Anyway, on another semi related note, how long do people think it will take the harlequins to get the notice that Khaine's gate is shut?
 
well, getting them aware of the curses before Nurgle's "this is fine" curse ossifies them into pirates would have been nice.

They have been pirates and raiders from the very start.
In general of the eldar factions they are the ones that care the least about the flaw/curses (again because they are playing by chaos rules instead of anything that makes sense).
 
yea, looked it up. Apparently, 500 space marines are all it takes to destroy the nobility of comorragh. The other wiki has numbers.

I call bullshit.
6000 years surviving post fall comorragh cutthroat culture, and they were taken down in a single engagement?

This is why I'm extremely pleased that in this quest it's clearly stated that our Craftworld at itself weakest (which is classified as large) would need a Space Marine Legion to be brought low and a Primarch if Imperium is serious. On second hand Major Craftworld at it's weakest would need Primarch and a Legion.

Like common otl Alaitoc was basically brought low by combination of couple of Imperial forces and a single chapter that Imperium put together as punitive force... That's some bad powerscaling for Craftworld Eldari.

Also i hope Avatars of Khaine won't just become a punching bag. I understand if it's a small shard of Khaine but greater Shards should be able to pull their weight.
 
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well, getting them aware of the curses before Nurgle's "this is fine" curse ossifies them into pirates would have been nice.
They are already going to do that. If for no other reason then the nobility dont care about running a functional society, they care about having their wildest whims satisfied and that is going to necessitate slavery and piracy in order to acquire those things they cannot (or will not) make for themselves.

That includes against us.
 
They are already going to do that. If for no other reason then the nobility dont care about running a functional society, they care about having their wildest whims satisfied and that is going to necessitate slavery and piracy in order to acquire those things they cannot (or will not) make for themselves.

That includes against us.
there will never be a better time to foment rebellions against those nobles than now.
 
That's an interesting take on the chaos gods. At risk going off-topic I was always under the impression that the gods of chaos were less gods and more forces of nature. While there is a big mean daemon on a throne in each of the gods respective realms that calls itself Slaanesh, Khorne, or Nurgle even if you killed them another daemon calling themselves that name would eventually pop up and take its place. Because 'Slaanesh' or 'Nurgle' aren't singular daemons, they're all of their servants, they're their realms, and to a small degree they are the emotions they're born from. You can't 'kill' them anymore than you could kill gravity or the concept of thermodynamics.

Though knowing that they are in fact unfathomably powerful daemons on a throne makes them slightly more manageable for the purposes of the quest. Still nigh impossible but better than what I thought.
The trick with being a living narrative is that when someone kills you with, say, a sword made out of the concept of the First Murder, or weapons with similar 'narritive weight', it's really, really hard to go "aha, but that was just a DoombotAvatar!", Because the Warp runs on Narrativium rather than conventional physics. So killing a Chaos God is less about the physical act of "insert pointy end into other man" or "don't stop firing until the target stops moving" as the narrative weight of the act. Which is why some big elaborate laborious thing is far more likely to succeed than something simple, and why someone like the Big E is more able to accomplish such a thing; because they have the narrative weight to do so.

Take Ynnaed for example: a God of death and rebirth, born from the accumulation of billions of souls over tens of thousands of years, backed by prophecy and weilding god-crafted swords made from the bones of a third god, that has the hope of a whole species invested in it? Narrative weight all over the place!

So yeah, a random Space Marine or whatever sticking a generic Power Sword into, say, Tzeench? About as effective at killing him as a hangnail. Leman Russ with, say, a copy of the Wailing Doom he won off an Avatar teaming up with Mangus the Red after making up and getting the latter out from under the Changer's thumb? That's a far different story.

Basically, the more involved the method and the more 'important' the actors, the more likely it is to actually succeed at killing a Chaos God properly.
 
Basically, the more involved the method and the more 'important' the actors, the more likely it is to actually succeed at killing a Chaos God properly.

An Aeldari warhost, contributed to by all Aeldari, Shards of Kahine included, launched as a distraction so that the greatest heroes can infiltrate Nurgle's Garden, armed with the Swords of Vaul, and jailbreak Isha? That sort of narrative weight?

... We are going to go out and adopt as many of the freaking Primarchs as we can.

Might I recommend Angron? We rescue him he's going to be grateful. Heck that sounds like a Harlequin mission.
 
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Or you can get some of the blackstone fortresses operational, link them up and then shoot them at a chaos god.
Getting shot by super sized void canons should also do the trick.
 
Of all the Primarchs Angron is definitely most in need of rescuing, assuming Mech keeps the HH series of events concerning him. Which, honestly, I kind of hope isn't the case because good god that book was stupid.
 
Trying to adapt primarchs seems like an excellent way to get a personal visit from Emps.

Which I'd like to avoid, actually?
 
God, Angron's whole story was just a case of Fucking Everyone carrying the fucking idiot ball at all times. He got railroaded so hard and for pretty much no purpose.
 
... We are going to go out and adopt as many of the freaking Primarchs as we can.

I said it before but Ferrus Manus and Lion El'Jonson are the two primarchs closest to use. We could use the webway to get to the others but with it's current state that would be a tad bit dangerous.

Honestly with our warning about the Visions having a chance to be compromised, I wouldn't be surprised if angron won't be in need of rescue. we in galactic north have Glorious Hawkboi and Discount Batman nearby

Problem is they're in the galactic northeast and we're in the northwest.
 
Take Ynnaed for example: a God of death and rebirth, born from the accumulation of billions of souls over tens of thousands of years, backed by prophecy and weilding god-crafted swords made from the bones of a third god, that has the hope of a whole species invested in it? Narrative weight all over the place!
Not to mention that one of the core stories used in the godforging was "and when they wake up they'll kill Slaanesh". There's something to be said for hyper specialization.
Might I recommend Angron? We rescue him he's going to be grateful. Heck that sounds like a Harlequin mission.
Angron's a good idea, though he might not need rescuing since we'll be countering the Curse that led to the Eldar assassination attempt that got him captured in the first place. My priorities for Primarch Planets to interfere with are Colchis, Nostramo and Olympia.

Konrad and Perturabo both fell as a result of uncontrolled psychic talent. Konrad was tormented by visions of the future and Pert was constantly aware of the Eye of Terror staring into his soul. Lorgar was the entire reason the Heresy happened and if we accomplish my dream of Juggalorgar we can nip that shit in the bud. Magnus we probably won't have to seek out because he keeps yeeting his soul into the warp for research and engaging in segmentum scale astropathic broadcasts.
 
Basically, the Materium runs on regular physics, the Warp runs on Narrative Physics. This is why you can use it for FTL but why said FTL is frequently basically random in how long it actually takes to get places from both perspectives; it is literally traveling at The Speed of Plot.


Re: the Horus Heresy books: I have read about all of one and a half of these, before giving up on the series for a level of concentrated Stupid and plotholes you could drive Iyanden through that let me feel my IQ dropping simply for their presence, so rest assured that only the (very) broad strokes of the whole thing will be followed even assuming your own actions don't significantly affect things whether or not you intend them to.
 
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Oh man, you didn't even get to the real plot holes and "what did I just read" shenanigans, like everything about Vulkan making negative sense.
 
Basically, the Materium runs on regular physics, the Warp runs on Narrative Physics. This is why you can use it for FTL but why said FTL is frequently basically random in how long it actually takes to get places from both perspectives; it is literally traveling at The Speed of Plot.
Does that also apply to astropathic communication? Like, the reason it's so inconsistent is because communicating clearly wouldn't progress the plot?
 
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