What should your focus for the rest of the Quest be?


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Choir infopost updated. Time to celebrate! We have crossed the 1000 mark. We have 1149 Choirs with a growth of 242 this turn. (I am counting as if the map just hasn't been updated yet and we need 2 more Choirs for the Black Cat's 2 systems). That said. We currently have the No Evil song up and running while being overstaffed. If the plan makers need 48 Choirs somewhere, you can take them from the No Evil song without consequence.
 
Well, I'm going to post the plan now, even if it's not quite done yet. Still waiting on a few clarifications from @HeroCooky about replacing the titan design action with upgrading the gear of the Lamenters & waiting for more designs from @Alectai for the last 38 FP of the design actions. Please let me know if there's anything else!

[X] Plan: The Saintly Clockwork Design
-[X] [Free] 1149 Choirs Available for Assignment:
--[X] Locked in
130 Choirs for Infrastructure, 161 Choirs for Fleet Duties, 50 for auto-ticker, 500/500 for No Evil, 100/100 for Luminous Paths
--[X] Flex: 50/50 for Heartbeat of Industry, 100/100 for Hippity Hoppity, 58 for Steam Valves.
--[X] New choirs: In order: New systems, new fleets, Steam Valves until 100, Dutiful Spirits.
-[X] [Free] Switch ISC to Green Horizons
-[X] [Psykana] [Free] (0.8/1 - Auto Complete)

--[X] Death III
-[X] [Faith] Saint Candidate Thule-6969 HRMHVR
-[X] [Military] [Free] Redesign our Fleet Structure & build process to account for larger ships and make a process for new fleet design.
-[X] [Military] The Ancient's Clockmaker's Workshop (Add 50% Progress to a Design action)

--[X] SBGs Sphinx, Centaur, LRADs Beta, Gamma. Nomadic Fleets Unimpeded-Festival, Purpose-Of-Unity, Thrum-Of-The-Journey, Task Fleet Overflow for the Aquarius to extend the legs & the Taurus's to carry the army.
--[X] Once again invite the Lamenters along to plumb the depths of a DaoT ruin, maybe as a chance to test their new Battleship.
--[X] Attach Macabre and Amratur Grand Army, the 9th to 14th War Packs of the Order of the Blazing Sun (led by the 'Inheritors of Starlight') as well as 23rd through 28th War Packs of the Order of the Obsidian Hammer (led by 'The Lord's Lance'), as Ground Forces (82 total starlift capacity needed, covered with 5 Taurus-class attached to the Task Fleet Overflow group) (This is the same group as last time because it's easy to copy-paste).
-[X] [Military] Give the Lamenters the resources to design & build new wargear, using our full suite of technology. This is specifically for upgraded armor, but also vehicles, grav- plasma- and force-weapons, bikes, jump-packs, etc. (Add 50% Progress to a Design action)
-[X] [Military] Design New Voidship Classes (First Bonus from Agenda) (Add 50% Progress to a Design action)
-[X] [Military] Design New Voidship Classes (Bonus from Heartbeat of Industry) (Add 50% Progress to a Design action)
-[X] [Military] Design New Voidship Classes (Second Bonus from Agenda) Total 150 Design Points!
--[X]
Virgo-primus Fleet Carrier (-50 DP)
--[X]
Lepus-class Grand Cruiser (-16 DP)
--[X]
Phoenix-class Arc Cruiser (-16 DP)
--[X]
Leo-Tertium (Leo-T) Vanguard Cruiser (-8 DP)
--[X]
Crux-Quartus (Crux-Q) Heavy Frigate (-2 DP)
--[X]
Columba-class Logistics Freighter (-8 DP)
--[X] Delphinus-class Commissary Freighter (-8 DP)
--[X]
Scorpio-tertium (Scorpio-T) Light Cruiser (-4 DP)
--[X]
The Divine Spark (-25 DP)
--[X]
Pegasus-secundus (Pegasus-S) Lance Cruiser (-8 DP)
--[X]
Libra-quintus (Libra-V) Light Carrier (-4 DP)
--[X]
Lupus-Tertium (Lupus-T) Torpedo Destroyer (-1 DP)

50+16+16+8+2+8+8+4+25+8+4+1 = 150!
 
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is that "Our Temple Ship budget is 75" or "We can spend up to 75 DP on a Temple Ship project and our actual budget for it depends on how much design labor we poured in?"
"You have 75 DP for a Temple ship, and 25 must be spent on Temple Ship Equipment."
Could we do a military-action to update all of the Lamenter's armor/weapons to our top-line current standards?
Yeah.
@HeroCooky, have we gotten control of the Black Cat's 2 systems yet and the map just hasn't been updated to reflect that or are we still in negotiations for their assimilation?
You have, forgotten to update it.
 
