Vote closed.
Adhoc vote count started by DragonParadox on Jan 9, 2019 at 8:02 AM, finished with 312 posts and 15 votes.

  • [X] Planeshift back to SD to pick up the fused basalt containers you prepared for this, each one large enough to contain 1m³ of mercury. Dip them in the lake as Huge Half-Dragon to fill them up and put the lid on. Once all 40 vessels are filled, for a total of 540 metric tons of mercury, seal them up with Stone Shape, shed the outer layer to remove clinging mercury and Planeshift them all back to a wide open field away from SD. Use cleansing spells to make sure that the outsides of the containers are safe to handle. Then store them all in a prepared cavern a bit away from the city.
 
Here's the latest level up builds I can find. @TotallyNotEvil and @TalonofAnathrax were still chewing on the Asha level up when the subject came up.

EDIT: The only change I've made since we last discussed these was to swap in Aquatic Calvary in place of Cat's Grace for Theon. Cat's Grace is of limited utility for him. Aquatic Calvary isn't much of a combat spell, but it's a great utility tool for Theon to keep prepared, considering how he does all of his adventuring from a ship.

[] Theon Level Up
-[] Class: +1 Mystic Ranger
-[] Improved Combat Style (Archery): Manyshot
-[] Skills (8 points): +1 Knowledge(Dungeoneering), +1 Knowledge(Nature), +1 Spot, +1 Survival, +2 Knowledge(Arcana), +2 Knowledge(The Planes)
-[] Spell Loadout:
--[] Level 0: Cure Minor Wounds, Light, Mending, Purify Food and Drink (4/day)
--[] Level 1: Guided Shot, Hawkeye, Hunter's Mercy, Primal Hunter (3+1/day)
--[] Level 2: Aquatic Cavalry, Primal Instinct, Swift Haste(2+1/day)
--[] Level 3: Arrowsplit, Fickle Winds, Find the Gap(2+1/day)

[] Asha Level Up
-[] Class: +1 Rogue
-[] Alternate Class Feature: Trap Sense >>> Penetrating Strike
-[] Retrained Feats: Sidestep Charge >>> Combat Expertise, Dodge >>> Deadly Defense, Weapon Focus (Handaxe) >>> Riposte
-[] Skills (10 points): +1 Balance, +1 Bluff, +1 Intimidate, +1 Profession (Sailor), +1 Spot, +1 Swim, +1 Tumble, +3 Sense Motive
Can we get this voted on today?
 
Can we get this voted on today?
I'm rereading TNEs old posts about how she should level. I disagree with them a lot, but I do want to figure out why they're proposing things like "take another level of Rogue".
And then of course I got all annoyed at Syrax-salt again and had to reread her chapters, because the discussions were intermingled with the level-up ones.

Posting a proposed levelup soon, that will hopefully remain a compromise AND be better.
 
I'm rereading TNEs old posts about how she should level. I disagree with them a lot, but I do want to figure out why they're proposing things like "take another level of Rogue".
And then of course I got all annoyed at Syrax-salt again and had to reread her chapters, because the discussions were intermingled with the level-up ones.

Posting a proposed levelup soon, that will hopefully remain a compromise AND be better.
IIRC he needed the upgraded Sneak Attack for what he wanted to do with Asha.
 
IIRC he needed the upgraded Sneak Attack for what he wanted to do with Asha.
He wanted to make her into a Sneak Attack build, I believe. And add in Attack of Opportunity use, despite her having neither a way to force them or a way to trip enemies easily to set-uo sneak attacks through AoOs. Meh. I wanted to forget sneak attack and make a Deadly Defense + (refluffed Craven - maybe something based on Aberrant heritage weakening will saves but giving insight) + TWF build, but it seems that that won't happen.

Here, I had an idea @TotallyNotEvil. What do you think of this? The idea is to make a leader, not just a fighter. There's no decent "ship's captain" class, but with maxxed skills and a fighting style like this one that gives massive (+6 or more) AC to her men who fight beside her she does feel like a real leader and force multiplier. I would have just made her a Warblade, but we haven't actually figured out how to train those I believe. Individual maneuvers do seem to pop up among our forces though (Richard, Mereth) so I gave her two. Dumping Travel Devotion seems terrible, but Wolf Fang Strike allows for two-weapon fighting after a charge or move once per fight.

[] Asha Level Up
-[] Class: +1 Rogue
-[] Alternate Class Feature: Trap Sense >>> Penetrating Strike
-[] Retrained Feats: Sidestep Charge >>> Combat Expertise, Dodge >>> Deadly Defense, Weapon Focus (Handaxe) >>> Martial Study (Wolf Fang Strike), Combat Reflexes >>> Martial Stance (Iron Guard's Glare), Travel Devotion >>> Allied Defence
-[] Skills (10 points): +1 Balance, +1 Bluff, +1 Intimidate, +1 Profession (Sailor), +1 Spot, +1 Swim, +1 Tumble, +3 Sense Motive


@Goldfish, please let TNE answer before making this a vote that will auto-pass due to no opposition :D
It's a bit of a compromise in the sense that it does take Rogue and go for a precision damage build, but it's also not one because the "max ally AC" thing is a new proposition for her.

