That and his simulacrum would probably be genuinely incompetent now that I think about it... I don't trust it not to get discovered. Varys is the only one who could reasonably stay disguised as a simulacrum. We've literally seen proof of it.

Bloodraven could take care of that problem at least. With him at the helm it shouldn't be too hard to keep it from being discovered.

He'll probably have to leave it alone at times to manage some of his other irons in the fire, but by then he'll hopefully have put enough magic items on the thing to keep it stable.
 
The only thing I can think of -- we wouldn't have to worry about him being discovered as a simulacrum.

That's it.

There is no other reason to let him live.

That and his simulacrum would probably be genuinely incompetent now that I think about it... I don't trust it not to get discovered. Varys is the only one who could reasonably stay disguised as a simulacrum. We've literally seen proof of it.
I think you are underestimating Pycelle there. He played the doddering old fool for the court since Aerys reign, while being rather sharp and canny. His Simulacrum will just need a little bit less of playing and anything out of the ordinary will likely be chalked up to the old coot finally going senile.

The only people who might notice something are Tywin and Kevan, as they likely interact with Pycelle without the old fool act. Worst case, we blow the Simulacrum and splatter them all over the room.

A Simulacrum is a low price to pay to get a definite kill on either of those two. Without Kevan, the Lannister grip on Kings Landing will be mostly held up by Cersei and without Tywin, we got a succession crisis in the Westerlands. Both of those are entirely acceptable fall-back scenarios.
 
Simulacrum are high maintenance. Repairing damage, for instance, requires a great deal of time in a laboratory. Any place where you would actually want to use a Rogue of that level, you're going to end up having to repair some amount of damage.

And they can't level up or gain XP. It just seems like a lot of trouble and wasted time for relatively little effect.

I would rather train real PCs in this case.
Posing as Varys is a damn useful tool. We can use the simulacrums to sow discord all over Westeros. Besides, this isn't meant to be growing ourselves legit PCs, this is explicitly for when we need disposable PCs. Ever had a situation where you wish you didn't have to take care of your support? Here, have a vintage Varys simulacrum. No need to worry about repairs or maintenance, he was literally made to die.

Bottomline, securing the blood and limbs costs us nothing. I'd rather have the option available than throw it away for no reason.
Unlikely. And really, a few skill points here and there can be made up with Competence bonus items and our doppleVarys. Oh yeah, and Bloodraven.
Bloodraven could take care of that problem at least. With him at the helm it shouldn't be too hard to keep it from being discovered.

He'll probably have to leave it alone at times to manage some of his other irons in the fire, but by then he'll hopefully have put enough magic items on the thing to keep it stable.
I think you are underestimating Pycelle there. He played the doddering old fool for the court since Aerys reign, while being rather sharp and canny. His Simulacrum will just need a little bit less of playing and anything out of the ordinary will likely be chalked up to the old coot finally going senile.

The only people who might notice something are Tywin and Kevan, as they likely interact with Pycelle without the old fool act. Worst case, we blow the Simulacrum and splatter them all over the room.

A Simulacrum is a low price to pay to get a definite kill on either of those two. Without Kevan, the Lannister grip on Kings Landing will be mostly held up by Cersei and without Tywin, we got a succession crisis in the Westerlands. Both of those are entirely acceptable fall-back scenarios.
Pycelle himself is fine. The simulacrum being half his level was what I was worried about. If Bloodraven takes the reigns, though, I'll be reassured.
 
As for Daemon seeing Viserys kingdom.

Nettles: This is SD.
Daemon: I want it.
Nettles: This is Tyrosh.
Daemon: I want it.
Nettles: This is the magic school.
Daemon: I want it.
Nettles: This is the Legion.
Daemon: I want it.
Nettles: This is Lya. Viserys lover.
Daemon: ....I want-
Daemon being killed by Garin in Viserys name.
 
What is an E6 quest?
https://esix.pbworks.com/f/E6v041.pdf
Amusingly, the strongest E6 build I can think of is actually a ranger! At level with appropriate feats and ACFs can get Wild Shape like a druid and spellcasting like a wizard with access to ranger spells, alongside full BAB and d8 HD
Wildshape Mystic Ranger.

