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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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@Dark as Silver I edited Urkirunk, decided to go Smiting with Elder Thundertusk Horn for both some extra cold and also still be sure to maintain raw force in case it ends up fighting something resistant to cold.
 
[X] [Khazagar:] Ask them not to.
Ask them not to can have 1 2 votes, at a treat.

[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.
And allow gets the actual "this is the best option" vote
 
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@Dark as Silver I edited Urkirunk, decided to go Smiting with Elder Thundertusk Horn for both some extra cold and also still be sure to maintain raw force in case it ends up fighting something resistant to cold.
Cool.
I still think Force is the weakest link in that combo however I'm having a hard time finding something that I think would be a replacement which still does what I think you want out of Force, (Swing hammer knock over a whole line of enemies). I'm kinda shocked we don't seem to have a rune of Knockback in the runelist.
There might never be a better time to try the Rune of Bang... but that proably says more about the rune of Bang than it does this specific use case. Gildercoat could be fun, given that a Weapon MGalkarin was approved and these runes are generally considered to be related it could be used to increase the size of the hammer area to hit more people at once.
And there are other runes I wanted to try on a Smiting weapon like Echostrike or Heft, or that I think would just be funny like Barbs, however they don't really upgrade Force they create a different combo.

One possible concern, is that this leaves us with:
  • Stronk Gronti
  • Hammer of Irresistible Force
  • AOE Beserker speed Cloak
  • Ice Storm armour
to me this looks a little more like the set of the first three physical enhancements and then two of a set of three of area manipulation rather than a single cohesive set. Just an ice flavoured reagent isn't enough to make it an Ice hammer.
Sticking Lethargy or some other DOT into the hammer might bring glue the armour back around into a set of 4 however it might also break it into 3 sets of probably two (MBD+ GA+??U??= Physical buffs), (U+ MS= Leaching set) (GA + MS= AOE control)
And I also might just be suggesting a slightly less synergistic version of Rising Rancour for the hammer with that substitution.
I'm mostly just thinking aloud here rather than suggesting changes. I'm not sure I think that a sapping hammer would be better.
E: Boy I wish the Rune of Hoarfrost wasn't a future rune, feels like it would address a most of my concerns except for being a larger deviation from Force.
 
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[X] [Khazagar:] Allow the Guild to host their contest but do not work with them.
 
The suspense of this vote is riveting. I'm sure my vote will instigate a massive vote swing and be the winning option.

[X] [Khazagar:] Ask them not to. :V
 
Is it possible to discover some of the future runes in the Rune List by making a bunch of combos and then compressing them?
[Rune of Speed] + [Rune of Force] + [Rune of Impact] = [Acceleration] -> [Master Rune of Acceleration]
[Master Rune of Gromril] + [Rune of Purification] + [Rune of Thungni] = [Adamant-like] -> [Master Rune of Adamant]
[Rune of Burning] + [Rune of Freezing] + [Rune of Lightning Strikes] = [¯\_(ツ)_/¯] -> [Master Rune of Elemental Shifting]
 
Is it possible to discover some of the future runes in the Rune List by making a bunch of combos and then compressing them?
[Rune of Speed] + [Rune of Force] + [Rune of Impact] = [Acceleration] -> [Master Rune of Acceleration]
[Master Rune of Gromril] + [Rune of Purification] + [Rune of Thungni] = [Adamant-like] -> [Master Rune of Adamant]
[Rune of Burning] + [Rune of Freezing] + [Rune of Lightning Strikes] = [¯\_(ツ)_/¯] -> [Master Rune of Elemental Shifting]
Are you asking if those specific combos would do it, or if its literally impossible until soulcake makes them be invented in the background somehow?
 
Is it possible to discover some of the future runes in the Rune List by making a bunch of combos and then compressing them?
[Rune of Speed] + [Rune of Force] + [Rune of Impact] = [Acceleration] -> [Master Rune of Acceleration]
[Master Rune of Gromril] + [Rune of Purification] + [Rune of Thungni] = [Adamant-like] -> [Master Rune of Adamant]
[Rune of Burning] + [Rune of Freezing] + [Rune of Lightning Strikes] = [¯\_(ツ)_/¯] -> [Master Rune of Elemental Shifting]
If you create a combo that I believe will make a future Rune, It'll happen. Otherwise some of them are behind research trees, others won't happen naturally until a certain time , and a very few occasionally depend on rolls etc.
 
- [Engineering/ Talismanic] Master Rune of Animation: Somehow Master Yorri knew of this most prized rune.
Rise living earth, stone and metal, the Ancestors call upon you to aid their people. The stuff of the Earth given motion. Strike like an avalanche, endure like the peaks you were hewn from...
@soulcake, what are Snorri's thoughts on teaching the Master Rune of Animation at Khazagar?

As I understand it, this particular rune is rare and prized to the extent that many Runelords wouldn't even know it.
 
Do the Dragon gronti future equipments will use Master Rune of Zon-Dum ?
Yup, its breath weapon is gonna be a lightning-flavored Zon-Dum. Here's the write up.

The Thunder of Doom, "Dronadum", Armor
This is a circle of white Adamant larger than a dwarf with her arms outstretched, like a shield for a giant. Slots around its rim allow it to be locked into a retaining device within Skaudardrengi's mouth, and are incorporated into black Iron knotwork that surrounds the rim. The center of the shield is covered with a layer of swirling gray Pure Gromril shaped like storm clouds and shaded as to hint at a great wyrm's body within. Emerging from this thunderhead a large Sidereal Sapphire carved into the shape of a blue dragon's head, roaring in fury, and inscribed within its mouth is the fiercely glowing Lonely Rune of Zon-Dum.

Choose the Lonely Rune of Zon-Dum (T4 Elder Storm Wyrm's Gas Sac + T4 Sidereal Sapphire)
 
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Yup, its breath weapon is gonna be a lightning-flavored Zon-Dum. Here's the write up.

The Thunder of Doom, "Dronadum", Armor
This is a circle of white Adamant larger than a dwarf with her arms outstretched, like a shield for a giant. Slots around its rim allow it to be locked into a retaining device within Skaudardrengi's mouth, and are incorporated into black Iron knotwork that surrounds the rim. The center of the shield is covered with a layer of swirling gray Pure Gromril shaped like storm clouds and shaded as to hint at a great wyrm's body within. Emerging from this thunderhead a large Sidereal Sapphire carved into the shape of a blue dragon's head, roaring in fury, and inscribed within its mouth is the fiercely glowing Lonely Rune of Zon-Dum.

Choose the Lonely Rune of Zon-Dum (T4 Elder Storm Wyrm's Gas Sac + T4 Sidereal Sapphire)
If we try to make it full adamant we still can't add another Rune due to the Sapphire ?

Your fellow Brotherhood of Dron Members inform you that, a fully adamant structure has very promisingly led to the addition of one Rune in addition to a Lonely Rune, but no more than that. To be clear, by FULLY adamant, I do mean fully. No exceptions for straps, bowstrings, accoutrement, etc etc. #mechanics #Theory #Runes
 
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