EDIT: To be clear, what this build does it "+2 (or more) AC to allies adjacent to her", "-4 atk to all enemies" and it advances Sneak Attack and brings Penetrating Strike. Sadly it can't quite fit Riposte in there, but she definitely should be taking it as soon as possible!
 
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I'm in opposition to any current level-up plan for Asha.

She clearly is in dire need of a few levels of Barbarian!
 
I'm in opposition to any current level-up plan for Asha.

She clearly is in dire need of a few levels of Barbarian!
Speaking of Barbarian, I've been toying with an idea for a while now of kidnapping a couple wildlings, indoctrinating them, training them up as proper PCs, arming them to the teeth, and then punting them over the Wall and telling them to round up other wildlings in our name. Alternatively kidnap wildling PCs, indoctrinate them, arm them, then punt them over the Wall.

I also want to get around to seeing the ASOIAF giants that are huddled around the Fist of the First Men. I bet a bunch of them would be barbarians.
 
Speaking of Barbarian, I've been toying with an idea for a while now of kidnapping a couple wildlings, indoctrinating them, training them up as proper PCs, arming them to the teeth, and then punting them over the Wall and telling them to round up other wildlings in our name. Alternatively kidnap wildling PCs, indoctrinate them, arm them, then punt them over the Wall.

I also want to get around to seeing the ASOIAF giants that are huddled around the Fist of the First Men. I bet a bunch of them would be barbarians.
You forgot "give them some sweet, sweet plant templates". And some gear to beat through DR at need, and call us for help if they ever find a seriously poserful Winter creature for us to capture and sacrifice.
 
You forgot "give them some sweet, sweet plant templates". And some gear to beat through DR at need, and call us for help if they ever find a seriously poserful Winter creature for us to capture and sacrifice.
I'm not a fan of giving people plant templates.

And for getting through DR, that would be implied with "arming them to the teeth". If we're making a King Beyond the Wall who openly declares himself for us, he's getting a dragonsteel blade.
Hm... now I've got the idea for a Minotaur Barbarian...
Just so long as the majority of them stay disciplined Fighters. Ser Richard's painful lessons have beat the stupid evil out of them as a community. I'd be fine with an outlier Barbarian, though. That could be useful.
 
I was thinking about making him pragmatic evil. Much like Bronn.
Like I said, I don't mind you doing whatever with outliers. It's just the majority that should stay disciplined Fighters -- it makes them far, far easier to keep under control.

A Pragmatic Evil Minotaur Barbarian sounds fun.
 
Talon keep min mind Alloed Defense is just for adjacent allies.

And if there are that many adjacent allies around, she might have trouble hitting people, as she doesn't have reach.
 
Weird question, but would a throwing weapon build be an option for her?

She's squishy and in canon she's good at throwing and catching handaxes.
Are there good short-range ranged builds?
 
Part MMDXLI: On the Threshold of a New Age
On the Threshold of a New Age

Twenty-Eighth Day of the Seventh Month 293 AC

Having dealt with the guardians of the strange lake, gathering the quicksilver is as simple as scooping it up like a bucket from a well, albeit a bucket of fused basalt over two-hundred gallons deep. After ensuring that the substance has been cleared from the outside the vessel, lest it harm any who might come into direct contact with it, you stock it in the sea caves near the shrine of the Merling King, out of the way of any pilgrims but well-known to the guards.

"How many flying machines can this make?" Tyene asks Lya while still half eyeing the massive stone vessel.

"A few, but only small ones," Lya replies absently. "Meant more for proof of concept than use..." She glances at you and adds slyly: "Of course they will be useful. I would not dream of asking for treasury coin to build a project with no practical use. It might cause royal displeasure."

You shake your head and sigh dramatically. "No respect, I shall just have to console myself with the cheers of adoring crowds."

Even Ser Richard laughs at that jest. Indeed, the only one who stays silent is Mereth who seems almost confused, like she is looking at a riddle she can't guess the answer to.

***​

The crowds you find hours later as you enter the newly-made terminus building are certainly not adoring in the usual understanding. Braavosi lords and ladies in somber greens and blacks mingling with Myrish ladies in vivid silks, golden hairnets biding hair of silver, legion officers still uncomfortable in the finery of formal dress besides captains of the navy, many of whom still keep to the old fighting-man's adage of wearing as much of their wealth as is practical. And even the latter is better than a Tyroshi's sense of color, you add silently.

Still, though most may not all cheer at the sight of you, there is a great deal of truth behind their smiles. These men and women from the shores of the Narrow Sea all understand trade in their bones, and they understand the wealth that comes from being a part of that great river of gold. Rumors have been running rampant of course about what the terminus would mean, about where it leads and what could be gained thereby. For once, talk of cities paved in gold and silver does not lie, but there are many more wild speculations about: from the notion that all that is gained beyond the circles of this world is 'faerie gold' and must be handled with utmost care lest it vanish with the sunrise to the belief that you will have to constantly protect the terminus and its wealth from all manner of otherworldly horrors. The legion officers seem surprisingly at peace with that notion after their victory against the Lyseni.

