So then. A "not-quite-failed" artificial-C'tan. The Wyrm of Oblivion (Niddhog) has been..killed??? I'm not so sure about that. A "not-quite-failed" god is still a god. I suppose it's as dead as it can be. Although I'm really curious as to what, if anything but I'm assuming there is, remains of the Wrym.
it is *extremely* dead. It's substrate was, in order, blasted by the realm-star's entire remaining lifetime photon output and then some being released in less than a second, blasted again by a massive wave of released electrons, and then the blastwave of very angry hydrogen and free neutrons smashed into it, and then the entie mess got dropped into the Warp, because the Webway really isn't up to having impossibly powerful hypernovas going off inside it and that popped the realm-pocket like a soap bubble.

Holy shit.

A human strategic weapon killed an imitation C'tan. Nacretinei got their hands on a strong force-neutralizer. A starkiller.

... Can they make more?
Very much not. In case you missed it, that's four Rare Materials, only two of which you even have any idea how to even start with as far as manufacturing goes (and note that these are the least important of said materials), being used as expendable explosives.

this said, Nacretini does have two more in their Omega Arsenal (read, most secure stasis vault) so the next couple of times they can solve a problem by exploding a star (or even a planet, though that's kind of a waste) they have the capacity. And there might be a few more somewhere, in some forgotten wreck or ancient stasis vault, that are still in operable condition.
 
this said, Nacretini does have two more in their Omega Arsenal (read, most secure stasis vault) so the next couple of times they can solve a problem by exploding a star (or even a planet, though that's kind of a waste) they have the capacity. And there might be a few more somewhere, in some forgotten wreck or ancient stasis vault, that are still in operable condition.
I vote that we requisition this and have it delivered beneath Erebus' bed and put the second in his toilet.
 
...Not sure if Nacr even needed help at all, lol.
Technically they did not, no; Nacretinei survives long enough to be known to the Imperium, after all, however, your assistance likely spared the Masque of Burning Groves significant casualties, prevented Nacretinei's fleet and their allies' forces from being completely destroyed covering their escape, and helped the remaining infiltration of the Craftworld itself be resolved more quickly, with the attending reduction in infrastructure damage and personnel losses. In short, they could have done it without you, but the cost would have been far higher, so do not think you made no or little contribution here.
 
...Not sure if Nacr even needed help at all, lol.
this said, Nacretini does have two more in their Omega Arsenal (read, most secure stasis vault) so the next couple of times they can solve a problem by exploding a star (or even a planet, though that's kind of a waste) they have the capacity. And there might be a few more somewhere, in some forgotten wreck or ancient stasis vault, that are still in operable condition.
We probably saved them at least one "We win" button
 
...Not sure if Nacr even needed help at all, lol.
they most certainly needed help. afterall, their craftworld's infrastructure probably sustained extensive damage to various outer layer hull and internal components and a degree of heat and stress warping of it's super structure, and probably damage to it's food production capabilities, to say nothing of the ships rescued and the vulnerability to warp daemons or possibly Ork populations in the aftermath of such a daunting battle. we may not have personally played the big bad, but we'll probably be responsible for it surviving it's years long journey to the nearest webway gate without further damage.
I'm predicting that Nacretinei's 'focus' might actually be some kind of 'Arsenal Craftworld' that holds a lot of high-equipment and technology/general knowledge judging by what we've seen of them so far.
like us they took the relic vault. unlike us they took the flamespears creation option and maybe a few other interesting picks we didn't have. they likely have innovative but not peaceful.
 
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Hm.

Okay.

Did anyone else notice the sub-realm getting shut perfectly timed?

Either the fool gave somthing up to make sure we survived, or there is a hidden webway key on that ship. Considering the harliquens reaction, i am betting on the former.

That said. Nacretinei's "plans" could do with a bit more uh... reuseablity.
 
Next time we send out forces and they end up going into the webway for more than a quick in-an-out 20 minute traversal, I would like to add "and if you're all going into the Webway again, bring the tanks with you. "

Because while we did ok without them here, our troops might run into a much harder/damage resistant target than the goop-people they faced. And I very much want the tanks to have an opportunity to be useful.
 
Hm.

Okay.

Did anyone else notice the sub-realm getting shut perfectly timed?

Either the fool gave somthing up to make sure we survived, or there is a hidden webway key on that ship. Considering the harliquens reaction, i am betting on the former.

