With thanks to DeadmanwalkingXI since I did use most of his plan and he worked on the specific divination question
[X] Plan The Hunt for the Faceless Man
-[X] (Personal) Spend time with...
--[X] Abjorn
--[X] Help him deal with whatever he's feeling about what happened to his father. Just generally be there for him.
-[X] (Personal) Use Divination to learn about the person who payed for Steinarr's killing
--[x] Draw lots from a bag of 9: Drysalt, Lidrun, Dorri, Logi, Erikaer Corpsemaker, Hasvir Horrason, Steingrimm, Reinar Swordfury, and someone else. The "someone else" option is labeled "someone else"
---[x] further questions TBD based on results from the initial draw
-[X] (Personal) Spend time with...
--[X] Our Household
--[X] See how everyone is doing, hang out with friends and stuff.
--[X] See if anyone is interested in having their Fylgja revealed. We need to grab some Experiences for that, but we want to do that anyway. Also check and see if anyone would like their stats Infused (though obviously, we talk around what we're actually doing).The latter offer is only for people sworn to us, we trust Vagn enough to tell him about this, but it requires us to make a permanent investment, so receiving it requires a permanent Oath.
-[X] [Social] (Playdates)
--[X] Klaus-Kjaran-Kadrina (Coast Family) --[X] Hopefully a smaller gathering will give our kids more opportunities to bond.
-[X] (Exploration) Go on a walk through... --[X] The hills!
---[X] (Optional) Send your fylgja in your place (Does not cost an action)
---[X] (Optional) Range further from your home
-[X] Special Note: On all Crafting add the following if possible unless otherwise specified:
--[X] For metal items have Heat Hold available just in case
--[X] Using Sundersight (+1d3 Successes) --[X] Stoking Frami, Virthing, and Saemd (for +1 Success each, +3 successes total) to enhance the crafting process
Training:
1-[X] (Research)
--[X] Continue teaching Bjorney Eyespeech – 1 Research
--[X] Try and experiment with using a technique like Recall (ie: something telekinetic, using strings or fingers as our visualization) in our unbinding of needlebinding, doing it mentally rather than physically – 1 Research
--[X] Get the scarecrow's permission and try sewing gloves (filled with straw) onto the ends of its arms, potentially making slits so the straw it is filled with can mix with those in the gloves – 1 Research
--[X] Offer Odr in our recruitment efforts for spirits to work for us, exact details depending on the specific spirit and the arrangement –1 Research
--[X] Try and look through our Fylgja's eyes while it is in the fold between worlds and otherwise experiment with using it to perceive spirits – 1 Research
---[X] Use this in concert with our recruiting efforts to find recruitment targets and eliminate any we get a bad feeling about from consideration
--[X] Try and use a Rewrite to stretch the bounds of plausibility and make the Sunfire Hugareida as an Alloy out of Ignition and Unending Time In The Sun – 1 Research
-[X] (Training) Hamr (255 xp to rank up)
--[X] Train Hamr Itself 138xp (69xp)
-[X] (Work Dice Usage)
--[X] Buildings: 6 Quality, 2 Living Space, 1 Storage, 2 Workshop (13 Total)
--[X] Resources: 6 Quality, 8 Food, 0 Goods, 0 Silver (14 Total)
--[X] Livestock: 8 Quality, 7 Food, 0 Goods, 0 Silver (15 Total)
--[X] Crafting: Create two Superior Mail Shirts for Dorri's Deal (8 Total)
--[X] Construction: Improve Building – Workshop by 12 (12 Total)
--[X] Experiences: Capture the Experiences of the three things needed for Fylgja Revealing (27 Total)
--[X] Conversion: Spend for 6 Research Dice (12 Total)
-[X] (Incidentals)
--[X] Adding Taafl Board Capacity Gains to: Sigurdr, Hallbjorn,
--[X] Receiving Metal from Dwarves: 24 oz Forged Iron, 6 oz Storm Iron