That's what you said before you disappointed everyone last time.

You talk about it so much, it sounds as though you are used to it.

Being a disappointment I mean. :V

I updated within a few days, let people know why it was getting delayed, and never promised anything in the first place. You, on the other hand, didn't even do one of those things. You just continue to disappoint us ;)
I really wouldn't try to play this game, mate. You're not going to win.
 
I updated within a few days, let people know why it was getting delayed, and never promised anything in the first place. You, on the other hand, didn't even do one of those things. You just continue to disappoint us ;)
I really wouldn't try to play this game, mate. You're not going to win.
I win by not playing. Why do you think my omakes are scattered or come in quick bursts?

Schedules are for nerds. :V
 
The Brachina and the Bone Devils from the Reach should go right away, but we need to make sure that we can immediately diplomatic Garth the Gross. The whole shebang in Old Town starts next month and we definitely want as many allies in that meeting as we can get. Freeing him from diabolical enthrallment should make him very amenable to our offers.
Who's currently at the moment now at our tournament?
 
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Sigh.

Lore is chuggin'. Wish I felt confident about the metaplot.

Lemme let you in on an open secret about PW. When I started it, I had no idea what sort of system I was going to use or anything but the vastly overarching meta (and actual) plot, that had a huge amount of give in it in some relevant places due to how open character gen was.

I just went for it, and, well, I'd say it worked out rather well. As an example of that, Horde Thief almost certainly has more in the way of written notes on the plot and specific events to come than Practice War. No, I am not kidding.
 
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Lemme let you in on an open secret about PW. When I started it, I had no idea what sort of system I was going to use or anything but the vastly overarching meta (and actual) plot, that had a huge amount of give in it some relevant places due to how open character gen was.

I just went for it, and, well, I'd say it worked out rather well. As an example of that, Horde Thief almost certainly has more in the way of written notes on the plot and specific events to come than Practice War. No, I am not kidding.
From my experience, starting a quest with more notes and plans then the very bare bones is a terrible idea.

Look at my work ye mighty, and see proof of that.
 
From my experience, starting a quest with more notes and plans then the very bare bones is a terrible idea.

Look at my work ye mighty, and see proof of that.

I will admit that my success is almost certainly the result of my (slightly) bugfuck crazy creative process. When the entire narrative reality is metacontextually in my head, notes are rather less needed.
 
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Could you two take your marriage problems to a PM? It's really impolite to do these things in public.

Please ignore this @Snowfire @Crake. I derive great enjoyment from observing your, really unhealthy looking relationship. :D.

It's like a soap opera that doesn't bore me!

THAT's why you're against recruiting Varys!

It's weird to look back and realise that we doomed him to die when we chose the name for our familiar.

Oops?
 
Oh, and as random ramblings:
Melisande asked for Viserays explicitly - she's prepared. And I don't mean she prepared, I mean she got prepared by Rhlor - that god that has its claws in one of our companions.
Just rambling.
//
@DragonParadox - how much for goggles that provide a continuous 'Assay Spell Resistance' effect for everything seen through them?
 
I will admit that my success is almost certainly the result of my slightly bugfuck crazy creative process. When the entire narrative reality is metacontextually in my head, notes are rather less needed.
Eh. I don't have a single physical note for any of my quests. I still got the entire huge setting for Shadows in my head and likewise got the overall situation of the swamp dwellers and proto-egyptians from ToH ready. As you might have noticed, the players never went anywhere even remotely near those people.

The issue is more over-planning and setting yourself up to fail by trying too much or trying to reach too specific 'goals', which is flat out impossible in a quest. At least without resorting to hamfisted railroading and that never works well.
 
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The issue is more over-planning and setting yourself up to fail by trying too much or trying to reach too specific 'goals', which is flat out impossible in a quest. At least without resorting to hamfisted railroading and that never works well.

I don't think it's that simple. It's more that you need to leave options open and not cling to certain ones. Having goals that would be fun to reach is fine. Just don't...get attached to them, I guess. Note: those who read PW in this thread will probably be able to tell me that I've failed in that more than once, but hey, that's part of the learning process.

I do suspect that the issue you've listed is much more present in 'open world' type quests, though. Which PW...isn't. At all.
 
I don't think it's that simple. It's more that you need to leave options open and not cling to certain ones. Having goals that would be fun to reach is fine. Just don't...get attached to them, I guess. Note: those who read PW in this thread will probably be able to tell me that I've failed in that more than once, but hey, that's part of the learning process.

I do suspect that the issue you've listed is much more present in 'open world' type quests, though. Which PW...isn't. At all.
It is. The other issue is that I tend to have exceedingly long term milestones planned every time and boy is it frustrating to see the quest move like a snail towards them.

Also, a slight ASWAH taint in the granularity of choice. Detailed battle-plans are something that I'm very used to from here, but they worked spectacularly bad when I tried them.
 
Honestly, seeing as how everyone got their fair shots in during that fight, I argue pretty much everyone there qualifies for at least one Mythic Tier already...

...but I'm not gonna complain seeing as how I'm fairly sure the next time we got up against a Quasi-Deific avatar it will likely be Tiamat, and I don't think anyone could justify going up against that, surviving, and winning and not making the jump to Mythic.

If it was good enough for the Fourteen, it's good enough for the Companions.

Sounded like they went up against a World Eater avatar, not your regular kind, remember this was when Tiamat owned Planetos and even then they all had to complete an unknown ritual that the 15th failed at, before getting the juice.

Edit: And part of the act was that it was double crossing other major powers in a bid to free an entire race and plane from their influence, so I would not expect the defeat of Tiamat's avatar to make people Mythic.

And honestly there are some people I just don't see it happening for, Lya I guess, Vee sure, Waymar probably, Garin no, Tyene probably not etc.
 
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The other issue is that I tend to have exceedingly long term milestones planned every time and boy is it frustrating to see the quest move like a snail towards them.

Hooo, boy do I know this feeling. The only reason I haven't completely cracked at this point where it's concerned is that I have a group of people to talk with about what's coming in the future. It really helps.
SC will come soon...eventually...there's so much I want to do! Gyaaaah!!!

Detailed battle-plans are something that I'm very used to from here, but they worked spectacularly bad when I tried them.

This is one of the only quests where those sort of plans work regularly and without overloading things. It's really rare, and takes a very specific system and quester crowd.
 
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Hooo, boy do I know that feeling. The only reason I haven't completely cracked at this point where that's concerned is that I have a group of people to talk with about what's coming in the future. It really helps.
SC will come soon...eventually...there's so much I want to do! Gyaaaah!!!
I think I will take that bit as advice. Now how to find someone who would both read the quest and not mind being unable to vote...
This is one of the only quests where those sort of plans work regularly and without overloading things. It's really rare, and takes a very specific system and quester crowd.
I've noticed the hard way. Shadows really suffered for it.
 
This quest would have been fantastic as an E6 quest, honestly. I love what it's become, but I sometimes feel that DP hadn't quite planned for this. In hindsight would you prefer if you'd made this an E6 quest, @DragonParadox?
 
I think I will take that bit as advice. Now how to find someone who would both read the quest and not mind being unable to vote...

They don't even need to read the quest. Just have an understanding of the wider world. They'll usually end up reading the quest, but that doesn't require them to vote. Hell, one of the people I talk to a lot about PW (and HT) is my older brother and he doesn't even have an SV account.

Also, hi. I'm usually a pretty good listener for this sort of thing.
 
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