That said. Nacretinei's "plans" could do with a bit more uh... reuseablity.
It might have been the fool. we do have his living servants and there was a prayer to him just before, and it's not like he couldn't have seen what was to happen next.

that said, their might be a webway key, but it seems unlikely given how intact Nacretinei was prior to this. ultimately I suppose we'll find out in the long run. still, we've assisted them in surviving their doom more intact and now we get to reap the benefits of that victory.

the only thing that sucks about this is I'm not sure how able to share the secret to their plasma lance tech Nacretinei is, or if it's just a matter of delay where they need their craft world repaired.
Next time we send out forces and they end up going into the webway for more than a quick in-an-out 20 minute traversal, I would like to add "and if you're all going into the Webway again, bring the tanks with you. "

Because while we did ok without them here, our troops might run into a much harder/damage resistant target than the goop-people they faced. And I very much want the tanks to have an opportunity to be useful.
their aren't really a lot of tanks to send, and we don't really have divisions or warhosts with what we have attached, and our next big dispatch are turns 7 & 8 probably, so that isn't likely to change in time to matter.
 
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Next time we send out forces and they end up going into the webway for more than a quick in-an-out 20 minute traversal, I would like to add "and if you're all going into the Webway again, bring the tanks with you. "

Because while we did ok without them here, our troops might run into a much harder/damage resistant target than the goop-people they faced. And I very much want the tanks to have an opportunity to be useful.
they took the tanks. or, tank-adjacent vehicles, at least; Those they had, anyway---Zahr-Tann's forces are completely mechanized, and your own are fairly heavily mechanized as well. most Eldar armies in the current era tend to be at least 50% mechanized in some way or other, and a plurality are completely so, even if it's just issuing literally everyone a Jetbike if they're not driving something else.


And yes, that was 100% Cegoratch yeeting the about to explode subrealm as far away from the rest of the Webway as he could manage on short notice. (part of the reason he's usually more subtle is so he's got power in reserve when he needs to pull an Oh, crapbaskets intervention like that.)
 
And yes, that was 100% Cegoratch yeeting the about to explode subrealm as far away from the rest of the Webway as he could manage on short notice. (part of the reason he's usually more subtle is so he's got power in reserve when he needs to pull an Oh, crapbaskets intervention like that.)

So deep breath everyone, if something remained from the nasty it should be very deep below existence and unlikely to cause trouble
(he said, holding back laughter at those madmen that made Cegoragh go 'Oh shit' with their scavanged starnuke)
 
So deep breath everyone, if something remained from the nasty it should be very deep below existence and unlikely to cause trouble
(he said, holding back laughter at those madmen that made Cegoragh go 'Oh shit' with their scavanged starnuke)
nothing survived that was within the that webway subrealm, as Mechanis confirmed in an earlier post. this is just him confirming that Cegorach was the one to snip the subrealm from the webway and tossed it outside the galaxy.
There are those who claim that Cegorach walks amongst his children from time to time, wearing the disguise of an anonymous Harlequin Player.
you don't think...?
 
it is *extremely* dead. It's substrate was, in order, blasted by the realm-star's entire remaining lifetime photon output and then some being released in less than a second, blasted again by a massive wave of released electrons, and then the blastwave of very angry hydrogen and free neutrons smashed into it, and then the entie mess got dropped into the Warp, because the Webway really isn't up to having impossibly powerful hypernovas going off inside it and that popped the realm-pocket like a soap bubble.


Very much not. In case you missed it, that's four Rare Materials, only two of which you even have any idea how to even start with as far as manufacturing goes (and note that these are the least important of said materials), being used as expendable explosives.

this said, Nacretini does have two more in their Omega Arsenal (read, most secure stasis vault) so the next couple of times they can solve a problem by exploding a star (or even a planet, though that's kind of a waste) they have the capacity. And there might be a few more somewhere, in some forgotten wreck or ancient stasis vault, that are still in operable condition.
It's strange the Eldars had to steal a human superweapon. Didn't the Dominion also have such toys?
 
If DAoT superweapons are so strong, I fear to imagine what horrors the Dominion at its height could deploy. That's not even speaking about what Necrons and Old Ones threw at each other during the WiH.
 
We know from character creation:
Killing Blow of the Murdiously Shining Sword is currently armed primarily with batteries Fatetwister Cannons along its flanks, supplemented by batteries of light and heavy naval-grade Starlances and a set of six forward-facing Starcaster Mega-Lances—effectively what remains of its tertiary weapons battery;
Implying that there were two tiers of weapons more destructive than Star lances.

And Starlances outperform most weapons (non-necron, non DAOT) by a wide margin.
 
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