The big question is how problematic is the time limit fror being fished out of Ginnunagagap.

The time limit is just the point where solitary confinement in total sensory deprivation drives you absolutely batshit barmy. Everyone's got a different tolerance for it, but that's never a very high amount of tolerance.
 
Honestly, I might want to trade off some of the introductions for a chat with the Twins and maybe Stigmar, see if they've got anything they want to do while we're here.

That's fair. Who do you think we drop?

My only other thoughts are:
- Isn't our brother-in-law on the boat? Might be nice to talk to him.

Yeah, fair. I'll add him in.

- We wanted to try welding our Sword Guard and Sword Strike to make a persistent defence that also automatically counter-attacked after we were attacked. Could try that.

Eh. We already have as close to that as seems to exist with Atgeir Counter-Stab. Not a priority.

- If we haven't learnt that Trick we were developing for deescalating tense situations, we should make sure we finish ranking it up.

I have a fair number of dice invested in this. It'd be possible to invest more, though...lemme take another look.

EDIT: Okay, plan edited, removing talking with Roar, Bjorn, and Randolf for our existing connections. We're currently still talking with Heima and Vagn, but I could easily be talked into replacing Heima with someone else from that list, at least potentially.
 
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Heima seems like he would be a real pain to talk to, honestly.

Yes, but I feel like there are two things about that:

1. We want to convince him to not go on a killing spree.
2. He's apparently not a sociopath based on having a favorite nephew. And he seems like the kinda guy with not a lot of friends. If we reach out we might actually be able to befriend him. Which would be handy in all sorts of ways.

Still, talking to one of the more promising Upper Middle people with an eye for recruitment is also very valid. Which is why I'm waffling.

EDIT:
Oh, and for the record, on the way home we 100% need to talk to Bo Burrisson about the stuff we found on his family's land and our business proposition...but it'd be weird to do that on the outgoing leg of the trip.
 
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[X] (POV) The Loyal Hound of Vestfold
[X] Plan Off To England

Hal grimaces as you turn it around on him, "I, uh, I... I've got a Blitzingwolf, which makes me faster and deadlier after I make a kill."
YIKES
Blitzkrieg looking motherfucker. Would get extremely silly on a raid encountering men at arms if the bonus stacks with itself
who ends up winning between Abjorn and Silverscales?
Edit: from the discord - declared a draw so they can leave while it's still light out
 
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[X] (POV) The Man Who Would be Crowned
[X] Plan Off To England

Eh. We already have as close to that as seems to exist with Atgeir Counter-Stab. Not a priority.

I remember us both being very excited by the idea of versatility, and "free" attacks against any attacker. Although if it works like Atgeir Counter-Stab where we need to give it a budget of Orthstirr which it then uses to fuel counter-attacks, maybe not.

I have a fair number of dice invested in this. It'd be possible to invest more, though...lemme take another look.

Sounds great! I was just going through my mental file cabinet of Stuff that might be relevant, honestly.
 
- If we haven't learnt that Trick we were developing for deescalating tense situations, we should make sure we finish ranking it up.
I have a fair number of dice invested in this. It'd be possible to invest more, though...lemme take another look.
Sounds great! I was just going through my mental file cabinet of Stuff that might be relevant, honestly.

Actually, looking at it, I don't think Light-Touch is really what I meant or assumed we had gotten? Light-Touch is about asking difficult questions without making people angry, which is potentially really useful, but it's not "calm down and deescalate a really tense situation". I think we need one for that specifically.

Maybe reallocate some dice from Light-Touch, and axe/delay researching the new Shoot trick and put those dice in as well? We're not an archer and already shoot fireballs, so this feels redundant to begin with, although it is nice to have an excuse to spend time with Stigr.
 
For the record, our Good Sax is unsalvageable. Which is vaguely sad, but only vaguely. So that's off the sheet now...adds a reason to reforge Ashen Kiss as part of a pair with a sword, though it's far from urgent.

I remember us both being very excited by the idea of versatility, and "free" attacks against any attacker. Although if it works like Atgeir Counter-Stab where we need to give it a budget of Orthstirr which it then uses to fuel counter-attacks, maybe not.

Yeah, ACS isn't bad, but it's not so good I'm super motivated to ever have two of them out, which would be the reason for a Sword version, I think.

Actually, looking at it, I don't think Light-Touch is really what I meant or assumed we had gotten? Light-Touch is about asking difficult questions without making people angry, which is potentially really useful, but it's not "calm down and deescalate a really tense situation". I think we need one for that specifically.

Maybe reallocate some dice from Light-Touch, and axe/delay researching the new Shoot trick and put those dice in as well? We're not an archer and already shoot fireballs, so this feels redundant to begin with, although it is nice to have an excuse to spend time with Stigr.

Light Touch also covers making requests. It should cover 'calm down lets talk about this' and similar de-escalations. That's as close as we're gonna get, I think, given IF's previous comments on the subject.
 
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Yeah, ACS isn't bad, but it's not so good I'm super motivated to ever have two of them out, which would be the reason for a Sword version, I think.

Well, the other advantage is versatility - we're not sacrificing part of a layered defence to do it.

