You have this entirely backwards. The thralldom creates the base for the mental break. But the break itself? That's entirely nonmagical. My source for this? Some relevant experience on the psych side and a recent re-read of Proven Guilty, where this is outright stated.

What Molly did to Nelson was magical, yes, but it's just the spark. The fire that results from it? It's just fire. No magic involved. You're also completey misinterpreting what Heart's Ease actually does in this case. Good god, man, what you're implying is that it goes 'everything you did whilst mind controlled was your own actions, not ones forced on you'.

No. Just no. That's the opposite of helping.
Not really, what I would think it does, is remove the whole mind is rewritten things, it don't tell you those actions were all forced on you, it create a divide, so you still remember then fully, but can also fully see that they weren't your own action, I might have expressed my opinion badly, but that was what I meant to say, that it restores your mind, so it's as if you were a prisoner in your body during all that happened, you still have the trauma of it happening, but it makes it so you know that for all you experienced it, it wasn't you who did it.

Well that and it remove all those things, that they magically carved into your psyche, removing triggers they implanted to inflict pain on you, and compulsions to do stuff you don't want to do.

Because while when it's something like what Molly did is just the spark, what Warlock's do is more likely to go to the extent of turning you halfway to a meatpuppet, and that's a big part of why a lot of victims just can't recover, no matter how good help and how much time they get.

Heart's Ease reduce the damage to be a more standard victim of prolonged mundane torture, which is still extremely bad, but it's possible to recover, it's not so possible to recover when they have treated your mind as a computer, and pretty much corrupted all files but the obey order one into being unusable.
 
Not really, what I would think it does, is remove the whole mind is rewritten things, it don't tell you those actions were all forced on you, it create a divide, so you still remember then fully, but can also fully see that they weren't your own action, I might have expressed my opinion badly, but that was what I meant to say, that it restores your mind, so it's as if you were a prisoner in your body during all that happened, you still have the trauma of it happening, but it makes it so you know that for all you experienced it, it wasn't you who did it.

Well that and it remove all those things, that they magically carved into your psyche, removing triggers they implanted to inflict pain on you, and compulsions to do stuff you don't want to do.

Because while when it's something like what Molly did is just the spark, what Warlock's do is more likely to go to the extent of turning you halfway to a meatpuppet, and that's a big part of why a lot of victims just can't recover, no matter how good help and how much time they get.

Heart's Ease reduce the damage to be a more standard victim of prolonged mundane torture, which is still extremely bad, but it's possible to recover, it's not so possible to recover when they have treated your mind as a computer, and pretty much corrupted all files but the obey order one into being unusable.

I get what you're trying to say here, I do. I just disagree with it entirely.
 
Hey, there's one somewhat obscure feat for casters, Sorcerers even I think, that only the females of that one region can take, that's absolutely amazing.

While the male equivalent is some shit like Toughness.
Found it.

From Ghostwalk, there are a pair of feats that allow a female from a certain lineage to increse her Charisma by 2, for each feat, which stack, for the purposes of determining Sorcerer spell DCs and spells per day.

They can only be taken at first level... by a Human.

The male is identical... for WIS... for your Monk abilities.
 
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Bond with their leaders over our compared trophy collections ;)
You know what? Sold. We are doing this.

Viserys: "This is just a social call. Trying to reach out to a fellow big-game hunter. No ulterior motives..."
Wild Hunt Leader: "Sure. No ulterior motive." *snort*
*some time later*
Viserys: "And this is my avatar collection. I've got Mammon and Tiamat so far, but I'm hoping to add Ymeri and a few Others. Not sure yet if I want to go for the full Baator set though."
Wild Hunt Leader: [HUNTING INTENSIFIES]
Viserys: "It's such a shame... so many great things to murder and so little time... if I just had a few more people to join me on those ocassions..."
 
You know what? Sold. We are doing this.

Viserys: "This is just a social call. Trying to reach out to a fellow big-game hunter. No ulterior motives..."
Wild Hunt Leader: "Sure. No ulterior motive." *snort*
*some time later*
Viserys: "And this is my avatar collection. I've got Mammon and Tiamat so far, but I'm hoping to add Ymeri and a few Others. Not sure yet if I want to go for the full Baator set though."
Wild Hunt Leader: [HUNTING INTENSIFIES]
Viserys: "It's such a shame... so many great things to murder and so little time... if I just had a few more people to join me on those ocassions..."

I'm throwing money at my screen but nothing is happening...
 
Awww... I wanted to meet DP's version of the Erlking :(
If one of the more social people of the thread (you included) has a solid plan on how not to be seen as living loot then I'm game. Those Red Dragon Wyrmlings are seriously annoying to try to hunt. If we can pass off that headache to someone else I will count it as a victory.
 
So, if we're going to try to influence the Fey narrative rather than exterminating them all in a glorious crusade which sweeps the Feywild clean of the xenofae vermin, what should be our goal?

I think we should aim for minor, incremental changes, though with a final goal that is fairly significant. If we could influence them to be restricted by something like Dresden Files style thresholds, that would be a good start, I think. Planetosi megastructure fortresses, which have been homes to countless generations over thousands of years, would make amazing anti-Fey bastions.
 