I tried for one in the E6 campaign I'm in, the DM predictably laughed at my joke :V
The only people who might notice something are Tywin and Kevan, as they likely interact with Pycelle without the old fool act. Worst case, we blow the Simulacrum and splatter them all over the room.


@DragonParadox is this canon Pycelle for us?
 
He is a lot more clever than he lets on, though not as clever as he thinks himself.
He is currently a red turtle with golden rings on his shell, sitting in a bag and waiting for his turn under the not so tender care of Bloodraven. The last part thus goes without saying.

Funny thing is, Pycelle is old enough that he still knows Brynden Rivers as the Hand of the King. Bloodraven was forced to take the black 20 years before Pycelle became Grandmaester, but he still should have some vivid memories of the time our greatest uncle was a political figure, as he should have forged his chain links in the relevant fields around that time.

This is going to be all kinds of funny.
 
Huh am I the only one now imagining the Pycelle simulacrum with Bloodraven at the helm lecturing The royal children on the Blackfyre rebellion? That should be an interesting lecture. Well it would if Bloodraven didn't need to keep it dull as Pycelle usually would.
 
Funny thing is, Pycelle is old enough that he still knows Brynden Rivers as the Hand of the King. Bloodraven was forced to take the black 20 years before Pycelle became Grandmaester, but he still should have some vivid memories of the time our greatest uncle was a political figure, as he should have forged his chain links in the relevant fields around that time.

Yeah I've been thinking of that ever since you got here. The interactions will be interesting to write if you guys choose to go that way.

Good night guys see you tomorrow, for the rest of the conversation.
 
If we're keeping him asleep and rooting around in his head, if the spell used to do so is the one we used on Tor, we should curse his will saves aswell so he doesn't wake.(greater curse via Mythic)
 
If we're keeping him asleep and rooting around in his head, if the spell used to do so is the one we used on Tor, we should curse his will saves aswell so he doesn't wake.(greater curse via Mythic)
He is sitting in the beating heard of the Old Gods power at the feet of someone who can shape power like a minor god.

The only saves he will be getting is to see how many seconds Bloodraven will need to rummage through his mind.
 
Am curious on how Pycelle is going to try to wiggle his way out of this. Not that it will work but what he does try will be interesting.
 
He is sitting in the beating heard of the Old Gods power at the feet of someone who can shape power like a minor god.

The only saves he will be getting is to see how many seconds Bloodraven will need to rummage through his mind.

Just because I don't want to be locked into killing him because he woke up (the spell we used in Tor wakes you up if you pass the save). I want to kill him for his choices, not because he woke up.

As you can tell, this is hardly a big deal, the man's fucked either way *Shrugs*
 
Do we plan on killing Pycelle by the way?
If he wakes up here he has already seen too much.
The main question is, does Pycelle have any use or redeeming qualities that would make us inclined to keep him alive?

I'm inclined to keep him alive on the off chance someone wants to question his Soul after he's dead and if divinations found out this fact. It's not like he wouldn't be useful for his Simulacrum to reference if needed.


Since we're rooting around his mind and soul, can we get a look at Varys's character sheet? If anything would give us a look at someone's sheet, it would probably be this.
 
I'm inclined to keep him alive on the off chance someone wants to question his Soul after he's dead and if divinations found out this fact. It's not like he wouldn't be useful for his Simulacrum to reference if needed.
Please. This is info-sec 101. He and Varys will spend a few days in a bottle in Viserys shiny Archduke-Leather cloak and then have a dinner appointment with Yss.

There will be nothing left to question.
 
