Forge of Destiny(Xianxia Quest)

I still want at least basic unarmed. That's an essential skill even if not super glamorous. If nothing else because it still works even if you're taking a shit.
 
I was going by the front page description of the Argent Vent which says "...Provides 8 additional dice during spiritual, physical, and qi cultivation, and takes the place of the required spirit stone for cultivation... "

If we can use it for meridians I'll be overjoyed but I doubt it.
Argent Vent doesn't work with meridians, it has been tested and cried over.

@yrsillar, a few questions: Serene Reflection, does it work only against debuff like Diapason or Elegy, or against the mist itself? Likewise, given Elegy is a mist-wide effect, does it need to be put again each turn (Serene Reflection, that is)? Is the ability an instant-win, or does it create a clash you need to win?

Gained 2 Snowy Peak Pills: Adds five dice to all art cultivation rolls. Triggers one qi increase roll per art, up to two at maximum.
'Per art' means 'per cultivation art' here right, not "per combat or cultivation art"?
 
It really won't. Like, using a guando means being in melee, that's already going to be a failure state for us. A -1 to multiple attacker penalty won't really make us significantly more superior against mooks. Moreover, actions not spent at FVM, unless we can sustain that for free, will remain a huge waste against multiple attackers. If we're in a group, we're almost certainly going to be better off keeping our distance, hiding and playing full support rather than being in stabby range at all.
Yes, if we are a part of a group then I would rather never have to draw the Guandao to defend ourselves. But that is not what I was referring to when I said that the guandao would let us be more survivable. If we are already in melee range, which as you said is a failure state, then I would rather be in melee with something that can help keep people away from us. The guandao does specifically that with its ability to reduce the dice penalty from multiple attackers meaning that if we got ambushed by the mooks, and forced to fight in melee, then after the mists have been set up, I would rather draw out the Guandao and mitigate the dice penalty the group would do to us. If all we do is play the mists, we may be able to get away, but we won't be able to beat them if they have anti-debuff techniques. I would rather be able to fight them on terms that negate as much of their advantage as possible, which the Guandao does.
 
So here is what I am thinking as a first draft

[]Starlight
[] Train by hunting with Han Jian and his group
-[] Physical
-[] Ask Han Jian to give you a little instruction about the politics of your situation. He seems like a more unbiased source
[] Train at the vent with Suyin and Su Ling
-[] Spiritual
[] Take a job
-[] Moonfilled
[] Work on getting the egg to hatch
[] Cultivate on your own
-[] EPC


[] Li Suyin is doing better, coax her out into studying, and talk to her about her plans
-[] Mention everything you know about how to make an optimal breakthrough to the next realm, and give her your last Qi Foundation Pill.
[] Accept Cai Renxiang's invitation to tea

[] Bring up the idea of training together with Meizhen. You are strong enough now, right?

I'll explain a bit more now. While I kinda want to do the disappearance quest, Moonfilled tempts me more, especially if we find a EPC site. I was thinking of opening another spine meridian and training SCS more, especially as I didn't want to waste the +5 roll from Starlight, but when it comes down to it I can't excuse neither training EPC nor Spiritual. This is especially true as even with Starlight SCS doesn't quite get to finish in one action with average rolls, while if we wait for next turn with the +8 from Yellow stones things might change, so it's a bit less optimal to train it this week.

Working on Egg is a Must as we can't afford to have it stolen before we are bound it it, and I think we can't afford to ditch Cai.
Using Starlight on a week with no combat art training is a terrible waste. Either do more training actions around the rare resource we're using or take it out. I'd rather take the extra week to get to mid-silver than use it so ineffiecently.

I really, really don't like not doing a minor action with Su Ling to shore up our hunting and gathering ability right before Moonfill. Remember how Su Ling ruined the ingredient she was sent to gather in @FixerUpper's Su Ling and the pink pill? That could easily be us as we have basically zero knowledge here.
 
So, Moon Fill is one of our Major Actions, so we're up to three committed now? (EPC, Moon Fill, Turtle!), We have two left, I think we wanted to use one of those training with Han Jian, so use our last one for AM or SCS?
AM= Argent Mirror Art? In that case I'd say no, as it increases by itself with Argent Vent, so no need to care about it for a while.
I still want at least basic unarmed. That's an essential skill even if not super glamorous. If nothing else because it still works even if you're taking a shit.
We have basic unarmed. We aren't very good with it, but we have oo of it, almost ooo.
Using Starlight on a week with no combat art training is a terrible waste. Either do more training actions around the rare resource we're using or take it out. I'd rather take the extra week to get to mid-silver than use it so ineffiecently.
It's not inefficient at all. It's trading +5 to combat art for +8 to everything.
 