OK, vote closed.
Adhoc vote count started by DragonParadox on Feb 4, 2019 at 2:44 PM, finished with 274046 posts and 6 votes.

  • [X] Send a message to Lord Stark at once via Construct Raven
    -[X] Tell him of the Others' attempt to infiltrate a powerful Undead creature into Winter town using an unwitting dupe. Warn him of future attempts which may not be discovered so easily, and offer to provide him with an enchanted object meant to detect Undead creatures, if he desires.
    [X] Westerosi Intel 6.0
    -[X] Ask of great secrets among the Westerosi that Varys is aware of (like the "royal" children's true parentage, but it doesn't need to be of the same importance)
    -[X] Get a full update on everything he knows that's going on in King's Landing
    -[X] OFFER ASSISTANCE TO BLOODRAVEN
    --[X] Ask what Bloodraven has been up to.
    ---[X] To start, does he have any plans he'd like help on? We've already got two of his stronger assets -- Danar Crowl and Alyssa Grafton -- as permanent residents of Sorcerer's Deep. We can provide teleportation and firepower if the mission is important enough.
    ---[X] Ask for the names and locations of the various septons Bloodraven has been cultivating so that you can possibly plan for them later on.
    --[X] We are allies with the Shaitan and the Djinn now, so if there's ever a magic item that Bloodraven needs for his operations he can ask us so long as it's not cripplingly expensive (tens or even hundreds of thousands of IM is fine if the purpose is important enough, though a million would be too expensive)
    --[X] Ask if Bloodraven would like any more plant-creatures crafted to serve his purposes
    --[X] We will gladly work as a go-between if he wants to leverage our Westerosi allies, Doran, Brune, Monford and the Royces, for something. Or the Inquisition resources we are starting to build up.
    --[X] Ask him where he thinks Inquisition bases would be the most useful for our shared goals. Our current bucket list is Darry (friendly lord, major crossroad), Oldtown (focal point of various other factions), Whiteharbor (best connected area in the North), and the Dornish March (important crossroad in Reach, Stormlands and Dorne politics, giving us some insights in their movements and we want to be greatly entrenched there in preparation for the invasion). 2-3 bases in the Westerlands would be great. Crackclaw Point and Dragonstone would be other good targets, though mostly for invasion prep. Maybe Runestone if the intrigue attacks on the Royces keep up.
    -[X] THE DEEP ONES
    --[X] Ask where Varys and Bloodraven know they've been operating, who they've been fighting, who they've subverted, what their goals are perceived to be, etc.
    --[X] Update Bloodraven on your contact with the Lantern-Bearers and their new conflict with the Citadel
    --[X] Does Bloodraven or Varys know the locations of any relics or champions of the Deep Ones? The Sistermen, for example, concerningly are said to have webbed fingers.
    --[X] Update Bloodraven on the fact that Rodrick the Reader has unofficially sworn fealty to you and will be working with you against the Deep Ones
    -[X] LOOT AND MAPS
    --[X] In short, any and all intel of Westeros which we would consider useful should be gathered here
    ---[X] Especially loot, tell us all about the loot we'd want to know about
    ----[X] How many Valyrian Dragon eggs in Westeros is Varys aware of, and where are they?
    ----[X] Does he know where the Royce ancestral Valyrian Steel blade is?
    --[X] Take your Map of Westeros, as well as the individual maps of each of the Seven Kingdoms (Map of the North, Map of the Vale, Map of the Riverlands, Map of the Stormlands, Map of the Westerlands, Map of the Iron Islands, Map of the Crownlands, Map of the Reach, Map of Dorne), and have Bloodraven scan through Varys' mind, then update the maps to include the locations of supernatural creatures that Varys is aware of, like fey courts, local monstrous humanoids, openings to the Underdark, lairs of Winterborn servants, etc., everything that Varys has heard about and kept track of, along with updating them with whatever intel Bloodraven may be willing to share.
    --[X] Ask Bloodraven to scan Varys' mind and make you a full Map of the Red Keep, complete with secret tunnels, hidden chambers, etc.
    --[X] Ask Bloodraven to make a Map of King's Landing using Varys' intelligence.
    ---[X] If he is worried about the information being divined, these particular maps will always be under our Mind Blank and will be stored in our cloak unless we're personally using them.
    --[X] Ask Bloodraven to update your Legendary Map of the Far North
    --[X] Can Bloodraven do us a favor and point us to the adamantine mine wherever it may be near Dyre Den? If we're told where it is we can tell Lord Brune where to start mining and help him diversify his income.
    [X] Assign an Inquisition presence to Wintertown as soon as you are able to arrange it [Locks one intrigue action for next month]
    [X] Divine Dragon Assistance
    --[X] Have Blood raven have the OG send a warning/information to Arya Stark, their herald on what transpired, along with instructions on how to convey this information to the Manderly Mage and Ned Stark. Viserys to assist with the message.
    --[X] Followup with a vision to Ned directly along with hint notice that Viserys is willing to provide discrete assistance in this matter.
    --[X] Follow this up with a false raven message saying that we can drop off a discrete detect undead item somewhere where they can retrieve it.
 
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