Pycelle: "What is this? Where am I?"
Varys: "I'm... not sure..."
Tor: "Ah. At least I don't spend my last days alone. This lovely locale is the metaphysical gullet of Yss. You must have pissed the silver-haired bastard off something fierce to end up here with me."
Varys: "If you know where we are, do you know how to get out?"
Tor: "No. We are done for. Would take some god to get us out of here and I don't know about you two, but I wasn't the most pious sort."
Pycelle: *weeps silently*
Varys: "Well, I could call upon someone, though it might be unpleasant."
Tor: "Try it then, if you think it's worth it. I personally found it not that great a deal. I for one will just enjoy the encroaching oblivion in peace."
Pycelle: "So no torment? We just... fade?"
Tor: "Pretty much. Well, I think so at least. Good thing I'm stuck with you two people here since the company could be a lot worse."
Pycelle: "Worse in what way?"
Varys: "I assume we might have been stuck here with something worse then two other men to talk with. A good thing he didn't shove a demon into that snake after us."
Gargantuan Demon-Spider: *confused screee*
Tor: "You had to jinx it, didn't you?"
Gargantuan Demon-Spider: *hungry screee*
 
Pycelle: "What is this? Where am I?"
Varys: "I'm... not sure..."
Tor: "Ah. At least I don't spend my last days alone. This lovely locale is the metaphysical gullet of Yss. You must have pissed the silver-haired bastard off something fierce to end up here with me."
Varys: "If you know where we are, do you know how to get out?"
Tor: "No. We are done for. Would take some god to get us out of here and I don't know about you two, but I wasn't the most pious sort."
Pycelle: *weeps silently*
Varys: "Well, I could call upon someone, though it might be unpleasant."
Tor: "Try it then, if you think it's worth it. I personally found it not that great a deal. I for one will just enjoy the encroaching oblivion in peace."
Pycelle: "So no torment? We just... fade?"
Tor: "Pretty much. Well, I think so at least. Good thing I'm stuck with you two people here since the company could be a lot worse."
Pycelle: "Worse in what way?"
Varys: "I assume we might have been stuck here with something worse then two other men to talk with. A good thing he didn't shove a demon into that snake after us."
Gargantuan Demon-Spider: *confused screee*
Tor: "You had to jinx it, didn't you?"
Gargantuan Demon-Spider: *hungry screee*
I can see a sitcom made out of this.
"Together at Yss's".
:V
By-weekly show with a cast mainly of guest celebrities.

Interactions between devils and demons are the best part, but seeing shithead mortals go through all stages of grief, or running away from monstrous creatures never stops being fun either.
 
Pycelle: "What is this? Where am I?"
Varys: "I'm... not sure..."
Tor: "Ah. At least I don't spend my last days alone. This lovely locale is the metaphysical gullet of Yss. You must have pissed the silver-haired bastard off something fierce to end up here with me."
Varys: "If you know where we are, do you know how to get out?"
Tor: "No. We are done for. Would take some god to get us out of here and I don't know about you two, but I wasn't the most pious sort."
Pycelle: *weeps silently*
Varys: "Well, I could call upon someone, though it might be unpleasant."
Tor: "Try it then, if you think it's worth it. I personally found it not that great a deal. I for one will just enjoy the encroaching oblivion in peace."
Pycelle: "So no torment? We just... fade?"
Tor: "Pretty much. Well, I think so at least. Good thing I'm stuck with you two people here since the company could be a lot worse."
Pycelle: "Worse in what way?"
Varys: "I assume we might have been stuck here with something worse then two other men to talk with. A good thing he didn't shove a demon into that snake after us."
Gargantuan Demon-Spider: *confused screee*
Tor: "You had to jinx it, didn't you?"
Gargantuan Demon-Spider: *hungry screee*

....I want more of this so bad. Just talking about life and running from monsters. How they got there and how they pissed Viserys off.
 
Hey people, I finally found it again! A way to produce immortal, invincible soldiers in large numbers AND keep them loyal!
Warning: Seriously amazing. Also far too cheesy.

I looked for this for a while back in 2016, gave up, and chanced upon it today on gitp.

Edit: This method is designed for Mind Flayer usage, actually. Let's hope DP isn't inspired :D
We could always do some Spellblade Tennis, if we are talking about ridiculous exploits.
 
