I wish we could start gunpowder factories in each imperial province, not only would that help the EIC Branch out but also it would hopefully noticeably increase the availability of gunpowder weapons throughout the empire. Given we tend to have a lot of funding available for various side projects and we are best buddies with the Dawi, we can even maybe get the Dawi to build said fortified factories to both be more defensive and be of higher quality than normal than imperial manufacturing would allow.
Also, since we are best buddies with the Dawi, is there any way we could perhaps learn how to make slightly higher quality gunpowder? If we combine that with producing more gunpowder through more factories, that could be a real game changer in improving imperial ammunition on a widespread basis. I can imagine one of our first customers would literally be the Elector Counts of each province.
Last, is there any way to potentially make magic infused gunpowder that is more powerful than normal with minimal to no disadvantages to it? Since we invented things like Rooms of Neutrality, we could encourage development of things like that to maybe develop firearms with magical effects laced into the gunpowder themselves. I don't know if we would have to conduct the research or if we could essentially provide funding for certain other institutes to do it, such as the engineering academy and outdoor, but since we are a relatively high ranking and influential Lord Magister we could diplomatically reach out from the magic colleges and possibly encourage collaborative efforts like that.
These are worthy goals for a different quest. All of this would require personal oversight and expertise that Mathilde doesn't have or can't spare. She's not an alchemist and if she was, Ulgu's far from the best choice for a gunpowder additive. She's not managing the EIC personally so she can't give personal assurances that secrets granted to gunpowder factories in her name would remain solely hers. These are pet projects for the Elector Count of Nuln or the Magister Patriarch of the Golds or Brights.
@Boney : I'm a bit unclear about the nature of power stones and Orbs of Sorcery. I believe you've said in the past that they don't actually generate Winds of Magic, they attract and store them for later use (correct me if I'm wrong here).
Is it theoretically possible, then, to use a set of eight Orbs of Sorcery to recharge a Rune? Not like the industrially-efficient AV method, but in a "when all eight orbs are sufficiently charged, bring them together into a designed apparatus (which might include enchantments to fulfill the purpose) to recharge a Rune" sort of way? I know it would be easy to suggest just using the AV for charging Runes instead of using AV to create Orbs to charge Runes, but I was thinking that Orbs of Sorcery seem to spend the vast majority of their time remaining unused.
They don't create energy and they only incidentally attract energy. What they most usefully do is make reality in the vicinity more conductive to their respective Wind, meaning that you get more magical oomph out of less Winds. The most common way to take advantage of this is to built an enchantment around this new set of assumptions. Mathilde can't say for sure, but she's fairly confident that the direction this takes reality is in opposing directions to the one that Runes prefer to operate in.