The Starlance CIWB needs to go. It's ludicrously expensive and keeps the ship actively irreplaceable. Removing the Heavy Starlance is shooting ourselves in the foot because we actively can't make use of all the Starcrystal it's going to free up in any realistic timespan. And it really needs a gravity shield+Holo-Field combo if it's carrying so much vital equipment (especially if we leaves the Fatetwister on). We saw with Arach-Qin that escorts with 1 Aethersail 1 Plasma Thruster were plenty effective and this thing should have some of the greatest effective range of anything on the battlefield smaller than a Brig.
One thing I strongly caution against is throwing Spike Macro-Cannons on this thing, they are our cheap, crappy, close range weapon option and this thing really wants to stay at range and be firing it's Heavy Lance (which knowing Eldar escorts is a massive spinal weapon- so we should be gearing this thing to avoid close quarter combat).
[] Stellar Rose-class Fleet Frigate (350 SC, ~50 NEP)
-[] 1x Heavy Starlance Battery, 1x Las-Lance Battery (350 SC, 25 NEP)
-[] Las-Cannon Point Defense Battery (12 NEP)
-[] 2x Aethersail, 1x Plasma Thruster (?)
-[] Holo-Field, Grav-Shield (8 NEP)
[] Stellar Rose-class Fleet Frigate (Fatetwister) (350 SC, 50 PS, ~50 NEP)
-[] 1x Heavy Starlance Battery, 1x Fatetwister Battery (350 SC, 50 PS, 25 NEP)
-[] Las-Cannon Point Defense Battery (12 NEP)
-[] 2x Aethersail, 1x Plasma Thruster (?)
-[] Holo-Field, Grav-Shield (8 NEP)
Oh, thanks for pointing that out!
Yeah, those that already have them could keep them.
But I kind of want to set at least some aside for a beam spam battleship or battlecruiser, who'll combine their power with more survivability.
I will bring this up again, we're going to get so many Starcrystals just by removing the Starlance CIWB it's not even funny. We'd be saving over 400 SC per Ketch we refit- plenty for beam spam on our capital ships. The real question should be the Fatetwister. It's ridiculously good, screws other escorts, and plays well with the Heavy Starlance as a long range weapon that can keep people honest without it having to take it's massive main gun off target.
I say we should just make the Assault Ketch a dedicated lance boat and design a second frigate class down the line to screen it- and our destroyers are also intended to cover that role- Fatetwisters aren't something we can sustain on this scale, and we're probably going to want some more on our capital ships.