best course of action.
@Goldfish, would you mind explaining what information you're trying for? I'd like to challenge this thing outright but I respect your sense of caution, so I was hoping to know what you're trying to get so I could try to offer some suggestions. If we get everything you need then maybe we can consider a challenge?
 
@Goldfish, would you mind explaining what information you're trying for? I'd like to challenge this thing outright but I respect your sense of caution, so I was hoping to know what you're trying to get so I could try to offer some suggestions. If we get everything you need then maybe we can consider a challenge?
We mainly need to confirm if the Herald can willingly separate itself from the house, and whether destroying the house will release it. The question I want to ask will hopefully be leading enough to get us an answer.
 
Any one else concerned about the group facing ol'Tentacle-Beard? Mind Flayers are no joke, and that isn't a very highly leveled party.
 
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