Most places you raid have food, so you can take that as well. But really, it's the farms that lead me to believe that they think they're set on food...if they were having to spend any meaningful amount of money on food, the farms would be in better shape. But they aren't. You only let your food production facilities get run down like that if you have more than enough food and don't feel at all concerned about it.
Like, they might easily be wrong to be so unconcerned, but the farms wouldn't be run down if they were actually concerned about getting enough Food.
I mean, to clarify, I'm not saying they're suffering regular food insecurity or anything. They're clearly wealthy. But if they're trading for food to supplement their own production, then buying whale meat from us should be pretty normal.
Raiding for food as a primary mode of subsistence runs into logistical issues very quickly with the amount you'd need to be raiding. "Foraging" can sustain armies raiding their way through the countryside, but as a regular mode of subsistence for a medium-sized settlement I think you'd start to run into practical issues, even with NorseQuest TARDIS-longships. Raiding for gold and then trading that is more sustainable - you aren't starving to death the people you're getting the food from.
On my part, an Unending Time in the Sun-based blinding trick would, at minimum, have a gargantuan AOE. I don't think would actually be better at blinding a single foe, though. Because something so big, you're gonna close your eyes and that's the blind spelltrick gone welp.
Simple, make it bright enough that eyelids don't help! 😜