Horde Thief Chapter XXXIII
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Horde Thief
Chapter 33
Capturing your targets had been easy, but you'd expected that. In the end, you've dealt with far more dangerous threats than what was to you a collection of amateur cultists, the oldest of them little more than twenty, barely an adult by the standards of this world. But as with all cultists you've ever encountered, capturing them isn't the hardest part of the matter. That dubious honour is taken by the aftermath, where you find out everything they've done in the time since they went tumbling over the edge of sanity. Though if you're not mistaken, at most of these…people jumped. There are few things that you've not seen before now, but that doesn't make them any easier.

Ser Harry has a similar expression to yours on his face as you move quickly through the room, binding the warlocks and their thralls before the tendrils of shadow holding them fade. The usually soft light of his amulet is harsh against your conjured constructs, casting his face in unforgiving lines that make the warlocks go very quiet as he passes them. You wonder it says about yours that they flinch away from you, but can't bring yourself to care. The worst, as always, is yet to come.

Once the occupants in the room are contained, you move forward, casting the still struggling thralls into dreamless slumber first though, at Ser Harry's request. Apparently the longer they stay conscious and unable to fulfil the command of their masters, the worse the psychic scarring becomes. Not for the first time, you almost curse at the crudeness of this realm's mind magics, for at least your own are less destructive to the enthralled. You know you shouldn't feel guilt for that, but it's hard when you've reduced men to puppets before and seen them recover after their release. According to Dresden, it will be counted as highly fortuitous if even one in five of those enthralled ever properly recover from the mental scarring.

What you find pushing on is…as expected. It seems that the trend of those possessed of evil magics to escalate into further depravities as you push deeper into their lairs, if you could call this place one, isn't limited to the monsters of your own world and the Fomor. There, the burn scars specked with chips of blackened bones, an impromptu incinerator for the corpses created by the experiments you find in other rooms. Many of the buildings' internal walls have been broken through, to expand the area available to the fledgling cabal, and in one of them you find a double circle of silver worked into the floor at its centre. The rings are meticulously clean, but the space inside the inner one is so soaked with blood that you think it will leave a permanent stain. You've seen enough diabolist lairs to know what was being done here, but the double ring is odd, and Harry growls a curse on seeing it.

"What is it?" You ask.

"Not just strong," he replies, lips twisting in a snarl. "Smart, too. Not many know how to build a Circle like that." He shakes his head, as if clearing it, and nods at gore-soaked circle inside the ring. "A Circle can only keep one, specific, thing in or out. They used the first to trap their sacrifice, and the second to contain what they were summoning to feed. It's good work, too," he turns away in disgust. "Damn them."

You reach up and place a hand on your friend's shoulder. "A friend once said to me, in a place very like this one, that evil seems to delight in surprising you with proof of its depravity." Waymar's words are as clear in your memory as they were the day he spoke them. "What matters is that we overcome it, regardless of how hard it tries."

Harry tenses for a moment, then nods. "I think I would like to meet your friend, one day."

"If fate is kind, I have little doubt you will." There is something beneath the words of your reply, but it's only an echo of emotion buried by a wall of will and steady belief. Your companions have never once let you down. This will not be their first failing.

"Thank you," Harry nods, and something in his voice seems to recognise what you thought was hidden in yours. He straightens, and claps you lightly on the shoulder, a mark of camaraderie that you've only slowly become used to. "Let's see to what other foulness they prepared for us, then, and then be gone.

Fire and slumber are exercised in equal measure as you search the final sections of the building. The first for those creations and records too foul to be allowed to continue, and the latter for the...thrall is a poor word for those bound to serve for another's comforts, no matter how twisted they might be. Harry has no way to tell if they'll ever recover their sanity, but for them, it's apparently even less likely than the more disposable 'muscle' you'd captured breaking into the place.

"They've been far more deeply damaged," he explains, in a level tone that does nothing to hide the emotion roiling beneath it. "Twisted into little more than toys for this so-called cabal, and knowing it all the while, somewhere deep inside. There are…different types of slavery, and what's been taken from these poor souls was far more intimate." It is that statement that drives you to ask a question you've been hesitant to ever since you agreed to uphold the White Council's Laws for the course of this work. Your own magics aren't perfect, they can't wipe away mental wounds without even a scar like they can physical trauma. But what you can do is far more than Harry and the wizards of the Council seem capable of.

