- Location
- his hidden lair
I reiterate, that means effectively halving the amount of troops we can refit and overhaul. Next turn is probably going to be the single most expensive turn of the army reform because of how the process of refitting detachments means its effectively the only turn we're not going to get any discounts. It would be nice to further guarantee AQ is in our corner... but just use BAP for it by helping with their shipyards, it's infinitely less destructive than gutting the army budget.So, I'll say again that we should use the forge to speed the recovery of AQ vessels.
The basics of farming is the simplest option and it would suck to be forced to drastic measures because we lacked knowledge of something fundamental like crop rotation and ended up running out of food.
I'd like to see us spend about ~12k EP turn two. That should set us up to do 5-6 detachments for 2 VAP in the next few turns. Dropping 1 VAP, especially next turn, means we're going to struggle to refit 3.
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