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An interesting art to combo with our mists would be a water art that distorts our arrows and guandao, making them difficult to perceive. If we can reduce the opponents dodge chance this way then it would be helpful not only to hit them but also deal more damage to them when we hit them. It would fit with our mists and make us even more difficult to fight within the mists.
 
So, Moon Fill is one of our Major Actions, so we're up to three committed now? (EPC, Moon Fill, Turtle!), We have two left, I think we wanted to use one of those training with Han Jian, so use our last one for AM or SCS?
From what I can see there are four actions locked in really. EPC to continue cultivation art, Moon Fill to take advantage of limited opportunity and because of the potential synergy with EPC, physical with Han Jian for hunting and for mid silver, training at Argent Vent for the automatic successes in argent techniques. We may get it down the 3 actions if you lock EPC into Argent Vent, but that means we likely wouldn't get a bonus from cultivating it at the Moon Fill site and given how few dice we're rolling on it (with no bonus from AV) so it should be a separate action. Thus, we're left with one major action.

For me it's either the turtle one to get that going, or studying formations within the Archive due to Xuan Shi being there with the potential of getting some formation advice from him which should be valuable.

@yrsillar - I'm not sure if you missed my previous question, but can allow Su Ling and Li Suyin to learn Argent Mirror Art?
 
@yrsillar - I'm still confused about having multiple cultivation arts.

Right now, I assume we have AS5 equipped, but we are still training EPC. Will that continue to the be case past EPC1, or are we only allowed to do that up to the first Cultivation Art level?

You can train a new one while your old one is equipped up until you get the first level, yes.

@yrsillar what does a clan kid get for going green/bronze before 20?

Also, couldn't we just buy a proper kiln/blast furnace from town?

Finally, since our Torkoal fire tortoise was made from beast cores of bats and insects, is it going to have wings?

It depends on the clan and the size/quality of it. It'll generally cement a high place in the family, as either an heir or some other high position in a lower family. At mid tier it means you'll receive respect and a decent position in the family. AT higher end you have overachievers like the Bai, where its the baseline expected of you, if you don't want to be relegated to the bottom of the barrel.

and that is an option, yeah, if she can't figure out how to do it on her own.

It was made from the big reptile corpses core though, not bats and bugs

and yeah you guys can vote to share the Mirror art
 
@yrsillar does this,
??? Bonus
Wind Techniques require ten fewer successes after initial mastery
Ranged weapons require one fewer experience per mastery dot
apply to spears?

I haven't seen any indications that Li Quing has given any thoughts whatsoever to her sexuality, and if Meizhen is leaning that way then it seems rather likely that some degree of bisexuality is expected as normal in this setting, at least amongst nobles. I really wouldn't worry about it.
She's quite... blatant, in her interest in muscles (on men) but generally views girls (and pretty boys) with jealousy. Always interesting :p
For sexuality in the setting we got word of god. Cultivators are expected to produce more cultivators generally speaking, gain more power however and people's opinions matter less. Cai Shenhua (Renxiang's mother) for instance, gave birth to her daughter but as the youngest white cultivator no one could really say anything after she moved her husband to some distant villa and lived as she wished.
 
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So, we trained new things. We really should go back to throwing knives now since that didn't get a boost while training these new things. We don't have a good bow, and won't get one next week, and probably not the week after that given our resources and training right now, the knives continue to have more dice for us than other weapons. Again, nothing we train will be more advantageous than our knives without arts. We haven't seen arts that would make a difference yet to make using our knives actually worse, and we're nearly to 4 dots.

We won't gain significant passive points on knives if we don't train them, so pushing that to 4-5 and letting missions accrue passive gains seems like our best bet. We can then train sword/guando/bow/spear/etc afterwards if we really want, but diversification that doesn't add concrete benefits should never come at the expense of core skills.

