Starfleet Design Bureau

The pulsed phase cannons already do more damage than the originals.

[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
Torpedo-boat?
 
Sayle, if I might offer a suggestion:

Typically, design bureaus will work on more than one design for ships rather than deciding one element at a time with finality. This is because making the decision between final designs works best when you have more than one relatively fleshed out design that differ substantially rather than one design that is a take-it-or-leave-it choice.

In this sense, it's hard to decide between an arrowhead or a half-saucer design because the difference between the two basic hullforms is rather unknown--just two industry. However, the effects the choice will have on all subsequent choices is something of a mystery, with the only comment being that the arrowhead form will allow for one torpedo tube max, but also will be much more maneuverable.

So maybe give us the ability to flesh out two designs simultaneously, then choose which one to submit for actual prototyping?
Seconded with every fiber of my being, @Sayle . I'm aware this would mean more work for you, so if it isn't viable no big deal, but it would help so damn much with not having the thread explode over what shape the ship should be.
 
Seconded with every fiber of my being, @Sayle . I'm aware this would mean more work for you, so if it isn't viable no big deal, but it would help so damn much with not having the thread explode over what shape the ship should be.
This would double the writting amount for each Update. It makes things more complicated.

The real problem that the threat is, the overthinking people do. Ultimative none of our choices have made crippiling impact on the Timeline. All options are always valid and usefull. The Quest is about building ships and not one where we lead fleets.
 
The pulsed phase cannons already do more damage than the originals.

[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
Torpedo-boat?

Sure. The originals. I'm not disputing that. I'm also pointing out that I'm not confident in steady damage unless we are more survivable. I'm pretty sure Arrowhead has won, so I'm not going to argue any further - it was just explaining my vote, tbh.
 
So, the Arrowhead seems like we'd end up going with the Experimental nacelle layout to free up space for Photorp tube #2, and runs a risk of warp engine problems.

Whereas a Medium Cruiser half-saucer... gains more durability and space for systems, especially if a secondary hull is added, but that also runs up the cost.

[X] Arrowhead. Aim for a cheap light cruiser. (Industry: 2)

Trust in the eggheads!

I wouldn't consider it the end of the world if the half-saucer wins either, but I think the nasty little torpedo boat that could is what we need.
 
...maybe a few issues with the Cardassians? Maybe? That's pretty much it. Star Fleet vessels have never really lacked for teeth-kicking ability against anyone except the Borg and to a lesser extent the Dominion, neither of which would have been scared off or stopped by a pre-existing militarized Star Fleet.
Even the Dominion requires a magic plot device to negate Federation shields, and once the Starfleet got a sample they scienced the shit out of it. And then the only thing which stood a chance in hell against a Galaxy class was a Dominion battleship with a horde of Jem'Hadar attack ship

A single Galaxy class ship went from getting murdered by a few Jem'Hadar attack ship, to once the Federation got their Science! on; slaughtering their way through a pitch +100 ship space battlefield and then turning around and doing it again.

The only reason the Defiant got in trouble during fleet actions in DS9 was the Galaxy class ships in attendant wandered off to go reap entire Dominion battle groups somewhere far away from the protagonist's ship.
 
Sayle, if I might offer a suggestion:

Typically, design bureaus will work on more than one design for ships rather than deciding one element at a time with finality. This is because making the decision between final designs works best when you have more than one relatively fleshed out design that differ substantially rather than one design that is a take-it-or-leave-it choice.

In this sense, it's hard to decide between an arrowhead or a half-saucer design because the difference between the two basic hullforms is rather unknown--just two industry. However, the effects the choice will have on all subsequent choices is something of a mystery, with the only comment being that the arrowhead form will allow for one torpedo tube max, but also will be much more maneuverable.

So maybe give us the ability to flesh out two designs simultaneously, then choose which one to submit for actual prototyping?
Seconded with every fiber of my being, @Sayle . I'm aware this would mean more work for you, so if it isn't viable no big deal, but it would help so damn much with not having the thread explode over what shape the ship should be.
We aren't literally a real-life design bureau, and Sayle has a life outside of this quest.
 
[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
I don't believe in ships without Torpedo loadouts.
 
Even the Dominion requires a magic plot device to negate Federation shields, and once the Starfleet got a sample they scienced the shit out of it. And then the only thing which stood a chance in hell against a Galaxy class was a Dominion battleship with a horde of Jem'Hadar attack ship

A single Galaxy class ship went from getting murdered by a few Jem'Hadar attack ship, to once the Federation got their Science! on; slaughtering their way through a pitch +100 ship space battlefield and then turning around and doing it again.

The only reason the Defiant got in trouble during fleet actions in DS9 was the Galaxy class ships in attendant wandered off to go reap entire Dominion battle groups somewhere far away from the protagonist's ship.
The Galaxy class: one part mobile CERN/WHO, one part mobile Marriott convention center, and one part self-contained MAD guarantee.
 
So if I am reading things correctly, an under-slung deflector on the arrowhead doesn't necessarily mean a full secondary hull but could be something like what we did on the Ushaan.
 
[X] Arrowhead. Aim for a cheap light cruiser. (Industry: 2)
Let's go spinney gunship! Let the Dance of Death begin!
 
[X] Half-saucer. Aim for a capable medium cruiser. (Industry: 4)
Arrowhead would be good if it was maneuverable and had enough firepower to justify it. With this chapter it is quite apparent we don't have the tech to accomplish either in such a small frame.
 
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