The most incongruous sight, though certainly a welcome one, is Khal Rhango discussing matters of economics and history before a gathering of Tyroshi officials. You rather suspect they do not know what to make of him, and not just because he had chosen to wear a silk shirt beneath the painted leather vest that most of his people prefer. It seems that for them an intelligent and even learned Dothraki is stranger than the calpinas flying around the gathering, drawn to so large and diverse a gathering like flies to honey.

Before addressing the gathering and opening the path to the Dimwell Depths you mingle with the crowd, speaking of the potential trade to come and not least of the new imperial coin and why it was paramount to begin circulating them before contacts with the realms of stone began in earnest.

Your efforts do not go unnoticed by one of the more knowledgeable individuals in the gathering. "Sometimes I wonder, Your Grace, that you do not grow tired of playing tutor to hundreds upon hundreds who should have learned better on their own," Lady Uraka notes. "I have certainly found it wearying at times."

"Ah, but there are compensations, are there not?" Though you could not tell it from her severe dress and austere manner, you have it on good authority that her fortunes in the arcane leadership of the Iron Bank had only been growing over the past months.

She nods with a knowing gleam in her eye before drifting on to speak to representatives of the Myrish Glassmakers' Guild, no doubt to either offer them a deal or lay the groundwork for one.

What do you say to the assembled guests on this momentous day?

[] Write in

OOC: After the speech will be the report from Ghis. I thought of putting it into this update, but it just does not fit to be getting military reports at a social gathering.
 
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@DragonParadox, you are the best. SPEECH TIME! YEAH!
[starts brainstorming]

@TotallyNotEvil yes, Allied Defense will only apply to one or two allies. Still, it's damn cool and quite thematic. I was inspired by the novel Legacies by Modesitt, where the main character is a genuinely skilled leader but really builds his reputation (and the loyalty of his men) by using his extrasensory abilities to defend those who stood next to him. Nothing motivates the troops to charge into a hopeless-looking situation more than a track record of winning and a reputation for keeping those who follow you closest alive!
I take it that you could live with this build for Asha, if you have no other objections?

EDIT: Regarding her long-term build, I'd like to take Travel Devotion back at some point and get Wolf Fang Strike retrained into some other Strike. Riposte would also be nice. Gloves of the Balanced Hand seem necessary, and then she can go further into TWF feats as her BaB rises. Maybe get her Daring Outlaw too?

EDIT: Y'all should read Legacies, it was nice.
Nice book, strong main character, writing that stays simple and to the point but that never gets boring or flat. A nice change from the way a lot of fantasy is written. This felt closer to Téméraire than the Wheel of Time - which is nice, because I loved Téméraire's writing (although Wheel of Time did have an incredibly awesome writing style for prophecies and battle scenes).
Oh, and the action was good, the worldbuilding was mysterious but interesting without being too complicated, and it had secondary characters I gave a shit about. All that without most shitty romance tropes of today's YA that I'm sick of.

Although it did share one thing with Wheel of Time: weird gender politics (Matrial's Empire, I'm looking at you. Are you a weird dictatorship ran by witches, or are you a genuinely good society which fights against poverty, fights for women and vulnerable people, and brings peace to all in a land where wars an economic exploitation break out all the time? The answer is of course "a bit of both". Even worse, every single other society in the setting is shown as a worse alternative at some point - but the MC fights the Matrial anyway because of geopolitics and personal convenience).
 
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The most incongruous sight, though certainly a welcome one, is Khal Rhango discussing matters of economics and history before a gathering of Tyroshi officials. You rather suspect they do not know what to make of him, and not just because he had chosen to wear a silk shirt beneath the painted leather vest that most of his people prefer. It seems that for them an intelligent and even learned Dothraki is stranger than the calpinas flying around the gathering, drawn to so large and diverse a gathering like flies to honey.
I can never stop imagining Rhango as an expy of Cohen then Barbarian.

Which makes this mental image even more hilarious awesome awelarious.
 
Speaking of Barbarian, I've been toying with an idea for a while now of kidnapping a couple wildlings, indoctrinating them, training them up as proper PCs, arming them to the teeth, and then punting them over the Wall and telling them to round up other wildlings in our name. Alternatively kidnap wildling PCs, indoctrinate them, arm them, then punt them over the Wall.

I also want to get around to seeing the ASOIAF giants that are huddled around the Fist of the First Men. I bet a bunch of them would be barbarians.

There was that Grudge-with-Bears who has the potential for PC imo. Oaths of vengeance tend to swing that one way or another.

I'm thinking a party of 6, three Free Folk, the Bronnbarian Minortaur, a CotF for legitimacy, and an Advanced Druid Leashy.
 
OOC: After the speech will be the report from Ghis. I thought of putting it into this update, but it just does not fit to be getting military reports at a social gathering.
@DragonParadox Could we also get a report from Lya on summoning?
She's been at it from 13th to 27th included, if I'm getting the dates right. And I think she finished our droves of Daemon's true names and went on with Demons?

[X] Azel
 
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