Even maxed, our knives are good for things that bows and melee weapons just aren't (surprise, hold-outs, disposability, hiding, cramped quarters)


Yes, if we are a part of a group then I would rather never have to draw the Guandao to defend ourselves. But that is not what I was referring to when I said that the guandao would let us be more survivable. If we are already in melee range, which as you said is a failure state, then I would rather be in melee with something that can help keep people away from us. The guandao does specifically that with its ability to reduce the dice penalty from multiple attackers meaning that if we got ambushed by the mooks, and forced to fight in melee, then after the mists have been set up, I would rather draw out the Guandao and mitigate the dice penalty the group would do to us. If all we do is play the mists, we may be able to get away, but we won't be able to beat them if they have anti-debuff techniques. I would rather be able to fight them on terms that negate as much of their advantage as possible, which the Guandao does.

Yes, if we get ambushed (failing to use our perception arts which should be a focus), and if we get surrounded (failing to take advantage of our mobility, again, somewhere we should focus) and if we can't get away (failing again to use movement arts for evasion) and if we can't do more with debuffs (playing to our core competencies, which should be better than our melee skills) and if we can't find other defensively oriented weapons that just plain do this better (which would be odd since shields exist), then sure, the Guandao is a good weapon to focus on, granted, we're looking at significantly higher investment for it than for many other weapons.

Except, we have like 4-5 other things that should be higher priority, and the guandao comes at the expense of faster training of the entirely adequate knives.
 
High level Spirits can Breed without the proper biological equipment (Like Cui's parents, a super huge snek and a dagger). Can Cultivators also do so at higher tiers of enlightenment?
 
Argent Vent doesn't work with meridians, it has been tested and cried over.

@yrsillar, a few questions: Serene Reflection, does it work only against debuff like Diapason or Elegy, or against the mist itself? Likewise, given Elegy is a mist-wide effect, does it need to be put again each turn (Serene Reflection, that is)? Is the ability an instant-win, or does it create a clash you need to win?

'Per art' means 'per cultivation art' here right, not "per combat or cultivation art"?

Okay, last one I can answer for a bit

It dispels an effect on the user so dissonance and elegy would both be dispelled, mist would not as its just an enviromental effect created by the technique.

If it dispelled dissonance it would just be the defense penalty, it would counter elegy though. It is an automatic dispel.

it's for any art
 
[X] Plan Haitei
- [X] Resources - Bear Marrow Elixir, 3 Red Stones, Channel Cleansing Pill
- [X] Overflow - Physical
- [X] Train by hunting with Han Jian and his group
-- [X] Physical
- [X] Train at the vent with Suyin and Su Ling
-- [X] Arm Meridian
-- [X] Spend some time with Su Ling, perhaps you can learn a little bit of hunting tactics and harvesting from her
-- [X] Offer to share AMA with Suyin and Su Ling
- [X] Take a Job
-- [X] Moonfill
- [X] Work on getting the egg to hatch
- [X] Cultivate on your own
-- [X] EPC
- [X] Ask Han Jian to give you a little instruction about the politics of your situation. He seems like a more unbiased source
- [X] Accept Cai Renxiang's invitation to tea
- [X] Bring up the idea of training together with Meizhen. You are strong enough now, right?

Conserving resources this week until we can get more, especially since we're going to be busy with some other things. Glad our reroll is still working while training EPC because we'll probably need it while trying to rig up a kiln. Shenanigans and Bai Meizhen's bemusement (and long-suffering patience with Ling Qi) will probably be involved.
 
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If it dispelled dissonance it would just be the defense penalty, it would counter elegy though. It is an automatic dispel.

To clarify, we cast Elegy against a large group of enemies. One of them uses Serene Reflection.

Now, is Elegy is gone for everyone in range, necessitating a recast to get the effect again? Or is that one individual immune to elegy for the remainder of the cast, but susceptible again if we recast it?

And is there any kind of hidden resistance to Serene Reflection, or does it perfectly dispel any debuff? Say, if we were a white cultivator, would serene reflection still work against any debuff, or are there counter-mechanics?
 
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I've argued before that it's better to do multiple jobs in a turn, as it lowers the opportunity cost of valuable pills. We're pushing physical cultivation too, AND we need a spine open for SCS. Lastly, we might get cultivation bonuses from having our spirit, so lets keep that ball rolling. With 26 sect points we could afford a turn of closed door cultivation.

