- Location
- The Star Kingdom of Manticore
[X] Plan Focus on Fundamentals
Can you please explain why we would want ZB+ right now instead of leaving it for later as we cultivate our current arts? What actions do you intend to delay to make room for ZB+, and why do you think ZB+ is more valuable to advance than those other actions?Still thinking on actions, but I feel like the spiderweb mission is nigh-mandatory for my vote. It'll give Ling Qi enough sect points to look for Zephyr's Breath successors next week, and that's a fairly high priority for me.
So I remembering reading somewhere in the thread that at green level we are able to do a flying sword tech. This is the animation of an inanimate object. Do you think creating a one person symphony would be practically? We have seen enchantments that allow music to keep playing. It would be very qi intensive to set up but once we set up the music would just keep playing without additional qi costs.
Can you please explain why we would want ZB+ right now instead of leaving it for later as we cultivate our current arts? What actions do you intend to delay to make tonight for ZB+, and went do you think ZB+ is more valuable to advance than those other actions?
The basic form of a martial art that brings out the power of wind in the user in all it's uncontainable glory. The offensive portion of this art relies on the manipulation of projectiles, from pebbles, to throwing knives, and even bows. The primary use of this art is the manipulation of air currents to aid one's allies and hinder one's foes.
By "right now", I mean anytime in the next couple of weeks.
My bad; mobile is making things tricky. I've fixed the errors.you've got some odd words in there - "make tonight"? "went do you think"?
But even with just AM and FVM, coupled with Spiritual and EPC, take up all but one major action. And that action is likely taken up by a Mission/Turtle-bonding/Theft/etc. action - so at least for the moment, we are full up on things you rate as higher priority than ZB+ (unless you don't care for the points I added?).Well, because I rate improving Zephyr's Breath as more important (and interesting) than improving Sable Crescent Steps - and edging out Falling Stars Art in priority. Argent Mirror and Forgotten Vale Melody are higher priority.
Hmm. Yes, that is indeed a reasonable point. Upon further retrospection, I've decided that my feelings towards ZB+ are merely that of mild distaste, whereas I object to picking up actually new arts with the rage of one-thousand suns.Incidentally, I would count "ZB+" as just as much 'continuing a current art' as 'picking up a new one', so that part of your objection doesn't really register for me.
[X] [Name] Xìnlài
Still thinking on actions, but I feel like the spiderweb mission is nigh-mandatory for my vote. It'll give Ling Qi enough sect points to look for Zephyr's Breath successors next week, and that's a fairly high priority for me.
Hmm. Yes, that is indeed a reasonable point. Upon further retrospection, I've decided that my feelings towards ZB+ are merely that of mild distaste, whereas I object to picking up actually new arts with the rage of one-thousand suns.
ZB+ really just spends 20 sect points to unlock further progress for ZB, commit to us wanting to continue ZB, and if your speculation about multiple paths is correct, choose a path for ZB. Losing a handful of sect points is unpleasant, but we probably wouldn't have used it anyway. Committing to ZB+ is something we would likely have done anyway. Having to choose a path forward for ZB is something I'd rather have done later to maximize how much information we have when we choose, but I don't know how likely it is that there is actually a choice to make, and as long as we have done Elder Ying tutoring by then (and seen what type of art if any she gives us) I think that we wouldn't be due much new info for a while anyways. So really, I think ZB+ can be counted as just continuing ZB, though it does come at enough of a penalty that I'd prefer to push it back relative some.
In contrast, getting a new art? That means making a major decision and then either not meaningfully cultivating the art (in which case the decision could have and should have been made later), or replacing one or more of the things we would otherwise deem most critical - and given taht we are spoiled for choice, that is exceedingly painful.
FVM (which DEFINITELY is useful to continue raising, as you said), Spiritual, and EPM is already 3 actions a week for the next 2-3 weeks. This week, and possibly weeks to come, we also have to spend an action on tortoise raising. That's 4. While to even get the passives out of a new art we have to spend at least 3 actions, maybe 4 (finding the art and raising it a level or two, as well as opening two meridians).Much of the value of an art is at the initial investment and second level. For FVM that got us dark vision and +2 to all perception rolls. At the third level that's only improved to +3 to perception.
The first level of Zephyr's Breath got us +1 on all ranged attacks and defenses. The third level raised that to two.
And so on. Due to the action economy, new arts give us more choices, but that ony sometimes translates into more power. Sometimes into a lot more power, but sometimes not. Passive bonuses on the other hand are constant, free, and always awesome, and on average are more appealing at low levels.
The first level of Zephyr's breath was 5 successes. The third level took another fifty.
Learning lots of arts at a low level can be worth a lot more then learning one to a high level. For instance, I bet you another archery art would add more bonus dice to either archery or all ranged combat, add more distance to all our ranged attacks. The arts are almost secondary.
So yeah, I'm hard opposite to you here. Outside of FVM, I think picking up news arts is inherently much more valuable then improving our current ones.
All in all, for the foreseeable future we are going to be extremely tight in actions. It will be amazing once spiritual is up to late yellow which will free up a slot, but having to study EPC, Spiritual, and raise the tortoise is 3/5 of our total action slots. If we want to work with Han Jian and Meizhen that is another 2 which takes up all of our actions. Hopefully, raising the tortoise will become another automatic action after this turn, otherwise, we are going to be very inflexible in the upcoming weeks. Which is bad, and when a crisis comes up we will have to sacrifice one, or more, of the actions to deal with it. Trying to learn new arts in this tight schedule is probably not going to happen, as we would have to sacrifice a Meizhen or a Han Jian hunting action and I don't think that the voter base is going to accept that without a good reason.
That is exactly the problem! They are amazing and we shouldn't sacrifice them at all. But what will we sacrifice in order to deal with a conflict? Voters won't abandon the turtle for a turn, we need to figure out what the heck is going on with EPC, Spiritual needs to be advanced in order to allow us to keep working on other arts and EPC.Why would we sacrifice a Meizhen action? She's the strongest most flexible companion we have. She give good bonuses to learning anything. That would include any new arts and the Meridians they use.
That is exactly the problem! They are amazing and we shouldn't sacrifice them at all. But what will we sacrifice in order to deal with a conflict? Voters won't abandon the turtle for a turn, we need to figure out what the heck is going on with EPC, Spiritual needs to be advanced in order to allow us to keep working on other arts and EPC.
It will be great should the EPC action for the archives only need one turn, as then we can start working on it with the vent or Meizhen, but I have a feeling that it will require more than one turn. If that is the case, and we need to take care of the tortoise, then what do we sacrifice out of the Argent vent group, Meizhen, or Han Jian? Those three are our most flexible and powerful actions, so any unexpected problem will require us to sacrifice at least one of them because the voter base won't give up the tortoise and the changes that EPC might be giving us should be solved as quickly as possible (otherwise we won't know what consequences a "not choice" will give us).