So, here's a potential take on a upgraded Yeeni exploration ship. First the original:

[Yeeni] Spirit of Discovery Scout-Class Light Cruiser
-Length - 4.000m
-Width - 450m
-Acceleration - 3 Gravities
-Armor - Thin Double Hull
-Shields - Three Emitters
-Weapons - 2x Light Missile Turrets, 1x Small Hangars
-Equipment - Yeeni Auxiliary Engineer Division/Small On-Board Manufactory/Luxurious Crew Amenities/Ship Shrines

By the standards of today? Hopelessly obsolete, downright suicidal to use in all honesty.

We can do a lot better. I'm looking t something like this (work in progress):

Current Available DP: 25 (Base: 20)

[] [Light Cruiser] Class Name
-[] Length
- 4.000 Meters +2
-[] Width - 500 Meters +2
-[] Acceleration - 6 Gravities
-[] Armor - Thick Medium Double Hull
-[] Shields - One Matrix
-[] Weapons - 3x Medium Missile Turrets, 1x Medium Mixed Hanger (-4)
-[] Equipment - Yeeni Auxiliary Engineer Division (-4)/Small On-Board Manufactory (-4)/Luxurious Crew Amenities (-3)/Spacious Crew Quarters (-1)/Anti-Radiation Hardening (-2)/Missile Swarms (-1)/Autoloader (-1)/The Celestial Orrery (-8)/Internal Security Systems (-1)
 
[] [Temple Ship] The Divine Spark
-[] Length
-7.400 Meters (-2 DP)
-[] Width - 1.500 Meters (-3 DP)
-[] Acceleration - 3 Gravities (-4 DP)
-[] Armor - Thin Fortress Armor (-3 DP)
-[] Shields - One Aegis (-3 DP)
-[] Weapons - 2x Heavy Fighter Hangars (-3 DP)
-[] Equipment - Internal Security Systems/Veteran Pilot Gene-Lines/Harsh Pilot Training/(Standard) Ship Shrines/(Standard) Superior Gravimetric Engine Calculations/Expanded Clerical Living Areas/Sanctified Workshops/Vellum Scriptorums/Balms of the Body/Purgation Chambers/Void-Blessed Inscriptions (56 DP)

Broadly, this is a Fleet Support and Faith boosting thing that would theoretically be comboed with the Pantagruel. One of the big issues right now is that I don't actually know if we've reduced the costs on the Base Stats at all by now, so that might free up a lot of points, but this is a fairly impressive Faith + Engineering boost to any fleet it's attached to.

Should still have 13 DP left, right? I'll squeeze in a new Heavy Cruiser and Light cruiser then sometime before I sleep.
 
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[] [Temple Ship] The Divine Spark
-[] Length
-7.400 Meters (-2 DP)
-[] Width - 1.500 Meters (-3 DP)
-[] Acceleration - 3 Gravities (-4 DP)
-[] Armor - Thin Fortress Armor (-3 DP)
-[] Shields - One Aegis (-3 DP)
-[] Weapons - 2x Heavy Fighter Hangars (-3 DP)
-[] Equipment - Internal Security Systems/Veteran Pilot Gene-Lines/Harsh Pilot Training/(Standard) Ship Shrines/(Standard) Superior Gravimetric Engine Calculations/Expanded Clerical Living Areas/Sanctified Workshops/Vellum Scriptorums/Balms of the Body/Purgation Chambers/Chambers of the Orders (56 DP)

Broadly, this is a Fleet Support and Faith boosting thing that would theoretically be comboed with the Pantagruel. One of the big issues right now is that I don't actually know if we've reduced the costs on the Base Stats at all by now, so that might free up a lot of points, but this is a fairly impressive Faith + Engineering boost to any fleet it's attached to.

Should still have 13 DP left, right? I'll squeeze in a new Heavy Cruiser and Light cruiser then sometime before I sleep.
Interesting! Do you plan to make a second Exterminatus Ship for Daemon Worlds at some point?
"You have 75 DP for a Temple ship, and 25 must be spent on Temple Ship Equipment."
Ah, rip the dream of battleship sized Temple Ships
 
Interesting! Do you plan to make a second Exterminatus Ship for Daemon Worlds at some point?

Ah, rip the dream of battleship sized Temple Ships

That's on deck as part of the build-up, along with a Pantagruel refit to give it a bit more support and a bit more survivability. The good news is that we've got a lot of opportunities to advance our shipbuilding right now!

This here's a general purpose Faith and Holy Equipment boost for a fleet, while the Pantagruel mostly exists to carry the Divine Spark into a hotzone. Need to see if our base Design levels have boosted at all by now though, since the last run on Temple Ships was... Uh, a generation and a half ago in shipbuilding.