"There's a spell I know," you say, as you carry the slumbering forms back through the halls of horrors to the entrance, "that might be able to help these people. And the other thralls." Part of you wonders what might happen if you cast it on one of the warlocks, but after what you've seen, they aren't worth that. You gave no forgiveness to those who had sought to tip Tyrosh into the hands of daemons, after all. Why would this be any different? "It helps the scars of mental trauma heal. From what you've told me, these people," you nod down at the young woman you're carrying, unmoving in the hold of bespelled slumber. "Will be lucky if even one of them ever finds their way back to sanity. This could at least give a few more a chance."

Ser Harry is silent for a long moment, your steps hushed in the emptiness of the crude labs. When he speaks, it's with care. "This spell, do you know how it works?" That you do, the result of what was at first instinctual knowledge refined by the full sweep of draconic memory that came with your ascension, and sharpened by more directed study. This spell, you know well.

"It acts upon the mind, but does not invade it, as I understand it. It wipes away the worst of psychic scars, from torture or insanity." You explain, remembering the time spent to understand the limitations of the magic. "It washes away fear or despair inflicted by magic, and is often the first step for one so harmed towards recovery and, eventually, peace." You forbear to mention for the moment that you had used it on Naomi, to soften the memories of her time in captivity to the Fomor. "I cannot imagine it could harm these people, Ser. And if there is but a chance that we could help them, surely it is our duty to take it. Justice does not see only to the punishment of the guilt. Or at least, it should not."

Again, the long silence, as you head back for the rest of the thralls. "You are confident in this?" You only nod, firmly. "I would have to see it used, I think." Is the final judgement, one you cannot bring yourself to dispute.

"Here, then," you say, crouching down beside one of the remaining slaves, and gathering the strength of wishcraft to your hands. Harry winces, then his eyes flicker and he almost goes crosseyed before nodding once, gaze fixed on the barely dressed thrall.

You fix the memory of the spell in your mind, trusting in wishcraft to make it real, but before releasing it gently touch the dark-haired woman on her shoulder to dismiss the spell of slumber. She gasps and looks up at you, already shaking again. No words come from her mouth, only a low whine of animal pain, and pale green eyes flick back and forth between you as if you were predators, having found wounded prey. You speak quickly.

"Lady, you are hurt," she twitches at the sound of your voice, but you know something of those wounded like she is, and pitch your words in steadying tones. "I would heal you, if you would permit it?" This to the White Council, but you would help her nonetheless if she was unable to agree, once your word to the Council no longer held. But she surprises you and Ser Harry both.

"Pain…the pain," her words are agonised, "it would stop? Please, make it stop. Please. Stop. The pain, hurts, hurts," she trails off into nonsense, but it's enough for you. The magic comes together in your right hand, and you touch the fingers of it to her forehead.

"Stars and stones," Harry breathes, as the spell washes across her mind, and her shaking slows, then stops. With another word, you ease her back into the fugue of spellborn slumber, but there's no condemnation in Harry's oath, only wonder.

"Your permission, Warden?" You ask, and he peers at you oddly for a second before blinking quickly.

"Permission?" He repeats slowly, the word slow and almost dazed.

"Yes," you nod towards the others still to be carried from the chambers of the warlocks you'd captured. "To give the rest the same chance I've given her," a gesture indicates the woman slumped against the wall.

"Oh, yes," Harry nods, but his dark eyes are intensely curious. "Please, do."

The warlocks are all swiftly tried, found guilty, and executed without ceremony by a silver blade. You watch them die, some silent, some cursing the names of those who brought them justice. You do not pity them, but you do curse the circumstance that lost them to a world they could have bettered, instead. In those bound to their service, however, a minor miracle is observed in the fullness of time, as all make slow progress towards recovery. Torturous sometimes, yes. But it is recovery and that is something worthy of satisfaction. Two dozen lives saved, where all others would abandon them.

That, you choose to believe, is the true face of justice.
 
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