As long as it makes thematic sense and fits in the setting anything short of arbitrary numbers of wishes.
Thanks, what about ruuathar then? it means elf friend and to get it you must be a friend to the elves. would the children of the forest count as elves?
p122 races of the wild
Also known as "elf-friend" or "star-friend," a ruathar is a person of some other race who has earned the special friendship of the elven folk. While many individuals who render the elf people some notable service are known as elf-friends, a ruathar is truly blessed—the recipient of a powerful magical ritual that infuses him with the real and lasting blessing of the elf race. The elves extend the invitation to become ruathars to very few individuals indeed, but those so honored have a home among the elf people for the rest of their days if they so desire. Elves can become ruathars, but such characters are somewhat unusual. An elf becomes a ruathar when he renders a great service to an elf realm that is not his homeland, or when one or more of his nonelf companions receive the honor in recognition for a deed he also shared in. When an individual elf is singled out for this kind of recognition in his homeland, he is usually called "star-friend" rather than "elf-friend."
 
Sure I'll allow that. Finding the Children is enough of a challenge in and of itself.
alright, thanks. Luckily ruuathar has minimal entry requirements, its main advantage is that you can take it a low level, it is actually really weak as far as PRCs go but still better than base sorc. only 3 levels too.
So if we ever get the opportunity to help the children it would be a nice quest reward.

also, just to verify, you allow archmage right?
Archmage – Class – D&D Tools
 
I'd really like a Swiftblade, but truth be told I'm not really happy with my build either. And I want to see this quest get started already. So without further ado:

[x] Unseen Seer
 
Alright, I am thinking we go
Sorc, Unseen Seer, Archmage
With ruathar thrown in there if we can unlock it via the children of the forest early enough (it's not worth it if we unlock it late)

The requirement of fluff fitting is the big one, most PRCs state in their fluff that there needs to be some organization already to teach and most simply do not fit the setting.

I am going to refocus my effort into looking into familiars and crafting for now. The unseen seer build currently on offer is incomplete (no familiar, nor a substitute class ability traded in for it)
Spell Focus (Enchantment)
why did you choose this? spell focus sucks and unseen seer doesn't require it. also we are really feat starved.
 
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[x] Unseen Seer

Anybody in this universe can learn to sword. Focus on the awesome things, people.
 
Alright, I am thinking we go
Sorc, Unseen Seer, Archmage
I was planning either archmage or arcane trickster for the final 5 levels, leaning towards archmage
why did you choose this? spell focus sucks and unseen seer doesn't require it. also we are really feat starved.
There's not a huge number of feats we need at the start, and we need spell focus for archmage. it was either that or improved toughness.
This is worse than the truenamer
Nothing is worse than truenamer. Except Commoner, but that doesn't even count.
 
why did you choose this? spell focus sucks and unseen seer doesn't require it. also we are really feat starved.
Some truth to this. @PKRudeboy , perhaps this could be replaced? For example, DragonParadox mentionned Draconic Vigor earlier. Not a feat I'd choose in a normal D&D environment... but Planetos isn't a normal D&D environment.

EDIT/ Though it's true that we'll need Spellfocus for Archmage eventually, if we go with that... but then again, that's a long way off.
 
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There's not a huge number of feats we need at the start
Not immediately, but we have to wait a while until our next feat and it would help to take them early
and we need spell focus for archmage
I forgot it was a requirement, would have been more efficient to take it much later when we get closer to that level, but no biggie. at least it isn't a wasted feat

Kinda wish we took sleep spell for one of our 1st level spells known. Sleep is an amazing level 1 save or die spell. And with spell focus in enchantment it is even better. It is the bread and butter of a low level arcane caster for combat.
That being said, alter self + charm person is a very very powerful non combat combo. We can make ourselves appear like someone else, sneak into whereever with the false identity, and convince people to trust us (up to a point, this is the level 1 version not a dominate spell)

@DragonParadox what is your ruling for
How does the victim feel after an enchantment spell expires? (Suggestion/Charm etc) • /r/Pathfinder_RPG
The rules do not explicitly state whether the person realizes they have been charmed or not
 
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I'm curious what the people with a little more DnD 3.5 experience think of Reserve Feats? It seems like they'd have a fair amount of utility in a low-magic setting like Planetos, but are any of them in particular worth using up one of our precious feat slots?
 