We probably could do the investigation without Suyin, but she's more educated then us and probably will pick up on things we won't, making us more likely to find and eliminate the threat... and I want to give her a little experience fighting while she can still have backup. She want's to temper herself, let's give her an opportunity.

The 'bring up the idea of training with Meizhen' idea should give us Meizhen as a training partner next turn. That's the same thing as a minor free pill every turn we use the option, and it might open up further options.

Lastly, we shouldn't snub Cai, and we do need to understand what we're getting into before hand. I suspect we'll be outmaneuvered more if we don't take the Han Jian action first.

[X] Plan Expanding Horizons
-[X] Three Red Stones, Bear Marrow Elixir, Channel Clearing Elixir, White Hart Elixir, Steady Growth Pill, Starlight Elixir
-[X] Major Actions
--[X] Train by hunting with Han Jian and his group
---[X] Physical
--[X] Train at the vent with Suyin and Su Ling
---[X] Meridian (Spine)
---[X] Ask them if they want to do an investigation mission together. Split three ways instead of two it will be sixteen sect point for Suyin and Ling Qi, and eighteen for Su Ling for her greater hunting experience.
--[X] Work on getting the egg to hatch
--[X] Take a job
---[X] Moon Fill
---[X] Investigate Disappearances
-[X] Minor Actions
--[X] Bring up the idea of training together with Meizhen. You are strong enough now, right?
--[X] Ask Han Jian to give you a little instruction about the politics of your situation. He seems like a more unbiased source
--[X] Accept Cai Renxiang's invitation to tea
 
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[X] Plan Man Up
-[X] Resources
--[X] 3 red stones, channel cleansing pill, Bear Marrow Elixir (9 stones in total)
-[X] Train by hunting with Han Jian and his group
--[X] Physical
--[X] Ask Han Jian to give you a little instruction about the politics of your situation. He seems like a more unbiased source
-[X] Train at the vent with Suyin and Su Ling
--[X]Meridian arm
-[X] Cultivate on your own
--[X] Eight Phase Ceremony
-[X] Work on getting the egg to hatch
-[X] Take a job
--[X] Moonfill
-[X] Spend some time with Su Ling, perhaps you can learn a little bit of hunting tactics and harvesting from her
-[X] Accept Cai Renxiang's invitation to tea
-[X] Have a girls day out with Bai Meizhen and Gu Xiulan

Alright, so explanation time.

Physical so that we can get even closer to breaking through to breaking through to mid silver. Get an arm meridian so that we can start working on getting an arm art. Keep plucking away at EPC, so that when we get it we can see what it does as well as hopefully speeding up our cultivation. To that end, I'm using the Snowy Peak Pill to help with getting that off the ground and make up for the poor performance that the dice gave us last round. I'm working on the egg because it is going to be a time investment and the quicker we can get that hatched the better for the little tortoise. The job I'm taking is the Moonfill job so that we can get some extra cash as well as getting some sect points.

The social actions that I have are the questions to Han Jian, probably a bit before and after the hunting proper about what exactly our political position is. We should also get some training on proper hunting tactics and harvesting so that we don't botch the moonfill mission. Accept Cai Renxiang's invitation to tea, as we need to know what she is planning and the reasons why she invited us. And then have a girls day out with Bai Meizhen and Gu Xiulan to shore up our relations with them and relax after a pretty stressful week.

Edit: took out the snowy peak pill because the plan wasn't using enough of it's benefits.
 
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Here is what I think our actions should be this week:

[minor] Ask Han Jian to give you a little instruction about the politics of your situation. He seems like a more unbiased source
[minor] Accept Cai Renxiang's invitation to tea

Obvious choices are obvious. We don't want to snub Cai, and neither do we want to go into the meeting without knowing what is going on.


[minor] Li Suyin is doing better, coax her out into studying, and talk to her about her plans
Best to take care of this before Li Suyin retreats back into her shell. :(


[MAJOR] Take a job -> Moonfill Mission
[minor] Spend some time with Su Ling, perhaps you can learn a little bit of hunting tactics and harvesting from her

We want to do the moonfill mission this week, and it would be a good idea to get some background in harvesting first.


[MAJOR] Train by hunting with Han Jian and his group -> Physical
We want to work towards Mid Sliver, and social with Han Jian is useful too.


