Suncleave is a good design, I like it. But if my numbers are right and we can reuse starlances, we can make 5 Suncleaves per one forge action, or 18 Anvils of Stars. You can't beat that difference short-term.
The difference is that you're going to need those 18 Star Anvils since each one is significantly anemic in its armament than the 5 Suncleaves, or the 5 Vaul Anvils.
Quality over Quantity is something the Vulkhari should lean into.
While I'm detracting the SH tanks, I'd like to ask why exactly we're trying to create an artillery wagon when we don't have any form of
actual artillery? And besides, we need a fast assault skimmer, not an artillery piece (that only has screamer grenades at the moment)
Let me borrow y'all's eyes real quick to yap about the designs I'm thinking and explain each one in detail.
[X] "Forgehammer" Main Battle Tank (Max slots)
-[X] Light Grav-Vehicle Chassis
-[X] 1x Starlance (Vehicle Slot)
-[X] 1x Spike Cannon, 1x Heavy Needler (Heavy Slot)
-[X] 1x Vehicle Holo-Field
-[X] 2x Vehicle Grav-Shield
-[X] Convert 4 System Slots -> 1 Heavy + 1 Ranged Slot
-[X] 1x Starcarver (Heavy Slot)
-[X] 1x Needler Rifle (Regular Slot)
-[X] (Crew Equipment), Void Guard Armour, Spike Rifle, CCW Knife.
This is my plan for an MBT, a cheap and effective generalist tank that we can mass-produce at a low exotic cost and be able to deal with any other tanks or large groups of infantry that we might encounter in most battlefields, it'll become the backbone of our armoured forces and won't need a refit for at least a couple of turns (and even if it does, this is still a very nice tank in its current state)
I've already elaborated to great and enthusiastic lengths as to why the Anvil of Vaul would be an effective generalist / titan killer, but I'll put it here too for the sake of explaining it to folks.
[X] "Vaul's Anvil" Superheavy Grav-Tank (Revamped)
-[X] Heavy Grav-Vehicle Chassis.
-[X] 1x Starblade (Superheavy Slot)
-[X] 1x Starlance (Vehicle Slot) 1x Fatesever Cannon
-[X] 2x Fatecaster Rifles (Heavy Slot) 1x Starcarver (Heavy Slot).
-[X] 1x Vehicle Holo-Field, 3x Grav-Shields
-[X] Trade in 2 Ranged Slots -> 1 System Slot.
-[X] Trade in 9 System Slots -> 1 Vehicle Slots + 1 Heavy Slot
-[X] 1x Fatesever Cannon (Vehicle Slot).
-[X] (Crew Equipment) Void Guard Armour, Starblaster Rifles + CCW (Hammers)
With this layout, we get a generalist Superheavy tank that can kill / severely damage titans (Warhounds would get one-shot and Reavers+ would have to take it seriously) act as a lynchpin for an armoured assault (like a baneblade?) While also being able to dispatch most armoured vehicles, Marine and Guardsmen Equivalent infantry and even threatening Eldar superheavies thanks to the Fatesever cannon it has mounted.
Now I admit, this might not be the perfected version of the Anvil, the Vehicle Starcarver could be replaced with an extra Fatesever, we could substitute a fatecaster rifle with a Starcarver to replace the old vehicle version,
so if anyone does want me to change them, let me know and I'll edit this to feature it.
Edit! I don't think we can add a vehicle Starcarver so I'll be removing it,
if anyone wants to suggest what we can do with the extra vehicle slot, let me know and I'll change the vote.
Edit 2: Removed 1 starlance and replaced it with a cheaper fatesever, recalculated the vehicle slots to compensate for price.
[X] "Chisel" Fast Assault Jetbike (Bright Talon Refit)
-[X] Heavy Jetbike Chassis
-[X] 1x Starcarver (Heavy Slot),
-[X] 2x Needler Rifles (Ranged Slot)
-[X] 1x Vehicle Holo-Field,
-[X] (Crew Equipment) Void Guard Armour, Flamer Pistol + CCW
Now this will be our fast attack skimmer, featuring a starcarver and a fatecaster, any infantry it comes across is gonna be shredded and light vehicles are gonna be ruined because of it (and heavier ones might still be damaged), it'll be a pretty cheap-ish skimmer and what we get from the extra costs is gonna be worth it.
Edit: I admit, this one's a doozy and is probably the weakest out of the three in terms of how much effort I put into it, its new armament isn't as good as a bright-talon jetbike, but with a holo-field, it's survivability will be much higher.
Total costs for all of these are as follows:
Forgehammer: 208EP + 28SC (24 per VAP)
Vaul's Anvil: 803EP + 78SC + 6 Scopes (6.22 per VAP / 7 per VAP rounded up)
Chisel: 60 EP + 8SC (83.33 / 84 per VAP)
Edited the Vanvil to be 40EP cheaper by removing a starlance, and substituting it with an extra fatesever to make it even more of a counter towards Holo-Fields. and also edited the Chisel.