Forge of Destiny(Xianxia Quest)

This whole Attack Art argument is toxic. We should lay it to rest by taking Rippling Lake Art and then committing to never opening up Arm Meridians in the future at all. That is obviously the only solution that will stop people from getting Salty about things.

EDIT: Some of you might be wondering what we do if/when the Rippling Lake Art levels up and needs additional Arm Meridians. Well, tough luck. We need to stick to our commitments.
 
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This whole Attack Art argument is toxic. We should lay it to rest by taking Rippling Lake Art and then committing to never opening up Arm Meridians in the future at all. That is obviously the only solution that will stop people from getting Salty about things.
You joke, but it really is toxic.
Wanting to turn Ling Qi in a direct damage brawler has gotten so strong it's impossible to plan anything that fit our strength or to win any fights without getting screamed at "if only we could have punched the person instead". This is basically the result of a significant part of the playerbase constantly trying to bully Ling Qi into becoming a generic cultivator, and I'm now getting worried that no matter what happens instead of actually trying to find arts that fit us we are going to keep going to try to find the one that's the most shiny.

That, and the whole "Let's stop improving because we need to get all the shinies at our level" which is just 101 "play RPG and make every fetch quest before continuing the plot", which is...ugh.
 
You joke, but it really is toxic.
Wanting to turn Ling Qi in a direct damage brawler has gotten so strong it's impossible to plan anything that fit our strength or to win any fights without getting screamed at "if only we could have punched the person instead". This is basically the result of a significant part of the playerbase constantly trying to bully Ling Qi into becoming a generic cultivator, and I'm now getting worried that no matter what happens instead of actually trying to find arts that fit us we are going to keep going to try to find the one that's the most shiny.

That, and the whole "Let's stop improving because we need to get all the shinies at our level" which is just 101 "play RPG and make every fetch quest before continuing the plot", which is...ugh.

Let's not go there.
This argument is strongly opionated, will become toxic, and playing a cultivator unable to use any direct damage arts understandably upsets a significant portion of the player base.
So let us just not go there.
 
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You joke, but it really is toxic.
Wanting to turn Ling Qi in a direct damage brawler has gotten so strong it's impossible to plan anything that fit our strength or to win any fights without getting screamed at "if only we could have punched the person instead". This is basically the result of a significant part of the playerbase constantly trying to bully Ling Qi into becoming a generic cultivator, and I'm now getting worried that no matter what happens instead of actually trying to find arts that fit us we are going to keep going to try to find the one that's the most shiny.

That, and the whole "Let's stop improving because we need to get all the shinies at our level" which is just 101 "play RPG and make every fetch quest before continuing the plot", which is...ugh.
I like AS because it definitely pings off Ling Qi's Exotic Talent, and I hope FS pings of it as well, because it has two, two debuffs!
 
This whole Attack Art argument is toxic. We should lay it to rest by taking Rippling Lake Art and then committing to never opening up Arm Meridians in the future at all. That is obviously the only solution that will stop people from getting Salty about things.

EDIT: Some of you might be wondering what we do if/when the Rippling Lake Art levels up and needs additional Arm Meridians. Well, tough luck. We need to stick to our commitments.
Finally, someone speaking sense.

[x] Rippling Lake Art
 
Currently there are 89 votes. The highest I've ever seen the thread reach was 100. We're slowly reaching the peak, and the 14 voters for Ice Wraith are either not willing to change or have not checked the thread recently. I doubt there will be a mass betrayal considering most of the arguments have currently been exhausted, and people right now are kind of talking in circles.

I must admit, it is a bit exciting. It might even come to a literal coin flip.
 
Oh, wait, I forgot voting myself...

Hmm.
[X] Ashen Shadow Art

Anyway, I am wondering if we should upgrade Survival, if only so that we aren't getting penalized for extracting beast cores wrongly... Do a Hard Gathering/Hunting with Suyin and Su Ling later?
 
So, basically, if I understood right, taking FSA means that we lose 13 pill dice, right? While we can get ASA, use those dice, and then get FSA in a couple turns?

...

The optimizer in me is crying.

So is the child's soul, because holy shit ash constructs are cool as fuck.
 
You joke, but it really is toxic.
Wanting to turn Ling Qi in a direct damage brawler has gotten so strong it's impossible to plan anything that fit our strength or to win any fights without getting screamed at "if only we could have punched the person instead". This is basically the result of a significant part of the playerbase constantly trying to bully Ling Qi into becoming a generic cultivator, and I'm now getting worried that no matter what happens instead of actually trying to find arts that fit us we are going to keep going to try to find the one that's the most shiny.

That, and the whole "Let's stop improving because we need to get all the shinies at our level" which is just 101 "play RPG and make every fetch quest before continuing the plot", which is...ugh.
You convinced me.:V

[X] Falling Stars Art
 
I mean how can people vote to not demonstrate in depth Ling Qi's best feature in combat? Do we really have a leg to stand on here?

Never mind the fact that I'm pretty sure playing a power ballad on a flute while fighting with spinning kicks trailing smoke is as wuxia as it gets. I mean, the imagery alone is so hilariously over the top and awesome this shouldn't even be a choice.

#Legs4Dayz
 
Does anyone currently voting for FSA want both arts? Because if so, tell you what. I'm willing to make a deal with you.

If at least one person switches from FSA to ASA and pings me in response to this, I will commit to turning my vote and what influence I have in this thread to making sure we get FSA from the archive in the next couple of weeks. If two people switch, I will do you one better and commit to making sure we get FSA literally next week.


Come-on. Anyone interested in some compromise?
 
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You joke, but it really is toxic.
Wanting to turn Ling Qi in a direct damage brawler has gotten so strong it's impossible to plan anything that fit our strength or to win any fights without getting screamed at "if only we could have punched the person instead". This is basically the result of a significant part of the playerbase constantly trying to bully Ling Qi into becoming a generic cultivator, and I'm now getting worried that no matter what happens instead of actually trying to find arts that fit us we are going to keep going to try to find the one that's the most shiny.

That, and the whole "Let's stop improving because we need to get all the shinies at our level" which is just 101 "play RPG and make every fetch quest before continuing the plot", which is...ugh.
Your argument is shit. First, punching people is ABSOLUTELY NECESSARY for a cultivator. If we do not get an attacking art we will die!

Second, I really don't appreciate you categorizing a well explained, fully fleshed out needed acquisition as a "shiny". Quite frankly, you can piss right the hell off with that.

Third, fetch quest? Stopping at a level? What quest have you been playing? If anything, we're going as fast as is physically possible.

Fourth, bullying Ling Qi? Really? The players that want to get an attack art are just as much in control as you. So, again, you and your derisive attitude towards anyone that disagrees with you can take a long walk off a short pier.
 
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