Part I: To Wake the Dragon
To Wake the Dragon

Twelfth Day of the Ninth Month 289 AC

You are Viserys Targaryen by blood King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm. You are also a boy of thirteen and you are afraid. For months now Ser Willam Darry once armsmaster of the Red Keep and now your family's last sworn sword has been ailing of a fever that will not break. In the last few days the servants answer your calls less and less and you fear that they have started to take things from the house to sell. You have not the strength of arm to compel them otherwise. As you enter Ser Darry's darkened sickroom for the first time that morning a stench more profound than that of sickness assails your senses. Approaching the bed you find what you dread. The knight is dead. There will be no one to shield you and your sister now. As if to reinforce that conclusion you hear the sounds of heavy items being moved in the entrance hall. You resolve to stay here for now for what can you do against the menservants ironically chosen for their strength that they may better protect you?

You are abruptly drawn from your despondent thoughts by the sound of your sister crying noisily, suddenly cut off. At once you race out of the room. The scene in the hall is at once what you expected and a scene of your darkest nightmares. The porter Mothos is dragging the heavy furniture towards the door with the aid of another man in rough dark clothing. Dany lies on the floor mercifully still moving, trembling in fear a red mark on her face.

The stranger is speaking: "... safer to just kill the brats, the watch might listen to them seeing as they're highborn."

So this is the line of the last of the Dragon Lords ends with a whimper at the hands of common cutthroats... In that moment you wish with all your heart and soul that you could have a measure of the power of your legacy. You would pay any price call on any power to have the strength to save Dany at least.

Power answers. Not the Gods of the Andals or even those of Doomed Valyria from without but the power of your blood ignited in your veins surging from within. Time stands still, in your mind you perceive a myriad of voices some human and some markedly not bequeathing on to you a torrent of lore. If you could hold it all you would be as a god among men. Alas that is far beyond you. Scraps only do you grasp: how to mend how to play with the senses, a bit more how to twist the mind to serve, for that has been your desire these last few months, and how to be someone else for though you could not admit it to yourself many have been the times when you wished to have the burden of your family's legacy lifted from you.

Time jerks into motion again and you stand before Mothos and his cohort armed with ancient powers. How do you act:

[] Attempt to defuse the situation with words (Bluff DC 22)
[] Charm Mothos
[] Charm the unknown man
[] Use conjured light to frighten them away (Intimidate DC 15)
[] Write-in


OOC: The idea of the Dragon Waking as more than just a temper tantrum was the first inkling I had of this quest concept.
 
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[x] Charm the unknown man

Now I really wish we had sleep spell. ah well, charm person would have to do.

Does DC 22 mean we need 15+7(bluff) from a d20 or d100? Or 16, or something else entirely?
It is not 15+7
DC15 means you roll 1d20 + your bonus, and the total needs to reach 15 to succeed.
So if we have a +7 we actually only need to roll 15-7 = 8 or higher on a d20
 
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[x] Charm Mothos
[X] Once he's charmed, bluff him into thinking that the stranger means to kill him too. (Bluff DC ?)
Dance, puppets! Dance! And ideally kill each other, so we can loot your bodies.
@DragonParadox
Are we armed? If not, is there any weapon nearby we could grab?
 
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The unknown man seems like the more dangerous combatant and would probably be more useful in terms of information. He also appears to be more willing to kill, so it wouldn't be difficult to convince him that Mothos needs to die so that his newest best friend stays safe.
 
The unknown man seems like the more dangerous combatant and would probably be more useful in terms of information. He also appears to be more willing to kill, so it wouldn't be difficult to convince him that Mothos needs to die so that his newest best friend stays safe.
Possibly, though I don't think we've really seen any indication that he's the better combatant. The reason I chose Mothos as our target is that it might be easier for him to believe that the unknown man would kill him, since said man has already declared his willingness to commit murder. Hm...
 
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