Anyway, 13 DP left to spend, I think I'm going to rework the Pegasus as a proper artillery ship, since I've figured out how to squeeze Arcane Lenses on to it thanks to the Crusader Fleet Doctrine and being able to remove the strike craft because the Virgo does it so much better.
 
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We can do a lot better. I'm looking t something like this (work in progress):
Beat me to it! My version so far:

[Yeeni] Curiosity of the Star-Child Scout-Class Light Cruiser
-Length - 4.200m (+1 DP)
-Width - 550m (+1 DP)
-Acceleration - 6 Gravities
-Armor - Medium Double Hull (+1 DP)
-Shields - One Matrix
-Weapons - 2x Heavy Missile Turrets (2*3/2 = 3 DP) / 1 Medium Hangar (2*1.5 = 3 DP) -6 DP
-Equipment - (Standard) Ship Shrines / (Standard) Superior Gravimetric Engine Calculations / Luxurious Crew Amenities (3) / Veteran Pilot Gene-Lines (1) / Yeeni Auxiliary Engineer Division (4) / Small On-Board Manufactory (4) / Celestial Orrery (8) (-22 equipment, including -2 flat tax)

I like yours having internal security systems and spacious crew quarters, probably is worth to pare down size to get extra dp for that.

I also have a more hail mary dream of a battleship sized mothership for long Yeeni expeditions and light cruisers that accompany it in a flock, also might design a grand or heavy cruiser for solo exploration.
 
Anyway, 13 DP left to spend, I think I'm going to rework the Pegasus as a proper artillery ship, since I've figured out how to squeeze Arcane Lenses on to it thanks to the Crusader Fleet Doctrine and being able to remove the strike craft because the Virgo does it so much better.
Any thoughts on Battleship with a Heavy Tetratek Cannonade at some point? I understand other stuff taking priority, but the killing fleets with one shot thing is shiny as hell.
 
[] [Temple Ship] The Divine Spark
-[] Length
-7.400 Meters (-2 DP)
-[] Width - 1.500 Meters (-3 DP)
-[] Acceleration - 3 Gravities (-4 DP)
-[] Armor - Thin Fortress Armor (-3 DP)
-[] Shields - One Aegis (-3 DP)
-[] Weapons - 2x Heavy Fighter Hangars (-3 DP)
-[] Equipment - Internal Security Systems/Veteran Pilot Gene-Lines/Harsh Pilot Training/(Standard) Ship Shrines/(Standard) Superior Gravimetric Engine Calculations/Expanded Clerical Living Areas/Sanctified Workshops/Vellum Scriptorums/Balms of the Body/Purgation Chambers/Chambers of the Orders (56 DP)

Broadly, this is a Fleet Support and Faith boosting thing that would theoretically be comboed with the Pantagruel. One of the big issues right now is that I don't actually know if we've reduced the costs on the Base Stats at all by now, so that might free up a lot of points, but this is a fairly impressive Faith + Engineering boost to any fleet it's attached to.

Should still have 13 DP left, right? I'll squeeze in a new Heavy Cruiser and Light cruiser then sometime before I sleep.
If this ship is supposed to be a fleet support ship into chaos space, would Oasis of Hymns be better than Chambers for the Orders? Fortifying our psykers against corruption seems important.
 
[] [Heavy Cruiser] Pegasus-Secundus (Pegasus-S) Lance Cruiser
-[] Length
- 5.400 Meters (-1 DP)
-[] Width - 900 Meters
-[] Acceleration - 4 Gravities
-[] Armor - Thin Bulwark Hull (+1 DP)
-[] Shields - Three Lattices
-[] Weapons - Tetratek ARc-Carronade/4x Super-Large Lance Turrets (-10 DP)
-[] Equipment - (Standard) Ship Shrines/Armored Lifepods/Pure Lenses/(Standard) Superior Gravimetric Engine Calculations/Enhanced Strategium/Arcane Lenses (-18 DP)

"Reach out and Touch Someone, the Heavy Cruiser"

Anyway, that's planned for the Pantagruel, but you're right in that I should adjust, Void-Blessed Inscriptions would fit the role better.
 
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[] [Light Cruiser] Libra-Quintus (Libra-V) Light Carrier
-[] Length
- 4.400 Meters
-[] Width - 600 Meters
-[] Acceleration - 6 Gravities
-[] Armor - Thick Double Hull
-[] Shields - One Matrix
-[] Weapons - 2x Medium Bomber Hangars/1x Medium Fighter Hangar/1x Medium Mixed Hangar/Anti-Voidcraft Defenses (-4 DP)
-[] Equipment - (Standard) Ship Shrines/Strict Pilot Training/Veteran Pilot Gene-Lines/Handpicked Pilots/Automated Fighter Re-Arming Procedures/Armored Lifepods/(Standard) Superior Gravimetric Engine Calculations/Veteran Crews/Enhanced Strategeum/Tiny On-Board Manufactory/Yeeni Auxillary Engineer Division (-21 DP)

What is almost assuredly the final iteration of the Federation's battle hardened Light Carrier, taking full advantage of advancements in shipbuilding and engine designs to allow for an increase in acceleration while actually increasing the mass--finally giving enough room for the long lobbied for Yeeni Auxillaries to have room to stretch their legs, to the delight of the Thules who operate them. The Libra Victory is a state of the art, inexpensive carrier, bearing the legacy of over a thousand years experience with it into the new generation
 
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Honestly, the Choir assignment seems to be a bit too easy to make a mistake with.