[MAJOR] Work on getting the egg to hatch
People have rightly claimed that having the egg unhatched is a security risk, not to mention that the earlier it hatches the earlier we get our spirit turtle.


[MAJOR] Train at the vent with Suyin and Su Ling -> ???
We want to do something at the vent to get the five free successes to AM.
~~~~~
I think this takes care of the particularly critical things we need to do. It takes us 4 minor actions (one of which will need to be attached to something), and four major actions with the vent action unassigned, leaving us a Vent cultivation plus a free action for something. Not strictly sure what we want to do with the rest, yet.
 
She's just stupidly talented with a bow and picked up up super fast.

I know you literally just said 'last one for a bit' so this will be for when you start again, but could you explicate on this since Masteries are the least transparent part of the system? Some weeks she gains multiple ticks of one mastery and others it's just one—is there a hidden 'affinity' for Ling Qi's various masteries (like, talent for the bow vs. the guandao)? Do you roll each time? Is it solely dependent on how many 'instances' of actions would tick the mastery?

At any rate, Turtle Progress is mandatory, because the sooner we get everything set up, the sooner we have Turtlebuddy at our side and can start levelling up. Cai is mandatory, and EPC training is mandatory, that leaves us with... What, three majors and two minors (With one Minor attachable to a Major).

I'd be careful about hatching the egg 'too soon'. I know it seems like that's a silly thing to say (get it growing now and it'll be ready for growth and helping out sooner!) but hatching it is definitely an action sink, and raising it, especially raising it properly, will require a LOT of resources. They're actions that would be repaid for sure, later on, but it seems to me like unless Ling Qi's plate is actually clear she'll have trouble providing enough 'qi-dense material'/drugs for both it and herself.

Ling Qi will almost certainly need to dedicate an action each week after it hatches to getting its food, and currently she has very little skill in the area. It was especially noted, even, that she was messy about getting the Worm's core and was lucky that Kohatu's core parts were already mostly exposed.

I'd want to hold off until Ling Qi can assure she wouldn't be hatching the egg into starvation, or that getting it the necessary cores wouldn't starve her own cultivation if she needs to spend all her time feeding it instead of earning enough money for her drugs.

High level Spirits can Breed without the proper biological equipment (Like Cui's parents, a super huge snek and a dagger). Can Cultivators also do so at higher tiers of enlightenment?

I'd think that if you're sufficiently 'unphysical' enough for that, you're no longer a Cultivator and are just a Spirit proper.
 
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That looks reasonable enough.

It'd call moonfill a half-strength cultivation action overall because of odds of a moon site, and the egg is de facto a cultivation action because it leads to us getting a protagonist power spirit ally.
 
I know you literally just said 'last one for a bit' so this will be for when you start again, but could you explicate on this since Masteries are the least transparent part of the system? Some weeks she gains multiple ticks of one mastery and others it's just one—is there a hidden 'affinity' for Ling Qi's various masteries (like, talent for the bow vs. the guandao)? Do you roll each time? Is it solely dependent on how many 'instances' of actions would tick the mastery?



I'd be careful about hatching the egg 'too soon'. I know it seems like that's a silly thing to say (get it growing now and it'll be ready for growth and helping out sooner!) but hatching it is definitely an action sink, and raising it, especially raising it properly, will require a LOT of resources. They're actions that would be repaid for sure, later on, but it seems to me like unless Ling Qi's plate is actually clear she'll have trouble providing enough 'qi-dense material'/drugs for both it and herself.

Ling Qi will almost certainly need to dedicate an action each week after it hatches to getting its food, and currently she has very little skill in the area. It was especially noted, even, that she was messy about getting the Worm's core and was lucky that Kohatu's core parts were already mostly exposed.

I'd want to hold off until Ling Qi can assure she wouldn't be hatching the egg into starvation, or that getting it the necessary cores wouldn't starve her own cultivation if she needs to spend all her time feeding it instead of earning enough money for her drugs.



I'd think that if you're sufficiently 'unphysical' enough for that, you're no longer a Cultivator and are just a Spirit proper.

I think as long as we take elimination missions we can get two birds with one stone for feeding Turtle. We were told Cores were good food for it. We have some, probably enough for a couple turns of feeding Turtle, so as long as we pick the right sect missions (which we need to do anyways), we might avoid having to do extra actions.
 
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