Light Touch also covers making requests. It should cover 'calm down lets talk about this' and similar de-escalations. That's as close as we're gonna get, I think, given IF's previous comments on the subject.

That... seems like kind of a stretch, but I suppose? If IF already said he's not into the concept of a Trick which helps with de-escalation or something, though, then there's not much point researching one, you're right.
 
Well, the other advantage is versatility - we're not sacrificing part of a layered defence to do it.

We asked for that if possible when making Atgeir Counter-Stab. We did not get it. I suspect that's too much for one trick (both defending and attacking).

That... seems like kind of a stretch, but I suppose? If IF already said he's not into the concept of a Trick which helps with de-escalation or something, though, then there's not much point researching one, you're right.

The actual comment was:

Neither of these are all that 'Trick' like. For the first, it would be a bunch of tricks all working together to sooth feathers. There's no 'one size fits all' trick.

As for the second, you could do things like remove the dragon-prow, which would lower how threatening you appear

In response to asking about coming off as peaceful at a distance. But, like, how is 'please calm down and talk' not a request Light Touch would apply to? It seems to do the thing we want as well as a non-mind control Trick is likely to. I guess it doesn't help unless the request to de-escalate would potentially be insulting...but I don't think we need help de-escalating unless things are bad enough for it to apply.
 
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In response to asking about coming off as peaceful at a distance. But, like, how is 'please calm down and talk' not a request Light Touch would apply to? It seems to do the thing we want as well as a non-mind control Trick is likely to.

Because the description is about asking questions or making requests that would otherwise be insulting to the one being questioned, not deescalating tense situations. It's not really in the spirit of the Trick based on a plain reading. Excepting some instances, in the general case I don't think you would characterise "Hey let's not stab each other?" as an insulting request to begin with.

Clicking through that reply to what was being asked (thanks for finding it!), I see it was about Tricks to signal peaceable intentions or keep a bunch of Vikings in order, which yeah, don't really feel like well defined Tricks. But I don't think either of those are the same as deescalating tense standoffs, which feels like a logical extension of Silver-Tongued, so I think I'll check.



Hey, @Imperial Fister, could we develop a Silver-Tongue trick for helping us when trying to deescalate tense situations or standoffs that are on the brink of violence?
 
Because the description is about asking questions or making requests that would otherwise be insulting to the one being questioned, not deescalating tense situations. It's not really in the spirit of the Trick based on a plain reading. Excepting some instances, in the general case I don't think you would characterise "Hey let's not stab each other?" as an insulting request to begin with.

Clicking through that reply to what was being asked (thanks for finding it!), I see it was about Tricks to signal peaceable intentions or keep a bunch of Vikings in order, which yeah, don't really feel like well defined Tricks. But I don't think either of those are the same as deescalating tense standoffs, which feels like a logical extension of Silver-Tongued, so I think I'll check.



Hey, @Imperial Fister, could we develop a Silver-Tongue trick for helping us when trying to deescalate tense situations or standoffs that are on the brink of violence?

Fair enough. I'll swap the dice over to this if it's an available option (and maybe add a couple).
 
[X] (POV) The Loyal Hound of Vestfold

[X] Plan Off To England

We still need to research the Seidr spells abaout Spirits. I remember we asked the Seeress but we never got a list.

Also, will we try to make friends with more of our crew on the way back from England? Talking with people we already know its okay. But this is a great occasion for networking.
 
We still need to research the Seidr spells abaout Spirits. I remember we asked the Seeress but we never got a list.

We never asked about spirit related spells in general because that's a super broad category...literally all High Seidr deals with spirits.

Also, will we try to make friends with more of our crew on the way back from England? Talking with people we already know its okay. But this is a great occasion for networking.

That was in the first version, but people wanted to check in on those we knew, so I switched it up. But yeah, having done this on the way out, we definitely talk with new people on the way back. Mostly anyway.
 
We never asked about spirit related spells in general because that's a super broad category...literally all High Seidr deals with spirits.

I must be remembering wrong then.

When we return we should experiment more with Seidr, things like inviting a Spirit inside our Soulscape or to protect our Farm.

We should also try that experiment of infusing Odr in an animal. We talked abaout it for years, we might as well get over it.

That was in the first version, but people wanted to check in on those we knew, so I switched it up. But yeah, having done this on the way out, we definitely talk with new people on the way back. Mostly anyway.

Yhea, better take advantage of the free social actions.
 
Note that I edited the plan so all our social stuff includes Tenderizing Roast if that's an option...no idea if it is, but it's included if it is.

I must be remembering wrong then.

We asked about spirits, but not about spirit-related spells specifically.

When we return we should experiment more with Seidr, things like inviting a Spirit inside our Soulscape or to protect our Farm.

Inviting spirits into our Soul was mentioned as a Very Bad Idea by both Blackhand and the Seeress until we're a lot more experienced at dealing with them. That's how you get possessed, and some are more than capable of playing a long con to get in.

We should also try that experiment of infusing Odr in an animal. We talked abaout it for years, we might as well get over it.

It's on the plan for next turn once we're home from this trip. Doesn't work so well while traveling.

Yhea, better take advantage of the free social actions.

Definitely.
 
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