Could we change it to something like.

- [] [Free] 1149 Choirs Available for Assignment:
  • [Locked in] 180 Choirs for Infrastructure Duties (Including 50 free Choirs for auto ticker) 969 Choirs
  • [Locked in] 161 Choirs for Fleet Duties 808 Choirs
  • [Locked in] 500/500 for No Evil 308 Choirs
  • [Locked in] 100/100 for Luminous Paths 208 Choirs
  • [Flex] 50/50 for Heartbeat of Industry 158 Choirs
  • [Flex] 20/20 for Devouring Mechadendrite 138 Choirs
  • [Flex] 100/100 for Hippity Hoppity 38 Choirs
  • [Flex] 38 for Steam Valves 0 Choirs
  • [New] Assign new Choirs in priority assuming ~250 Growth (New System Comms -> New Fleet Fast Transit -> Steam Valves until 100 -> Glint of Genius until 40 -> Class is in Session until 40 -> Works Generational until 50 -> Dutiful Spirits until 100)
The idea for this is that the [Locked in] choices will stay that way regardless of other assignments unless specifically specified that they are going to be changed. [Flex] choices are things that might change depending on what we are doing.
Other than that it simply helps clear up any confusion over what Choirs are being assigned to, while giving HeroCooky a clear idea on where we want new Choirs to go. @Alectai @Neablis. What do you think of this?
 
[] [Destroyer] Lupus-Tertium (Lupus-T) Torpedo Destroyer
-[] Length
- 1.600 Meters (+1 DP)
-[] Width - 400 Meters (+1 DP)
-[] Acceleration - 9 Gravities (+1 DP)
-[] Armor - Medium Double Hull (+1 DP)
-[] Shields - One Array (+1 DP)
-[] Weapons - 6x100m Torpedo Tubes/1x Medium Missile Battery/1x Medium Burner-Seeker Mine-Layers (-5 DP)
-[] Equipment
- Autoloaders/Missile Swarms/Armored Lifepods/Advanced Alloying/(Standard) Ship Shrines/(Standard) Superior Gravimetric Engine Calculations/Harsh Crew Training/Emergency Maneuver Engines/Refractive Hull Coating/Stealth Engine Dampeners (-18 DP)

"So, how do we make Destroyers useful again?"

"By functionally giving them +5 DP because their entire design line is now green"

So, the Lupus now packs Light Cruiser scale torpedoes in an ultra fast, ultra agile, stealthy setup. What the fuck.

EDIT: To give you guys context. Craftworld Space Elf Destroyers have 10gs of acceleration, their actual no shit regular military ships. We are only 1 G behind them, and between Voidspheres and universal Superior Gravimetric, we're likely close enough to their mobility that they'd be sweating in a dogfight, especially since they don't have any god damn shields as a matter of pride and doctrine. Ears of Bnuy on the right ships can probably treat them like Doomguy treats the hordes of Hell.

But it's not like we're in conflict, right?
 
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[] [Destroyer] Lupus-Tertium (Lupus-T) Torpedo Destroyer
-[] Length
- 1.600 Meters (+1 DP)
-[] Width - 400 Meters (+1 DP)
-[] Acceleration - 9 Gravities (+1 DP)
-[] Armor - Medium Double Hull (+1 DP)
-[] Shields - One Array (+1 DP)
-[] Weapons - 6x100m Torpedo Tubes/1x Medium Missile Battery/1x Medium Burner-Seeker Mine-Layers (-5 DP)
-[] Equipment
- Autoloaders/Missile Swarms/Armored Lifepods/Advanced Alloying/(Standard) Ship Shrines/(Standard) Superior Gravimetric Engine Calculations/Harsh Crew Training/Emergency Maneuver Engines/Refractive Hull Coating/Stealth Engine Dampeners (-18 DP)

"So, how do we make Destroyers useful again?"

"By functionally giving them +5 DP because their entire design line is now green"

So, the Lupus now packs Light Cruiser scale torpedoes in an ultra fast, ultra agile, stealthy setup. What the fuck.
If we managed to shove in the Dutchy's shields then they would be even more insane. Still, this as it is, would give Imperial Admirals nightmares about going against hordes of these.
 
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